elementary test_glview: guide ELM_ACCEL rather than ELM_ENGINE

Specifying explicit engine name is not honored now
because backened engine name depends on the system.
We prefer to guide accelerator rather than engine.
This commit is contained in:
Hermet Park 2016-09-12 13:09:17 +09:00
parent a63cfcafc7
commit ffe5336506
3 changed files with 3 additions and 3 deletions

View File

@ -703,7 +703,7 @@ test_glview(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_in
elm_object_text_set(lb, "<align=left> GL backend engine is not supported.<br/>"
" 1. Check your back-end engine or<br/>"
" 2. Run elementary_test with engine option or<br/>"
" ex) $ <b>ELM_ENGINE=gl</b> elementary_test<br/>"
" ex) $ <b>ELM_ACCEL=gl</b> elementary_test<br/>"
" 3. Change your back-end engine from elementary_config.<br/></align>");
evas_object_size_hint_weight_set(lb, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(lb, EVAS_HINT_FILL, EVAS_HINT_FILL);

View File

@ -928,7 +928,7 @@ test_glview_manygears(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void
elm_object_text_set(lb, "<align=left> GL backend engine is not supported.<br/>"
" 1. Check your back-end engine or<br/>"
" 2. Run elementary_test with engine option or<br/>"
" ex) $ <b>ELM_ENGINE=gl</b> elementary_test<br/>"
" ex) $ <b>ELM_ACCEL=gl</b> elementary_test<br/>"
" 3. Change your back-end engine from elementary_config.<br/></align>");
evas_object_size_hint_weight_set(lb, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(lb, EVAS_HINT_FILL, EVAS_HINT_FILL);

View File

@ -269,7 +269,7 @@ test_glview_simple(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *e
elm_object_text_set(lb, "<align=left> GL backend engine is not supported.<br/>"
" 1. Check your back-end engine or<br/>"
" 2. Run elementary_test with engine option or<br/>"
" ex) $ <b>ELM_ENGINE=gl</b> elementary_test<br/>"
" ex) $ <b>ELM_ACCEL=gl</b> elementary_test<br/>"
" 3. Change your back-end engine from elementary_config.<br/></align>");
evas_object_size_hint_weight_set(lb, 0.0, 0.0);
evas_object_size_hint_align_set(lb, EVAS_HINT_FILL, EVAS_HINT_FILL);