Commit Graph

32 Commits

Author SHA1 Message Date
Vincent Torri 00098e2458 fix cast
SVN revision: 40337
2009-04-23 18:43:12 +00:00
Vincent Torri 38fe5f2884 add GDI evas engine support
SVN revision: 40311
2009-04-23 03:24:16 +00:00
Vincent Torri 377e89ae28 init and shutdown ecore_event_evas
SVN revision: 40078
2009-04-15 09:41:26 +00:00
Vincent Torri f8646c4d9c use ecore_input for the windows xp code
SVN revision: 40054
2009-04-14 20:04:16 +00:00
Vincent Torri c2a3c26379 * unused parameters --
* llvm report --


SVN revision: 39977
2009-04-11 10:31:42 +00:00
Vincent Torri f7d7e4e74a API BREAK
for consistentness, ecore_***_window_del is renamed
ecore_***_window_free


SVN revision: 39918
2009-04-10 08:46:41 +00:00
Cedric BAIL 2bf2c79957 * Ecore_Input: Make it generic.
SVN revision: 39577
2009-03-19 13:06:16 +00:00
Cedric BAIL 9f3aac0837 * ecore_evas: Fix typo preventing live preview to work and add
sub_ecore_evas to SDL backend.



SVN revision: 39555
2009-03-18 17:12:52 +00:00
Cedric BAIL 57e8d73fba Let me introduce you to Ecore_Input. The idea is to share as much as possible event
between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
	All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.


SVN revision: 39505
2009-03-16 16:24:43 +00:00
Vincent Torri 8153df719c typo
SVN revision: 39482
2009-03-14 20:42:48 +00:00
Carsten Haitzler 9911c70dff ECORE_EVAS_FPS_DEBUG now printfs useful data.
SVN revision: 39273
2009-02-28 07:54:47 +00:00
Vincent Torri 7311be0ec4 fix some llvm reports
SVN revision: 39241
2009-02-26 07:46:57 +00:00
Jonathan Atton 2c65d61731 from vtorri:
too much return in ecore_win32_window.c
fix seg fault in ecore_evas_win32.c



SVN revision: 39144
2009-02-22 14:54:45 +00:00
Vincent Torri 95d32ad4ce add log
SVN revision: 39130
2009-02-21 22:51:06 +00:00
Vincent Torri 757c5e757e include windows.h. fix compilation when cross-compiling on linux
patch from Lars Munch


SVN revision: 38990
2009-02-10 07:53:16 +00:00
Vincent Torri 10c6c96c44 fix the render method of the opengl glew engine
Thanks to Roberto Huelga


SVN revision: 38817
2009-01-27 21:58:15 +00:00
Vincent Torri e66e9cc905 * ecore_win32_window.c:
fix fullscreen

 * ecore_evas_win32.c:
   add fullscreen (d3d and ddraw) and shape (d3d) support
   minor formatting

 * configure.ac:
   enable direct3d support



SVN revision: 38248
2008-12-20 14:37:04 +00:00
Cedric BAIL 642d8686de Remove ecore_hash and eina_hash use from ecore.
SVN revision: 38105
2008-12-11 13:55:47 +00:00
Vincent Torri 4862bc46f1 * Patch by Dmitriy Mazovka
- add shape support in ecore_win32
  - add drag'n drop support in ecore_win32 (reworked)
 * remove strange character (ecore_evas_win32.c)
 * include Eina.h before defining EAPI (Ecore_Data.h)
 * add -lole32 as lib for DnD, minor thing (configure.ac)

next steps will be the new direct3d engine, and full support
of DnD, shapes and fullscreen for the directdraw engine and
in ecore_evas.


SVN revision: 37831
2008-11-27 19:30:39 +00:00
Vincent Torri 36a04eb80a const++
SVN revision: 37405
2008-11-02 08:40:27 +00:00
Gustavo Sverzut Barbieri 59c00da15a add some const.
SVN revision: 37318
2008-10-29 20:12:45 +00:00
Gustavo Sverzut Barbieri 9f45e76c20 Export driver as engine_name.
Also make sure it matches the names used by engines_get().



SVN revision: 37314
2008-10-29 19:31:05 +00:00
Sebastian Dransfeld c343d0dfb9 Don't declare static functions if they are not used.
SVN revision: 37164
2008-10-26 19:54:42 +00:00
Cedric BAIL 0780128787 Remove Evas_List from Ecore.
SVN revision: 36941
2008-10-21 15:54:55 +00:00
doursse a7dcdaeb55 * use ECORE_EVAS_CHECK_MODULE for Windows modules
(other modules will follow later)
 * update Windows ecore evas module accordingly
 * factorize win32 code before cedric changes :p
 * add warning for vc++ (patch from Dmitriy Mazovka)


SVN revision: 35137
2008-07-17 06:06:34 +00:00
Carsten Haitzler 542e51691b ecore_evas activate call.. uses netwm one... eek. need to add xcb.
SVN revision: 34949
2008-06-30 08:39:36 +00:00
doursse 3d175f57e9 add glew engine support in ecore_evas. fix Windows backend compilation
SVN revision: 34916
2008-06-26 09:56:08 +00:00
doursse a2c9599b9f fix the initialisation of the evas engine informations for directdraw and direct3d
SVN revision: 34909
2008-06-26 04:34:06 +00:00
doursse f5cc49bd44 forgot to add glew support in configure.in
SVN revision: 32809
2007-11-21 12:16:16 +00:00
andrunko 502b766d66 Added Ecore_IMF module.
Added Ecore_IMF module. This module enables different input methods to be
used with Ecore. Input methods modules can be created using the Ecore_IMF
interface.
Added ecore_evas_window_get method to allow input methods to request
the window related to a given Ecore_Evas when available.


SVN revision: 32775
2007-11-19 18:27:11 +00:00
doursse b8199cb7bc Win32 port:
* add _window_get() functions
 * add minimal fullscreen support (not completely finished yet, but should work)
 * remove CR character in ecore_evas_win32.c


SVN revision: 31790
2007-09-23 11:57:34 +00:00
doursse 50432552c8 add windows support to ecore. ecore_evas is ported too (directdraw and direct3d. No opengl yet). It needs to be tested a lot, though. Remove some trailing spaces here and there. Replace WIN32 with _WIN32
SVN revision: 31513
2007-08-26 11:17:21 +00:00