Summary:
edje_edit_object_add
edje_object_add
emotion_object_add
evas_object_xxx_add
These APIs had allowed to set parent to EFL_CANVAS_OBJECT(Evas_Object) before
8bb11a17. we should call evas_find before safety check for backward compatibility.
Test Plan:
win = elm_win_add(NULL, "main", ELM_WIN_BASIC);
1. `rect = evas_object_rectangle_add(evas_object_evas_get(win));`
2. `rect = evas_object_rectangle_add(win);`
Check that 1. and 2. works.
Reviewers: Hermet, zmike
Reviewed By: Hermet
Subscribers: cedric, #reviewers, CHAN, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6909
Summary:
A object that is not evas class shouldn't use evas_find. it may occurs segfault.
ref c2e8b492b1
Test Plan:
Evas *evas = evas_new();
evas_free(evas);
evas_object_line_add(evas);
Check weather there is segfault.
Reviewers: Hermet, raster, zmike
Reviewed By: zmike
Subscribers: cedric, #reviewers, #committers, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6816
Summary:
these objects are destroyed when invalidate is called as a result of the
evas smart object class destroying the smart object at this time
ref D6222
Reviewers: bu5hm4n, devilhorns
Subscribers: cedric, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6540
Summary:
a swallowed child is per doc not deleted when the edje is deleted.
After the call to invalidate is finished all children will loose theire
parents and also be invalidated. However, in the efl_invalidate call,
the event EVAS_CALLBACK_DEL is issued, so this is the right spot. As in
legacy the swallows are in place when the EVAS_CALLBACK_DEL event is
issued.
Reviewers: cedric, raster, JackDanielZ, zmike
Subscribers: cedric, #committers, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6222
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
The interface efl_part_get should not be directly called from C, but the efl_part
wrapper should. It rely on efl_noref to properly destroy the object. Binding can
control the lifecycle of the reference the way they want by either calling the
wrapper or efl_part_get directly. It also means that the ugly ___efl_auto_unref_set
doesn't need to be exposed outside of EFL anymore.
Differential Revision: https://phab.enlightenment.org/D6098
This changes a lot of things all across the EFL. Previously,
methods tagged @const had both their external prototype and
internal impl generated with const on object, while property
getters only had const on the external API. This is now changed
and it all has const everywhere.
Ref T6859.
This fixes some of the warnings generated by calling functions on NULL
objects. One of the main remaining points is to avoid unwanted warnings
on non-existing parts.
Ref T6326
Call provider_find on the loop (or basically any object) with the
color/text/size class interface instead, to find it. The main loop is
the main holder of those objects.
Note: This makes use of provider_find instead of direct access to the
variable, in order to self-test the code. In theory release builds will
not do this and user directly the variable.
This isn't meant to be installed. The canvas API in EO is based around
the interfaces Efl.Canvas and the widget Efl.Ui.Win. Anything else is
not EO (eg: ecore_evas, evas, ...)
Note: evas_canvas3d is the last remaining thing that is installed along
EO files, but those are all beta APIs.
Simply pass in the strbuf and don't expect the callee to own it. This
makes things simpler and safer (it'll crash only if the callee frees
said strbuf, and shouldn't leak). efl_ebug_name is new in the upcoming
release, EFL 1.21.
Realised this after talking with Amitesh. Thanks.
See 999dbd9764
And c4769ff898
Those APIs can then be used by Elm.Layout, hopefully
simplifying the API.
I wonder if the APIs should be prefixed "calc_" (as is)
or "layout_calc_". The extra "layout_" prefix would make
it common with other layout APIs (eg. signals, data,
size min/max, ...).
Ref T5315
This is really only a demonstration of what kind of information
we can print with efl_debug_name_get(). Hopefully this can help
debugging with printf/ERR logs and even help with live debugging
inside gdb.
This shouldn't be used for other purposes than debugging, as the
exact string format is not defined.
@feature
Most of the values were the same, with edje having just a couple
more error codes.
Not entirely sure the prefix Efl.Image is correct for this type.
Maybe just Efl.Load.Error?
After a long search I found that fileselector was not calling
super.group_del on deletion, leading to the use of dangling pointers.
So let's verify that group_del is properly called.
See T4598
if its a file downloading (to a tmp location) or a zip/tar/whatever
file being extracted also to a tmp location and that tmp file needs to
be removed after ...you need to keep the obj around to know when to
delete the file. this makes the keeping optional and you query if the
vpath obj is meant to be kept or not. if it's not it's safe to del
immediately.
this cuts down 1 obj per image obj/edje obj when generally unused.
save some mem.
Lacking a proper internal tag, I'm using both protected (it is
in fact a protected access function) and beta (to mark as unstable,
not real API).
New smart objects based on EO only should rely on constructor,
finalize and destructor exclusively. In theory, this should be fine.
Unfortunately it may be impossible to inherit from the Efl.Ui.Win
class as it uses a really bad hack and calls super.constructor
inside the finalize method.
This is an override of efl_gfx_size_set. Same as before, the
order of operations matter so it is possible that a corner
case will break. In particular, legacy code was:
- intercept
- smart resize (do stuff), super, super, super
- evas object resize
The new code is more like:
- intercept
- super, super, super, evas object resize
- do stuff
But unfortunately this broke elm_widget (read: all widgets) as
the internal resize was done before the object resize. So,
inside the resize event cb, the resize_obj size would not match
the smart object size. >_<
This is an override of efl_gfx_position_set.
As for the other patches, I hope I didn't break anything.
A problem likely to happen is that the super call was inserted
too early or too late in the call flow. For instance:
_myclass_position_set(obj, x, y) {
position_set(super(obj), x, y);
position_get(obj, &prevx, &prevy);
do_something_with_delta_xy();
}
The above code flow is obvisouly wrong, but may have crept in this
patch (such a bug sneaked in inside smart object, breaking
everything at first).
These should be just overrides of Efl.Gfx.visible.set. Many
widgets were handling smart show() and hide() manually, which
means this patch is quite large.
Hopefully this doesn't break anything, obviously. But here are
some widgets known to be problematic, as the old code flow was
really strange (sometimes not calling the efl_super function):
- window
- notify
Most of the smart functions "Efl.Canvas.Group.group_xxx" should
not exist and be overrides of the base object function instead.
Cleaning this up is necessary if we want an EO API for custom
smart objects. This patch is the first attempt at removing a
method (the simplest one).
As for no_render, I wonder if propagating to the children
really is necessary. evas_render should skip them already.
edje was keeping every edje object created in an eina list so it could
access them later. not really great when every list node contains at
least 4 pointers (data, next, prev and accounting, possibly magic
too). also ever time an edje object is deleted it has to remove from
this list which means... walking the list to where the obj is... not
great. replace with an inlist which is just 3 ptrs, no extra pressure
on list pool and removal os O(1) too.
@optimize
This removes some useless code in various places, where the
switch from eo_do() to standard function call was not properly
refactored.
This changes:
type ret = 0;
ret = my_eo_function();
return ret;
To:
return my_eo_function();