#ifdef HAVE_CONFIG_H # include #endif #include "ephysics_test.h" #define BOX_SIZE (70) static void _mouse_move_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info) { EPhysics_Quaternion quat_prev, quat_delta, quat; Evas_Event_Mouse_Move *mmove = event_info; EPhysics_Body *body = data; double rx, ry; if (mmove->buttons != 1) return; rx = mmove->cur.output.y - mmove->prev.output.y; ry = mmove->cur.output.x - mmove->prev.output.x; ephysics_body_rotation_get(body, &quat_prev); ephysics_quaternion_euler_set(&quat_delta, -ry * 0.06, - rx * 0.04, 0); ephysics_quaternion_multiply(&quat_prev, &quat_delta, &quat); ephysics_body_rotation_set(body, &quat); } static void _obj_face_add(Test_Data *test_data, EPhysics_Body *body, EPhysics_Body_Face face, const char *group, Evas_Coord x, Evas_Coord y) { Evas_Object *obj; obj = elm_image_add(test_data->win); elm_image_file_set(obj, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", group); evas_object_move(obj, x, y); evas_object_resize(obj, BOX_SIZE, BOX_SIZE); evas_object_show(obj); ephysics_body_face_evas_object_set(body, face, obj, EINA_TRUE); test_data->evas_objs = eina_list_append(test_data->evas_objs, obj); } static void _world_populate(Test_Data *test_data) { EPhysics_Body *box; Evas_Object *rect; Evas_Coord x, y; Evas *evas; x = (WIDTH - BOX_SIZE) / 2; y = (HEIGHT - BOX_SIZE) / 2; box = ephysics_body_box_add(test_data->world); _obj_face_add(test_data, box, EPHYSICS_BODY_BOX_FACE_FRONT, "cube_front", x, y); _obj_face_add(test_data, box, EPHYSICS_BODY_BOX_FACE_BACK, "cube_back", x, y); _obj_face_add(test_data, box, EPHYSICS_BODY_BOX_FACE_TOP, "cube_top", x, y); _obj_face_add(test_data, box, EPHYSICS_BODY_BOX_FACE_BOTTOM, "cube_bottom", x, y); _obj_face_add(test_data, box, EPHYSICS_BODY_BOX_FACE_RIGHT, "cube_right", x, y); _obj_face_add(test_data, box, EPHYSICS_BODY_BOX_FACE_LEFT, "cube_left", x, y); ephysics_body_damping_set(box, 0, 0.2); ephysics_body_linear_movement_enable_set(box, EINA_FALSE, EINA_FALSE, EINA_FALSE); ephysics_body_angular_movement_enable_set(box, EINA_TRUE, EINA_TRUE, EINA_TRUE); test_data->bodies = eina_list_append(test_data->bodies, box); evas = evas_object_evas_get(test_data->win); rect = evas_object_rectangle_add(evas); evas_object_resize(rect, 120, 120); evas_object_move(rect, (WIDTH - 120) / 2, (HEIGHT - 120) / 2); evas_object_color_set(rect, 0, 0, 0, 0); evas_object_show(rect); evas_object_event_callback_add(rect, EVAS_CALLBACK_MOUSE_MOVE, _mouse_move_cb, box); } static void _restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__) { test_clean(data); _world_populate(data); } void test_cube_3d(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__) { EPhysics_World *world; Test_Data *test_data; if (!ephysics_init()) return; test_data = test_data_new(); test_win_add(test_data, "Cube 3D", EINA_TRUE); elm_layout_signal_callback_add(test_data->layout, "restart", "test-theme", _restart, test_data); elm_object_signal_emit(test_data->layout, "borders,show", "ephysics_test"); world = ephysics_world_new(); ephysics_world_render_geometry_set(world, 50, 40, -50, WIDTH - 100, FLOOR_Y - 40, DEPTH * 2); ephysics_world_gravity_set(world, 0, 0, 0); ephysics_camera_perspective_enabled_set(ephysics_world_camera_get(world), EINA_TRUE); test_data->world = world; _world_populate(test_data); }