Commit Graph

2839 Commits

Author SHA1 Message Date
Carsten Haitzler eaad0eb095 big patch from Samsung SAIT (Advanced research group) for async multi-frame
rendering. to turn on:

1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
  
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)

the kind of results you get on a desktop:

http://www.rasterman.com/files/evas-async-vs-none.html



SVN revision: 49087
2010-05-21 07:10:45 +00:00
Carsten Haitzler 8cc1f752d0 be paranoid about gl context - reset it to "0" every frame.
SVN revision: 49065
2010-05-20 15:24:28 +00:00
Carsten Haitzler 6ebb4a2152 2 more symbosl not exported - there, but hidden if visibility hidde.
SVN revision: 49004
2010-05-19 13:00:08 +00:00
Brett Nash 5259fb8d83 BUILD_NEON, not BUILD_NEONx
/me kicks me for commiting debugging code.


SVN revision: 49000
2010-05-19 09:03:46 +00:00
Brett Nash 0a18dc2c93 Neonized rotated 90 display for ARMs.
Share and enjoy.
See my previous neon related commit for more details.


SVN revision: 48999
2010-05-19 08:52:29 +00:00
Carsten Haitzler 7bf5eee839 fix symbols! oops.
SVN revision: 48980
2010-05-18 14:45:50 +00:00
Carsten Haitzler cedba3f7d9 handle gl init fialure correctly and dont mess up font init.
SVN revision: 48959
2010-05-18 04:22:33 +00:00
Carsten Haitzler 4fefcad954 if shader compile fails - peroclate error back up to engine info_set so we
know gl engine is useless.



SVN revision: 48956
2010-05-18 03:49:59 +00:00
Sebastian Dransfeld 2c74596411 evas: Add return value
SVN revision: 48820
2010-05-13 20:24:06 +00:00
Sebastian Dransfeld ab7e6fe3f8 evas: remove unused variables
SVN revision: 48819
2010-05-13 20:23:49 +00:00
Carsten Haitzler 53fb870568 hmmmm gl-es doesnt like that texture2d thing. disable again.
SVN revision: 48774
2010-05-12 03:27:34 +00:00
Brett Nash bd6b2d5cb1 Neon improvements for ARM Cortex.
Samsung Electronics just allowed me to release the first set of ARM neon
patches under the Evas licence.  They are silently helping improve EFL and
this another product of their help.

These patches have been tested on a Cortex A8 and show consistent improvement
across the board.  For expedite some tests up to 100% improvements, and
practical real world examples show that rendering limited applications show
similar improvements.  For instance in one application from 17fps->30fps or
for another 40->63fps.

The patches are pure neon code (intrinsics tend to generate worse code).  To
build under GCC you will need a recent GCC and the following C flags:
	-mfloat-abi=softfp -mfpu=neon
I also recommend -O2 and -ffast-math.

If you have any problems please let me know.


SVN revision: 48733
2010-05-10 09:24:11 +00:00
Carsten Haitzler fa6a067737 gl engine now does rotates (0, 90, 180, 270), like software engines
SVN revision: 48704
2010-05-09 05:15:20 +00:00
Carsten Haitzler db0679543f oops - call params in right order.
SVN revision: 48627
2010-05-05 16:17:23 +00:00
Cedric BAIL 7bcd87e551 * evas: bring back object cache.
SVN revision: 48620
2010-05-05 11:36:21 +00:00
Carsten Haitzler 7041c968bf oooh you'd love to know why this is here.. won't you? :)
SVN revision: 48613
2010-05-04 15:58:10 +00:00
Vincent Torri d0a0206be6 * link pthread and spinlock code instead of just compiling
* POSIX pthread spinlock may be unimplemented, so don't
   exit with an error if they are not available



SVN revision: 48540
2010-05-02 05:19:47 +00:00
Vincent Torri ba64a18e0f Some libc have a pthread that declares spinlock functions,
but does not define them. So the check now links the test code.



SVN revision: 48526
2010-05-01 20:38:28 +00:00
Carsten Haitzler 15b7e11198 hmm - i don't know how this happened, but - metrics were not being done
right. fixed now. i wonder why. this used to be right at some point.



SVN revision: 48503
2010-05-01 14:08:14 +00:00
Carsten Haitzler c10f1e9c5d fix map rendering of text objects.
SVN revision: 48501
2010-05-01 13:27:05 +00:00
Carsten Haitzler 7713be2a89 fix map bug - overzealous optimising. missed case in opt.
SVN revision: 48465
2010-04-30 11:24:22 +00:00
Carsten Haitzler 64c051e7c2 fix map render bug.
SVN revision: 48462
2010-04-30 08:24:55 +00:00
Cedric BAIL a52773a8ab * evas: specify Evas canvas for Evas_Object.
SVN revision: 48428
2010-04-29 17:35:47 +00:00
Gustavo Sverzut Barbieri 2e4b0fddd8 load ~/.Xdefaults less often, make it shared and free its resources.
SVN revision: 48420
2010-04-29 15:32:47 +00:00
Gustavo Sverzut Barbieri 66475f25c3 Load Xft.dpi from ~/.Xdefaults as well.
Do this for consistency with other applications, some people just set
.Xdefaults but do not have xrdb to load it to screen. This works with
most of the systems, like Gtk and Qt, but not in Evas, so we get
different font sizes as they calculate based on DPI.

HOWEVER, and this may be a big thing, so RASTERMAN take a look, this
might impose a performance hit on window creation... remember that
every E17 popup/tooltip will hit this process of reading the file (if
exists) and then query X server (round trip).
    I'd rather make this a global resource, loaded just once for all
created windows, we can store the mtime to know when it changed and
invalidate the pointer... but as Raster did not keep the
XrmGetDatabase() result as global, I'm not doing it here either.



SVN revision: 48403
2010-04-28 20:26:04 +00:00
Carsten Haitzler 8ea3844c85 fix fill render bug cedric reported. :)
SVN revision: 48393
2010-04-28 14:38:46 +00:00
Carsten Haitzler c4e6db910d enable that stuff - shouldnt hurt to be explicit.
SVN revision: 48383
2010-04-28 05:14:02 +00:00
Carsten Haitzler a0b2235a44 add offset in transform of coords. missed that.
SVN revision: 48372
2010-04-28 01:52:58 +00:00
Cedric BAIL fc44f0f050 * evas: cleanup white space.
SVN revision: 48363
2010-04-27 13:43:10 +00:00
Carsten Haitzler ac70bae562 correct ascent
SVN revision: 48309
2010-04-25 13:11:44 +00:00
Carsten Haitzler fbbd6ffef1 and make items work properly.
SVN revision: 48306
2010-04-25 13:05:45 +00:00
Carsten Haitzler 1112f418dc add api to get the item geometry itself. needed to put somethign there.
SVN revision: 48305
2010-04-25 12:40:26 +00:00
Carsten Haitzler d37f08a616 adding... items... oooooh what are these items? invisible sized blobs treated
like characters/words for wrapping. intended for use in sticking inlined
content - like icons, images etc.



SVN revision: 48301
2010-04-25 11:35:41 +00:00
Carsten Haitzler d4ba7c3a06 amd64 - apparently fbsd is still living back in that past where 64bit was amd
only... :)



SVN revision: 48273
2010-04-24 14:07:17 +00:00
Cedric BAIL 7c0098c1a3 * evas: fix race condition when file change between header read and data read.
WARNING: THIS RACE STILL EXIST IF YOU USE JPEG REGION.


SVN revision: 48200
2010-04-21 13:47:42 +00:00
Michael Jennings c3f93a9ebd After discussing with raster, this is what he requested for the spec
files:  using the SVN revision instead of the datestamp.  Other
methods can still be used, however, by adding (e.g.):

--define "_rel 0.`date +%Y%m%d`"

to the rpmbuild command line.

Other spec files will need similar changes.  This is just the first
few.



SVN revision: 48099
2010-04-18 07:03:09 +00:00
Gustavo Sverzut Barbieri 9b5981a52e Get a table element with its coordinates.
By: Hugo Camboulive <hugo.camboulive@gmail.com>


SVN revision: 48087
2010-04-17 20:27:53 +00:00
Carsten Haitzler d2124c5b46 remove useless eol
SVN revision: 48075
2010-04-17 16:19:11 +00:00
Vincent Torri 2ff087b20f fix tiff loader and saver compilation with vc++
SVN revision: 48062
2010-04-17 05:26:13 +00:00
Vincent Torri 74d6e04bec add Visual Studio 9 solution and project files
SVN revision: 48048
2010-04-16 06:24:49 +00:00
Carsten Haitzler 58c7049da8 allow neon build even if not armv4 - eg build for armv6 but add neon asm as a
"check if its there then use it" ala mmx/sse as opposed to require it all be
neon armv7 stuff ffor neon to work.



SVN revision: 48044
2010-04-16 00:13:46 +00:00
Carsten Haitzler a6e4ee23f5 oops. fix scalecache issue - would do a LOT of unload/reload thanks to extra
dump code. moved into dump code as opposed to unload.



SVN revision: 47982
2010-04-13 03:00:29 +00:00
Carsten Haitzler afe65d7c0a add ability to dump engine coontents (if engine supports it). this means
unload images it has loaded from disk, unload fonts, and more. dump dump dump!



SVN revision: 47947
2010-04-12 08:23:53 +00:00
Vincent Torri 91a435fd4f and rename the gdi project file
SVN revision: 47869
2010-04-09 06:33:41 +00:00
Vincent Torri 6fbf78bf7c update Visual Studio files
SVN revision: 47868
2010-04-09 06:32:50 +00:00
Vincent Torri fb9bde702e static int for the log domain. Thanks, Gustavo
SVN revision: 47850
2010-04-08 22:55:54 +00:00
Vincent Torri 57c16867e2 remove unused variable
SVN revision: 47840
2010-04-08 17:41:18 +00:00
Vincent Torri 438f002794 use float constants instead of double as computations
are done on float numbers


SVN revision: 47839
2010-04-08 17:41:00 +00:00
Vincent Torri 4a54173b20 remove useless include
SVN revision: 47838
2010-04-08 17:39:26 +00:00
Vincent Torri fee33f22cb add eina log stuff
SVN revision: 47837
2010-04-08 17:39:01 +00:00