#ifdef HAVE_CONFIG_H # include #endif #define EFL_UI_SCROLLBAR_PROTECTED #define EFL_PART_PROTECTED #define EFL_UI_FACTORY_PROTECTED #include "eo_internal.h" #include #include "interfaces/efl_config.eo.c" #include "interfaces/efl_control.eo.c" #include "interfaces/efl_duplicate.eo.c" #include "interfaces/efl_gfx_image.eo.c" #include "interfaces/efl_gfx_frame_controller.eo.c" #include "interfaces/efl_gfx_image_load_controller.eo.c" #include "interfaces/efl_part.eo.c" #include "interfaces/efl_playable.eo.c" #include "interfaces/efl_player.eo.c" #include "interfaces/efl_audio_control.eo.c" #include "interfaces/efl_text.eo.c" #include "interfaces/efl_text_font_properties.eo.c" #include "interfaces/efl_text_style.eo.c" #include "interfaces/efl_text_format.eo.c" #include "interfaces/efl_text_markup.eo.c" #include "interfaces/efl_input_text_entity.eo.c" #include "interfaces/efl_gfx_entity.eo.c" #include "interfaces/efl_gfx_buffer.eo.c" #include "interfaces/efl_gfx_stack.eo.c" #include "interfaces/efl_gfx_fill.eo.c" #include "interfaces/efl_gfx_view.eo.c" #include "interfaces/efl_gfx_image_orientable.eo.c" #include "interfaces/efl_gfx_text_class.eo.c" #include "interfaces/efl_gfx_size_class.eo.c" #include "interfaces/efl_gfx_gradient.eo.c" #include "interfaces/efl_gfx_gradient_linear.eo.c" #include "interfaces/efl_gfx_gradient_radial.eo.c" #include "interfaces/efl_gfx_filter.eo.c" #include "interfaces/efl_gfx_blur.eo.c" #include "interfaces/efl_gfx_hint.eo.c" #include "interfaces/efl_screen.eo.c" /* Packing & containers */ #include "interfaces/efl_container.eo.c" #include "interfaces/efl_content.eo.c" #include "interfaces/efl_pack.eo.c" #include "interfaces/efl_pack_layout.eo.c" #include "interfaces/efl_pack_linear.eo.c" #include "interfaces/efl_pack_table.eo.c" #include "interfaces/efl_gfx_arrangement.eo.c" #include "interfaces/efl_model.eo.c" #include "interfaces/efl_interpolator.eo.c" #include "interfaces/efl_ui_i18n.eo.c" #include "interfaces/efl_ui_layout_orientable.eo.c" #include "interfaces/efl_ui_drag.eo.c" #include "interfaces/efl_ui_range_display.eo.c" #include "interfaces/efl_ui_range_interactive.eo.c" #include "interfaces/efl_ui_autorepeat.eo.c" #include "interfaces/efl_ui_view.eo.c" #include "interfaces/efl_ui_factory.eo.c" #include "interfaces/efl_ui_property_bind.eo.c" #include "interfaces/efl_ui_factory_bind.eo.c" #include "interfaces/efl_ui_draggable.eo.c" #include "interfaces/efl_ui_scrollable.eo.c" #include "interfaces/efl_ui_scrollbar.eo.c" #include "interfaces/efl_ui_container_selectable.eo.c" #include "interfaces/efl_ui_zoom.eo.c" #include "interfaces/efl_cached_item.eo.c" static void _noref_death(void *data EINA_UNUSED, const Efl_Event *event) { efl_event_callback_del(event->object, EFL_EVENT_NOREF, _noref_death, NULL); efl_del(event->object); } EAPI Efl_Object * efl_part(const Eo *obj, const char *name) { Efl_Object *r; r = efl_part_get(obj, name); if (!r) return NULL; efl_event_callback_add(r, EFL_EVENT_NOREF, _noref_death, NULL); //ensure that the parts that we have here are never leaked //by checking theire references and ownership details EINA_SAFETY_ON_NULL_RETURN_VAL(efl_parent_get(r), r); EINA_SAFETY_ON_FALSE_RETURN_VAL(efl_ref_count(r) == 1, r); ___efl_auto_unref_set(r, EINA_TRUE); return efl_ref(r); } EAPI void __efl_internal_init(void) { efl_model_init(); } EAPI void __efl_internal_appear(void) { /* work-around bug in linkers where --as-needed strips all the libaries only having weak symbols */ } static Eina_Value _efl_ui_view_factory_item_created(Eo *factory, void *data EINA_UNUSED, const Eina_Value v) { Efl_Gfx_Entity *item; int len, i; EINA_VALUE_ARRAY_FOREACH(&v, len, i, item) efl_event_callback_call(factory, EFL_UI_FACTORY_EVENT_ITEM_CREATED, item); return v; } EOLIAN static Eina_Future * _efl_ui_view_factory_create_with_event(Efl_Ui_Factory *factory, Eina_Iterator *models) { EINA_SAFETY_ON_NULL_RETURN_VAL(factory, NULL); return efl_future_then(factory, efl_ui_factory_create(factory, models), .success_type = EINA_VALUE_TYPE_ARRAY, .success = _efl_ui_view_factory_item_created); } #include "efl_ui_view_factory.eo.c"