Subject: Re: [E-devel] [Patch] Implement scale down decoding feature of bmp loader
I implement scale down decoding feature of bmp loader using down sample algorithm.
Desktop have low risk to go wrong memory problem during big image decoding,
but mobile device is different.
Raster said it is life (meet memory problem during big image decoding),
and it is enough to return decoding fail.
But I think it seems a bit harsh, because 2 or 3 bmp image (5000X5000 size: for example)
can cause application close because of memory lack.
SVN revision: 64163
Subject: RE: [E-devel] [Patch] Animation gif feature patch
Animated gif suport in evas and api's to handle animated images and
frame flipping. from jy.
SVN revision: 62331
Subject: Re: [E-devel] [Patch] evas_image_load_bmp small patch
When I tested some bmp files on evas, I found one bmp file is not displayed.
But this bmp file is displayed on windows and linux gimp and etc.
So I checked this bmp file, this file have 208 data per line despite 207
pixel per line!!
I fixed code to skip the data when data is more than width instead of
break. I think this is not bug but evas policy problem.
SVN revision: 57076
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
imlib2 bmp loader, but it was imcomplete compared to the bmp
standards, so i actually ended up reading the file format definitions
on line i could find and using lots of test images... wrote a new one.
you can at least view bmp files now. note - i found 1 bmp file that
claims to have an alpha channel (amask is non-empty) and then proceeds
to provide an image with pixels - all alpha 0. so its transparent when
it shouldnt be. beats me but looks like a broken bmp file to me when
it compes to specs.
SVN revision: 49324