Commit Graph

37 Commits

Author SHA1 Message Date
Carsten Haitzler a751ec1b21 we have a new rendering target for evas - an imlib image buffer.
it will render to a virtual image buffer just like it would to a window.
the logic works the exact same way as a window - it wil lonly render the rects
that changed. if a rect chnaged it expects that rect to have been cleared and
will blend the canvas ontop of the image - so you can use it to augment the
current image contents (though they will be permenantly modified). This is
specifically designed for doing things like rendering a canvas to be saved
to an image file.

WHEEEEEEEE :)


SVN revision: 3460
2000-09-13 22:36:46 +00:00
Carsten Haitzler 361f941365 ok- work again.. was just testing..... :)
SVN revision: 3444
2000-09-13 15:46:54 +00:00
Carsten Haitzler d660812fe8 add font ascent/descent checking
SVN revision: 3442
2000-09-13 15:08:05 +00:00
Carsten Haitzler 38577b210e and prinfs out the fps :)
SVN revision: 3200
2000-08-20 22:53:48 +00:00
Carsten Haitzler a677bd8076 handle events better on other property chnages
SVN revision: 3198
2000-08-20 22:25:08 +00:00
Carsten Haitzler 69125b70ea big click me to drag text object
SVN revision: 3196
2000-08-20 22:05:46 +00:00
Carsten Haitzler e37fccc450 event system works - callbakcs happen.. WOOHOO :)
SVN revision: 3193
2000-08-20 21:49:41 +00:00
Carsten Haitzler 5173a08776 get geometyr right when changing text
SVN revision: 3192
2000-08-20 20:31:08 +00:00
Carsten Haitzler 8cef1bc011 test uses evas inlcudes in tarball not system
SVN revision: 3119
2000-08-14 17:42:24 +00:00
Carsten Haitzler 28d61bace7 default fotn cache and image cache for imlib subsystem are bigger
SVN revision: 3115
2000-08-14 06:44:07 +00:00
Carsten Haitzler 0a73a07edf gradients added and work
SVN revision: 3114
2000-08-14 06:37:51 +00:00
Carsten Haitzler 842031ebaa lines and rectangles work. woop! :)
SVN revision: 3113
2000-08-14 05:41:56 +00:00
Carsten Haitzler c64671e765 text objects work! dude! like totally! :)
SVN revision: 3112
2000-08-14 03:23:46 +00:00
Carsten Haitzler 331b113f4d evas detects gl and build in gl backend optionally if it finds it. evas will
fall back to stfware imlib2 rendering if an app requests GL rendering..


SVN revision: 3111
2000-08-14 00:14:22 +00:00
Carsten Haitzler fc068cdd82 eas now handles fill params for image. tile and offset of image to be filled
within an image object. just a conveneint tile & svcale and offset fill method
for programs.


SVN revision: 3109
2000-08-13 22:45:48 +00:00
Carsten Haitzler a5ba53be87 cleaner use func pointers for rendering backend funcs - too much copy & paste
SVN revision: 3096
2000-08-13 06:06:43 +00:00
Carsten Haitzler 73de169494 wooooo!
core bits of evas api actually do stuff now.. evas test it beginning to use them
if you want to have ann ide how easy it is to use evas as a rendeirng engine
just look at evas_test.. notice the evas setup is just a few calls (create,
set the output drawable, the output size of the window and the viewport into
the evas's virtual world - the its a mater of creating a few objects
and notice the main loo ONLy does 2 things - move the objects then call
render - evas will optimize to only render the bits that changed all for you.
there's a lot fo thank;less nasty state chekcing code just for this.
i'm going to have to write a lot fo it - image obejcts only done sofar.
you cant do anytign except move and resize them and add them and show and hide
them. freeing them wont work. layers dont work. no api to set performance cache
or to access it. fill modes for images dont work either nor is there an api
to set an images border scaling)


SVN revision: 3090
2000-08-11 07:47:52 +00:00
Carsten Haitzler 905635f680 whooooppppppeeeeeeeeeeeeeeeeee!
gl image enign handles disparate src and dest rects fine. it also handles
border scaling for images.... after a lot fo work and fiddling.


SVN revision: 3082
2000-08-10 10:14:55 +00:00
Carsten Haitzler 90931dce51 gradients work in gl part
SVN revision: 3081
2000-08-10 04:20:29 +00:00
Carsten Haitzler fd578d9ec9 aaaaaaaaaah errrrrrr .... stuff!
SVN revision: 3068
2000-08-08 01:55:28 +00:00
Carsten Haitzler 96ac5710df tsted it.... and it works :)
SVN revision: 3056
2000-08-07 03:13:32 +00:00
Carsten Haitzler a3456bfe2e rectangles and lines done both evas and imlbi2 ends
SVN revision: 3055
2000-08-07 03:11:05 +00:00
Carsten Haitzler 02f947567a FONTS! evas draws fonts in opengl - accelerated with textures.. and it's
anti-aliased ...... wOOOOOOOOOOO! ":)


SVN revision: 3051
2000-08-07 00:50:26 +00:00
Carsten Haitzler 2bae66671f parameters for size
SVN revision: 3049
2000-08-06 21:33:42 +00:00
Carsten Haitzler 71d0c6898d 1280x1024...
SVN revision: 3048
2000-08-06 21:30:14 +00:00
Carsten Haitzler 4700f60fa0 more params......
SVN revision: 3037
2000-08-06 06:01:25 +00:00
Carsten Haitzler f9ca2ac24c back to gl routines
SVN revision: 3036
2000-08-06 05:10:24 +00:00
Carsten Haitzler 97e973c6e8 imlib 2 backend works now too :).
SVN revision: 3035
2000-08-06 04:53:53 +00:00
Carsten Haitzler c802275f05 framework for imlib2 backend. - ne3ed at least another sample.....
SVN revision: 3033
2000-08-06 02:06:24 +00:00
Carsten Haitzler 6ebe6bf466 cleaing up code.. loosk much nicer now
SVN revision: 3029
2000-08-06 00:26:34 +00:00
Carsten Haitzler bd2656fd11 more backedn... yum!
SVN revision: 3026
2000-08-05 20:11:27 +00:00
Carsten Haitzler eccb8b7520 blah!
SVN revision: 2987
2000-08-03 23:54:32 +00:00
Carsten Haitzler 88cba34eba timing...... :)
SVN revision: 2974
2000-08-02 16:23:23 +00:00
Carsten Haitzler bde4debd14 much sexier demo
SVN revision: 2973
2000-08-02 05:55:17 +00:00
Carsten Haitzler 29d8242835 demo works MUCH better now!
SVN revision: 2972
2000-08-02 05:28:28 +00:00
Carsten Haitzler 855ccdc507 balh1
SVN revision: 2971
2000-08-02 04:23:04 +00:00
Carsten Haitzler 154f99de7f evas........
SVN revision: 2938
2000-07-30 20:21:14 +00:00