Vincent Torri
00098e2458
fix cast
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SVN revision: 40337
2009-04-23 18:43:12 +00:00
Vincent Torri
38fe5f2884
add GDI evas engine support
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SVN revision: 40311
2009-04-23 03:24:16 +00:00
Vincent Torri
377e89ae28
init and shutdown ecore_event_evas
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SVN revision: 40078
2009-04-15 09:41:26 +00:00
Vincent Torri
f8646c4d9c
use ecore_input for the windows xp code
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SVN revision: 40054
2009-04-14 20:04:16 +00:00
Vincent Torri
c2a3c26379
* unused parameters --
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* llvm report --
SVN revision: 39977
2009-04-11 10:31:42 +00:00
Vincent Torri
f7d7e4e74a
API BREAK
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for consistentness, ecore_***_window_del is renamed
ecore_***_window_free
SVN revision: 39918
2009-04-10 08:46:41 +00:00
Cedric BAIL
2bf2c79957
* Ecore_Input: Make it generic.
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SVN revision: 39577
2009-03-19 13:06:16 +00:00
Cedric BAIL
9f3aac0837
* ecore_evas: Fix typo preventing live preview to work and add
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sub_ecore_evas to SDL backend.
SVN revision: 39555
2009-03-18 17:12:52 +00:00
Cedric BAIL
57e8d73fba
Let me introduce you to Ecore_Input. The idea is to share as much as possible event
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between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.
SVN revision: 39505
2009-03-16 16:24:43 +00:00
Vincent Torri
8153df719c
typo
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SVN revision: 39482
2009-03-14 20:42:48 +00:00
Carsten Haitzler
9911c70dff
ECORE_EVAS_FPS_DEBUG now printfs useful data.
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SVN revision: 39273
2009-02-28 07:54:47 +00:00
Vincent Torri
7311be0ec4
fix some llvm reports
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SVN revision: 39241
2009-02-26 07:46:57 +00:00
Jonathan Atton
2c65d61731
from vtorri:
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too much return in ecore_win32_window.c
fix seg fault in ecore_evas_win32.c
SVN revision: 39144
2009-02-22 14:54:45 +00:00
Vincent Torri
95d32ad4ce
add log
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SVN revision: 39130
2009-02-21 22:51:06 +00:00
Vincent Torri
757c5e757e
include windows.h. fix compilation when cross-compiling on linux
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patch from Lars Munch
SVN revision: 38990
2009-02-10 07:53:16 +00:00
Vincent Torri
10c6c96c44
fix the render method of the opengl glew engine
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Thanks to Roberto Huelga
SVN revision: 38817
2009-01-27 21:58:15 +00:00
Vincent Torri
e66e9cc905
* ecore_win32_window.c:
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fix fullscreen
* ecore_evas_win32.c:
add fullscreen (d3d and ddraw) and shape (d3d) support
minor formatting
* configure.ac:
enable direct3d support
SVN revision: 38248
2008-12-20 14:37:04 +00:00
Cedric BAIL
642d8686de
Remove ecore_hash and eina_hash use from ecore.
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SVN revision: 38105
2008-12-11 13:55:47 +00:00
Vincent Torri
4862bc46f1
* Patch by Dmitriy Mazovka
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- add shape support in ecore_win32
- add drag'n drop support in ecore_win32 (reworked)
* remove strange character (ecore_evas_win32.c)
* include Eina.h before defining EAPI (Ecore_Data.h)
* add -lole32 as lib for DnD, minor thing (configure.ac)
next steps will be the new direct3d engine, and full support
of DnD, shapes and fullscreen for the directdraw engine and
in ecore_evas.
SVN revision: 37831
2008-11-27 19:30:39 +00:00
Vincent Torri
36a04eb80a
const++
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SVN revision: 37405
2008-11-02 08:40:27 +00:00
Gustavo Sverzut Barbieri
59c00da15a
add some const.
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SVN revision: 37318
2008-10-29 20:12:45 +00:00
Gustavo Sverzut Barbieri
9f45e76c20
Export driver as engine_name.
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Also make sure it matches the names used by engines_get().
SVN revision: 37314
2008-10-29 19:31:05 +00:00
Sebastian Dransfeld
c343d0dfb9
Don't declare static functions if they are not used.
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SVN revision: 37164
2008-10-26 19:54:42 +00:00
Cedric BAIL
0780128787
Remove Evas_List from Ecore.
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SVN revision: 36941
2008-10-21 15:54:55 +00:00
doursse
a7dcdaeb55
* use ECORE_EVAS_CHECK_MODULE for Windows modules
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(other modules will follow later)
* update Windows ecore evas module accordingly
* factorize win32 code before cedric changes :p
* add warning for vc++ (patch from Dmitriy Mazovka)
SVN revision: 35137
2008-07-17 06:06:34 +00:00
Carsten Haitzler
542e51691b
ecore_evas activate call.. uses netwm one... eek. need to add xcb.
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SVN revision: 34949
2008-06-30 08:39:36 +00:00
doursse
3d175f57e9
add glew engine support in ecore_evas. fix Windows backend compilation
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SVN revision: 34916
2008-06-26 09:56:08 +00:00
doursse
a2c9599b9f
fix the initialisation of the evas engine informations for directdraw and direct3d
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SVN revision: 34909
2008-06-26 04:34:06 +00:00
doursse
f5cc49bd44
forgot to add glew support in configure.in
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SVN revision: 32809
2007-11-21 12:16:16 +00:00
andrunko
502b766d66
Added Ecore_IMF module.
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Added Ecore_IMF module. This module enables different input methods to be
used with Ecore. Input methods modules can be created using the Ecore_IMF
interface.
Added ecore_evas_window_get method to allow input methods to request
the window related to a given Ecore_Evas when available.
SVN revision: 32775
2007-11-19 18:27:11 +00:00
doursse
b8199cb7bc
Win32 port:
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* add _window_get() functions
* add minimal fullscreen support (not completely finished yet, but should work)
* remove CR character in ecore_evas_win32.c
SVN revision: 31790
2007-09-23 11:57:34 +00:00
doursse
50432552c8
add windows support to ecore. ecore_evas is ported too (directdraw and direct3d. No opengl yet). It needs to be tested a lot, though. Remove some trailing spaces here and there. Replace WIN32 with _WIN32
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SVN revision: 31513
2007-08-26 11:17:21 +00:00