currently evas_object_event_callback_call checks _evas_event_counter
for preventing object's callback called several times in one evas event.
but it use global variable(_evas_event_counter), it can be changed while
procssing same event.
for example , evas_event_feed_mouse_up.
If there are several object in e->pointer.object.in and object 1's callback
create new evas event, object 2 cannot now event id.
so I change callback call api, and object callbacks can decide wheather it deal with that event.
SVN revision: 66234
for client apps that tried to be efficient with preloads to adapt
when the preloaded data is taken away from them. this allows it.
missing callback api bug fix.
SVN revision: 55745
Previously, due to propagation to parent, an event could have
been received more than once by an object. This triggered
strange behaviour in edje for example where you could receive
mouse,down,1 signal many time for one swallowed object.
This patch is a fix for that problem, I hope it doesn't break
anything (e17 and elementary_test run fine here, but report
any break related to events please).
SVN revision: 46869
if image was already preloaded, inform user.
regular use case is to have image hidden, ask for preload and then
show image on callback, if there is no callback, image is never shown.
SVN revision: 38236
are done now too - when an interceptor is set it takes over from the actual
call it intercepts and now that call is responsible for doing the
move/resize/raise/lower etc. (method overriding)
SVN revision: 6490
has been show, hidden, moved, resized or restacked :) handy for making
widgets (ie child widget got resized.. parent can adjust to fit child widget).
also interceptors.. designed to allow callbacks to intercept move, resize,
show, hide and restacking calls and modiy behavior (handy for widget sets
too!)
SVN revision: 6488