doursse
193c21da9e
remove tons of trailing spaces
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SVN revision: 35171
2008-07-19 17:40:52 +00:00
Carsten Haitzler
ae1977a214
cedric's cache changes patch
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SVN revision: 34253
2008-04-12 00:32:30 +00:00
Carsten Haitzler
ccc60306a0
sli is possible- but not optimal.
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SVN revision: 27129
2006-11-15 16:44:34 +00:00
Carsten Haitzler
77e35d60a3
jose's software rendering work - slight improvements (about 5-10%). i had to
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disable destination alha mmx support for text rendering (mask + color) as it
was broken in tests.
SVN revision: 22440
2006-05-02 07:28:49 +00:00
Carsten Haitzler
1b272aec90
joses's gradient work - gradient look nice. one problem jose.. USE BRACKETS!
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do NOT depend on order operation precedence. it broke scaling. laos other
completely bizarre mmx things were going wrong with mm7 ending up not 0 so
i've had to force it to be 0.
SVN revision: 18811
2005-12-03 09:27:53 +00:00
Carsten Haitzler
46e02cf8bb
whitespace
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SVN revision: 14889
2005-05-22 02:49:50 +00:00
Carsten Haitzler
44f0d70286
span lists were a failure. sloweer than the current brute force method - and
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slower to boot.
ooh.. found i was fuckign up the memcpy's. fixed :) and much faster too :)
SVN revision: 13103
2005-01-27 10:05:41 +00:00
Carsten Haitzler
2b34d43044
well it was an interesting experiment. but the blender code is already so
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optimal... we dont gain much at all. :(
SVN revision: 13102
2005-01-26 16:42:31 +00:00
Carsten Haitzler
95355ffdc1
split up nasty smooth scaler code to separate parts - they are #included
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though for speed reasons, but this makes it more maintainable.
SVN revision: 8726
2004-01-30 05:46:57 +00:00