Commit Graph

18 Commits

Author SHA1 Message Date
Carsten Haitzler eaad0eb095 big patch from Samsung SAIT (Advanced research group) for async multi-frame
rendering. to turn on:

1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
  
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)

the kind of results you get on a desktop:

http://www.rasterman.com/files/evas-async-vs-none.html



SVN revision: 49087
2010-05-21 07:10:45 +00:00
Vincent Torri 4107ddf303 fix returned values
SVN revision: 44565
2009-12-19 10:36:43 +00:00
Lars Munch 3b3872fed2 Fix WinCE engine build
SVN revision: 43628
2009-11-12 13:49:46 +00:00
Cedric BAIL 8984a75799 * evas: Cleanup move to eina log.
Patch from Mathieu Taillefumier.


SVN revision: 43200
2009-10-22 15:22:22 +00:00
Cedric BAIL a7f2974e13 * evas: break engine API !!!
Improvements: Now evas rendering loop is the one responsible to
	initialize the surface to 0 correctly (taking into account surface
	alpha and object opacity). This will reduce the number of memset
	we do.

	Note: Current software_x11 (xlib and xcb) are buggy. They are
	copying too much data when the surface use a mask. That's why
	two memset are left in their code. They could be removed, but
	we should fix the surface we copy on change (look at mxob user
	and evas_software_xlib_x_output_buffer_paste).


SVN revision: 41206
2009-06-26 13:26:52 +00:00
Lars Munch f850d6cb0d Fix wince engine module name
SVN revision: 41099
2009-06-18 10:21:09 +00:00
Cedric BAIL 575b0579cd * evas: Move to Eina module and make it possible to build a libevas with
everything in it.

	Note: This patch break the module API, so make sure you recompile and install
	every thing.


SVN revision: 41055
2009-06-16 13:01:36 +00:00
Vincent Torri b61328192f API break (well, kind of...)
* evas_engine_info_set() returns now an int, to inform if
   an error occured or not when setting the info of the engine.
 * in the Evas_Func structure, the setup() method returns an int
 * all the engines are updated

I'll fix ecore_evas and ewl later (the compilation is still fine).

Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?



SVN revision: 39670
2009-03-24 09:05:32 +00:00
Vincent Torri a5695ae333 add windowed and fullscreen support to the gdi backend. Other backend are only fullscreen.
SVN revision: 38539
2009-01-10 17:33:19 +00:00
Vincent Torri ccf5e40899 add gdi backend to the win ce engine. Not working yet
but some other people can help me now with that code in svn

 * expedite is working but sometimes crashes. Maybe a big mem leak ?
 * maybe moving the creation of the bitmap in
   evas_software_wince_gdi_output_buffer_paste()
   to
   evas_software_wince_gdi_output_buffer_new()
   so that the memcpy is not necessary anymore   


SVN revision: 37709
2008-11-19 07:08:18 +00:00
Cedric BAIL 68d377afe6 Rename EINA_INLIST_ITER_NEXT/EINA_INLIST_ITER_LAST to EINA_INLIST_FOREACH/
EINA_INLIST_REVERSE_FOREACH so it best match is behaviour. Asked by Gustavo.



SVN revision: 36928
2008-10-21 12:19:57 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
doursse 92a8967501 * request the size in the engine info
* add a ressource file that set the video management
   as non legacy. It forces device that are in vga to
   run in vga and not in qvga with gapi
 * use c++ calls to display error messages in evas_wince_ddraw.cpp.
   It removes a problem during linking with some versions of cegcc
 * minor fixing / formatting


SVN revision: 35148
2008-07-17 23:08:29 +00:00
doursse 4e78b97de8 Fix engine wrt the latest changes in evas. Add error messages
SVN revision: 34757
2008-06-06 12:14:01 +00:00
doursse b9ac050dd2 add DirectDraw backend. Seems faster on pda's that have it
SVN revision: 34668
2008-05-25 17:39:48 +00:00
doursse 0f071fe71d * put key management outside the engine. It's not its place in it
* make Ipaq H38xx and H39xx work with the framebuffer


SVN revision: 34650
2008-05-23 18:26:41 +00:00
doursse 39289b21d5 forget to modify some calls. Now fb and gapi should work
SVN revision: 34359
2008-04-24 06:18:09 +00:00
doursse 208d20a30f * Add Windows CE engine (1st step)
The engine is not entirely working right now. Recent devices which
  supports the raw frame buffer should work though. But having it in
  cvs will help me as I'm coding it most of the time "blindly" (no
  device to test it)

 * minor formatting in the top evel Makefile.am too


SVN revision: 34354
2008-04-23 19:17:59 +00:00