Subject: [E-devel] [Patch] support Animation gif's disposal mode
I make patch support animation gif disposal mode.
Before, gif loader only decode & render based on previous frame.
This patch can support "do not dispose mode" & "restore background
mode".
So It solve after image problem of restore background mode.
SVN revision: 63716
Sometimes, gif loader can miss some previous frame.
In that case, display can be dirty.
If frame N loaded without N-1 make these problem.
I fixed this problem.
And I modified wrong document.
SVN revision: 62712
Subject: RE: [E-devel] [Patch] Animation gif feature patch
Animated gif suport in evas and api's to handle animated images and
frame flipping. from jy.
SVN revision: 62331
Subject: [E-devel] [Patch] Evas_image_load_gif bug fix
I found if gif file didn't have colormap, evas make segmentation fault.
So I add null check code of the gif color map .
SVN revision: 60337
As we're heading for a release we better remove as much errors as
possible and as the first step I'm removing warnings due unused
parameters, variables and functions. These tend to pollute real errors
spotted by -Wall and clang/llvm.
This does not fixes all, just the clear that could be set to
__UNUSED__, particularly to do (and I'd like some help from the
authors):
* src/lib/engines/common/evas_font_{draw,query}.c (tasn):
intl_props is just used while doing BIDI, but also used in other
#ifdef blocks :-/
* evas_map_* (raster):
huge amount of warnings, code is quite confusing and thus I'm not
touching it. I have no idea whenever the commented blocks or extra
parameters are intended to be used or no.
* src/modules/engines/fbevas_fb_main.c (raster?):
is fb_setvt() to be used? If not do you mind removing it?
* src/modules/engines/gl_{common,x11} (raster):
huge amount of warnings, code is quite nested and full of #ifdefs
that does not help to give a clear picture of what's going on.
* src/bin/evas_cserve_main.c (raster):
I could have ignored most of the errors, but is the code correct? I
mean, there is no unload of images being applied. If you confirm
none of those warnings are harmful I can flag them as unused.
* src/lib/engines/common_8 (dottedmag):
lots of unused functions that were acquired from common_16, they
are unused and if they will not, then they should be removed.
SVN revision: 52421
Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.
This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.
Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(
Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:
EINA_LOG_LEVELS=evas_main:4 your_app
SVN revision: 44666
be way too big to ever allocate. probably code can do with other fixes too.
also make jpeg loader rudametarily understand load regions. very brute-force.
but enough for just this moment to do testing.
SVN revision: 42507
a way to select it with --enable-foo by passing
'static'. Use at your own risks.
If I've messed something up, please report in that thread
SVN revision: 41160
* group the want_* variables related to engines and loaders at the beginning
of configure.ac
* use -no-undefined directly instead of a flag checked wrt the host
* some clean up in Makefile.am files
Please report any problem
SVN revision: 37784
Image_Entry flag structure. This fix a bug with 16 bpp software engine.
* Change image loader module API to take any Image_Entry. Same goes
for evas_common_image_premul and evas_common_image_set_alpha_sparse.
* Use new eet API: eet_data_image_read_to_surface.
SVN revision: 34728
* formatting
* put WIN32_CFLAGS in AM_CFLAGS and not AM_CPPFLAGS, as it is where it belongs
* rename create_shared_lib to lt_no_undefined
* pass -Wl,--enable-auto-import to libtool when compiling with cegcc
* add files to EXTRA_DIST only when they are not in _SOURCES or _include_HEADERS (they
are added anyway)
SVN revision: 34353
* use non deprecated version of AC_INIT and AM_INIT_AUTOMAKE
and check the required minimal versions.
* add bzipped distribution archive
* add AC_LIBTOOL_WIN32_DLL
* forbid libtool to check fortran
* compute libtool versioning from the version of the package
* pass the directories based on ${prefix} to the preoprocessor
with the -D option
* replace INCLUDES, wich is deprecated since 2001 by AM_CPPFLAGS
* remove useless -L flags in *_la_LDFLAGS
SVN revision: 32337
renderer gets threaded). if i thread at the simplest levels (low down in for
example the image scaler code - one of the most expensvie gfx routnes) on an
actual dual core system - performance drops by 40%. this just doesn't work
well at that level. thread creates and joins per render op are just a bad
thing (tm) :) so this really needs to go in much higher up and that presents
problems. :( i will need to clearly define entry and exit points to and from
threaded space (and thus all the locks) - remove all nested calls (where
internal code goes thru the same entry/exit points traditionally so it
deadlocks itself).. anyway - this here has all that code stripepd out i
played with - it is just the autofoo and build stuff so we can turn on/off
thread support at will in the build.
SVN revision: 26817