ector_src += files([ 'ector_renderer_gl_gradient_linear.c', 'ector_renderer_gl_gradient_radial.c', 'ector_renderer_gl_shape.c', 'ector_renderer_gl.c', 'ector_gl_buffer.c', 'ector_gl_surface.c', 'ector_gl_private.h', #'shader/ector_gl_shaders.x', 'ector_gl_shader.c' ]) pub_eo_files = [ 'ector_gl_surface.eo', 'ector_gl_buffer.eo', 'ector_renderer_gl.eo', 'ector_renderer_gl_shape.eo', 'ector_renderer_gl_gradient_radial.eo', 'ector_renderer_gl_gradient_linear.eo' ] foreach eo_file : pub_eo_files pub_eo_file_target += custom_target('eolian_gen_' + eo_file, input : eo_file, output : [eo_file + '.h'], install : false, install_dir : dir_package_include, command : [eolian_gen, '-I', meson.current_source_dir(), eolian_include_directories, '-o', 'h:' + join_paths(meson.current_build_dir(), eo_file + '.h'), '-o', 'c:' + join_paths(meson.current_build_dir(), eo_file + '.c'), '-gch', '@INPUT@']) endforeach install_data(pub_eo_files, install_dir: join_paths(eolian_include_dir, package_version_name) )