Commit Graph

28 Commits

Author SHA1 Message Date
Davide Andreoli cc645d82fe * create gradient using "use_rel = 1"
* remove some debug
 * fix some returns


SVN revision: 35116
2008-07-15 01:03:24 +00:00
Davide Andreoli 092f491d09 * remove spectra_id functions in favor of standard 'get/set-by-name' functions
SVN revision: 35096
2008-07-13 14:18:17 +00:00
Davide Andreoli a8a954e525 * Added spectra API
* Added gradient API
 * Added fill API
 * Some small doxy fix


SVN revision: 35075
2008-07-12 12:48:35 +00:00
doursse 653692fa28 fix autotools stuff for Windows
SVN revision: 34712
2008-05-31 06:15:41 +00:00
Caio Marcelo de Oliveira Filho ea56c61eba Edje: adding support for ignore_flags.
Parts can choose to ignore Events with certain flags in event_flags. The default value is
to accept all events. The syntax for this is specifying in the part:

    ignore_flags: ON_HOLD;

I've tried to update Edje_Edit bits also.


SVN revision: 34170
2008-04-01 21:33:17 +00:00
doursse 8e386e3f73 remove trailing spaces
SVN revision: 34101
2008-03-24 08:22:01 +00:00
Davide Andreoli fad0d39cdc Add the 2 missing files
SVN revision: 33947
2008-03-06 19:48:11 +00:00
rephorm 135d3ca91d Merge contents of Edje_Edit.h back into edje_private.h
Remove all traces of edje_edit (hopefully i didn't miss any).


SVN revision: 12071
2004-10-30 02:47:33 +00:00
tsauerbeck 53596e93c3 added basic support for custom state magic. only description.align can be changed at runtime so far.
SVN revision: 12065
2004-10-29 17:56:12 +00:00
tsauerbeck 63c238b0c1 Oops
SVN revision: 12059
2004-10-29 15:12:01 +00:00
Carsten Haitzler cbc6f32c54 oops. edje text format cache didnt take into account alignment... fix.
SVN revision: 12039
2004-10-27 06:07:50 +00:00
Carsten Haitzler 44984e65a3 allow text source and text style sources to be specified.. this lets multiple
text parts "shadow" a controlling/parent text part. this allows multiple
window titles for example even tho the app only sets 1 title part. this
allows for interesting text effects with mutliepl text parts animating
differently... or you cna use invivlbe text parts ad "proxies" for
calculating sizes of stuff... :)


SVN revision: 11851
2004-10-13 03:43:42 +00:00
rephorm 0cccbd1d40 Add a Font_Directory to Edje_File
Check fonts against directory entries.


SVN revision: 11438
2004-08-30 05:39:24 +00:00
Carsten Haitzler 001bc61602 more comments
SVN revision: 10821
2004-07-14 09:59:29 +00:00
Carsten Haitzler d5c73557c9 more container notes/skellies and allow aspect prefernce of BOTH (both axes
control so the aspect wiill exceed wanted size and go over the boundaries...)


SVN revision: 10789
2004-07-12 06:14:59 +00:00
Carsten Haitzler 5ff4a5b272 fully supported message queues now. that was a chunk of work!
SVN revision: 10663
2004-07-02 10:17:25 +00:00
Carsten Haitzler 5b506efe2c 1. fix a leak. i was naughty. spank spank
2. message queue is in - i am currently not surer if i shoudl go with this
varags api internally ot move to a more manual "build a list" thing... but the
message queue does work - i've moved signals to use it.


SVN revision: 10653
2004-07-01 03:46:05 +00:00
Carsten Haitzler 8c5069a658 add stuff for evoak... and edje list vars... :)
SVN revision: 10424
2004-06-03 09:14:55 +00:00
Carsten Haitzler 68e31d4bc7 just when you thoguht all was stable in edje land... i added a tag and field!
never fear. its backwards compatible. this lets you choose how aspect is
calculated and confined :)


SVN revision: 10340
2004-05-24 07:58:37 +00:00
Carsten Haitzler f964491ae9 not evas_coord safe! fix. :)
SVN revision: 9921
2004-04-27 08:16:13 +00:00
Carsten Haitzler d22c821b4a timers and animators are now supported from the embryo scripts - WOOO!
examples in e_logo.edc

errr - the animators may have problems if somehow aan animator is deleted or
object deleteded or file changed while running thru the list...


SVN revision: 9567
2004-04-02 09:16:53 +00:00
Carsten Haitzler 40f9fc4f31 faster lookups for programs & parts - saves a lot of list walking
SVN revision: 9552
2004-04-01 15:32:17 +00:00
Carsten Haitzler 7bd60e9cb0 busy adding some MEAT to edje's embryo script support. just added
"persistent" variables - ie tied to each instance of an edje object and you
can save/load via get_int() set_int() get_float() set_float(), get_str(),
get_strlen() and set_str(). the values are fetched/stored wherever you do
these calls. you need a public variable declaration to indicate you want to
use a global var, and use this variable handle as the variable index - edje
will init it for you.

e_logo.edc has some examples...
:)

this solves being able to keep state like if a check button is enabled or
disabled etc. etc. etc.
then i guess its onto the rest of the calls...


SVN revision: 9526
2004-03-30 10:30:35 +00:00
Carsten Haitzler 3821f74e99 and.... edje_cc can take small code snippets in script{} areas and compile
them, include them int eh edje.eet and edje can run them. all i have to do
now is actually give the small scripts an api worht talking about


SVN revision: 9514
2004-03-28 05:26:17 +00:00
Carsten Haitzler 59a6f2c4b0 embryo support... started. :)
SVN revision: 9487
2004-03-26 09:10:05 +00:00
Carsten Haitzler e069710f42 init drag step on load
freeze/thaw imbalance! fix. :(


SVN revision: 9365
2004-03-16 08:38:51 +00:00
Carsten Haitzler 92b6f79c2e fixed a leak... patches from trill... need to go thru my mail....
SVN revision: 9281
2004-03-08 02:43:48 +00:00
rephorm 160e4083c1 The beginnings of Edje_Edit, a lib for editing edje .eet files.
Doesn't do all that much yet, and I don't have much time, but I thought i'd get
it started at least. Feel free to add to, or even completely change things.


SVN revision: 9034
2004-02-20 03:20:10 +00:00