update font processing to handle variation sequences unicodes to select proper glypg in respect to variation seqences
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9053
Summary:
T8088
if escape character sequence not found for example **&123;** :
* (Old Behaviour) : Draw nothing
* (New Behaviour) : Draw Text like it plain text
I think this is the right behaviour since:
1- We print output as it is, so user can detect what was the problem.
For example user write &gf; (by mistake, he wanted to write >)
== if we nothing is printed he would not know exactly where is the real problem.
it can be font file, textblock is not visible, he may think bug in efl
== if we printed &gf; as it is, it will direclty show that this is not valid escape char.
2- If user made mistake in text, it is better to show it instead of hide it, maybe there are new sequences that we do not know about.
This behaviour was checked on multible systems:
1- Web Browsers like chrome
2- Qt
3- Android
They all have same as our new behaviour
Example :
markup text = ">&gf;
Old : >
New : >&gf;
Test Plan:
```
#define EFL_EO_API_SUPPORT 1
#define EFL_BETA_API_SUPPORT 1
#include <Eina.h>
#include <Elementary.h>
#include <Efl_Ui.h>
static void
_gui_quit_cb(void *data EINA_UNUSED, const Efl_Event *event EINA_UNUSED)
{
efl_exit(0);
}
static void
_gui_setup()
{
Eo *win, *box;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Hello World"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
// when the user clicks "close" on a window there is a request to delete
efl_event_callback_add(win, EFL_UI_WIN_EVENT_DELETE_REQUEST, _gui_quit_cb, NULL);
box = efl_add(EFL_UI_BOX_CLASS, win,
efl_content_set(win, efl_added),
efl_gfx_hint_size_min_set(efl_added, EINA_SIZE2D(360, 240)));
efl_add(EFL_UI_TEXT_CLASS, box,
efl_text_markup_set(efl_added,
">&gf;"),
efl_text_interactive_selection_allowed_set(efl_added, EINA_FALSE),
efl_gfx_hint_weight_set(efl_added, 1.0, 0.9),
efl_gfx_hint_align_set(efl_added, 0.5, 0.5),
efl_text_multiline_set(efl_added,EINA_FALSE),
efl_pack(box, efl_added));
efl_add(EFL_UI_BUTTON_CLASS, box,
efl_text_set(efl_added, "Quit"),
efl_gfx_hint_weight_set(efl_added, 1.0, 0.1),
efl_pack(box, efl_added),
efl_event_callback_add(efl_added, EFL_UI_EVENT_CLICKED,
_gui_quit_cb, efl_added));
}
EAPI_MAIN void
efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
{
_gui_setup();
}
EFL_MAIN()
```
Reviewers: woohyun, bowonryu, segfaultxavi, bu5hm4n
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9428
Summary:
If you call efl_gfx_filter_program_set in a mouse event callback,
it does not work. Because render_pre removes area uisng evas_render_update_del.
Reviewers: Hermet, jpeg, jsuya, cedric
Reviewed By: Hermet, cedric
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9301
Summary:
Implements a vector class that can support image.
User can use this class to output an image with a vector object.
Depends on D9218:Ector.Renderer : Implement Ector.Renderer.(Software).Image class
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9219
many of these functions go directly to evas internals with no eo checks,
and the existing "MAGIC_CHECK" macro has somehow become a useless null
check
type checking here is important in order to avoid crazy behavior when the
wrong object types are passed
@fix
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9364
any time an evas box is moved, it flags itself to do a recalc on all of
its contents in the next render. evas box also inherits from smart clipped
class, however, which means that it will also move all of its contents
immediately on every single move. this results in something like:
move(box) -> for content in box { move(content) } -> render ->
recalc(box) -> for content in box { calc(content); move(content); }
which is massively inefficient and results in box being completely unusable
once it has a large number of contents
by skipping immediate move() calls for all the box contents, we can bring this
performance back to usable levels
@fix
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9336
This is just the plumbing that feed data provided along android 9 patch image for example
into Evas object image new stretch and content region infrastructure for rendering them
properly.
Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9102
This is the first step into introducing support for Android 9 patch
format (extension: .9.png). The principle is to expose a new property
on image object that define a complete behavior incompatible with other
border and fill logic. The reason is that 9 patch allow for any number
of stretchable area inside an image, not just for each corner. The way
to define this is by giving a pointer to an array of the proper type
that define stretchable region relative to each other.
The logic being slightly more complex than the border and fill logic,
it is slightly slower. If you are just defining corner on your image
for something like a button, you would still get better performance
using border. I will try to make edje_cc detect those case and fallback
to border when possible.
Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9096
The first step with this API is to use the information provided when setting
the border on an image to define the content area inside it. Improvement will
be to use more flexible stretch region area to make it more customizable and
finally read the information from a 9patch file (.9.png).
Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9093
Summary:
Decrement grab count of mouse event when mouse up happen during a freeze state.
Currently as grab count is not reduced in this scenario, further touches gets ignored.
Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>
Test Plan: (on scenario where proxy exists) mouse down -> freeze events -> mouse up -> unfreeze events
Reviewers: cedric, raster, zmike, Hermet
Reviewed By: zmike
Subscribers: zmike, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9214
Summary:
Efl.Gfx.Image_Orientable and Efl.Ui.Layout_Orientable have same property name.
So when class extends both interfaces, it makes conflict.
Relates to T7924
Reviewers: woohyun, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9299
given the following scenario:
* object is added to smartobj
* smartobj is otherwise unchanged
* render occurs
object will never render due to smartobj's render cache not including object
by clearing this cache when reinserting smartobj into the render tree for a
followup render, the object chain will be correctly processed on the next pass
fix T7990
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9287
Summary: Now Textblock has the ability to parse color names same as hex value strings.
Reviewers: segfaultxavi, woohyun, bowonryu
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9250
Summary:
We are adding A object area to the redraws rect when object stack is changed
from (1) to (2) if A object is not mapped.
(1)
┌────────┐
│Object A│┐
└────────┘│
└────────┘
(2)
┌────────┐
│┌────────┐
└│Object B│
└────────┘
But if A object is mapped, then we are adding only part of A object area.
(part of A)
┌───────┐
│┌──────┘
└┘
So the result of stack change is (1) not (2).
This patch set is adding restacked mapped object to the restack_objects array,
after changing the stack of mapped object to add correct redraws rect.
Test Plan:
{F3727281}
{F3727280}
{F3727279}
(1) Build and Run attached example on software_x11 engine
(2) Mouse down on upper image - the image starts to use map.
(3) Then mouse up - upper image should go under the below image.
But, the changed result is NOT rendered.
Reviewers: Hermet, jsuya, zmike
Reviewed By: zmike
Subscribers: zmike, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9183
EFL_EVENT_FOCUS_IN is wrong here, EFL_EVENT_FOCUS_IN is called on object
that received object focus. Not canvas focus, however, the code in the
callback there seems to be mainly for canvas focus handling.
Additionally, in evas_events, the event handler that was listening for
the canvas focus in / out events expected a event type, which is also
not correct, because the canvas focus in / out does not have one. In
order to catch such errors later more easily, there is now a safety
check, so we really fetched the correct seat.
Reviewed-by: YeongJong Lee <yj34.lee@samsung.com>
Differential Revision: https://phab.enlightenment.org/D9191
it looks like this was left out during initial writing of eo-based eventing,
but based on the description, the intent was to have a separate cancel event
which was emitted just prior to the 'up' event using the existing state
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9184
Summary:
this also adds tests verifying that EFL_EVENT_KEY_DOWN / EFL_EVENT_KEY_UP are emitted
and passed with the correct event types, and fields on the event object.
Depends on D9166
Reviewers: zmike, segfaultxavi
Reviewed By: zmike
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9167
Summary:
efl user can now specify colors by there names ( not only Hex RGB/RGBA values), which is very convenient specially for first time users (where user may think it is supported by default)
<color=#FF0000> == <color=red> == <color==RED>
there are two main types of color names and values ( X11, web colors), here we are using X11 color.
============
Update for documentation pages should be added like:
https://www.enlightenment.org/_legacy_embed/evas_textblock_style_page.html#evas_textblock_style_color
I do not know how to update it :(
Test Plan:
```
#define EFL_EO_API_SUPPORT 1
#define EFL_BETA_API_SUPPORT 1
#include <Eina.h>
#include <Elementary.h>
#include <Efl_Ui.h>
static void
_gui_quit_cb(void *data EINA_UNUSED, const Efl_Event *event EINA_UNUSED)
{
efl_exit(0);
}
static void
_gui_setup()
{
Eo *win, *box;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Hello World"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
// when the user clicks "close" on a window there is a request to delete
efl_event_callback_add(win, EFL_UI_WIN_EVENT_DELETE_REQUEST, _gui_quit_cb, NULL);
box = efl_add(EFL_UI_BOX_CLASS, win,
efl_content_set(win, efl_added),
efl_gfx_hint_size_min_set(efl_added, EINA_SIZE2D(360, 240)));
efl_add(EFL_UI_TEXT_CLASS, box,
efl_text_markup_set(efl_added,
"<color=red>this is red color line(color = red)<color><br>"
"<color=#0000FF>this is blue color line (color = #0000FF)<color><br>"
"<color=gray>this is gray color line (color = gray)<color><br>"),
efl_gfx_hint_weight_set(efl_added, 1.0, 0.9),
efl_gfx_hint_align_set(efl_added, 0.5, 0.5),
efl_text_multiline_set(efl_added,EINA_TRUE),
efl_pack(box, efl_added));
efl_add(EFL_UI_BUTTON_CLASS, box,
efl_text_set(efl_added, "Quit"),
efl_gfx_hint_weight_set(efl_added, 1.0, 0.1),
efl_pack(box, efl_added),
efl_event_callback_add(efl_added, EFL_UI_EVENT_CLICKED,
_gui_quit_cb, efl_added));
}
EAPI_MAIN void
efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
{
_gui_setup();
}
EFL_MAIN()
```
Reviewers: woohyun, bowonryu, segfaultxavi, vtorri
Reviewed By: segfaultxavi, vtorri
Subscribers: vtorri, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9153
Summary:
This patch extends efl_canvas_vg_object class to implement efl_gfx_frame_controller
to suppor any playable animation on it.
Plus, vector object takes care of lottie animation by using json loader.
it's caching mechanism is changed to cache only static frame, not all frames.
vg_cache supports json loader and make it animation request properly.
This feature has been stabilized enough, it's using in Samsung Galaxy Watch active product,
proved its stability enough.
Depends on {D8940}
Co-authored-by: JunsuChoi <jsuya.choi@samsung.com>
Reviewers: #committers, jsuya
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8941
Summary:
Introduce a new evas json loader to support lottie animation.
This json loader uses rlottie library which is a new github open project.
These days most ui frameworks (windowpws, skia, qt, xamarin, react, nativescript) supports lottie,
the rlottie was designed to support lottie as a standalone library and compatible with efl as well.
To enable this,please install rlottie library then remove json disabler in meson_options.txt
For more information, See lottie/rlottie project and its a introdcution article:
https://airbnb.io/lottie/#/https://github.com/samsung/rlottiehttps://hermet.pe.kr/143
Co-authored-by: JunsuChoi <jsuya.choi@samsung.com>
{D8941}
{D8944}
Reviewers: #committers, jsuya, bu5hm4n
Subscribers: bu5hm4n, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8940
rename this property, as this name was considered better.
ref T7964
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9141
it seems we have done here something wrong, EFL_EVENT_FOCUS_IN is meant
to be emitted on objects that RECEIVE focus. This function here however
is called each time the window gets focus, which then might lead to a
object getting focus. However, those are two different things.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9137
tool was not very helpfull, and additionally, the docuemtnation of it
was completly wrong. After searching through the code where tool was
actaully set (efl_ui_win.c) it turned out that it is actaully the "id"
of the pointer when there are multiple touch events.
ref T7963
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9135
Summary:
Use more descriptive parameter names.
l, r, t, b it my confused with rgb value or something similar.
Reviewers: segfaultxavi, woohyun, bowonryu
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9131
mouse in/out feeds can call callabcks that can then go delete objects
- ref them all to ensure they stay alive while we use them. this will
fix a segv apbbb saw.
Summary:
When the precomp layer(parent layer) has alpha transparency and has more than 1 child layer
and they overlap each other if vg object just propagate the alpha to child layer
it will be applied twice in overlapped area.
Even if the child layer does not have alpha transparency, parent alpha is applied to each child.
Test Plan: N/A
Reviewers: Hermet, smohanty
Reviewed By: Hermet
Subscribers: cedric, #reviewers, kimcinoo, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9072
Summary:
If an input buffer and an output buffer for the curve filter are same, it reads
and writes to the same texture which behavior is not defined. I could not find
good reference for this, but following could be a reference.
https://stackoverflow.com/questions/11410292/opengl-read-and-write-to-the-same-texture
The texture gets 0 color value as a result. So the curve filter does not work.
This patch makes the curve filter use different input and output buffer.
Test Plan:
This attached file could explain what 'read and write to the same texture' is.
{F3724537}
Reviewers: Hermet, jpeg, jsuya
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9085
i missed 1 rare case where we start in the middle of the list and have
to walk to the end. testing didnt show it up. fix. this fixes up that
case in b5ed76ba9f
to walk inreverse we need to jump to last first then walk backwards...
what we were doing is calling eina_inlist_last() which is defined to
walk rather than that using list->last ... this totally got rid of
_evas_event_object_list_raw_in_get() from my perf list ... and i was
wondering how it got there to start with.
this is such an obvious optimization...
Summary:
The vg object (container, shape, ...) follows color of VG node data.
The color of node data is not initialized. it can set the required color for each object.
vg container should be layer with an alpha value of 255.
Test Plan: N/A
Reviewers: Hermet, smohanty
Reviewed By: Hermet
Subscribers: cedric, #reviewers, kimcinoo, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9083
Previously, final_state_keep did not work correctly with animation
repeat.
e.g. repeat mode is restart and repeat count is 1, then final_state_keep
did not work.
Now, final_state_keep logic has been fixed to work correctly.
Previously, for a single canvas animation, map effect was applied in
animator callback without resetting previously applied map effect.
This increased numerical error because each time map effect factors
(e.g. scale, degree) should be calculated based on the current map
coordinates.
To resolve this numerical error, now the previously applied map effect
is reset before applying the current map effect in animator callback.
Summary:
now that various other bugs related to clipping/masking/drawing have
been fixed, this "just works"
@feature
Reviewers: Hermet, cedric
Reviewed By: Hermet, cedric
Subscribers: Hermet, cedric
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8852
Summary:
This file is full of functions called as:
foo(eo_obj, obj);
Most of them can be reduced to foo(obj); and internally get the eo_obj
with obj->object
This would make it impossible to screw up calling them passing an
unrelated pair, and make calling code a little more readable.
ref T7230
Depends on D9050
Reviewers: raster, cedric, zmike
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7230
Differential Revision: https://phab.enlightenment.org/D9051
Summary:
This file is full of functions called as:
foo(eo_obj, obj);
Most of them can be reduced to foo(obj); and internally get the eo_obj
with obj->object
This would make it impossible to screw up calling them passing an
unrelated pair, and make calling code a little more readable.
ref T7230
Depends on D9049
Reviewers: raster, cedric, zmike
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7230
Differential Revision: https://phab.enlightenment.org/D9050
Summary:
This file is full of functions called as:
foo(eo_obj, obj);
Most of them can be reduced to foo(obj); and internally get the eo_obj
with obj->object
This would make it impossible to screw up calling them passing an
unrelated pair, and make calling code a little more readable.
ref T7230
Depends on D9048
Reviewers: raster, cedric, zmike
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7230
Differential Revision: https://phab.enlightenment.org/D9049
Summary:
This file is full of functions called as:
foo(eo_obj, obj);
Most of them can be reduced to foo(obj); and internally get the eo_obj
with obj->object
This would make it impossible to screw up calling them passing an
unrelated pair, and make calling code a little more readable.
ref T7230
Depends on D9046
Reviewers: raster, cedric, zmike
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7230
Differential Revision: https://phab.enlightenment.org/D9048
Summary:
This file is full of functions called as:
foo(eo_obj, obj);
Most of them can be reduced to foo(obj); and internally get the eo_obj
with obj->object
This would make it impossible to screw up calling them passing an
unrelated pair, and make calling code a little more readable.
ref T7230
Depends on D9045
Reviewers: raster, cedric, zmike
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7230
Differential Revision: https://phab.enlightenment.org/D9046
Summary:
This file is full of functions called as:
foo(eo_obj, obj);
Most of them can be reduced to foo(obj); and internally get the eo_obj
with obj->object
This would make it impossible to screw up calling them passing an
unrelated pair, and make calling code a little more readable.
ref T7230
Reviewers: raster, cedric, zmike
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7230
Differential Revision: https://phab.enlightenment.org/D9045
Summary: clang reports a warning here. We compare the result of abs (casting to an int, returning an int) to a double value. Hence we should use fabs instead
Test Plan: compilation
Reviewers: Jaehyun, Hermet
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9024
@warn_unused in syntax is now called @no_unused - this is because
"warning about unused" is a C thing (or rather, an extension to C)
and various languages might want to use stricter behavior for this.
Its associated API does the reverse now - it lets you query whether
being unused is allowed at all. This is to match future behavior
of Eolian (once it supports versioning) that will likely reverse it.
@feature
This has been deprecated for a while and is not strictly necessary
- as a part of an effort to stabilize Eolian, remove this. Eolian
will eventually gain support for versioning and use a reversed
behavior (i.e. no NULL by default), but the API it wlll use for
that will be very different. Features can always be added, it's
much harder to drop them.
@feature
Summary:
a generated eolian c file cannot be included multiple times or else it will
create multiple definitions of symbols defined in that file and break the build
ref 54175998d5
fix T7960
Reviewers: devilhorns, vtorri
Reviewed By: vtorri
Subscribers: cedric, #reviewers, #committers
Tags: #efl_build
Maniphest Tasks: T7960
Differential Revision: https://phab.enlightenment.org/D8945
Summary:
when source_clip is disabled, the clipper used should be the one used by
the proxy object. previously this would never be the case, meaning that
disabling source_clip had no effect
@fix
Depends on D8879
Reviewers: Hermet
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8880
Summary:
This will help disambiguate later on when we rename Efl.Ui.Direction
to Efl.Ui.Layout_Orientation.
Relates to T7919
Test Plan: Everything still builds and passes tests.
Reviewers: zmike
Reviewed By: zmike
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8934
Summary:
how many times was this block of code copied around???
no functional changes
Depends on D8848
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl_rendering
Differential Revision: https://phab.enlightenment.org/D8849
Summary:
this is now handled entirely in the masking helper function
no functional changes
Depends on D8847
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl_rendering
Differential Revision: https://phab.enlightenment.org/D8848
Summary:
by adding a couple extra params to existing functions, we can reuse
existing code instead of copying it around and adding more bugs
no functional changes
Depends on D8846
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl_rendering
Differential Revision: https://phab.enlightenment.org/D8847
Summary:
And the Efl.Orientation interface -> Efl.Gfx.Orientable
(with proper c_prefix so it is not too cumbersome to use from C).
Also, turned the theme_rotation_apply() parameter into an int to avoid confusion.
Fixes T7919
Depends on D8912
Test Plan: Everything continues to build and pass tests
Reviewers: zmike, bu5hm4n, cedric, Hermet, Jaehyun_Cho
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7919
Differential Revision: https://phab.enlightenment.org/D8926
Summary:
This is similar to how it is in Evas, and simplifies the Efl.Orientation
interface, which only needs one property now.
Relates to T7919
Test Plan: Everything builds and tests pass. There's only one example of efl_orientation_set() so there's not much to test yet.
Reviewers: zmike, bu5hm4n, cedric, Hermet, Jaehyun_Cho
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7919
Differential Revision: https://phab.enlightenment.org/D8912
Summary:
if things are a array in a array, then flattening only seems to work
when the first element is a target object. But not when the first
element is then also an string, then the string in the array gets
concatted and added to root array. This is a meson bug, investigation
going on. Additionally, this fixes installed .eo files, as we might want
to installed gesture files when we require them in other objects.
Reviewers: Jaehyun_Cho, zmike
Reviewed By: zmike
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8910
Summary:
_node_change function is only executed
when the flag is none to prevent duplicate calls.
If CHANGE_MATRIX_FLAG is added to the flag in advance,
_node_change function does not operate normally.
Test Plan:
cd ./src/examples/evas
gcc -o evas_vg_simple evas-vg-simple.c `pkg-config --libs --cflags evas ecore ecore-evas eina ector eo efl` -lm
./evas_vg_simple
Reviewers: Hermet, kimcinoo, smohanty
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8895
Previously, halign_auto was AUTO_NORMAL when halign was set so the given
halign value could not be applied correctly.
Now, halign_auto is modified to AUTO_NONE before halign is set so the
given halign value is applied correctly.
Summary:
https://phab.enlightenment.org/T7544
Provides a way for a user to get a gesture manager, recognizer instance.
Supports different recognizer properties for each target(Eo).
Gesture, Touch Class Life-cycle re-implementation. for supporting multiple touches.
Add below gestures.
efl_canvas_gesture_tap
efl_canvas_gesture_double_tap
efl_canvas_gesture_triple_tap
efl_canvas_gesture_long_tap
efl_canvas_gesture_momentum
efl_canvas_gesture_zoom
efl_canvas_gesture_flick
Test Plan:
Simple test -> test_gesture_framework.c
More test cases will upload.
Reviewers: woohyun, smohanty, segfaultxavi, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Subscribers: Jaehyun_Cho, segfaultxavi, cedric
Tags: #efl, #do_not_merge
Differential Revision: https://phab.enlightenment.org/D7579
Summary:
if auto_fill is set (which is the default for image objects), manually setting
the fill for the image would previously only persist until the image was resized,
at which point the auto_fill would activate and re-set the image's fill to be
the same as the image's object geometry
this fixes the auto_fill behavior to stop modifying the image's fill geometry
if the fill is manually changed by the user, which fixes using fill on most
image objects
@fix
Reviewers: cedric, Hermet
Reviewed By: cedric
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8879
Summary:
this is already a risky call for larger scanlines, so use the clamped value
to further reduce the chance of blowing out the stack
Depends on D8839
Reviewers: cedric, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, #reviewers, #committers
Tags: #efl_rendering
Differential Revision: https://phab.enlightenment.org/D8840
Summary:
the 'y' parameter is not relevant here. this clamping exists solely
to avoid reading outside the bounds of the mask, and 'y' is the scanline
at which to begin the masking
subtracting the mask size here does not make sense: we are attempting to clamp
to the size of the mask in order to avoid buffer over-read, so this means that
we are mapping the maximum y coordinate of the mask (mask_y + mask_h) to be
relative to the clipped y coordinate (dst_clip_y)
Depends on D8838
Reviewers: cedric, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, #reviewers, #committers
Tags: #efl_rendering
Differential Revision: https://phab.enlightenment.org/D8839
Summary:
this was a bit confusing to read since the comparators are not ordered
as expected
no functional changes
Depends on D8837
Reviewers: cedric, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, #reviewers, #committers
Tags: #efl_rendering
Differential Revision: https://phab.enlightenment.org/D8838
Summary:
this code block was repeated multiple times throughout the function
no functional changes
Reviewers: cedric, kimcinoo
Reviewed By: kimcinoo
Subscribers: kimcinoo, #reviewers, #committers
Tags: #efl_rendering
Differential Revision: https://phab.enlightenment.org/D8837
the animation itself does not implement the player interface, and
nothing forces it to do so. Additionally, we should ask the reference
object for the current progress. Not the animation object.
This fixes pos_set / pos_get.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8783
u or v go below 0... sometimes. right now i don't know the full path
to there, bute crashes with flat theme when the busy spinner shows
over an ibar icon when you launch... this at least stops that.
this needs hunting in more detail than i'm going to do on my laptop
on the couch...
D8610 Makes API Testcase fault.
"<" is never searching.
@fix
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D8803
Summary:
evas_gl_common_image_content_hint_set makes RGBA_Image NULL if content hint
is EVAS_IMAGE_CONTENT_HINT_DYNAMIC with 'sec_tbm_surface' and 'egl_tbm_ext'.
efl_file_save(_efl_canvas_image_internal_efl_file_save_save) does not work
in this case because ENFN->image_data_direct_get returns FALSE.
This patch makes ENFN->image_data_direct_get work but you need to free its
returned data after using it.
Reviewers: Hermet, jsuya
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8516
Summary:
1. src_event_in should not be initialized when grabbed object exists.
2. when object of pointer grab is deleted and if object has proxy,
proxy object of pointer grab should be deleted together.
Reviewers: Hermet
Reviewed By: Hermet
Subscribers: zmike, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8698
Instead of using old way for linear search for Escape Strings or Escape values, we will sort these values and string in compile time then binary search them.
In simple words:
Instead of having one array with pair of {escapeChar,escapeValue} and linear search it.
We will have two arrays with pair of {escapeChar,escapeValue}, one with escapeChar Sorted, and one with escapeValue sorted.
and we will use one of the array to binary search escape chars, and use the other to binary search escape values,
1- This will increase the speed for the search a lot for both Escape characters and Escape values.
2- Make code more easy to understand and trace
3- This will also fix bug for
```
int value;
const char * value = evas_textblock_string_escape_get("",&value)
//because of some unhanded case in previous code, this will return "&qout;" , which is first element in predefined escape character array
```
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D8610
Previously, animation was not applied immediately when player starts
animation because elapsed time is 0.
This caused flickering object if animation begins with alpha 0 because
the alpha 0 animation is not applied immediately.
Now, animation is applied immediately when player start animation.
Summary:
it FINALLY happend! With this python bindings should be able to work
again with a meson build, you can also enable b_lundef right now. And it
appears to work, with this we can also get another step closer to a
windows build.
Depends on D8669
Reviewers: zmike, stefan_schmidt, cedric, vtorri
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8670
Summary:
with this we don't have any static module anymore in the engine
directory. This means either *all* modules in the enignes directory are
static OR shared. There is no mixture anymore. This is a requirement for
the directory to be build whenever we want it to be build.
Depends on D8667
Reviewers: zmike, stefan_schmidt, cedric, vtorri
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8668
evas map has used integer coodinate system since it's born,
since object's transition is jiggled, not perfectly smooth.
It's obvious because Positioning must be stepping with integer units
without any subpixel rendering.
Currently, this patch is a sort of preparatory to improve this,
only valid for high-quality evas map (smooth + anti-aliasing)
Summary:
the perspective could be handled in the gl backend,
Here map coordinates don't need to get perspective ones but
local coordinates instead as it does same to integer coordinates.
I have no idea origin issues exactly,
but this changed fx, fy values are working correctly in client side.
Reviewers: devilhorns, #committers
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8563
Issue with global list item, used to same styles. (in destructor we do not remove styles from it, which will cause memory leak)
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D8578
Summary:
If another mask is set in the mask source, the rendering of the mask is performed in order.
The mask will render one buffer in order.
And depending on some types, the initial values of the buffers may be different. (alpha zero or 255).
If the implementation for masking is
efl_canvas_vg_node_mask_set(layer, mask1, MASKADD);
efl_canvas_vg_node_mask_set(mask1, mask2, MASKSUBSTRACT);
efl_canvas_vg_node_mask_set(mask3, mask4, MASKINTERSECT);
Supports rendering for consecutive masks.
Reviewers: Hermet, cedric
Reviewed By: Hermet
Subscribers: #reviewers, #committers, smohanty, kimcinoo
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8517
We need a proper interface to toggle high-quality mapping,
until that, we disable the anti_aliasing feature.
Since adjecent polygons(such as textpath) shouldn't get this aa feature.
Remove old anti-alias code since high quality map is replaced with new one.
New anti-aliasing is logically same but having a regression bug,
it should be stablized.
Summary:
This new implementation of evas map texture mapping
is designed for high quality rendering same level to GL.
If you use a high-end device, performance is not too bad, you can turn this on.
You might have practical image quality even in software rendering.
Since this implementation still have a few optimization points (+simd)
and stablizings, it may be useful in somewhat limited envrionments right now.
However the functionality definitely works fine, so please turn this on by
demand (anti_alias + smooth) for a while.
{F3667773} {F3667776} {F3667778}
Reviewers: #committers, devilhorns, raster
Reviewed By: #committers, raster
Subscribers: raster, devilhorns, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8106
Summary:
When I add "efl_event_callback_add(btn, EFL_GFX_ENTITY_EVENT_VISIBILITY_CHANGED, _cb, NULL)",
_cb is not called. Because of callback_mask is not set correctly.
Test Plan: unit test
Reviewers: zmike, cedric
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8528
There is a wrong case that fails caching ector surfaces.
Those vector objects manually constructing shapes,
passed wrong pointer as the cacahing key instead of root node pointer.
This fixes it.
Summary:
The EVAS_CALLBACK_RENDER_POST callback has been deferred when the callback is registered during the render(inside_post_render flag on).
In the sync render case, the logic to call deferred callbacks is missing, and callbacks are not being called in certain cases.
@fix
Reviewers: ManMower, Hermet
Reviewed By: Hermet
Subscribers: zmike, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8478
Summary:
there have been wrong function calls, that did not work at all, since
the function pointer had the wrong type. This fixes the segfaulting
examples of evas3d. However, they still do not render, at least, they
don't crash anymore.
Depends on D8381
Reviewers: cedric, segfaultxavi, zmike, stefan_schmidt
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8382
this path should not be triggered for objects which are being deleted,
which was the case in all of the referenced bug reportst
fix T4904, T7100, T7421
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8445
Summary: Previous @since tags have already been removed from eo files.
Test Plan: Everything builds, but stable classes now have Since tags in the docs.
Reviewers: zmike, bu5hm4n
Reviewed By: bu5hm4n
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8446
Summary:
All legacy @since tags have already moved to the *.legacy.h files.
EO files are now devoid of @since tags (except some eldbus still
needed for legacy).
Upcoming patches will add @since 1.22 to those APIs which come out
of beta in this release.
APIs marked @beta do not need @since tags.
Test Plan: Everything builds, EO docs (like DocFX) have no Since tags.
Reviewers: zmike, bu5hm4n, lauromoura, cedric
Reviewed By: cedric
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8430
Coverity reports that both pname & file variables can be null here,
and that we are potentially passing NULL to strcmp. Check for valid
variables before passing to strcmp
Fixes Coverity CID1399423, CID1399421
@fix
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D8350
Summary:
Since we're now going to be shipping some eo classes as stable,
there is no point in keeping the eo api behind a macro, and it
should be enabled by default. Another case is beta classes, but
those are behind the EFL_BETA_API_SUPPORT guard.
This also changes includes around the place where things are
clearly broken (such as an included header needing something
from another header but that other header being guarded, notably
efl_ui_widget.h needing focus manager but focus manager being
behind beta in Elementary.h)
Reviewers: zmike, cedric, bu5hm4n, stefan_schmidt, segfaultxavi
Reviewed By: cedric, segfaultxavi
Subscribers: segfaultxavi, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8322
Summary:
This patch prevent that event_freeze_count is greater than 1 in
`evas_object_freeze_events_set`
Test Plan: make check
Reviewers: bu5hm4n, zmike
Reviewed By: zmike
Subscribers: zmike, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8325
Summary:
this is done because .eo files are not stable, and in order to stop
people depending on it, its better for now to disable the installation
of them for now.
ref T7676
Reviewers: stefan_schmidt, cedric, zmike, devilhorns
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7676
Differential Revision: https://phab.enlightenment.org/D7897
Coverity reports that 'pos' could be null here and we are potentially
dereferencing a NULL pointer, so lets add a check for 'pos' here
before trying to use it.
Fixes Coverity CID1399091
@fix
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D8313
Here is a replacement to use eina_file from a vg obj instance
to map file data by vg loaders.
This brings a benefit that integrated access to load data
between vg object and vg loaders.
Summary:
these types are not currently being released and eolian should not have
generated legacy code using them
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl_api
Differential Revision: https://phab.enlightenment.org/D8288
Summary:
This enables all the checks unconditionally, without ignoring
classes that don't have an Efl namespace. This required a lot
of beta marking to make it build. It most likely doesn't
mark types correctly, as that is not fully enabled yet.
Reviewers: zmike, cedric, segfaultxavi, bu5hm4n
Reviewed By: segfaultxavi
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8266
This reverts commit c876ac52d9.
This is not safe to remove - this breaks enlightenment. perhaps test
with the reason efl exists in the first place before delcaring it
safe? specifically this removed some function symbols in
efl_canvas_event_grabber_eo.legacy.c ...
the tiles rotator is faster no matter what. this will fix D8099 by
movoing to tiled rotation and nuking the neon code and we end uop
being faster anyway in all cases.
@fix
Getter are usually not modifying there object. This is going to put a strong
limit on what a getter property for MVVM is, as it will prevent any side
effect on getting a property from a View.
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7969
this sucks but we've been using these types in legacy headers for years
and it's not something we can rush in a fix for
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8248
Summary:
these are all types that we do not currently want to release
Depends on D8102
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric
Tags: #efl_api
Differential Revision: https://phab.enlightenment.org/D8241
Summary:
This event can just be renamed, no need to handle legacy. The reason for
this, that this event is used to map to EVAS_CALLBACK_ enum fields,
which means, the legacy names of the event does not matter.
ref T7476
Reviewers: cedric, segfaultxavi, zmike, stefan_schmidt
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7476
Differential Revision: https://phab.enlightenment.org/D8242
Summary:
Since the removal of legacy interfaces from eo files, these files
contain nothing useful, and can safely be removed. One exception
is `efl_ui_layout.eo.legacy.h`, which will require more involved
work to remove, since a lot of things seem to depend on the
Efl_Ui_Layout typedef being present, wrongly (i suspect this
will break everything with `EFL_NOLEGACY_API_SUPPORT`).
Reviewers: cedric, zmike, bu5hm4n
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8251
The other alternative would be to move callback_register/
callback_unregister from evas.canvas3d.object to evas.canvas3d.node.
However doing this right now is a bit hard based on the fact that no
example currently does render / work. Therefore the empty implementation
is the solution that does require fewer code movements.
ref T5719
Depends on D7759
It may occur some threading corruption, since ector raster uses thread
internally. Unfortunately the issue is rarely occured, hardly catch
the exact point. But I guess this ector drawing range may be the root cause.
Commented out them as it did before, until we could make the issue sure.
this requires a type that looks very sketchy
ref T7726
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8240
this takes the current generated output from eolian for legacy code in
evas and adds it to the tree, then removes legacy references from the
corresponding eo files. in the case where the entire eo file was for
a legacy object, that eo file has been removed from the tree
ref T7724
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8121
this takes the current generated output from eolian for legacy code in
evas and adds it to the tree, then removes legacy references from the
corresponding eo files. in the case where the entire eo file was for
a legacy object, that eo file has been removed from the tree
ref T7724
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8119
this takes the current generated output from eolian for legacy code in
evas and adds it to the tree, then removes legacy references from the
corresponding eo files. in the case where the entire eo file was for
a legacy object, that eo file has been removed from the tree
ref T7724
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D8107
Summary:
new api should not be bound to legacy values like this
ref T7718
Depends on D8064
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, #reviewers, #committers
Tags: #efl_api
Maniphest Tasks: T7718
Differential Revision: https://phab.enlightenment.org/D8066
Summary:
instead of passing a string which requires reading docs to know which
arbitrary string key=value sets can be passed, use an extensible struct
which contains more easily referenced values
ref T7672
Depends on D8035
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7672
Differential Revision: https://phab.enlightenment.org/D8039
Summary:
api naming in efl uses 'del' when deleting an object and 'remove' when
removing something from an object
ref T7554
Depends on D8034
Reviewers: segfaultxavi, bu5hm4n
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl_api
Maniphest Tasks: T7554
Differential Revision: https://phab.enlightenment.org/D8035
Summary:
the previous implementation/api had a number of issues:
* "file" property contained both "file" and "key" values
- also performed file loading operation
* "load_error" property which was specific to image objects
* no methods for controlling file loading/unloading
this patch attempts the following changes:
* split "file" property into "file" and "key" properties
- also remove "key" from existing "mmap" property
* remove "load_error"
* directly return error codes from operations
* add "load" and "unload" methods for directly controlling load state
* add implicit file loading if file/mmap is set during construction
* rewrite all efl.file implementations to move file loading into load() method
* rewrite all usage of efl.file api based on these changes
* add C extension functions to mimic previous behavior
ref T7577
Reviewers: segfaultxavi, bu5hm4n, cedric
Reviewed By: segfaultxavi
Subscribers: vitor.sousa, #reviewers, #committers
Tags: #efl_api
Maniphest Tasks: T7577
Differential Revision: https://phab.enlightenment.org/D8018
Summary:
this requires some internal hackery to preserve legacy compatibility
and correctly translate the single new event into two legacy events
ref T7558
Depends on D8018
Reviewers: segfaultxavi, bu5hm4n
Reviewed By: segfaultxavi
Subscribers: bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl_api
Maniphest Tasks: T7558
Differential Revision: https://phab.enlightenment.org/D8019
Summary:
"group" is the name used for interfaces api, so be consistent by using
that naming here too
ref T7584
Depends on D8019
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7584
Differential Revision: https://phab.enlightenment.org/D8021
this is now done via Efl.Object.event_freeze / Efl.Object.event_thaw.
ref T7555
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8011
it was decided that this property should be internal. So now it is
internal.
ref T7555
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8010
the API is a little bit problematic. The API takes events as an
parameter. However, only the hide and show events can be used, because
move for example is not intercepted, which leads to a situation that you
cannot attach a translation animation to the event. Further more,
handling the animations directory instead of pipeing them through events
seems to be a little bit easier as the case study of the previous events
have shown. Further more, we should never ever overwrite the
callback_call function of a eo base object, those methods are an
incredible hotpath, by the time we would have 1-2 animations on a
object, the event submission would be significetly slowned down.
ref T7555
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8009
Summary:
this makes it more obvious which events are legacy and makes them easier to remove
in the future
Reviewers: bu5hm4n
Reviewed By: bu5hm4n
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8002
slight tweak to make this more consistent with meaning and docs
ref T7560
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7988
the convention for event naming is to use $property,changed where possible
and to always emit related data with the event to reduce function calls
ref T7558
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7987
Summary:
this interface only contains a single event which is implemented only by the
canvas object
ref T7561
Reviewers: cedric, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7561
Differential Revision: https://phab.enlightenment.org/D7905
this patch is for selecting lua interpreter such as luajit, lua51
and in addition, little more changes to unify lua dependency over efl
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7564
this needed to take a seat param (to handle multiseat) and also have a
bool return to indicate whether a pointer device exists for the specified
seat
ref T7584
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7957
there seems to be no other way to directly return the default seat object?
ref T7584
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7956
The render_post calls evas_object_change if o->changed is true which is added
by commit "36fc2e6 evas image: fix non-rendered preload image.".
But an image could lose chance to render. Please refer to the following.
(1) 1st render_updates_internal
render_post - evas_object_change for image and its parents
evas_object_reset - for its parent
(2) _evas_image_load_post_update - o->preload is changed to true here
(3) 2nd render_updates_internal
evas_render_mapped cannot call render
The reason of (3) would be unchanged parents.
If render_post returns if an image is preloading, then evas_object_change works
for the image and its parents at (2). And finally (3) will call render.
It would be reasonable because render_pre, and render returns as well.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7973
Summary:
For clarity, since there are all kinds of maps, including a navigation map
widget.
Also, corrected some misspellings.
Test Plan: make && make check && make examples all work
Reviewers: cedric, zmike, bu5hm4n
Reviewed By: cedric
Subscribers: Jaehyun_Cho, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7564
Differential Revision: https://phab.enlightenment.org/D7974
Summary:
these hints are not strictly size-related, so renaming them is more consistent
with their actual function
ref T7563
Depends on D7968
Reviewers: segfaultxavi, cedric, bu5hm4n
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7563
Differential Revision: https://phab.enlightenment.org/D7977
Summary:
There is warning.
```
lib/evas/vg/evas_vg_cache.c: In function ‘_vg_file_save’:
lib/evas/vg/evas_vg_cache.c:185:30: warning: pointer of type ‘void *’ used in arithmetic [-Wpointer-arith]
tflags = alloca(len) + 1;
```
Previous code of a8d5f275c7 is intended to increase flags length.
Reviewers: Hermet
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7972
Summary:
Instead of surrounding all the #include "*.eo.h" lines in Efl.h
with #ifdef EFL_BETA_API_SUPPORT, include these files unconditionally, but mark
all classes as @beta in the eo files.
This will allow taking them out of beta one by one as we deem them stable enough.
Otherwise, the current procedure involves moving the #include line out of the
ifdef block, which is cumbersome and messes include order.
Depends on D7950
Fixes T7692
Test Plan: Nothing changes
Reviewers: zmike, bu5hm4n, cedric
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7692
Differential Revision: https://phab.enlightenment.org/D7951
Summary:
to move_to_top and move_to_bottom since the previous names seemed to indicate
that the object only moved one step instead of all the way through the top
or the bottom of the stack.
Ref T7560
Test Plan: make && make check && make examples work as before
Reviewers: cedric, zmike
Reviewed By: zmike
Subscribers: kimcinoo, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7560
Differential Revision: https://phab.enlightenment.org/D7934
Summary:
Eolian adds a per-class BETA guard (like EFL_UI_WIN_BETA) to any method tagged
as @beta. This means that any app (and the EFL code) wanting to use BETA features
has to enable them class by class, which is cumbersome.
This commit replaces the individual guards with the global EFL_BETA_API_SUPPORT
guard, so apps only need to define one symbol to access BETA features.
Any usage of the per-class guards has been removed from the EFL code and examples.
When building EFL the global guard is defined by configure, so all EFL methods
already have access to BETA API.
Efl_Core.h and Efl_Ui.h no longer define EFL_BETA_API_SUPPORT. Apps wanting to
use BETA API have to define this symbol before including any EFL header
(It has been added to the examples requiring it).
Test Plan:
make && make check && make examples still work, but there's a lot less #defines
in the code
Reviewers: zmike, bu5hm4n, q66
Reviewed By: q66
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T6788
Differential Revision: https://phab.enlightenment.org/D7924
Until this commit eo did class functions as part of the vtable, which
enabled those functions to be overwritten in classes inheriting another
class. However in task T7675 we decided that this is not really good for
bindings, as most OOP languages do not support this sort of feature.
After this commit eolian realizes class function completly outside of
the vtable, the c-symbol that is the class funciton is now just directly
redirecting to a implementation, without the involvement of the vtable.
This also means a change to the syntax created by eo:
Calling before:
class_function(CLASS_A);
Calling after:
class_function();
Implementation before:
class_function(const Eo *obj, void *pd) { ... }
Implementation after:
class_function(void) { ... }
This fixes T7675.
Co-authored-by: lauromauro <lauromoura@expertisesolutions.com.br>
Reviewed-by: Daniel Kolesa <daniel@octaforge.org>
Differential Revision: https://phab.enlightenment.org/D7901
there is basically no reason for this API. You can only use the API when
you know the class, when you know the class you can also just know the
function to call to get this API.
The reason this API needs to go is that we don't want to use
polymorphism on class-functions.
ref T7675
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7900
Summary:
evas_object_image_pixels_dirty_set(img B, False) means
1. app want to mark image object's data is not dirty anymore
2. app don't want to be called get_pixels callback.
that does not mean image need to be redraw.
evas_object_image_pixels_dirty_set(img B, True) means
1. image object's data is dirty, so image object need to be redraw.
2. app want to be called get_pixels callback.
but pixels_dirty_set(img B, FALSE) function also set o->changed to true,
it cause problem related with rendering
Below case is the example of problem.
1. Smart object A
2. Child image object B
3. app call pixels_dirty_set(FALSE) inside pixels_get_callback
pixels_get_callback is called inside the image object B's rendering.
enlightenment's e_comp_object_render do upper job.
After adding preload fetch,
evas_object_image_render_post can call evas_object_change.
https://phab.enlightenment.org/D7157
evas_render_updates_internal
0. enlightenment call evas_object_image_pixels_dirty_set(img B, TRUE)
o->changed = 1;
evas_object_change(img B)
1. smart obj A is in render_objects
2. evas_object_image_render_pre B, o->change=0
3. evas_render_mapped (Smart A)
3-1. evas_render_mapped (img B)
: enlightenment call evas_object_image_pixels_dirty_set(img B, False)
: o->changed=1
3-2. evas_object_change_reset(img B)
4. pending_change(img B)
4-1. evas_object_image_render_post(img B)
o->changed=1 (3-1 step) evas_object_change(img B)->evas_object_change(Smart A)
5. render_post_reset
smart A is chaged(4-1 step), so, called evas_object_change_reset(Smart A)
###smart A is reset(5 step), img B is changed(4-1 step). after this case,
img B never get change to be redraw.
Reviewers: Hermet, cedric, zmike, ManMower
Reviewed By: Hermet
Subscribers: zmike, ManMower, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7821
Summary:
A large number of cache invalidation calls are doing pointer
indirection that is completely avoidable.
Depends on D7852
Reviewers: devilhorns, cedric
Reviewed By: devilhorns, cedric
Subscribers: devilhorns, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7853
Efl.Canvas.Animation class can be used for custom animation with
Efl.Player class' event callbacks as follows.
Example code:
void _anim_running_cb(void *data, const Efl_Event *event)
{
//Do custom animation
}
{
Eo *anim = efl_add(EFL_CANVAS_ANIMATION_CLASS, win);
Eo *player = efl_add(EFL_CANVAS_ANIMATION_PLAYER_CLASS,
efl_animation_player_animation_set(efl_added,
anim));
efl_event_callback_add(player, EFL_ANIMATION_PLAYER_EVENT_RUNNING,
_anim_running_cb, NULL);
}
As a result, Efl.Canvas.Animation is required to be a regular class
instead of an abstract class.
This reverts commit ea9ff9f547.
Summary:
While it may not be popular opinion that MY_CLASS is confusing and does
more harm than good, using it sometimes and not others in the same file
is pretty obviously not helpful to casual readers.
Reviewers: devilhorns
Reviewed By: devilhorns
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7852
the save method is implemented very rarely, and most objects which use efl.file
will not be able to use a save method
ref T5719
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7786
many users of the markup property are not interactive text cases, so splitting
off the interactive methods resolves a number of unimplemented method issues
ref T5719
Differential Revision: https://phab.enlightenment.org/D7787
Summary:
Efl.Gfx.Image_Animation_Controller name refers to the control of an animatable image.
However, the method we use is closer to controlling the frame.
We can change the name to Efl.Gfx.Frame_Controller and enhance the functionality of the frame control.
Test Plan: N/A
Reviewers: Hermet
Reviewed By: Hermet
Subscribers: segfaultxavi, cedric, woohyun, #reviewers, Jaehyun_Cho, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7769
Previous masking image is generated on vg rendering time,
though context is changed to main vg rendering to masking,
This had a issue that ector context switching which is not allowed
in software backend because of asynchronou method.
Now, this improvment brings the masking rendering move to
vg render pre step with synchronous rendering method,
then use the masking surface in the main vg rendering.
Summary:
[Issuse]
The issue solved by this commit occurs with 'export EVAS_GL_PARTIAL_DISABLE=0'.
The _efl_canvas_object_clip_set set clip->changed to true, but did not add the
clip object to e->pending_objects. So there is no chance to reset it to false.
(Please refer to evas_render_object_recalc.)
The clip->changed is always ture so its clipees cannot change its 'changed'
to true. Because if 'changed' is true, evas_object_change returns before
calling evas_object_change for its clipees. (Please see evas_object_change.)
So 'changed' of clipees is false always, and clipees cannot call render_pre
in _evas_render_phase1_direct, and eglSwapBuffersWithDamage is not called.
This caused rendering issue.
This could be rare case. The _efl_canvas_object_clip_set is called when the
clipper and its clipees are out of view.
[Solution]
I would like to explain why removing line setting clip->changed to true makes
sense. First, the following commit added line setting clip->changed to true.
(1) committ 5e8d46e884
Author: Carsten Haitzler <raster@rasterman.com>
Date: Wed Sep 22 04:37:51 2004 +0000
clip bug fix :)
And following commit removed line calling evas_damage_rectangle_add which is
part of commit (1) above.
(2) commit 8767a80b0d
Author: Carsten Haitzler (Rasterman) <raster@rasterman.com>
Date: Wed Apr 16 16:14:16 2014 +0900
fix overdraw issue in evas when clips change
Between above two commits, another commit calling evas_object_change(clip) was
added. This commit sets clip->changed to ture, and adds clip object to
e->pending_objects by evas_object_change -> evas_render_object_recalc.
(3) commit 4aca7949f5
Author: Carsten Haitzler <raster@rasterman.com>
Date: Wed Nov 2 04:03:55 2005 +0000
fix excess overdraw bug
So we do not need the remains of commit (1). REMOVE!! :-]
Reviewers: raster, Hermet, jypark
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7767
also add unit tests for new methods
ref T5719
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7785
it appears that primiteves where not designed to redirect notify calls
etc. to its children elements (if there are any). Thus those can be
empty.
ref T5719
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7778
Gesture manager doesn't care about focus manager events, animation events,
and various other things it's currently hooking.
We can save a lot of pointer indirection nonsense by only paying attention
to events it can actually do something with.
Differential Revision: https://phab.enlightenment.org/D7764
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
We frequently process an array of several events at once, so we can now
look up the gesture manager private data once for the entire array.
Differential Revision: https://phab.enlightenment.org/D7763
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
We end up looking this up multiple times, having a getter will sometimes
allow us to get it and use it multiple times.
Differential Revision: https://phab.enlightenment.org/D7762
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
We frequently BAIL from this function before we actually need the
efl_data_scope_get() return, so we can save some pointer indirection by
deferring.
Differential Revision: https://phab.enlightenment.org/D7761
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Summary:
It appears that it could be interesting to know if a focus event has
already been procecced or not. However, a focus event based on scrolling
activity is not possible, therefore, error about that.
ref T7652
Reviewers: cedric, zmike, stefan_schmidt
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7652
Differential Revision: https://phab.enlightenment.org/D7732
Summary:
those classes are defining pure_virtual functions, so the class should
be abstract.
ref T7632
Depends on D7670
Reviewers: cedric, segfaultxavi, zmike, q66
Reviewed By: segfaultxavi
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7632
Differential Revision: https://phab.enlightenment.org/D7671
This reverts commit ae65c64b8d.
It appears that abstract -> abstract enforcement is not needed anymore,
the other patches are fine. However, this one proposes a new object
which is not needed to exist.
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7676
as indicated by the accompanying FIXME, the byte ordering is inverted
for big endian so this should be #ifdef-ed
Reviewed-by: Chris Michael <Christopher Michael <cp.michael@samsung.com>>
Differential Revision: https://phab.enlightenment.org/D7592
Summary:
If widget use both hint_align(HINT_FILL) and hint_max together, there is no way
to set to hint_align. See, elementary_test -to 'efl.ui.box' -
"Button with a quite long text." button. you can control button position
using "Box align" slider, but this is not proper implementation. When there are
two widget which have hint_align(HINT_FILL) and hint_max, those positions are
determined by box_align rather than hint_align. it means widget align cannot be
set individually.
To solve this problem, this patch add hint_fill property. in order to avoid
conflict with legacy API named evas_object_size_hint_fill_set(), it only works
for EO widgets(made by efl_add).
Also, EFL_GFX_SIZE_HINT_FILL is removed.
@feature
Test Plan:
elementary_test -to 'efl.ui.box'
elementary_test -to 'efl.ui.table'
Reviewers: jpeg, Hermet, Jaehyun_Cho, raster, barbieri
Reviewed By: Jaehyun_Cho
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T3912
Differential Revision: https://phab.enlightenment.org/D7409
Not that these deletes ever walk long lists, but it's trivial to stop
doing it entirely.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Chris Michael <cp.michael@samsung.com>
Differential Revision: https://phab.enlightenment.org/D7611
it seems that this class does not have a meaning when created just like
this. Other classes using it are even abstract, which means, this class
should also be abstract. This is done in order to support that a
abstract class should only contain abstract
ref T7240
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7601
the efl_canvas_group should be abstract in order to support other
classes which are inheriting from it, which are abstract. This is done
in order to support only abstract parents from abstract classes.
ref T7240
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7600
if clipped color changed and not object color on textblock objects, then
the updates could be missed. This bug seems to have been here a while
unnoticed.
This patch refers the patch 4e044fd9c2.
Even if a object is deleted, its render_pre function could be called.
Especially, Evas Textblock is calling relayout() function if there are
any changes. In relayout() function, it creates at least one paragraph
and one line. Normally, all of paragraphs and its line should be removed
when Evas Textblock object is deleted. But, paragraphs and lines which are
created after deleting its object never be free'd.
@fix
Differential Revision: https://phab.enlightenment.org/D7427
Summary:
A crash could happen on a bad call to free() context_dup() returns a
newly malloc'ed context if passed NULL (this seems dubious to me, why
not calloc?).
@fix
Test Plan:
Add an empty efl.ui.text object
Set markup text as "<gfx_filter='code'>Hello</>"
Reviewers: cedric, segfaultxavi, Jaehyun, herdsman, zmike
Reviewed By: zmike
Subscribers: zmike, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7368
So far, vg shapes had been rendered regardless of its visibility.
Recently, I pushed a patch - fa1420965dd264fc8836d133a3215b94e423b8bf
not to render nodes which is invisible. This occurred a side effect
because previous vg implementations didn't take care of nodes visiblity.
It means, though vg users didn't make nodes visible but nodes were
rendered in unintended way.
This is a sort of compatibility problem but I can't let vg users
to change their nodes visible by calling visible set api explicity.
Instead, I'm gonna change the nodes visibility default value to true
so that skiping invisible nodes and compatibility issue as well.
the reason for using dependency here is that meson *sometimes* uses
dependency as a wrapper arround finding a dependency, this is usefull if
a known target is having different library names on different OSs. On
macos the cc.find_library was causing errors, since the library is not
called GL there.
This fixes the macos build.
Cleaned up the case when null parent is coming.
and found out efl_data_scope_get() could return invalid data
when invalid CLASS type is given. it's handled as well.
Summary:
Here is an additional optmization patch for removing
unnecessary updation of path,
For instance, let's assume this scenario:
If one vg object has 20 path nodes(shapes),
and every single nodes would have 50 path changes.
(like, append_cubic, append_rect, append_xxx ...);
There would 1000 events triggering.
Furthermore, if there are 20 vector objects in one view,
hese events would be triggered 20000 in one frame.
It's insane, actually I could figured out that happens.
and it took a lot of cpu consumption in some vector usages.
efl_gfx_path_commit() is my idea to avoid this.
When path is ready, the path need to get this api call in the last
to make object changed properly.
@feature
Reviewers: #committers, cedric
Reviewed By: #committers, cedric
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7494
Summary:
assumtion: textblock A has the clipper rect B.
1. evas_render_updates_internal start
: evas_object_clip_dirty_do( rect B)
: evas_object_textblock_render_pre( textblock A)
- if textlock A's o->redraw is EINA_TRUE (o->changed=1 is also same case)
- textblock A's vis 1->0
- clipper rect B lose the chance to call render_pre function.
- clipper rect B's evas_render_mapped function is not called
: pending_change(Rect B)
- obj->pre_render_done = 0, so rect cannot be get the change to call evas_object_change_reset
when rect b remained the pending list and changed value is EINA_TRUE, it cause textblock's rendering problem
Reviewers: raster, Hermet, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7512
Summary:
Here is an additional optmization patch for removing
unnecessary updation of path,
For instance, let's assume this scenario:
If one vg object has 20 path nodes(shapes),
and every single nodes would have 50 path changes.
(like, append_cubic, append_rect, append_xxx ...);
There would 1000 events triggering.
Furthermore, if there are 20 vector objects in one view,
hese events would be triggered 20000 in one frame.
It's insane, actually I could figured out that happens.
and it took a lot of cpu consumption in some vector usages.
efl_gfx_path_commit() is my idea to avoid this.
When path is ready, the path need to get this api call in the last
to make object changed properly.
@feature
Reviewers: #committers, cedric
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7494
Dectected huge amount of unnecessray internal events triggering
which were signaled via vg nodes.
By events, nodes were connected with each others,
and finally reaches to vg object to update its rendering properly.
However GFX_PATH_CHANGE signal is too commonly triggered for scenarios,
listening and response it is too burdensome.
We acutally don't need to do this if all nodes could share the
vg object. Nodes directly notify vg object to update it.
Next patch will come to remove stupid GFX_PATH_CHANGE that's aweful
in performance wise.
Summary:
If Efl.Canvas.Surface is changed from mixin to abstract, then its sub
classes do not need to inherit from Efl.Object to be a class.
Moreover, Efl.Canvas.Surface's data can be derived to its sub classes
easily.
Reviewers: jpeg, segfaultxavi, woohyun, Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7411
We want to pretend they're just not there at this point since the
hardware is responsible for drawing them.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7198
If only objects on planes change, we don't see any damage for the main
buffer, so a page flip never occurs and the plane doesn't update. For
now forcing a tiny damage area is the easy way to work around this.
Also force a pixels get callback for enlightenment's surface frame
callback tracking.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7196