Commit Graph

233 Commits

Author SHA1 Message Date
Carsten Haitzler 4975395633 major clean of the preload stuff. leaks. bugs. nastinessesssss...
SVN revision: 52028
2010-09-09 06:31:29 +00:00
Carsten Haitzler 4c63db37f8 in order to fix some horridibubble things. i had to add 4 api's. ugh.
done. working. now... still 1 more bug. seems to be a changed flag bug
too in dlip 2 test in scrolling list after map anim finished. smaller
bug to deal with now. ugh. bug one bug to the other



SVN revision: 51849
2010-09-03 00:06:56 +00:00
Carsten Haitzler b37a2117d1 fix more map+clip goop.
SVN revision: 51830
2010-09-02 09:40:23 +00:00
Carsten Haitzler bfab8b9254 now that mostly fixes this map clip issue... ugh. took a while to come up
with an elegant solution. also it does add overhead to fix. i might be
able to improve the overhead.
 


SVN revision: 51823
2010-09-01 21:37:10 +00:00
Carsten Haitzler 2dedcff5d3 aaaaaaaaaaaaaaargh! where's me rum! :(
SVN revision: 51788
2010-08-31 22:16:08 +00:00
Carsten Haitzler af64cdd630 color interpolation? never used. did nothing. not needed. go go go!
SVN revision: 51781
2010-08-31 13:29:17 +00:00
Carsten Haitzler 3ab29fcad0 shhh evas. ok - back to normal. generic fn ptr for now.
SVN revision: 51707
2010-08-29 02:25:22 +00:00
Carsten Haitzler 92fcbddbf7 move more callbacks to typedefs.
SVN revision: 51705
2010-08-29 01:59:21 +00:00
Cedric BAIL 05e8154f8b * evas: remove gradient and gradient2.
SVN revision: 51219
2010-08-16 15:14:49 +00:00
Carsten Haitzler 01b7216880 more glue/infra. glue evas api to engine together. gl engine gets stubs.
SVN revision: 51028
2010-08-12 06:11:13 +00:00
Carsten Haitzler 9275e5beb2 re-jig native surface stuff to share the same gl image between
multiple instances of the same pixmap.



SVN revision: 50758
2010-08-03 06:09:53 +00:00
Tom Hacohen a6d428334f Evas: Changing the font engine to work with Eina_Unicode instead of utf8.
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.

SVN revision: 50595
2010-07-28 12:00:41 +00:00
Carsten Haitzler 7041c968bf oooh you'd love to know why this is here.. won't you? :)
SVN revision: 48613
2010-05-04 15:58:10 +00:00
Cedric BAIL a52773a8ab * evas: specify Evas canvas for Evas_Object.
SVN revision: 48428
2010-04-29 17:35:47 +00:00
Cedric BAIL fc44f0f050 * evas: cleanup white space.
SVN revision: 48363
2010-04-27 13:43:10 +00:00
Carsten Haitzler afe65d7c0a add ability to dump engine coontents (if engine supports it). this means
unload images it has loaded from disk, unload fonts, and more. dump dump dump!



SVN revision: 47947
2010-04-12 08:23:53 +00:00
Carsten Haitzler 5f309b5d9f actually fix evas event cb leak for good. work ast smart desc leak.
SVN revision: 47552
2010-03-29 05:03:25 +00:00
Carsten Haitzler 46e1d8a866 fix small leak - cannvas callbacks not cleaned.
SVN revision: 47551
2010-03-29 02:40:49 +00:00
Cedric BAIL a859e60140 * evas: Make evas_object_move on Evas_Object_Polygon work.
TODO: Make evas_object_resize work also.


SVN revision: 47291
2010-03-16 13:23:37 +00:00
Cedric BAIL d790cbfd00 * evas: Now an object will only receive once the same event.
Previously, due to propagation to parent, an event could have
	been received more than once by an object. This triggered
	strange behaviour in edje for example where you could receive
	mouse,down,1 signal many time for one swallowed object.

	This patch is a fix for that problem, I hope it doesn't break
	anything (e17 and elementary_test run fine here, but report
	any break related to events please).


SVN revision: 46869
2010-03-04 14:48:21 +00:00
Gustavo Sverzut Barbieri e133d2f300 API break: proper Canvas events callback.
Canvas was (ab)using the same callback signature as Objects, so you
always got a confusing NULL parameter.

Just clean it up to be Evas_Object_Event_Cb and Evas_Event_Cb, each
with its own signature.



SVN revision: 46206
2010-02-16 12:59:37 +00:00
Carsten Haitzler f35fa585c4 add 3 things
1. the concept of callbacks for a canvas as a whole. add/ del/ del_full these
2. focus in+out events for the canvas as a whole - can help solve some issues
with inoput methods + ecore-imf + entries (like edje_entry)
3. add callabcks to be called before/after flush of display.



SVN revision: 45761
2010-02-01 04:26:55 +00:00
Iván Briano 3b160b4354 So... this breaks Smarts ABI, rebuild everything after updating Evas.
This patch adds some stuff for smart callback description/instropection, which
is still untested but doesn't break anything that's out there now. Should help
with bindings later on.

Also some parenting guidelines for smart objects, so it's easier to spawn a
subclass out of another. Look at Box and Table for an example on this.

And again, rebuild everything that uses smart objects after this update, or
the world will turn into a happy place where lawyers are no longer needed...
and we don't want to upset the lawyers.


SVN revision: 45043
2010-01-11 14:24:41 +00:00
Cedric BAIL 7c00860cc1 * evas: Loader can now tell if they could be used in another thread or not.
xpm and svg loader don't allow preload at this time.


SVN revision: 44714
2009-12-24 13:15:34 +00:00
Gustavo Sverzut Barbieri 51c00c6526 fix evas image loading error reporting.
Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.

This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.

Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(

Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:

     EINA_LOG_LEVELS=evas_main:4 your_app




SVN revision: 44666
2009-12-22 23:11:57 +00:00
Cedric BAIL a27c701f27 * evas: Remove lot's of warning.
SVN revision: 44629
2009-12-21 15:52:12 +00:00
Cedric BAIL b0ffd95878 * evas: Complete rewrite of evas image preload code.
This code should be cleaner and easier to understand. It also provides
	the ability to spread image decompression on all CPU core. I currently
	set it to the exact number of CPU core you have in your machine, if you
	find case where it slow down your EFL apps too much, we can reduce this
	to give at least one core to evas.
	   All previous bugs related with async preload are gone, hopefully no
	new one are in. Please report any problem with backtrace to me.


SVN revision: 44537
2009-12-18 11:03:31 +00:00
Carsten Haitzler 9791b27a18 map coords in mapped objects.
SVN revision: 43463
2009-11-05 15:24:48 +00:00
Carsten Haitzler 069de70853 add color to the vertexes in map. this allows for fading/shading of
reflections, goraud shading for smooth 3d surfaces, mor realistic lighting
etc. etc. it comes at a small cost, but worth it.



SVN revision: 43384
2009-11-01 01:32:23 +00:00
Carsten Haitzler 1545cc226e more map work. now only re-render map surface if size changed or any contents
changed. still renders all, but better now. keeps map surfacer around for
shits and giggles until map unset or object deleted. als be able to set
smooth map and disable alpha (for smart objects)



SVN revision: 43362
2009-10-31 09:08:01 +00:00
Carsten Haitzler 5cc7803ef9 the start of other objects being able to map! text objects work.. tested.
SVN revision: 43323
2009-10-28 08:59:01 +00:00
Gustavo Sverzut Barbieri 6982f7b9c6 evas_map: more extensible and safe. add docs
change evas_map to return a structure that serves as an array of
points. This way we'll know for sure the number of points in it. Right
now it's hardcoded to 4, so check it, but in future we can just allow
more points and it should work.

added docs. I'm not sure about most of it, so it would be good to have
someone to review and fill in more, maybe that's raster? Grep for
"TODO" and you'll see the missing stuff. It would be good to add
examples in evas_map_point_coord_set() and
evas_map_point_image_uv_set()



SVN revision: 43211
2009-10-22 20:11:33 +00:00
Carsten Haitzler 8bf3f50b2c map code... works.. with bugs... but works. visually...
SVN revision: 43163
2009-10-20 16:03:57 +00:00
Tom 39b6c9148c From: Tom <tom@stosb.com> (tasn)
Hey raster,

Here is the non intrusive patch I talked to you about. Please apply it as it
introduces some fixes, some improvements and mostly and underlying
infrastructure for future RTL improvements.

(note hebrew & yiddish seem fine, but things expedite test seems to show are
wrong (why i don't know as i dont speak the langs- just comparing to pango /
gtk output):

arabic seems lsightl wrong (maybe composition chars not working?)
gujarati - also seems wrong
malayam - also looks wrong
persian - looks wrong
sinhala - looks wrong
tamil - looks wrong

these are what, appear to me, to look wrong. why they look wrong, i don't
know. i'm guessing its compositiong not being handled. but i dont's peak,
read or write any of these languages so i am unsure of what it really should
be like, why and how to fix it.

anyone want to put up a hand? (everything else is displaying fine as best i
can tell - the langauges i read/speak/somewhat understand are working fine).



SVN revision: 42814
2009-09-30 04:23:21 +00:00
Carsten Haitzler 526b6e8f3b and fix async load thing hanging around... put in shared queue and be able to
remove targets from the queue.



SVN revision: 42754
2009-09-28 03:51:21 +00:00
dieb c2fde2fa75 Trailing whitespaces--, remove wrong tabs.
SVN revision: 42454
2009-09-13 03:04:20 +00:00
Cedric BAIL a7f2974e13 * evas: break engine API !!!
Improvements: Now evas rendering loop is the one responsible to
	initialize the surface to 0 correctly (taking into account surface
	alpha and object opacity). This will reduce the number of memset
	we do.

	Note: Current software_x11 (xlib and xcb) are buggy. They are
	copying too much data when the surface use a mask. That's why
	two memset are left in their code. They could be removed, but
	we should fix the surface we copy on change (look at mxob user
	and evas_software_xlib_x_output_buffer_paste).


SVN revision: 41206
2009-06-26 13:26:52 +00:00
Cedric BAIL 0c9aead634 Evas_Rectangle are gone. We now use Eina_Rectangle and memory pool is
shared accross the application.


SVN revision: 41170
2009-06-23 13:57:27 +00:00
Gustavo Sverzut Barbieri 1c0ca5dfbb fix memory leak introduced with recent layer destruction.
also rename evas_layer_free() to evas_layer_free_objects() as what it
do now, make _evas_layer_free() as static and use it both cases.



SVN revision: 41123
2009-06-20 07:17:40 +00:00
Cedric BAIL 6d0ee81526 * evas: Remove Evas_Bool.
SVN revision: 41067
2009-06-17 10:01:52 +00:00
Cedric BAIL fdca8644a2 * Evas: Add another delay before reducing number of unused font in the
cache.

	Note: This is usefull when you are scaling up and down a font during an
	animation.


SVN revision: 41049
2009-06-15 14:37:14 +00:00
Cedric BAIL 14693fd070 * evas: Fix SEGV when smart object's child come from another layer than
the parent.

	When we insert object inside a smart object, they could be attached to
	another layer. As long as ref counting work, nothing wrong will happen.
	But during destruction of an Evas, we were just looping over all layers,
	destroying each of them, without checking for refcounting. This could
	cause SEGV.
	      This patch introduce a third loop for wiping out all layers after
	destroying all Evas_Object. So no more SEGV, and no performance
	regression.

	Note: Do not rely on evas_object_layer_get on smart object's child, it
	could give you the wrong answer.


SVN revision: 41046
2009-06-15 14:25:21 +00:00
Vincent Torri 6842103267 revert the patch for RTL text rendering in software_16 engine
SVN revision: 40789
2009-05-23 09:23:01 +00:00
Carsten Haitzler 974bbfd19f header miss!
SVN revision: 40784
2009-05-22 23:10:01 +00:00
Carsten Haitzler c3b8b4ee14 revertg big R to L patches because they break cursors and selection.... BACK
boy BACK!



SVN revision: 40783
2009-05-22 21:12:32 +00:00
Carsten Haitzler e999c88e80 tasn's rtl pathes and improvements... continued!
SVN revision: 40715
2009-05-18 06:08:15 +00:00
Carsten Haitzler 85bff718d6 1. scale cache now allows you to hint at the object if its dynamic, static or
none (ie default) and the engines actually understand it and use it.
2. fixes to scalecache and cserver too. more toto's done and its now been
stress tested by me - and i think cserve is ready to go gold. just enable it
with export EVAS_CSERVE=1 in your env for any eflapps - and run evas_cserve
(cmd-line options avalable plus cmd-line tol to query settings change on the
fly and query statsitics and state)



SVN revision: 40536
2009-05-07 13:29:56 +00:00
Vincent Torri 1893ae93be fix compilation with c++ compilers (needed for Windows too)
patch by Lars Munch


SVN revision: 40103
2009-04-16 10:41:27 +00:00
Cedric BAIL 10a15524cc * evas: Finally remove as much free/malloc from the render path. Will need certainly
need some tunning on the number of Evas_Rectangle allocated in advance.


SVN revision: 40084
2009-04-15 13:40:37 +00:00
Cedric BAIL 55e281b4ff * evas: Now all Evas_Rectangle are part of a pool. Next step would be to
remove free at the end of evas_object_render_pre_effect_updates and only
	do it on idle.


SVN revision: 40040
2009-04-14 12:15:07 +00:00
Cedric BAIL d40e3ac01a * evas: Add a mempool. More speedup to come, depend on timing with "break" freeze.
SVN revision: 40037
2009-04-14 09:27:27 +00:00
Cedric BAIL df60ff6129 * evas: Make one more function inline.
SVN revision: 39894
2009-04-08 11:08:02 +00:00
Vincent Torri b61328192f API break (well, kind of...)
* evas_engine_info_set() returns now an int, to inform if
   an error occured or not when setting the info of the engine.
 * in the Evas_Func structure, the setup() method returns an int
 * all the engines are updated

I'll fix ecore_evas and ewl later (the compilation is still fine).

Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?



SVN revision: 39670
2009-03-24 09:05:32 +00:00
Gustavo Sverzut Barbieri 8347690e99 evas now use eina attribute macros.
let's stop replicating these macros over and over again, also flag
evas functions with attributes to help with optimizations.

TODO:

 * move functions returning "int" as boolean to Eina_Bool

 * move api entry to EINA_SAFETY_*

 * document api



SVN revision: 39598
2009-03-20 01:03:15 +00:00
Carsten Haitzler 9062c9050a and support obscured rects for clip-out if middle of bordered image set to
solid. speedup.



SVN revision: 39051
2009-02-17 04:53:03 +00:00
Cedric BAIL 5621e47f1c Correctly cancel each image object and not all at once.
SVN revision: 38658
2009-01-20 14:56:37 +00:00
Gustavo Sverzut Barbieri 4821dcf1f8 always call image preloaded callback.
if image was already preloaded, inform user.

regular use case is to have image hidden, ask for preload and then
show image on callback, if there is no callback, image is never shown.



SVN revision: 38236
2008-12-19 21:56:31 +00:00
Cedric BAIL 2b278b9419 Remove use of evas_hash from evas and use directly eina.
SVN revision: 38066
2008-12-09 17:56:31 +00:00
Carsten Haitzler 7e6fb27b4c make scale set apply immediately on objects that do scaling...
SVN revision: 37656
2008-11-15 10:39:46 +00:00
Carsten Haitzler 9705e3c741 hmmm after some talking - for now put the transform patch on hold - we need
tyo fix up some of these breaks first and there isn't a lot of time devoted
to this. so revert this. it's in svn history so we can dig it out any time we
like.



SVN revision: 37453
2008-11-04 09:19:35 +00:00
Carsten Haitzler 3e984fee34 jose's transform patches. some things to note:
1. nearest scaling is now broken - it's always linear interpolation. this
will lead to slowdowns. i need to fix this - a must.
2. i think it's time i put in a transformed image cache that can cache an
image object at a transform (and share it) automatically.
3. transforms in non-software-engines will not work - broken. need to at
least do xrender and gl engines.

any volunteers to help?



SVN revision: 37447
2008-11-03 22:50:54 +00:00
Cedric BAIL cdf08d5696 Fix bug when shutting down all engine and still have some font in the cache.
Draw back: When we are destroying an Evas canvas, we loose all cached font
that are not used anymore.

A correct fix would be to link Fndat to the Evas that provide and use them.
And only delete them when no more Evas reference them.


SVN revision: 37353
2008-10-31 10:46:46 +00:00
Cedric BAIL 465b76a017 Remove Evas_List from Evas.
SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL e692738d22 Remove Evas_Array.
SVN revision: 36716
2008-10-16 12:27:07 +00:00
Cedric BAIL 1cec65e922 Switch evas internal use of evas_stringshare to eina_stringshare.
SVN revision: 36674
2008-10-15 14:38:34 +00:00
Carsten Haitzler 07447cf079 add align, weight and padding hints for evas objects.
SVN revision: 36429
2008-10-04 16:11:23 +00:00
Cedric BAIL bd2c5d6648 Add image preloading support.
This should work without performance impact for all engine.


SVN revision: 36018
2008-09-16 14:52:57 +00:00
Cedric BAIL 665ee944ee When you know what you do, it could make sense to remove all magic check
from Evas and win some speed boost. Use really carefully.

Still turn MAGIC_DEBUG on by default.


SVN revision: 35965
2008-09-12 13:14:08 +00:00
Carsten Haitzler d06c5e9efb and add a scale factor per object. right now text and textblock use it.
that's about it. a bit hacky - but works and frankly.. the idea is that u'd
set a scale factor once really and not change it per obj... most likely.




SVN revision: 35896
2008-09-09 14:14:26 +00:00
Gustavo Sverzut Barbieri 58a49c2f69 Add calculate callback to Evas_Smart_Class.
Some people is using it for some time now without problems, so I'm
adding it to SVN to get some broader use. Remember to recompile ALL
libraries that depend on Evas as it will change the
EVAS_SMART_CLASS_VERSION and old classes will fail to load.

This will also change Edje so it will postpone _edje_recalc() to
render time, calculate() callback, however some methods will force
early recalculation.



SVN revision: 35860
2008-09-07 01:25:49 +00:00
Carsten Haitzler d73b8c5d7b updated patches from jose!
SVN revision: 35756
2008-08-31 02:04:31 +00:00
Carsten Haitzler c1fe72d7e4 jose has some new gradient work - these are his patches. nice work joseg! yes
- some enignes break as they dont have the stubbed out functions, and
xrender/gl engines dont even implement the drawing and need to (but are
stubbed out).



SVN revision: 35677
2008-08-26 05:45:04 +00:00
Carsten Haitzler 986b3ded31 fix build. build properly.
SVN revision: 35163
2008-07-18 14:17:05 +00:00
doursse 9b35bc26f3 * move evas_mempool from main.c to it's own file in data/ as it's only
used by evas_list
 * add a header files for evas_cache, evas_path and evas_module
 * remove trailing spaces in evas_list.c


SVN revision: 35052
2008-07-10 16:38:54 +00:00
Carsten Haitzler 3242217c16 cedric rect + arrays patch for reducing allocs
SVN revision: 35024
2008-07-07 21:29:29 +00:00
Cedric BAIL eaedf88d4d Fix osbcuring case with evas_render cache.
SVN revision: 34737
2008-06-04 16:42:39 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
Cedric BAIL c766fe91db Add array type to evas.
SVN revision: 34676
2008-05-26 13:17:12 +00:00
Cedric BAIL 777410eac2 Make the most used functions inline functions.
SVN revision: 34675
2008-05-26 13:08:54 +00:00
doursse fb826a2200 remove trailing spaces
SVN revision: 34586
2008-05-16 04:55:31 +00:00
Gustavo Sverzut Barbieri 27437c83cf Make layer number a short and Save 8 bytes.
By having a layer as a short (16 bits) we can pack it together with
the bitfields, saving 4 bytes per sub-struct, 8 bytes in total, also
bringing the struct down from 4 to 3 cachelines on my laptop.

Rationale: layers are mostly used to differentiate groups of objects
and they stacking, usually we have few layers and we use very large or
very small numbers to make a layer be at the top or at the bottom, but
usually we don't need so many layers.

Caution: code that use values like 999999 will break, so fix your
code! I'll provide another patch to fix all the CVS using these large
values.


SVN revision: 34420
2008-05-01 06:18:21 +00:00
Gustavo Sverzut Barbieri 7a82a3e43d Save 20 bytes moving smart data to its specific object struct.
This saves 20 bytes, bringing Evas_Object to 200 bytes, by moving data
specific to smart objects to their own struct (Evas_Object_Smart).

There is still one remaining member that could be removed:
smart.smart, this is used mainly to identify if one object is a smart
object or not. One possibility would be to add a bitfield to state
that, but another possibility is to check Evas_Object::object_data
and see if it's a smart or not.


SVN revision: 34419
2008-05-01 05:48:03 +00:00
Gustavo Sverzut Barbieri 4bc8043a10 Save 8 bytes from Evas_Object by packing interpolation.color_space.
Interpolation color_space (now ASHV or ARGB) was being used inside a
struct with 4 byte alignment. Remove it from the struct and make it a
bitfield so can be packed with the other fields. This saves 2
integers, so 8 bytes.


SVN revision: 34418
2008-05-01 04:14:08 +00:00
Gustavo Sverzut Barbieri 625e124f05 Reorganize Evas_Object to save 20 bytes.
This is a repack of bitfield members, was tested on GNU/Linux + GCC 4.1.2
and works fine. Needs further testing on other compilers.


SVN revision: 34417
2008-05-01 03:52:20 +00:00
Gustavo Sverzut Barbieri 80f8e23d77 Use more specific types in Evas_Object.
SVN revision: 34416
2008-05-01 03:42:21 +00:00
Gustavo Sverzut Barbieri 29549249c4 Cosmetic: add name to structs: Evas_Coord_Rectangle.
Non-intrusive change to name structs of Evas_Coord x, y, w, h.

TODO: intrusive changes to use this struct, will need to fix ".c"


SVN revision: 34414
2008-04-30 23:58:43 +00:00
Gustavo Sverzut Barbieri dbf35460a6 Cosmetic: Visual alignment of member name.
SVN revision: 34413
2008-04-30 23:44:03 +00:00
Gustavo Sverzut Barbieri b46fc2a2f4 Save memory related to size hints.
Size hints are useful, but wasting 36 bytes for it on every object is a bit
too much: clippers and lots of other objects will have no need for it.

Now it's a pointer to a struct that will be allocated just when some value
is set, wasting 4/8 bytes more for the pointer when it is used, but saving
32/28 bytes when it is not.

This will also help to have alignment properties in future, that can come
as hints, without too much impact on memory consumption.


SVN revision: 34412
2008-04-30 22:51:08 +00:00
Gustavo Sverzut Barbieri 54c06677b4 Export missing size_hints methods.
SVN revision: 34411
2008-04-30 22:13:50 +00:00
Cedric BAIL 2a123c0d6a Add support for evas asynchronous events.
SVN revision: 34410
2008-04-30 12:21:31 +00:00
Carsten Haitzler 27f1963fcb gustavo's size hint patch.
SVN revision: 34248
2008-04-11 23:12:20 +00:00
Gustavo Sverzut Barbieri 7fe7199a0c Minor reorganization of Evas_Object fields.
Move pointer_mode (size 4) before bitfields, leave 'delete_me' as it's
a byte, this still have 2 bits left from unsigned short and another
byte around delete_me to make it grom from 244 bytes.


SVN revision: 34068
2008-03-21 07:13:46 +00:00
Gustavo Sverzut Barbieri bbc9773a26 Add const to Evas api (part 2), still lacks objects.
SVN revision: 33713
2008-02-08 20:57:30 +00:00
Gustavo Sverzut Barbieri 903a4d6e4d Add const to Evas_Smart_Class pointer.
The previous commit just removed the warning, but it was not the ideal
solution. The class is really a constant, nobody should change it
after it's assigned.


SVN revision: 33709
2008-02-08 20:03:48 +00:00
moom c9264664d9 * Add interceptors for color_set(), clip_set() and clip_unset()
SVN revision: 31460
2007-08-22 16:45:37 +00:00
Gustavo Sverzut Barbieri eda1f13b33 Support for selectable pointer_mode.
Evas now support objects that do not grab mouse down event (NOGRAB) aside
with the default (AUTOGRAB). API is meant to be extensible.


SVN revision: 30950
2007-07-24 14:20:07 +00:00
Carsten Haitzler d6f9cc797e adrunko's precise event patch
SVN revision: 30939
2007-07-23 14:22:57 +00:00
Carsten Haitzler 0c4af24a33 save a few bytes by packing structures better... simple savings :)
SVN revision: 30486
2007-06-28 23:22:20 +00:00
Carsten Haitzler c303f04048 add an engine idle flush
SVN revision: 30355
2007-06-17 02:56:59 +00:00