Commit Graph

9 Commits

Author SHA1 Message Date
Hermet Park 3b28c4770b canvas3d: remove canvas3d examples.
Summary: This is a dead feature, remove it.

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11525
2020-03-17 21:12:09 +09:00
junsu choi caf15e780b Example: Add efl-cavnas-vg-simple for unified API
Summary: Add Evas vector graphcis example based on unified APIs

Test Plan:
build
./build/src/examples/evas/efl-canvas-vg-simple

Reviewers: Hermet, kimcinoo, smohanty

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10819
2019-12-06 16:51:07 +09:00
Marcel Hollerbach fa93893548 introduce efl_canvas_object_animation
this brings the animation to the canvas object. All the controls of the
animation now do now require a player object anymore, you can just use
the API that is directly on the Efl.Canvas.Object object.

wip animation player replacement

Differential Revision: https://phab.enlightenment.org/D10615
2019-11-20 09:58:24 +01:00
Hermet Park 431b5e817c evas vector: add a lottie animation example.
Summary: Depends on {D8941}

Reviewers: #committers, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8944
2019-06-21 17:36:17 +09:00
Hermet Park c567278b54 evas example: add a png scale down example.
Reviewers: cedric, #committers, zmike

Reviewed By: #committers, zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8886
2019-05-20 08:52:11 -04:00
Hermet Park ebd8b21d30 Revert "evas png: apply interpolation when scale down image loading."
This reverts commit 53cdf850ba.

It's still on reviewing, I didn't intend submitting.
2019-05-02 20:19:24 +09:00
Hermet Park 53cdf850ba evas png: apply interpolation when scale down image loading.
Summary:
This patch improves png quality when image uses scale-down at image loading.

Since current scale-down logic just works like point sampling,
image result could be wholely different,

Simply, if source data is consist of continous white and black pixels,
and scale down factor is 2, the sampled data would be only white,
and lose all black pixels, or vice versa.

The result can be unexpected by users.
Even current jpeg scale-down works with interpolation.

Before:
{F3711651}

After:
{F3711652}

Original:
{F3711653}

Reviewers: cedric, raster, #committers, kimcinoo, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8788
2019-05-02 17:02:00 +09:00
Marcel Hollerbach 17e60a5585 evas_3d: stop just segfaulting straight away
Summary:
there have been wrong function calls, that did not work at all, since
the function pointer had the wrong type. This fixes the segfaulting
examples of evas3d. However, they still do not render, at least, they
don't crash anymore.

Depends on D8381

Reviewers: cedric, segfaultxavi, zmike, stefan_schmidt

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8382
2019-03-26 10:09:42 -04:00
Marcel Hollerbach 46d464e5bf here comes meson
a new shiny buildtool that currently completes in the total of ~ 4 min..
1 min. conf time
2:30 min. build time
Where autotools takes:
1:50 min. conf time
3:40 min. build time.

meson was taken because it went quite good for enlightenment, and is a traction gaining system that is also used by other mayor projects. Additionally, the DSL that is defined my meson makes the configuration of the builds a lot easier to read.

Further informations can be gathered from the README.meson

Right now, bindings & windows support are missing.

It is highly recommented to use meson 0.48 due to optimizations in meson
that reduced the time the meson call would need.

Co-authored-by: Mike Blumenkrantz <zmike@samsung.com>

Differential Revision: https://phab.enlightenment.org/D7012
Depends on D7011
2018-10-02 17:22:50 +02:00