this is not needed anymore, the grid items can also just inherit
directly from the items.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9395
this has nothing usefull in it. Additionally, future commits will brings
up another design where there is a central default item style, which can
be hinted.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9394
the problem with accessor is that the normal eina accessor is only for
immutable lists, by the time you change the list, the accessor has a
problem and might crash. This would mean we have to recreate the
accessors after every change to the internal list representation, which
would invalidate the cache all the time.
The usage of grid and list here is also very performant in cache using,
all the usages normally iterate forward or backward, which makes this
cache really helpfull.
With this commit the lookup of sizes is improved a lot, because
eina_list_nth is not used anymore. (Cuts of ~90ms in creation time)
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9387
Summary:
If you call efl_gfx_filter_program_set in a mouse event callback,
it does not work. Because render_pre removes area uisng evas_render_update_del.
Reviewers: Hermet, jpeg, jsuya, cedric
Reviewed By: Hermet, cedric
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9301
This does the following rename as per T8058:
Efl.Ui.Item_Position_Manager -> Efl.Ui.Position_Manager.Entity
Efl.Ui.Grid_Position_Manager -> Efl.Ui.Position_Manager.Grid
Efl.Ui.List_Position_Manager -> Efl.Ui.Position_Manager.List
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9388
This also refactors the example a little bit.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9385
this also reformats the example, removes
comments that are misleading, removes UI elements that have no purpose.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9384
this is a new widget which aims to replace Efl.Ui.Grid / Efl.Ui.List.
The widget is split up in a widget and a interface for item placement.
Efl_Ui_Item_Position_Manager: The interface contains API which is used
by the Item_Container to place the items, there is also a set of common
tests which tests for the casual tripping wires, and ensures that the
events are emitted in the correct moments (the later part still can be
improved)
Efl_Ui_Item_Container: The widget itself, it contains the API for the
enduser to add Items to the widget, it handles the different modes for
selection type and emits the events for selection changes. The pack API
is conform with the spec unit test. An additional set of tests is
defined which should be able to be run on every widget with a specific
position_manager beeing set.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9285
This reverts commit 4279f75f0b.
This totally breaks popup control in Tizen,
Need to consider necessity of this patch,
further potential side effects possibilities.
This reverts commit e6393393cc.
This totally break popup control in Tizen,
Please consider necessity of this patch,
further potential side effects possibilities.
Summary:
All comments from EO files are HTML-escaped (i.e. "<" is turned into "<"), and this is good.
However all text added by the mono code generator is HTML-escaped too, and that is a pity.
Circumventing the escaping in the generator involves serious code changes so it is simpler to
allow "escaping" characters to avoid escaping...
"<" is turned into "<"
but
"\<" is turned into "<"
If you are giving these strings from C, remember that the backslash needs to be escaped too!
For example: "\\<b\\>Hello\\</b\\>"
This is intended for use in the generators, NOT in the EO docs.
Test Plan: Everything works as before, but now HTML codes can be added from the generators.
Reviewers: lauromoura, vitor.sousa, felipealmeida
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9380
before @owned was not even expressed in the api definitions of the
generated APIs, this adds support for it.
@owned is now expressed with EFL_TRANSFER_OWNERSHIP in a arguments. And
that preprocessor directive is documented.
Reviewed-by: Daniel Kolesa <daniel@octaforge.org>
Differential Revision: https://phab.enlightenment.org/D9369
Summary:
previously this used a hard linear scroll with a fixed animation time for
mouse wheel events, resulting in an unnatural scroll feel due to abrupt
animation termination
using the decelerate interpolator improves this, and we should be using the
config to determine animation speed
Depends on D9347
Reviewers: bu5hm4n, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9354
This reverts commit 98b1924432.
This totally broke elm widget min size calcs, e dialogs... sizing is
totally broken and unusable as a result. this is a major break and
needs immediate reverting back to a working state. Sorry Woki. You
need to test this... elementary_Test out of the box is totally broken
as all hell not to mention a lot more.
Summary:
even if there is a min definition on theme for some object,
the objects don't have the min size if we do nothing after creating it.
elm_layout_sizing_eval will return with doing nothing while executing contructor
so that _sizing_eval in _layout_group_calculate will never be invoked without calling hint_set, text_set, content_set, etc.
this patch modifies a initial state of needs_size_calc flag
so that object will doing _sizing_eval after executing constructor.
Test Plan:
1. remove lines that call apis such as content_set, hint_set, text_set
in radio test on elementary_test
2. observe that radios don't have min size
Reviewers: bu5hm4n, Hermet, zmike
Reviewed By: zmike
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9368
somehow it was never checked to see if a parent was being added as a subobject
of a parent's own child object (recursive hierarchy)
@fix
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9333
We encountered a deadlock case in ecore_evas_image_object in ecore_evas_buffer
that only happens if the ecore_evas_buffer has nothing changed to render,
though it's triggered to rendering.
See this normal scenario that is working fine as our intention.
being ecore_evas_render()
...
-> ecore_evas_buffer_prepare()
-> evas_object_image_data_get()
-> increment lock by backend engine. (egl/tbm ...)
-> render()
-> render_post()
-> _ecore_evas_buffer_update_image()
-> evas_object_image_data_set()
->decrement lock by backend engine (egl/tbm ...)
...
end ecore_evas_render()
The problem is, if the ecore_evas_buffer canvas doesn't changed at all,
render post will be skipped, it could lose the chance to unlock the image data.
Now the host can't render anymore since it's image source lost the lock.
@fix
Summary:
this api can be replaced with elm_textpath_circular_set()
Depends on {D9260}
Reviewers: #committers, kimcinoo
Reviewed By: #committers, kimcinoo
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9314
Summary:
This patch revises efl_ui_textpath_circle_set() interface.
Current circle_set() behavior is wrongly working,
it makes object minimal size with (x * 2, y * 2).
Insanely, how big size if the object is far from the screen origin.
Secondly, current interface requires center position,
How this center position could be guranteed if user wants to put it into a container?
Third, actual textpath output could be out of the textpath boundary,
since the textpath is originated to middle of text height.
the display boundary can be outside of the textpath geometry by (half of text height).
All in all, put altogether in fix,
I confirmed there is no methods without any compatibility break.
This brings elm_textpath_circular_set() api introduced.
@feature
Reviewers: #committers, kimcinoo, jsuya
Subscribers: zmike, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9260
Summary:
Implements a vector class that can support image.
User can use this class to output an image with a vector object.
Depends on D9218:Ector.Renderer : Implement Ector.Renderer.(Software).Image class
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9219
Summary:
Implement a class and drawer that outputs image data from the Ector.
Image data is output with a vector object and supports transform.
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9218
so even if shm was an allowed mode/flag, we never fell back to shm if
dmabufs were not possible (/dev/dri/renderD128 didn't exist or wansn't
open-able). that's decidedly a bad thing to do.
@fix
the call and call sync stuff was almost entirely copy & paste - this
moves all the common code into shared funcs that reduce code bloat. it
also moved from heap to stack for sync reply struct location.
many of these functions go directly to evas internals with no eo checks,
and the existing "MAGIC_CHECK" macro has somehow become a useless null
check
type checking here is important in order to avoid crazy behavior when the
wrong object types are passed
@fix
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9364
in the case where ecore_main_loop_quit() was called before ecore_main_loop_begin(),
the latter call would exit immediately without ever iterating the main loop
@fix
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9360
it doesn't matter if this doesn't work with eina_debug since this isn't
meant to be used for that kind of debugging
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9359
if a table is moved and no other changes are made to the table or its children,
e.g., if the table is scrolled, then there is no need to loop over the table's
items repeatedly in order to accurately calculate all the item geometries
and positions.
instead, simply apply an offset from the last table calc position to each child
item and handle the position changes more transparently
this yields roughly a 12% perf improvement to the 'efl.ui.scroller simple2' test
and brings rendering up to nearly 60fps
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9346
using alloca like this without any limits is dangerous, so switch to
malloc here in such cases
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9344
if a object is ownable, then there is one free reference. If not, a
error will be printed.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9332
any time an evas box is moved, it flags itself to do a recalc on all of
its contents in the next render. evas box also inherits from smart clipped
class, however, which means that it will also move all of its contents
immediately on every single move. this results in something like:
move(box) -> for content in box { move(content) } -> render ->
recalc(box) -> for content in box { calc(content); move(content); }
which is massively inefficient and results in box being completely unusable
once it has a large number of contents
by skipping immediate move() calls for all the box contents, we can bring this
performance back to usable levels
@fix
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9336
Summary: Without this, apps need to include Elementary.h to use unified sliders, which is bad.
Test Plan: Create an app that uses sliders and only include Efl_Ui.h. Magic!
Reviewers: zmike, bu5hm4n, cedric
Reviewed By: cedric
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9358
Summary:
Evas_Coord is a regular int, so this will overflow easily for large
scrollers and return NaN for scroll duration and break the scroll
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9355
On Windows, one must be in kernel mode to obtain informations of other users
Reviewed-by: Carsten Haitzler (Rasterman) <rasterman.com>
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9339
This is a work around compiler/linker limit on some system as reported
by Romain Naour.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9348
I get some random segfault in elementary test suite pointing to this code. Most likely
we do not properly destroy the timer during destruction. Could be because we initiate
a delay while destruction is going on or something like that. Anyway, it is easier and
more robust to get it fixed by linking the lifetime of the timeout to the lifetime of
the widget as future allow us to do easily.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9298
We have to keep this as an API, but binding do not need to see it at this point.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9297