Commit Graph

1539 Commits

Author SHA1 Message Date
Carsten Haitzler 6c167c3a6d cedric's sdl patch.
SVN revision: 30845
2007-07-16 07:25:35 +00:00
doursse 33c1532d5d missing declaration function
SVN revision: 30843
2007-07-16 05:55:27 +00:00
Gustavo Sverzut Barbieri 7643c66325 Fix compile time CPU detection on ARM
SVN revision: 30795
2007-07-13 15:19:08 +00:00
Gustavo Sverzut Barbieri c204c6cad0 Ensure data is loaded when data_get() is called.
SVN revision: 30784
2007-07-12 21:51:36 +00:00
Gustavo Sverzut Barbieri 06b389a9e3 fix evas software 16 engine build and to add the missing image_data_get method.
By Andre Magalhaes <andrunko/gmail.com>


SVN revision: 30705
2007-07-10 15:01:52 +00:00
Carsten Haitzler 78408fe60a 1. fix a lot of things so they pass make distcheck - so many things have
broken. guys - need to be more careful!
2. asparagus
3. some extra docs/comments for evas


SVN revision: 30696
2007-07-10 00:13:26 +00:00
Carsten Haitzler da64700f13 fix from brett
SVN revision: 30677
2007-07-09 10:39:49 +00:00
kaethorn 0318a035d0 remove evas-config from install files.
SVN revision: 30557
2007-07-03 11:02:53 +00:00
Andreas Volz d4b291c959 removed evas-config.in because replaced with pkg-config
SVN revision: 30523
2007-07-01 17:19:25 +00:00
Carsten Haitzler 0c4af24a33 save a few bytes by packing structures better... simple savings :)
SVN revision: 30486
2007-06-28 23:22:20 +00:00
ningerso 47b408af54 Initialize the error code before returning.
SVN revision: 30483
2007-06-28 14:36:50 +00:00
ningerso fb53f7e913 Prevent a segv when setting a image path to NULL.
SVN revision: 30479
2007-06-28 03:32:58 +00:00
kiwi 2cdf35aad4 revert this, the index pointer can be negative
SVN revision: 30476
2007-06-27 14:56:14 +00:00
kiwi a001af9e23 fix some warnings, mostly missing "void" when a function has no parameters
SVN revision: 30474
2007-06-27 10:57:54 +00:00
Gustavo Sverzut Barbieri ac04de0ffd Name clip structure, make it simple to save and restore clip info.
SVN revision: 30423
2007-06-21 20:10:13 +00:00
Gustavo Sverzut Barbieri 10258eaf02 Clean up structure, split image operations into files.
SVN revision: 30420
2007-06-21 19:57:56 +00:00
Gustavo Sverzut Barbieri 807b2d1912 Implement image scale.
SVN revision: 30419
2007-06-21 19:56:32 +00:00
Gustavo Sverzut Barbieri b14f445960 Cleanup, remove macros and replace with static inline functions, this also provides soft16_pt_*() functions to paint individual pixels.
SVN revision: 30414
2007-06-20 20:50:34 +00:00
Gustavo Sverzut Barbieri ca8f71f595 Clean up structure, split into files.
SVN revision: 30413
2007-06-20 19:10:15 +00:00
Gustavo Sverzut Barbieri 0cf249a46f Add font/text support for software_16.
SVN revision: 30408
2007-06-19 22:52:12 +00:00
Gustavo Sverzut Barbieri 4f1b4fb1aa Improve _soft16_scanline_fill_transp_solid(), with bugfix.
Author: Gustavo Sverzut Barbieri <barbieri@gmail.com>


SVN revision: 30407
2007-06-19 22:51:39 +00:00
Carsten Haitzler 219b036d37 add some notes
SVN revision: 30403
2007-06-18 23:50:46 +00:00
Gustavo Sverzut Barbieri 274206e9fb idle_flush
SVN revision: 30396
2007-06-18 17:48:14 +00:00
Gustavo Sverzut Barbieri 02dbcb720a More image blend and rectangle.
Image blend not supports alpha and colorization.
Rectangle operations are now implemented.


SVN revision: 30394
2007-06-18 16:50:37 +00:00
Gustavo Sverzut Barbieri f70b4e9dcf Clean up and optimize, step 1: unscaled operations.
SVN revision: 30391
2007-06-18 16:48:34 +00:00
Gustavo Sverzut Barbieri 638a790c63 Use a single XShmImage and XShmPutImage with clip region.
By using a single XShmImage we avoid round trips to X and avoid
having kernel to allocate (and zero) memory on every redraw.

This also enable us to issue a single XShmPutImage() with the whole
XShmImage just by using X Region and setting it as clip on Graphics
Context (GC).

On Nokia N800, expedite gains is about 10fps, while my other test
with fewer objects (and thus drawing areas) I could go from 50fps
to 160fps.

Drawback is that we hold XShmImage until evas is resized or destroyed,
we need a new API to flush engine memory so when it is idle for time
we flush this memory, but it is kept alive during animations.


SVN revision: 30390
2007-06-18 16:47:36 +00:00
Sebastian Dransfeld f2b945b53d Find chr_x the same way as in the other functions. The main loop is very
similar in many functions and should be refactored.


SVN revision: 30389
2007-06-18 16:47:20 +00:00
Carsten Haitzler a6ad878e08 ASPARAGUS!
SVN revision: 30379
2007-06-17 15:25:52 +00:00
Carsten Haitzler 9023997158 remove a flush - should be empty
SVN revision: 30368
2007-06-17 08:26:42 +00:00
Carsten Haitzler 0a4199c841 add mroe ifdle flush
SVN revision: 30356
2007-06-17 03:02:22 +00:00
Carsten Haitzler c303f04048 add an engine idle flush
SVN revision: 30355
2007-06-17 02:56:59 +00:00
Carsten Haitzler d9d4d5ee8e dont overrun mask buffers!
SVN revision: 30315
2007-06-12 13:12:17 +00:00
Carsten Haitzler 548d30c675 add AC_PATH_X in as well - seems to remove the NONE's being seen?
SVN revision: 30309
2007-06-10 23:30:07 +00:00
Gustavo Sverzut Barbieri b5c8891349 Restrict rectangles to be inside the screen at evas_tiler
SVN revision: 30274
2007-06-08 00:03:56 +00:00
Gustavo Sverzut Barbieri f685af6573 Be polite and flush cache when tilebuf is free()d.
SVN revision: 30249
2007-06-05 03:30:05 +00:00
Gustavo Sverzut Barbieri 294769b086 Use memory pool for rect_node_t
SVN revision: 30238
2007-06-04 18:32:57 +00:00
Gustavo Sverzut Barbieri 6398a2c6dc Add branch prediction fixes
SVN revision: 30237
2007-06-04 18:31:30 +00:00
Carsten Haitzler 849e428e7f documentation from brett... tiler can compiler again.
SVN revision: 30221
2007-06-04 09:48:28 +00:00
Carsten Haitzler c9dd4797f3 patch seems to give a bit of a speedup at fuzz = 32 overall.
SVN revision: 30207
2007-06-03 05:28:12 +00:00
Carsten Haitzler 861fde2fd7 splitrectfuzz of 32 seems fine. havent checked other architectures/cpus and
engines. this should probably luse the tilebuf size instead of FUZZ anyway so
int is (in theory) settable runtime.


SVN revision: 30198
2007-06-02 17:35:21 +00:00
Carsten Haitzler 73e80593dc sync xcb
SVN revision: 30193
2007-06-02 16:20:32 +00:00
Carsten Haitzler a730b4be5d 1. gustavo';s fuzzy rect implementation for updates. fixed so del's work,
tuned for best performance on my core2 duo desktop - for now. will check
more. also make the yuv colorspace code be a bit more robust and fix leak in
gl engine with shaders.


SVN revision: 30192
2007-06-02 15:30:59 +00:00
David Walter Seikel e1523b0493 .cvsignore++
SVN revision: 30105
2007-05-27 18:14:54 +00:00
doursse 8ba34b767c add a note for MinGW users
SVN revision: 30091
2007-05-27 06:48:25 +00:00
doursse 2bbb2619f9 add the DirectDraw engine. Evas is now available on Windows (tm)
SVN revision: 30089
2007-05-27 06:43:23 +00:00
Carsten Haitzler 2818ca982a fix custom file info to be less delicate - not perfectly correct but it wont
lose all your data if e segv's or is kill -9'd anymore. eet handles multiple
writes to the same key now by overwriting the previous data


SVN revision: 30057
2007-05-23 12:07:14 +00:00
tilman 07ff938e34 rework how the html entity escape arrays are stored. this saves a few hundred bytes on the data section of the library, kills off ~300 locations, and makes the so 77K smaller.
SVN revision: 30012
2007-05-17 22:48:48 +00:00
tilman 840acd78a4 missing commas in important places ftl
SVN revision: 30001
2007-05-15 19:19:00 +00:00
Carsten Haitzler 9605e2fff0 remove cpuid stuff - not used. causes some build issues
SVN revision: 29933
2007-05-10 16:15:02 +00:00
Sebastian Dransfeld 7b3c84b267 ignore++
SVN revision: 29887
2007-05-06 15:50:31 +00:00