downscaling. This makes quality much better and "at best"
equates to a 16 point sample (2x2 linear interpolation samples,
where a linear interpolation sample equates to a 2x2 sample).
This will have perfomance impact, but the quality is worth it and
makes it closer to software downscaling in quality. It supports
2x2, 2x1 and 1x2 oversampling. YUV not done, nor image mask
(font shaders not needed).
Using the server_allocation/allocation to determine the resize offset
was not completely precise, and causing the window to not always resize
correctly.
Additionally, calling evas_engine_info_set() on every resize step caused
the window content to blink and resize very slow, because the swap
buffer, swapper, and everything were being destroyed and recreated. Now
only the swapbuf_reconfigure is being called during the resize, which is
way faster.
The _pixel_alpha_get() function used in evas_object_image_is_inside won't
work with engines other than software - since it relies on engine data
being *always* RGBA_Image * - which is wrong for OpenGL backend that uses
Evas_GL_Image * for "engine_data" pointer.
On system like 64bits windows it is not a guaranty that a
sizeof (long) == sizeof (void*), we are better using the right type.
This generate a warning that we could have seen with just cross compilation.
I add new example related with this. (ecore_evas_extn_socket & plug example)
ecore extn use this infrasturcture, server app and client app can communicate each other
later, this can be used to contorl access message
SVN revision: 83942
Again they are already used but nobody did bother to declare or define them.
I have choosen the name with what came into my head first and version seem
to be 1 in other engines, too. Evas engine gods please review.
SVN revision: 83826
The suported atom gets allocated in the ecore_x call but we leave
the scope here without freeing the resource again. Free it when
going out of scope.
SVN revision: 83790
Previously whenever evas_software_xlib_outbuf_new_region_for_update was
called for images that were rotated (!= 0) we created a new
evas_cache_image. This resulted in (quite severe) memory spikes whenever
an image was rotated.
Now we try to get the original image first and only if that fails allocate
a new one.
TDevilhorns is already working on the port to the xcb backend.
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
SVN revision: 83789
This will allow it to report to Ecore_Evas that the window has changed
its state. Elementary uses this to update its maximized/fullscreen/other
window states internal information.
The code that uses this callback is also added to Ecore_Evas.
SVN revision: 83625
It's needed to set the edge where the middle click is being done in
order to allow Evas know which direction the resize should take.
SVN revision: 83610
Comment out idle_flush (for now) as it is causing some segfaults with
elm_win_util_standard_add for some strange reason.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
SVN revision: 83436
This avoids blocking in eglSwapBuffers and has the side effect of
avoiding doing unnecessary work - painting where a frame won't be
presented.
We do this by using the event that the wayland compositor will send us
to tell us that the frame has been presented. Due to the fact that
evas_render_updates() could do no work and not cause a eglSwapBuffers we
must always have a frame callback listener setup.
Original patch by: Rob Bradford <rob@linux.intel.com>
(I just adjusted the patch to the single efl tree)
SVN revision: 83387