Commit Graph

14 Commits

Author SHA1 Message Date
Carsten Haitzler eaad0eb095 big patch from Samsung SAIT (Advanced research group) for async multi-frame
rendering. to turn on:

1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
  
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)

the kind of results you get on a desktop:

http://www.rasterman.com/files/evas-async-vs-none.html



SVN revision: 49087
2010-05-21 07:10:45 +00:00
Cedric BAIL 1a51c662bf * evas: make map work with threaded rendering.
SVN revision: 47429
2010-03-24 16:39:39 +00:00
Vincent Torri 56f784dacd fix+++
SVN revision: 43250
2009-10-24 17:00:34 +00:00
Cedric BAIL 8984a75799 * evas: Cleanup move to eina log.
Patch from Mathieu Taillefumier.


SVN revision: 43200
2009-10-22 15:22:22 +00:00
Vincent Torri 0a775ef90d fix eina logging in software_ddraw
SVN revision: 42829
2009-10-01 07:44:39 +00:00
Cedric BAIL a7f2974e13 * evas: break engine API !!!
Improvements: Now evas rendering loop is the one responsible to
	initialize the surface to 0 correctly (taking into account surface
	alpha and object opacity). This will reduce the number of memset
	we do.

	Note: Current software_x11 (xlib and xcb) are buggy. They are
	copying too much data when the surface use a mask. That's why
	two memset are left in their code. They could be removed, but
	we should fix the surface we copy on change (look at mxob user
	and evas_software_xlib_x_output_buffer_paste).


SVN revision: 41206
2009-06-26 13:26:52 +00:00
Cedric BAIL 575b0579cd * evas: Move to Eina module and make it possible to build a libevas with
everything in it.

	Note: This patch break the module API, so make sure you recompile and install
	every thing.


SVN revision: 41055
2009-06-16 13:01:36 +00:00
Carsten Haitzler 1a224311d6 make pipe renderer separate to thread support - off by default.
SVN revision: 39740
2009-03-27 01:48:58 +00:00
Vincent Torri b61328192f API break (well, kind of...)
* evas_engine_info_set() returns now an int, to inform if
   an error occured or not when setting the info of the engine.
 * in the Evas_Func structure, the setup() method returns an int
 * all the engines are updated

I'll fix ecore_evas and ewl later (the compilation is still fine).

Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?



SVN revision: 39670
2009-03-24 09:05:32 +00:00
Vincent Torri 6a06a92ac8 add fullscreen support in software directdraw engine (win xp)
SVN revision: 37887
2008-12-01 20:38:05 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
doursse 23488e9a60 put directdraw initialisation in the engine. use the evas cache
SVN revision: 34903
2008-06-25 06:40:10 +00:00
Carsten Haitzler c303f04048 add an engine idle flush
SVN revision: 30355
2007-06-17 02:56:59 +00:00
doursse 2bbb2619f9 add the DirectDraw engine. Evas is now available on Windows (tm)
SVN revision: 30089
2007-05-27 06:43:23 +00:00