Summary:
If the socket is local, then there is no need to through error if the port is less than 0 (i.e., negetive). The behavior is same in _ecore_con_connector_eo_base_finalize funtion. So applied the same here. There is code in ecore_con_local.c to handle if port is less than zero for local sockets.
In _ecore_con_connector_eo_base_finalize function, I've added a space just so that it shows difference in phabricator and would be easy for you to review.
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2089
Summary:
ecore_con_local doesn't currently require any initialization, but it might need
that on some platform and not having the init make the source code non obvious.
This is just a patch to improve future maintenability.
Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>
Reviewers: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2098
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
@fix
how on earth has everything worked to date? someone must have remved
some evas_init from somewhere int he init codepath. this adds it back
in and edje_decc works again without a segv.
Summary: This implements edid parsing to obtain output make and model
so we can get better output names. This also fixes a false FIXME
statement in ecore_drm_output_physical_size_get function. As it turns
out, we don't need to get these values from edid parsing as they are
already available in the drm connector.
@feature
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: This adds an edid substructure to Ecore_Drm_Output so that
when we parse out EDID information, we have a place to store it
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: This adds a function (ecore_drm_device_pointer_xy_get) to we
can return the mouse position inside ecore_evas_pointer_xy_get calls.
This is going to be used for centering the mouse when E-Wl starts up.
@feature
Signed-off-by: Chris Michael <cp.michael@samsung.com>
print err message only if edje has a non-fixed textblock.
This dosen't affect any application ui results,
but err message will point out the problem textblock parts exactly.
The previous commit modifies the concept of direct rendering
vs. indirect rendering, so some runtime checks (in debug mode
only) will fail.
This commit introduces two new engine functions:
- gl_get_pixels_pre
- gl_get_pixels_post
The latter will be used in a later patch for optimization.
not changed.
Automatically fallback to indirect rendering on FBO or X11 Pixmap
if the Evas Object Image is not marked as dirty. This should
improve the performance and/or power consumption in those
rare cases where this area of the canvas needs to be redrawn
but the GL content has not changed.
@feature
size/position
Summary: We should be implementing xdg_surface_set_window_geometry for
efl apps, so this commit adds the function call to that.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: Allow ecore_imf input panel to be shown/hidden via the master
'enabled' switch or via an environment variable. This is required for
Tizen in order that 3rd party apps can still show input_panel even if
master switch is disabled (as per discussion with Carsten).
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Use the Khronos version from extension EGL_NV_coverage_sample.
In the extension multisample_coverage version 4 (since 3/7/2013),
there is an explicite note about the name conflict.
Summary:
Using can result in motion being completely discarded. Since we
only need integer data, we also only actually forward on an event
when the mouse moves more than a full unit.
Reviewers: zmike, devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2062
This was the only user of xcb-xprint and we already have a fallback in place for
it. I talked to Chris about it and he was fine with it before his morning coffee.
More serious this should be ok and we can get rid of this part which starts to
make trouble in distros by now. E.g. gentoo is disabling it completely and many
others just ship upstream which means no pc file. Arch seems to patch it in but
we are on the safe side with just using the fallback.
The function image_scaled_update() frees() the old scaled image
passed as input if it doesn't match the old dimensions. This commit
will avoid double frees.
Edje may not set the filled flag on an image even if its fill
properties make it fill the whole object. For masking, it can
then be considered as a filled image.
If the image is not "filled", then we can't assume its image
source geometry is the same as its texture geometry.
Note: Implementing a fast path for non-filled images would
require a hell of a lot more work (need to cut the render
into a lot more triangles) for little real-life use.
Call object's function to get the private engine_data (here, the
image object). Thanks Dongyeon for your patch which inspired me to
do that instead of forcing pre_render.
This will currently optimize most of the masks when using the
GL engine[1].
This is a very special case that adds a highly optimized path
for masking in GL. It works by creating a virtual image, containing
a pointer to the original image and a new geometry[2].
Instead of creating a new FBO-based surface (image_map_surface),
we refer to the original image and adjust the mask geometry on
the fly.
KNOWN BUGS:
- masking a map with such a scaled image is now broken.
[1] Right now all masks are simple Evas Object Image, so that means
all cases of masking, except masks of masks, or masks of maps,
will be optimized with this new method.
[2] This virtual image mechanism is still quite hackish and may
be improved (for memory usage, refcounting, etc...)
when dealing with non-kbd devices, the seat can be iterated to locate a keyboard
this may or may not accurately set depressed, latched, locked, group values
if you fork and even if you do ecore_fork_reset() a thread calling
ecore_main_loop_thread_safe_call_async(0 for example eill end up
resetting the mainloop thread id to itself (a non mainlopo thread) via
calling eina_main_loop_is() since pid changed. there is little point
in doing this so remove the pid tracking from eina and ensure mainloop
thread id is updated in ecore's fork reset.
@fix
Most of the time the style string will come from the eet file directly, so
thanks to the dictionnary build in they should be pointing to the same string.
We still need to keep strcmp case for Edje_Edit case, but that shouldn't be
a real issue as the worst case is when it match. When it doesn't match strcmp
should return quite fast on average.
Summary:
When textblock styles have text_classes, all edjes in the files were added
to text_class_member_hash even if the edjes didn't use the textblock styles. It
makes time long to update text_class.
This will add the edje using the textblock style which has a text_class to
text_class_member_hash.
Reviewers: cedric, raster
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2035
Those 2 new values are here to avoid using environment variables
that have side effects on the whole application.
I'm actually wondering if we shouldn't just kill off the env
vars altogether. Also, direct override is a terrible option that
should never be used.
Memory optimization can make sense (needs more testing tho).
Summary:
"far" and "near" are keywords on windows and can't be used as names of variables.
@fix
Reviewers: cedric, Hermet, raster, perepelits.m
Subscribers: reutskiy.v.v, cedric
Differential Revision: https://phab.enlightenment.org/D2037
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Oops!
According to Coding Convention it should be like that:
...
>>> function forward declaration/prototype should be a single line;
>>> function definition should have the return at one line, then function name starts at next line, column 0;
...
Summary: When we raise an event for an output, also include the output
id in the event structure. This will allow us to better identify which
output the event occured on.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>