Commit Graph

320 Commits

Author SHA1 Message Date
Bruno Dilly 52e0d54174 ephysics: change quaternion API to avoid many free calls
It was really annoying and error prone (easy to leak).



SVN revision: 79299
2012-11-14 20:01:20 +00:00
Bruno Dilly 8a7f663168 ephysics: new images set for cube 3d test
by Marina Proni



SVN revision: 79298
2012-11-14 20:01:12 +00:00
Bruno Dilly 621a670813 ephysics: add quaternion group to main doc page
I forgot that.



SVN revision: 79297
2012-11-14 20:01:01 +00:00
Bruno Dilly eab0f81290 ephysics: wrap bullet's quaternion
Useful for 3d rotations.
Avoid issues found when using euler angles, like gimbal locks.



SVN revision: 79252
2012-11-13 22:18:16 +00:00
Bruno Dilly cbf0049a64 ephysics: add cube 3d test
spot issues on rotation based on euler angles



SVN revision: 79251
2012-11-13 22:18:09 +00:00
Bruno Dilly c1e3f6a574 ephysics: fix body rotation set / get
There was a inversion on setter and getter wasn't calculating
euler angles correctly.



SVN revision: 79250
2012-11-13 22:18:03 +00:00
Bruno Dilly 3803a8d502 ephysics: fix docs regarding torque axis.
SVN revision: 79249
2012-11-13 22:17:54 +00:00
Leandro Dorileo 31069a97ce EPhysics: sandbox reduce time resolution
Reduce simulation time resolution to avoid soft body penetration.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 79058
2012-11-09 18:58:57 +00:00
Leandro Dorileo d0f93b0aaa EPhysics: do not wait to disassociate a boundary
If a user has asked for a boundary deletion do not wait until body_del
callback to clean it up to avoid returning a body marked for deletion
case the user decided to add it again.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 79057
2012-11-09 18:58:51 +00:00
Leandro Dorileo be9c5adb45 EPhysics: fix soft body geometry set
Issue found on ephysics_sandbox. The scale was been applied considering
the rigid body behaviour. This patch applies a reverse scale then scale
again.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 79056
2012-11-09 18:58:43 +00:00
Leandro Dorileo 8fa96610bb EPhysics: get rid of soft_data
Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 79055
2012-11-09 18:58:38 +00:00
Bruno Dilly 620a0a1ac7 ephysics: toggle theme
SVN revision: 79054
2012-11-09 18:58:32 +00:00
Bruno Dilly b25a7d2816 ephysics: small fixes on grab test
Remove unneeded field of drag structure and vars, rename vars,
add checks, fix indenting.



SVN revision: 79053
2012-11-09 18:58:23 +00:00
Bruno Dilly 6b66a1854a ephysics: todo--
SVN revision: 79052
2012-11-09 18:58:18 +00:00
Bruno Dilly 554a41089e ephysics: add toggle on tests with light
So users can see impacts caused by using light.



SVN revision: 79051
2012-11-09 18:58:12 +00:00
Bruno Dilly ac4f92f547 ephysics: add coins test requested by Raster
Just giving his 2 cents.

credits:
 joke: acidx
 images: marina



SVN revision: 79050
2012-11-09 18:57:58 +00:00
Bruno Dilly 53b29208ee ephysics: implement update of cylinder faces
SVN revision: 79049
2012-11-09 18:57:51 +00:00
Bruno Dilly 77f193677b ephysics: fix evas object rotation based on body
Inverts y component.



SVN revision: 79048
2012-11-09 18:53:38 +00:00
Bruno Dilly 06bf7b0761 ephysics: add dices test
SVN revision: 79047
2012-11-09 18:53:26 +00:00
Bruno Dilly 8a70256010 ephysics: use macros on cubes and balls theme
SVN revision: 79046
2012-11-09 18:53:17 +00:00
Bruno Dilly d2ed5cbb47 ephysics: implement update of box faces objects
SVN revision: 79045
2012-11-09 18:53:11 +00:00
Bruno Dilly 02d3fdb54b ephysics: use integer on body struct to store shape
Instead of comparing strings to return of bullet collision shapes



SVN revision: 79044
2012-11-09 18:53:04 +00:00
Bruno Dilly 3d9cf4bd2b ephysics: fix outdates docs regarding light
SVN revision: 79043
2012-11-09 18:52:55 +00:00
Bruno Dilly 530c8b4310 ephysics: use a common API to add faces for all types
of body




SVN revision: 79042
2012-11-09 18:52:49 +00:00
Bruno Dilly 61d7e5e30e ephysics: support multiple evas objects associated to
body




SVN revision: 79041
2012-11-09 18:52:42 +00:00
Bruno Dilly 7af37b3980 ephysics: don't mess with body's depth when setting
evas object




SVN revision: 79040
2012-11-09 18:52:35 +00:00
Bruno Dilly de06c6bc18 ephysics: fix body geometry initialization
Getting geometry from a recently created body was retuning zeros.



SVN revision: 79039
2012-11-09 18:52:28 +00:00
Bruno Dilly 560c3e6fa8 ephysics: improve body struct readability a bit
Actually ephysics body deserves a redesign, since it differs
a lot between types. It wasn't previewed.



SVN revision: 79038
2012-11-09 18:52:22 +00:00
Bruno Dilly 5d465e1c04 ephysics: check for side value on anchors full add
function




SVN revision: 79037
2012-11-09 18:52:16 +00:00
Bruno Dilly 884558f342 ephysics: cosmetic fix
SVN revision: 78732
2012-10-31 21:03:36 +00:00
Bruno Dilly 7aff5fb13e ephysics: clean up flag test
SVN revision: 78731
2012-10-31 21:03:23 +00:00
Bruno Dilly 818e957c89 ephysics: fix triangles index get
It will works only with cloths for now.



SVN revision: 78730
2012-10-31 21:03:17 +00:00
Bruno Dilly cd4a6f05d7 ephysics: fix cols / rows account
It was creating meshes with cols - 1, rows - 1.



SVN revision: 78729
2012-10-31 21:03:09 +00:00
Bruno Dilly 5e0998835e ephysics: fix slices size
with 1,1 events conversion won't works fine



SVN revision: 78728
2012-10-31 21:03:02 +00:00
Bruno Dilly 35b77df141 ephysics: update slices at each tick
No reason to call it only when evas object moves.
Makes soft bodies animations smoother.



SVN revision: 78727
2012-10-31 21:02:55 +00:00
Bruno Dilly 9f04fdf723 ephysics: use evas_object_image_source API
Remove workaround on soft body slicing



SVN revision: 78726
2012-10-31 21:02:50 +00:00
Bruno Dilly 67f36ff048 ephysics: avoid many unecessary allocs / free on
collision detection

Only allocates data when it has a callback registered.



SVN revision: 78725
2012-10-31 21:02:43 +00:00
Bruno Dilly 0ca47806af ephysics: add scroller bar on test custom theme
So people using standard profile can use it without mouse wheel.



SVN revision: 78683
2012-10-30 18:32:03 +00:00
Leandro Dorileo d0126e755b EPhysics: the z axis is inverted
The z axis is inverted so the greater the lower it is, the smaller
the above it is.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78682
2012-10-30 18:31:58 +00:00
Leandro Dorileo c6f4ab7643 EPhysics: restacking per layer
This patch fixes issues with restacking bodies in different evas
layers.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78681
2012-10-30 18:31:52 +00:00
Leandro Dorileo 36fbbb75d7 EPhysics: disable evas map on
ephysics_body_evas_object_set/unset

When unsetting or chaging the body's associated evas object we must
disable the evas map so the user can handle it afterwards.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78680
2012-10-30 18:31:45 +00:00
Leandro Dorileo 5bf3f3cf7d EPhysics: soft body rotation set
Fix implementation for ephysics_body_rotation_set for soft bodies.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78679
2012-10-30 18:31:38 +00:00
Bruno Dilly 54a8f1678d ephysics: break up light functions
Long list of same typed parameters is very error prone.
Not the scene will have a initial light configuration, that can
be enabled and modified.



SVN revision: 78678
2012-10-30 18:31:32 +00:00
Leandro Dorileo f9b904ae03 EPhysics: test delete body, fix bodies list mess.
Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78677
2012-10-30 18:31:21 +00:00
Leandro Dorileo c636562644 EPhysics: flag - cloth test, remove unneeded
boundaries



Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78493
2012-10-25 21:55:48 +00:00
Bruno Dilly 54775f34b5 ephysics: fix test "rotating forever"
It should delete timers when evas object is deleted, not when
body is deleted.



SVN revision: 78492
2012-10-25 21:55:35 +00:00
Bruno Dilly 829065f97a ephysics: support disabling stacking based on Z axis
Since now we support movement on Z axis the evas objects
associated to bodies need to be re-stacked to be below / above
each other.

But if Z axis movement is disabled, no cloth is used, ...,
it can be safely disabled, since evas objects won't overlap.
And it will save performance.



SVN revision: 78491
2012-10-25 21:55:23 +00:00
Bruno Dilly 651b562ebd ephysics: docs fixes (missing params / typos)
SVN revision: 78490
2012-10-25 21:55:14 +00:00
Bruno Dilly 8ae0d9af74 ephysics: stack respect body adding order for same z
When bodies have the same z coordinate, the added first will
be below the others.



SVN revision: 78489
2012-10-25 21:55:03 +00:00
Leandro Dorileo 65b9ff36ad EPhysics: make anchors harder
This patch resets the anchors nodes mass proportional to the mesh
size so it becomes harder. For that we also handle the mass resetting
to leave anchors and dragging nodes in their current state.


Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78488
2012-10-25 21:54:55 +00:00