before the move and resize events have been used. However, this turned
out to not work well, because not all registered items are real
efl.gfx.entity objects, there is also a custom property for getting the
focus geometry, so now this property is completed with a event that is
emitted when the focus geometry changes. With this event we can
reintroduce relation caching. Since all events are marked correctly
dirty now.
Differential Revision: https://phab.enlightenment.org/D7347
Summary:
Efl.Ui.Theme class is required to support language bindings.
Efl.Ui.Theme works based on current elm_theme features.
This patch fixes T7357.
Reviewers: segfaultxavi, cedric, lauromoura, woohyun, zmike, SanghyeonLee
Reviewed By: segfaultxavi, SanghyeonLee
Subscribers: SanghyeonLee, herdsman, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7357
Differential Revision: https://phab.enlightenment.org/D7244
In fff4d1ba97 one selection_manager_get
method was patched to behave like this, however, it completly broke the
fact of *only-one-manager* since the same code was duplicated in a other
files (efl_selection.c). This now unifies this code, and adds back the
assertion for only one manager per window.
Additionally a shutdown function is added, the app never destroyes, but
the selection manager decided to init some subsystems itself
(ecore_x for example). This lead to to a leak of init counts in ecore_x,
which lead to elementary test suite issues. This is now *finaly* fixed.
Differential Revision: https://phab.enlightenment.org/D7105
Summary:
this patch refactories a momentum scroll animator logics.
1. animation duration
animating runs within a one second now.
and if it needs more time to animate, it decrease intepolation progress by dividing some value.
current logic makes sense however, it is not easy to read to know how it works.
this patch modify current logic to calculate distance to move, and time to animate.
2. distance to move
we can apply simple physics something like mass of pan and friction of scroller itself.
but this patch apply just geometric seqeunce to calculate distance to go.
it's more easy to customize behavior of scroller than current sine graph based one.
3. accelerate logic
scroller sets 'extra_time' to accelerate a scroller for now.
but this patch modify logic not to use it.
however it uses current momenutum velocity as a bais of next momentum animating.
@feature
Reviewers: zmike, #reviewers, Hermet
Reviewed By: #reviewers, Hermet
Subscribers: Hermet, cedric, zmike
Tags: #efl, #do_not_merge
Differential Revision: https://phab.enlightenment.org/D6643
Summary:
by key bindings..
now we can select TAB with the Return/Space key.
Test Plan: elementary_test -to efl.ui.tab_pager
Reviewers: Jaehyun_Cho, Hermet
Reviewed By: Jaehyun_Cho
Subscribers: YOhoho, cedric, #reviewers, #committers, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6779
Summary:
fix ABI break in widget item cursor APIs
by efl_ui_cursor interface implementing.
item's view were not elementary widget mostly,
reimplementing efl_ui_cursor on efl_ui_widget
cannot resolve item's cursor API call.
Test Plan:
check,
elm_object_item_cursor_XXX
API is working properly on elm_object_item.
Reviewers: cedric, jpeg, raster
Reviewed By: raster
Subscribers: stefan_schmidt, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6046
Summary:
The mixin encapsulates the correct
- creation
- composition attaching
- Lifecycle handling
of the focus managers that are assosiated with the object.
This fixes error messages on shutdown, and additionally lifetime issues
where the composite_attached object was deleted before the object was
deleted.
Reviewers: cedric, zmike
Reviewed By: zmike
Subscribers: segfaultxavi, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6108
Efl.Ui.Pager is a widget which contains many pages in a linear fashion
and allows users to scroll through them.
Users can attach Efl.Page.Transition and Efl.Page.Indicator to a pager.
Summary:
The tap_finger_size value of the concept is different from the finger_size value used in the past.
We need a minimum value for recognize the gesture as a tap or not.
Since the actual screen has different screen sizes, there is a problem that the recognition rate of tap is lowered when using the existing value(finger_size)
Test Plan: elementary_test -> gesture sample.
Reviewers: cedric, woohyun, Jaehyun_Cho, herb, id213sin
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5842
Reviewed-by: Cedric BAIL <cedric@osg.samsung.com>
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This reverts commit d764e0b279.
The whole idea of renaming the default theme is an "api break" even if
config is changed. and symlinks don't work on windows as a solution.
(well on ntfs only as only as administrator, so they don't exist).
modifying config for switch from default to dark also will break the
case where someone put ~/.elementary/themes/default.edj there and it just
is different to the system one and how their theme changes on them as
it switches to dark.
basically we can't rename a theme like this mid-flight in efl. default is
default and has to stay that name. it can change the look, but not the
name.
i think the apparent reasoning behind this is not a good one. the work on
flat is temporary. i don't think we will ever maintain multiple "default
themes" as its just far too much work.
we can maintain color SCHEMES which are just a list of colorclasses and
colors for them - that's separate to a theme and would override. right now
these things don't exist. we are not going to create a dark.edj and a
light.edj just to store differing default colorclass values. we should be
doing the above with colorclass "color palette/scheme/whatever" files
that override those named colorclasses globally on init.
so reverting because this is an api break and we shouldn't break api
unless there is really absolutely no other choice.
here the choice is to just temporarily work in a branch and modify
default and then merge the branch when done.
after this commit, efl base themes should now specify:
data.item: "efl_theme_base" "theme_name";
and overlays/extensions which match a given theme should use:
data.item: "efl_theme_match" "theme_name";
this will cause overlays and extensions with the data.item to only
be loaded when the corresponding theme is in use. note that this
should not be specified for theme-independent overlays/extensions
as it will completely block loading of themes
instead of maintaining separate lists for the file and the edje file,
maintain a single list of structs containing both of these
also dynamically manage a string list of files to preserve compat with
existing (bad) functions which return this directly
new eo widgets(efl_ui_ prefix) finds new edc group in
data/elementary/themes/edc/efl/*.edc.
New group name is "klass/group:style" and "base" group name and
"default" style name can be omitted.
for now, separator for style is ':' but needs to be decided.
this now means any app that called elm_config_*set on any field at all
will keep what it set forever until it changes it even if shared/core
config changed.
this now flags about 1/4 of the config vars in elm config if you set
them locally so they wont change on conifg reload. i have just started
and this is the first batch. needs more work.
thats just a little helper, where the logic to find and fetch the
provider is bound to the position in the widget tree, this means that
for example gengrid could change the way the logical parent is
evalulated. (For example to map the logical parent to a item)
It should be implemented as a efl_part() API.
For now I've only done a quick hack, as the only overrides were:
- notify: already a Part implementation. Also it turns out the default
theme does not even have any text part in the notify group.
- combobox: not a Part implementation, but also very badly defined wrt.
parts in general. efl_part() is handled by the parent class (button)
which makes it tricky to override just for one function.
With this patch I'm trying to keep the same behaviour as earlier (where
efl_part() is used for layouts and there is a special path for
combobox).
Ref T5363
When running elementary_test with ELM_ENGINE='buffer', we got a crash.
The removal of PS3 backend patch didn't remove ELM_SOFTWARE_PSL1GHT and
didn't shift the _elm_engines indexes.
ELM_SOFTWARE_DDRAW stayed at the index 13 (value NULL) instead of moving
to index 12.
A strcmp with NULL occurred, leading to the crash.
@Cedric, I excuse you to not have run Exactness your code before pushing
:P
This changes the name used in the config file, without changing the
system config files yet. This restores key bindings for:
- Win
- Image
- Video
- Photocam
See also the previous commit.
This factorizes the code and makes most widgets handle key down events
in the same way:
- check that the object is not disabled, event is not on hold
- figure out the key binding based on the class name
- mark event as on hold
The class name is usually MY_CLASS_NAME but in some cases it was
MY_CLASS_NAME_LEGACY which may be different from the EO class name (eg.
elm_win vs. Efl.Ui.Win). In that case the key bindings are broken.
This breaks key bindings for the following widgets:
- Win (focus)
- Image ("clicked")
- Video (move, play)
This fixes key bindings for the following widgets:
- Nstate
Some widgets remain broken:
- Photocam / Efl.Ui.Image.Zoomable
A patch will be applied to restore the key bindings for the above
breaks.