Commit Graph

4 Commits

Author SHA1 Message Date
Carsten Haitzler 84d24d28da 1. optimize evas lists a bit by keeping a "last" pointer
2. fix rendering - forgot to scale output of primitives other than images when
viewport not 1:1 with window
3. up to 0.0.5


SVN revision: 4592
2001-04-12 17:54:51 +00:00
Carsten Haitzler 289117a952 privatise data structs for evas... much cleaner. all structs are now internal
so you cant look into them. all defines now become enums too - cleaner. no
more bypassing the api is possible :)

also added better checks and --with- stuff for imlib2, gl and ttf


SVN revision: 3548
2000-09-26 19:16:48 +00:00
Carsten Haitzler 73de169494 wooooo!
core bits of evas api actually do stuff now.. evas test it beginning to use them
if you want to have ann ide how easy it is to use evas as a rendeirng engine
just look at evas_test.. notice the evas setup is just a few calls (create,
set the output drawable, the output size of the window and the viewport into
the evas's virtual world - the its a mater of creating a few objects
and notice the main loo ONLy does 2 things - move the objects then call
render - evas will optimize to only render the bits that changed all for you.
there's a lot fo thank;less nasty state chekcing code just for this.
i'm going to have to write a lot fo it - image obejcts only done sofar.
you cant do anytign except move and resize them and add them and show and hide
them. freeing them wont work. layers dont work. no api to set performance cache
or to access it. fill modes for images dont work either nor is there an api
to set an images border scaling)


SVN revision: 3090
2000-08-11 07:47:52 +00:00
Carsten Haitzler 7c0f7a6f9a '
split that up.....


SVN revision: 2956
2000-07-31 18:06:21 +00:00