#ifndef _EFL_CANVAS_LAYOUT_EO_LEGACY_H_ #define _EFL_CANVAS_LAYOUT_EO_LEGACY_H_ #ifndef _EFL_CANVAS_LAYOUT_EO_CLASS_TYPE #define _EFL_CANVAS_LAYOUT_EO_CLASS_TYPE typedef Eo Efl_Canvas_Layout; #endif #ifndef _EFL_CANVAS_LAYOUT_EO_TYPES #define _EFL_CANVAS_LAYOUT_EO_TYPES #endif /** * @brief Whether this object is animating or not. * * This property indicates whether animations are stopped or not. Animations * here refer to transitions between states. * * If animations are disabled, transitions between states (as defined in EDC) * are then instantaneous. This is conceptually similar to setting the * @ref Efl.Player.playback_speed to an infinitely high value. * * Start or stop animating this object. * * @param[in] obj The object. * @param[in] on The animation state, @c true by default. * * @ingroup Edje_Object_Group */ EAPI void edje_object_animation_set(Efl_Canvas_Layout *obj, Eina_Bool on); /** * @brief Whether this object is animating or not. * * This property indicates whether animations are stopped or not. Animations * here refer to transitions between states. * * If animations are disabled, transitions between states (as defined in EDC) * are then instantaneous. This is conceptually similar to setting the * @ref Efl.Player.playback_speed to an infinitely high value. * * Get the current state of animation, @c true by default. * * @param[in] obj The object. * * @return The animation state, @c true by default. * * @ingroup Edje_Object_Group */ EAPI Eina_Bool edje_object_animation_get(const Efl_Canvas_Layout *obj); /** * @brief Returns the seat device given its Edje's name. * * Edje references seats by a name that differs from Evas. Edje naming follows * a incrementional convention: first registered name is "seat1", second is * "seat2", differently from Evas. * * @param[in] obj The object. * @param[in] name The name's character string. * * @return The seat device or @c null if not found. * * @since 1.19 * * @ingroup Edje_Object_Group */ EAPI Efl_Input_Device *edje_object_seat_get(const Efl_Canvas_Layout *obj, Eina_Stringshare *name); /** * @brief Gets the name given to a set by Edje. * * Edje references seats by a name that differs from Evas. Edje naming follows * a incrementional convention: first registered name is "seat1", second is * "seat2", differently from Evas. * * @param[in] obj The object. * @param[in] device The seat device * * @return The name's character string or @c null if not found. * * @since 1.19 * * @ingroup Edje_Object_Group */ EAPI Eina_Stringshare *edje_object_seat_name_get(const Efl_Canvas_Layout *obj, Efl_Input_Device *device); /** * @brief Gets the (last) file loading error for a given object. * * @param[in] obj The object. * * @return The load error code. * * @ingroup Edje_Object_Group */ EAPI Eina_Error edje_object_layout_load_error_get(const Efl_Canvas_Layout *obj); /** * @brief Unswallow an object from this Edje. * * @param[in] obj The object. * @param[in] content To be removed content. * * @return @c false if @c content was not a child or can not be removed. * * @ingroup Edje_Object_Group */ EAPI Eina_Bool edje_object_content_remove(Efl_Canvas_Layout *obj, Efl_Gfx_Entity *content); #endif