Hi all,
I had prepare some fix for evas_object_key_grab function.
In my opinion when given modifiers are equal it should return FALSE.
Please verify attached file.
Regards,
Patrick
Signed-Off-By: Patryk Kaczmarek<patryk.k@samsung.com>
SVN revision: 79563
direct rendering and then another image object using Native
Surface rendering, there was a potential for it to fall into
the same direct rendering path.
Also, fixed some minor Evas GL extension bugs that came from refactoring.
SVN revision: 79532
EGL 1.4 spec Section 3.5.1: If there is already an
EGLSurface associated with win (as a result of a previous
eglCreateWindowSurface call), then an EGL_BAD_ALLOC error is
generated.
So that this eglCreateWindowSurface() will fail if the egl driver is
a strict conformance to the spec.
SVN revision: 79505
weren't set properly where if a program uses evas_gl to do GL rendering
in direct rendering mode and then use a pixmap to do native
GL rendering in the same program, native pixmap rendering would
also fall into the direct rendering path and not render anything for
image object. It's been fixed.
SVN revision: 79493
saddly eina_bench stills segv and as I can't find any install target for
it, and I'm not a kung-auto-foo warrior, I can't gdb it.
could someone provide a benchmark-install target or point me to the
direction I missed?
Patch by: Jérémy Zurcher <jeremy@asynk.ch>
SVN revision: 79448
x1, x2 shadow something in the math library.
Would probably be better to turn off -Wshadow, but for some
reason people think this there's some value in it...
Signed-off-by: Mike McCormack <mikem@atratus.org>
SVN revision: 79446
Unfortunately setting unused variable to zero still produces
a warning about variables being set but not used (on gcc 4.6.3).
Signed-off-by: Mike McCormack <mikem@atratus.org>
SVN revision: 79445
This was removed on latest mesa, and seems to don't belong to GLES. See
the specification at http://www.khronos.org/registry/gles/.
Additionally, it wasn't being used anywhere.
SVN revision: 79400
This caused automake to generate a faulty Makefile, which in turn caused
compilation to fail.
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
SVN revision: 79345
config wasa being chosen as it was done by hand not accounting for
multisample buffers. now using glxchoosefbconfig instead and it works.
SVN revision: 79232
and use the Point structure for clean code.
Signed-Off-By: Leandro Dorileo<dorileo@profusion.mobi>
Signed-Off-By: ChunEon Park<hermet@hermet.pe.kr>
SVN revision: 79224