between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.
SVN revision: 39505
* fix requirements
* fix configuration on mac os x (problem with automake 1.9) and
add missing values/macro for quartz support
* small typo in ecore_evas_win32 api
* use m4 api in m4 files
SVN revision: 39471
fix doc
* ecore_file/Makefile.am:
add Windows cflags
* ecore_file/ecore_file_private.h:
move Evil.h so that EAPI is correctly defined
* ecore_wince:
make window_new windowed by default. other backend that gdi might have problems.
add title_set and fullscreen_set functions.
do not use aygshell features anymore for fullscreen (it's not free and not always available)
include missing config.h
* ecore_evas:
move Evas.h and Ecore_Getopt.h so that EAPI is correctly defined
add title_set and fullscreen_set functions.
SVN revision: 38540
We usually want to create an Ecore_Evas and attach an object to it, be
it the background, your smart object that will manage the scene (ie:
edje) and this is replicated everywhere. Not anymore!
ecore_evas_new() and ecore_evas_object_associate() will behave much
like regular toolkits "window-new()" and "window-main-child-add()",
actually it was based on elm_win.c and hopefully we can remove that,
or most of that code and replace with this helper.
I'll add an Evas smart object to handle stacks of objects, that is, it
will be a clipped smart object that on resize it will resize every
child to the same size. This means we can associate this stack object
and add a background and then your stuff on top of it.
SVN revision: 37010
after a make maintainer-clean, with xlib or xcb. e17 also has no problem.
Please report any problem. Thanks
* put xlib and xcb specific code in their own directories inside ecore_x
* fix xcb logic check in autotools and ecore_evas
* update configure.in for detection of ecore_evas with xlib and xcb support,
update ecore_evas accordingly. Note that e17 needs a little fix after that,
it will come in a few minutes
SVN revision: 35188
Added Ecore_IMF module. This module enables different input methods to be
used with Ecore. Input methods modules can be created using the Ecore_IMF
interface.
Added ecore_evas_window_get method to allow input methods to request
the window related to a given Ecore_Evas when available.
SVN revision: 32775
WARNING: this breaks the API, if you rely on ecore_evas_cursor_get(), you
need to get the "Evas_Object *" instead of the filename.
Now the code is smaller and we can handle any object, including Edje.
Patch by Cedric BAIL.
SVN revision: 31818
* add _window_get() functions
* add minimal fullscreen support (not completely finished yet, but should work)
* remove CR character in ecore_evas_win32.c
SVN revision: 31790
* The XCB backend is disabled by default during the
configuration. To enable it, add --enable-ecore-x-xcb. See the
messages that configure displays when it finishes.
* The way XCB is detected, and used in src/lib/ecore_x/Makefile.am
should be improved
* Any program that uses ecore_evas does not need to be modified.
Any program that uses ecore_x may need some changes. That is,
adding some functions (_prefetch and _fetch ones). No other
change is needed. See the documention of any _get functions, as
these are the ones that need those functions.
* There are some missing parts, especially everything that involves
the keyboard, as porting Xlib functions related to strings (utf8
stuff, XKeysymToString, etc...) is an horror. So keyboard events
are not working yet.
* I tried to write as much documentation as I could. But there is
certainly some missing doc here and there.
there are certainly other things that I have forgotten.
Improvements of that backend:
* the creation of an ecore_evas is faster. Especially when done over
an ssh connection (on my computer, 7-10s with Xlib, 1.5s with XCB,
over an ssh)
* A Window Manager should be more responsive. But it's not tomorrow
that e17 will use it :)
Have fun !
SVN revision: 29500