#include "Emotion.h" #include "emotion_private.h" #include #define E_SMART_OBJ_GET(smart, o, type) \ { \ char *_e_smart_str; \ \ if (!o) return; \ smart = evas_object_smart_data_get(o); \ if (!smart) return; \ _e_smart_str = (char *)evas_object_type_get(o); \ if (!_e_smart_str) return; \ if (strcmp(_e_smart_str, type)) return; \ } #define E_SMART_OBJ_GET_RETURN(smart, o, type, ret) \ { \ char *_e_smart_str; \ \ if (!o) return ret; \ smart = evas_object_smart_data_get(o); \ if (!smart) return ret; \ _e_smart_str = (char *)evas_object_type_get(o); \ if (!_e_smart_str) return ret; \ if (strcmp(_e_smart_str, type)) return ret; \ } #define E_OBJ_NAME "emotion_object" typedef struct _Smart_Data Smart_Data; struct _Smart_Data { Emotion_Video_Module *module; void *video; char *module_name; char *file; Evas_Object *obj; double ratio; double pos; double seek_pos; double len; Ecore_Job *job; unsigned char play : 1; unsigned char seek : 1; char *title; struct { char *info; double stat; } progress; struct { char *file; int num; } ref; struct { int button_num; int button; } spu; Emotion_Module_Options module_options; }; static void _mouse_move(void *data, Evas *ev, Evas_Object *obj, void *event_info); static void _mouse_down(void *data, Evas *ev, Evas_Object *obj, void *event_info); static void _pos_set_job(void *data); static void _pixels_get(void *data, Evas_Object *obj); static void _smart_init(void); static void _smart_add(Evas_Object * obj); static void _smart_del(Evas_Object * obj); static void _smart_move(Evas_Object * obj, Evas_Coord x, Evas_Coord y); static void _smart_resize(Evas_Object * obj, Evas_Coord w, Evas_Coord h); static void _smart_show(Evas_Object * obj); static void _smart_hide(Evas_Object * obj); static void _smart_color_set(Evas_Object * obj, int r, int g, int b, int a); static void _smart_clip_set(Evas_Object * obj, Evas_Object * clip); static void _smart_clip_unset(Evas_Object * obj); /**********************************/ /* Globals for the E Video Object */ /**********************************/ static Evas_Smart *smart = NULL; static unsigned char _emotion_module_open(const char *name, Evas_Object *obj, Emotion_Video_Module **mod, void **video) { void *handle; char buf[4096]; Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); snprintf(buf, sizeof(buf), "%s%s", PACKAGE_LIB_DIR"/emotion/", name); handle = dlopen(buf, RTLD_LAZY); if (handle) { unsigned char (*func_module_open)(Evas_Object *, Emotion_Video_Module **, void **, Emotion_Module_Options *); func_module_open = dlsym(handle, "module_open"); if (func_module_open) { if (func_module_open(obj, mod, video, &(sd->module_options))) { if (*mod) { (*mod)->handle = handle; return 1; } } } dlclose(handle); } else { char *err; err = dlerror(); printf ("No module. Error: %s\n", err); } return 0; } static void _emotion_module_close(Emotion_Video_Module *mod, void *video) { void *handle; void (*module_close) (Emotion_Video_Module *module, void *); handle = mod->handle; module_close = dlsym(handle, "module_close"); if ((module_close) && (video)) module_close(mod, video); /* FIXME: we can't go dlclosing here as a thread still may be running from * the module - this in theory will leak- but it shouldnt be too bad and * mean that once a module is dlopened() it cant be closed - its refcount * will just keep going up */ // dlclose(handle); } /*******************************/ /* Externally accessible calls */ /*******************************/ EAPI Evas_Object * emotion_object_add(Evas *evas) { _smart_init(); return evas_object_smart_add(evas, smart); } EAPI void emotion_object_module_option_set(Evas_Object *obj, const char *opt, const char *val) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if ((!opt) || (!val)) return; if (!strcmp(opt, "video")) { if (!strcmp(val, "off")) sd->module_options.no_video = 1; } else if (!strcmp(opt, "audio")) { if (!strcmp(val, "off")) sd->module_options.no_audio = 1; } } EAPI Evas_Bool emotion_object_init(Evas_Object *obj, const char *module_filename) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (sd->file) free(sd->file); sd->file = NULL; if (sd->title) free(sd->title); sd->title = NULL; if (sd->progress.info) free(sd->progress.info); sd->progress.info = NULL; sd->progress.stat = 0.0; if (sd->ref.file) free(sd->ref.file); sd->ref.file = NULL; sd->ref.num = 0; sd->spu.button_num = 0; sd->spu.button = -1; sd->ratio = 1.0; sd->pos = 0; sd->seek_pos = 0; sd->len = 0; ecore_job_init(); if ((!sd->module) || (!sd->video)) { if (!_emotion_module_open(module_filename, obj, &sd->module, &sd->video)) return 0; } return 1; } EAPI void emotion_object_file_set(Evas_Object *obj, const char *file) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if ((file) && (sd->file) && (!strcmp(file, sd->file))) return; if ((file) && (file[0] != 0)) { int w, h; sd->file = strdup(file); if (sd->module) { sd->module->file_close(sd->video); evas_object_image_size_set(sd->obj, 0, 0); } if (!sd->module->file_open(sd->file, obj, sd->video)) return; sd->module->size_get(sd->video, &w, &h); evas_object_image_size_set(sd->obj, w, h); sd->ratio = sd->module->ratio_get(sd->video); sd->pos = 0.0; if (sd->play) sd->module->play(sd->video, 0.0); } else { if (sd->video && sd->module) { sd->module->file_close(sd->video); sd->video = NULL; evas_object_image_size_set(sd->obj, 0, 0); } } } EAPI const char * emotion_object_file_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->file; } EAPI void emotion_object_play_set(Evas_Object *obj, Evas_Bool play) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (((play) && (sd->play)) || ((!play) && (!sd->play))) return; if (!sd->module) return; if (!sd->video) return; sd->play = play; if (sd->play) sd->module->play(sd->video, sd->pos); else sd->module->stop(sd->video); } EAPI Evas_Bool emotion_object_play_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->video) return 0; return sd->play; } EAPI void emotion_object_position_set(Evas_Object *obj, double sec) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->seek_pos = sec; sd->seek = 1; sd->pos = sd->seek_pos; if (sd->job) ecore_job_del(sd->job); sd->job = ecore_job_add(_pos_set_job, obj); } EAPI double emotion_object_position_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; return sd->pos; } EAPI Evas_Bool emotion_object_seekable_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->seekable(sd->video); } EAPI Evas_Bool emotion_object_video_handled_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->video_handled(sd->video); } EAPI Evas_Bool emotion_object_audio_handled_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->audio_handled(sd->video); } EAPI double emotion_object_play_length_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; sd->len = sd->module->len_get(sd->video); return sd->len; } EAPI void emotion_object_size_get(Evas_Object *obj, int *iw, int *ih) { Smart_Data *sd; if (iw) *iw = 0; if (ih) *ih = 0; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_image_size_get(sd->obj, iw, ih); } EAPI void emotion_object_smooth_scale_set(Evas_Object *obj, Evas_Bool smooth) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_image_smooth_scale_set(sd->obj, smooth); } EAPI Evas_Bool emotion_object_smooth_scale_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return evas_object_image_smooth_scale_get(sd->obj); } EAPI double emotion_object_ratio_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 1.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; return sd->ratio; } EAPI void emotion_object_event_simple_send(Evas_Object *obj, Emotion_Event ev) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->event_feed(sd->video, ev); } EAPI void emotion_object_audio_volume_set(Evas_Object *obj, double vol) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->audio_channel_volume_set(sd->video, vol); } EAPI double emotion_object_audio_volume_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 1.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; return sd->module->audio_channel_volume_get(sd->video); } EAPI void emotion_object_audio_mute_set(Evas_Object *obj, Evas_Bool mute) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->audio_channel_mute_set(sd->video, mute); } EAPI Evas_Bool emotion_object_audio_mute_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->audio_channel_mute_get(sd->video); } EAPI int emotion_object_audio_channel_count(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->audio_channel_count(sd->video); } EAPI const char * emotion_object_audio_channel_name_get(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->audio_channel_name_get(sd->video, channel); } EAPI void emotion_object_audio_channel_set(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->audio_channel_set(sd->video, channel); } EAPI int emotion_object_audio_channel_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->audio_channel_get(sd->video); } EAPI void emotion_object_video_mute_set(Evas_Object *obj, Evas_Bool mute) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->video_channel_mute_set(sd->video, mute); } EAPI Evas_Bool emotion_object_video_mute_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->video_channel_mute_get(sd->video); } EAPI int emotion_object_video_channel_count(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->video_channel_count(sd->video); } EAPI const char * emotion_object_video_channel_name_get(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->video_channel_name_get(sd->video, channel); } EAPI void emotion_object_video_channel_set(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->video_channel_set(sd->video, channel); } EAPI int emotion_object_video_channel_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->video_channel_get(sd->video); } EAPI void emotion_object_spu_mute_set(Evas_Object *obj, Evas_Bool mute) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->spu_channel_mute_set(sd->video, mute); } EAPI Evas_Bool emotion_object_spu_mute_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->spu_channel_mute_get(sd->video); } EAPI int emotion_object_spu_channel_count(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->spu_channel_count(sd->video); } EAPI const char * emotion_object_spu_channel_name_get(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->spu_channel_name_get(sd->video, channel); } EAPI void emotion_object_spu_channel_set(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->spu_channel_set(sd->video, channel); } EAPI int emotion_object_spu_channel_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->spu_channel_get(sd->video); } EAPI int emotion_object_chapter_count(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->chapter_count(sd->video); } EAPI void emotion_object_chapter_set(Evas_Object *obj, int chapter) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->chapter_set(sd->video, chapter); } EAPI int emotion_object_chapter_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->chapter_get(sd->video); } EAPI const char * emotion_object_chapter_name_get(Evas_Object *obj, int chapter) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->chapter_name_get(sd->video, chapter); } EAPI void emotion_object_play_speed_set(Evas_Object *obj, double speed) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->speed_set(sd->video, speed); } EAPI double emotion_object_play_speed_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; return sd->module->speed_get(sd->video); } EAPI void emotion_object_eject(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->eject(sd->video); } EAPI const char * emotion_object_title_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->title; } EAPI const char * emotion_object_progress_info_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->progress.info; } EAPI double emotion_object_progress_status_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); return sd->progress.stat; } EAPI const char * emotion_object_ref_file_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->ref.file; } EAPI int emotion_object_ref_num_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return sd->ref.num; } EAPI int emotion_object_spu_button_count_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return sd->spu.button_num; } EAPI int emotion_object_spu_button_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return sd->spu.button; } EAPI const char * emotion_object_meta_info_get(Evas_Object *obj, Emotion_Meta_Info meta) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; switch (meta) { case EMOTION_META_INFO_TRACK_TITLE: return sd->module->meta_get(sd->video, META_TRACK_TITLE); break; case EMOTION_META_INFO_TRACK_ARTIST: return sd->module->meta_get(sd->video, META_TRACK_ARTIST); break; case EMOTION_META_INFO_TRACK_ALBUM: return sd->module->meta_get(sd->video, META_TRACK_ALBUM); break; case EMOTION_META_INFO_TRACK_YEAR: return sd->module->meta_get(sd->video, META_TRACK_YEAR); break; case EMOTION_META_INFO_TRACK_GENRE: return sd->module->meta_get(sd->video, META_TRACK_GENRE); break; case EMOTION_META_INFO_TRACK_COMMENT: return sd->module->meta_get(sd->video, META_TRACK_COMMENT); break; case EMOTION_META_INFO_TRACK_DISC_ID: return sd->module->meta_get(sd->video, META_TRACK_DISCID); break; default: break; } return NULL; } /*****************************/ /* Utility calls for modules */ /*****************************/ EAPI void * _emotion_video_get(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->video; } EAPI void _emotion_frame_new(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); // printf("pix get set 1 %p\n", sd->obj); evas_object_image_pixels_dirty_set(sd->obj, 1); } EAPI void _emotion_video_pos_update(Evas_Object *obj, double pos, double len) { Smart_Data *sd; int npos = 0, nlen = 0; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (pos != sd->pos) npos = 1; if (len != sd->len) nlen = 1; sd->pos = pos; sd->len = len; if (npos) evas_object_smart_callback_call(obj, "frame_decode", NULL); if (nlen) evas_object_smart_callback_call(obj, "length_change", NULL); } EAPI void _emotion_frame_resize(Evas_Object *obj, int w, int h, double ratio) { Smart_Data *sd; int iw, ih; int changed = 0; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_image_size_get(sd->obj, &iw, &ih); if ((w != iw) || (h != ih)) { if (h > 0) sd->ratio = (double)w / (double)h; else sd->ratio = 1.0; evas_object_image_size_set(sd->obj, w, h); changed = 1; } if (ratio != sd->ratio) { sd->ratio = ratio; changed = 1; } if (changed) evas_object_smart_callback_call(obj, "frame_resize", NULL); } EAPI void _emotion_decode_stop(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (sd->play) { sd->play = 0; evas_object_smart_callback_call(obj, "decode_stop", NULL); } } EAPI void _emotion_playback_finished(Evas_Object *obj) { evas_object_smart_callback_call(obj, "playback_finished", NULL); } EAPI void _emotion_audio_level_change(Evas_Object *obj) { evas_object_smart_callback_call(obj, "audio_level_change", NULL); } EAPI void _emotion_channels_change(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_smart_callback_call(obj, "channels_change", NULL); } EAPI void _emotion_title_set(Evas_Object *obj, char *title) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (sd->title) free(sd->title); sd->title = strdup(title); evas_object_smart_callback_call(obj, "title_change", NULL); } EAPI void _emotion_progress_set(Evas_Object *obj, char *info, double stat) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (sd->progress.info) free(sd->progress.info); sd->progress.info = strdup(info); sd->progress.stat = stat; evas_object_smart_callback_call(obj, "progress_change", NULL); } EAPI void _emotion_file_ref_set(Evas_Object *obj, char *file, int num) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (sd->ref.file) free(sd->ref.file); sd->ref.file = strdup(file); sd->ref.num = num; evas_object_smart_callback_call(obj, "ref_change", NULL); } EAPI void _emotion_spu_button_num_set(Evas_Object *obj, int num) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); sd->spu.button_num = num; evas_object_smart_callback_call(obj, "button_num_change", NULL); } EAPI void _emotion_spu_button_set(Evas_Object *obj, int button) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); sd->spu.button = button; evas_object_smart_callback_call(obj, "button_change", NULL); } /****************************/ /* Internal object routines */ /****************************/ static void _mouse_move(void *data, Evas *ev, Evas_Object *obj, void *event_info) { Evas_Event_Mouse_Move *e; Smart_Data *sd; int x, y, iw, ih; Evas_Coord ox, oy, ow, oh; e = event_info; sd = data; if (!sd->module) return; if (!sd->video) return; evas_object_geometry_get(obj, &ox, &oy, &ow, &oh); evas_object_image_size_get(obj, &iw, &ih); if ((iw < 1) || (ih < 1)) return; x = (((int)e->cur.canvas.x - ox) * iw) / ow; y = (((int)e->cur.canvas.y - oy) * ih) / oh; sd->module->event_mouse_move_feed(sd->video, x, y); } static void _mouse_down(void *data, Evas *ev, Evas_Object *obj, void *event_info) { Evas_Event_Mouse_Down *e; Smart_Data *sd; int x, y, iw, ih; Evas_Coord ox, oy, ow, oh; e = event_info; sd = data; if (!sd->module) return; if (!sd->video) return; evas_object_geometry_get(obj, &ox, &oy, &ow, &oh); evas_object_image_size_get(obj, &iw, &ih); if ((iw < 1) || (ih < 1)) return; x = (((int)e->canvas.x - ox) * iw) / ow; y = (((int)e->canvas.y - oy) * ih) / oh; sd->module->event_mouse_button_feed(sd->video, 1, x, y); } static void _pos_set_job(void *data) { Evas_Object *obj; Smart_Data *sd; obj = data; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); sd->job = NULL; if (sd->seek) { sd->module->pos_set(sd->video, sd->seek_pos); sd->seek = 0; } } /* called by evas when it needs pixels for the image object */ static void _pixels_get(void *data, Evas_Object *obj) { int iw, ih, w, h; Smart_Data *sd; Emotion_Format format; unsigned char *bgra_data; sd = data; evas_object_image_size_get(obj, &iw, &ih); sd->module->video_data_size_get(sd->video, &w, &h); w = (w >> 1) << 1; h = (h >> 1) << 1; if ((w != iw) || (h != ih)) { evas_object_image_colorspace_set(obj, EVAS_COLORSPACE_YCBCR422P601_PL); evas_object_image_alpha_set(obj, 0); evas_object_image_size_set(obj, w, h); iw = w; ih = h; } if ((iw < 1) || (ih < 1)) { // printf("pix get set 0 (1)\n"); evas_object_image_pixels_dirty_set(obj, 0); } else { format = sd->module->format_get(sd->video); if ((format == EMOTION_FORMAT_YV12) || (format == EMOTION_FORMAT_I420)) { unsigned char **rows; evas_object_image_colorspace_set(obj, EVAS_COLORSPACE_YCBCR422P601_PL); rows = evas_object_image_data_get(obj, 1); if (rows) { if (sd->module->yuv_rows_get(sd->video, iw, ih, rows, &rows[ih], &rows[ih + (ih / 2)])) evas_object_image_data_update_add(obj, 0, 0, iw, ih); } evas_object_image_data_set(obj, rows); // printf("pix get set 0 (2)\n"); evas_object_image_pixels_dirty_set(obj, 0); } else if (format == EMOTION_FORMAT_BGRA) { if (sd->module->bgra_data_get(sd->video, &bgra_data)) { evas_object_image_data_set(obj, bgra_data); // printf("pix get set 0 (3)\n"); evas_object_image_pixels_dirty_set(obj, 0); } } } // no need for this because on any new frame decode info from the decoder // module, the previous "current frame" is released (done) for us anyway // sd->module->frame_done(sd->video); /* evas_object_image_size_get(obj, &iw, &ih); sd->module->video_data_size_get(sd->video, &w, &h); if ((w != iw) || (h != ih)) { evas_object_image_size_set(obj, w, h); iw = w; ih = h; } format = sd->module->format_get(sd->video); if ((format == EMOTION_FORMAT_YV12) || (format == EMOTION_FORMAT_I420)) { unsigned char **rows; Evas_Pixel_Import_Source ps; ps.format = EVAS_PIXEL_FORMAT_YUV420P_601; ps.w = iw; ps.h = ih; ps.rows = malloc(ps.h * 2 * sizeof(void *)); if (!ps.rows) { sd->module->frame_done(sd->video); return; } rows = (unsigned char **)ps.rows; if (sd->module->yuv_rows_get(sd->video, iw, ih, rows, &rows[ps.h], &rows[ps.h + (ps.h / 2)])) evas_object_image_pixels_import(obj, &ps); evas_object_image_pixels_dirty_set(obj, 0); free(ps.rows); } else if (format == EMOTION_FORMAT_BGRA) { if (sd->module->bgra_data_get(sd->video, &bgra_data)); { evas_object_image_data_set(obj, bgra_data); evas_object_image_pixels_dirty_set(obj, 0); } } sd->module->frame_done(sd->video); */ } /*******************************************/ /* Internal smart object required routines */ /*******************************************/ static void _smart_init(void) { if (smart) return; { static const Evas_Smart_Class sc = { E_OBJ_NAME, EVAS_SMART_CLASS_VERSION, _smart_add, _smart_del, _smart_move, _smart_resize, _smart_show, _smart_hide, _smart_color_set, _smart_clip_set, _smart_clip_unset, NULL }; smart = evas_smart_class_new(&sc); } } static void _smart_add(Evas_Object * obj) { Smart_Data *sd; unsigned int *pixel; sd = calloc(1, sizeof(Smart_Data)); if (!sd) return; sd->obj = evas_object_image_add(evas_object_evas_get(obj)); evas_object_event_callback_add(sd->obj, EVAS_CALLBACK_MOUSE_MOVE, _mouse_move, sd); evas_object_event_callback_add(sd->obj, EVAS_CALLBACK_MOUSE_DOWN, _mouse_down, sd); evas_object_image_pixels_get_callback_set(sd->obj, _pixels_get, sd); evas_object_smart_member_add(sd->obj, obj); sd->ratio = 1.0; sd->spu.button = -1; evas_object_image_alpha_set(sd->obj, 0); pixel = evas_object_image_data_get(sd->obj, 1); if (pixel) { *pixel = 0xff000000; evas_object_image_data_set(obj, pixel); } evas_object_smart_data_set(obj, sd); } static void _smart_del(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; if (sd->video) sd->module->file_close(sd->video); _emotion_module_close(sd->module, sd->video); evas_object_del(sd->obj); if (sd->file) free(sd->file); if (sd->job) ecore_job_del(sd->job); if (sd->progress.info) free(sd->progress.info); if (sd->ref.file) free(sd->ref.file); free(sd); ecore_job_shutdown(); } static void _smart_move(Evas_Object * obj, Evas_Coord x, Evas_Coord y) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_move(sd->obj, x, y); } static void _smart_resize(Evas_Object * obj, Evas_Coord w, Evas_Coord h) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_image_fill_set(sd->obj, 0, 0, w, h); evas_object_resize(sd->obj, w, h); } static void _smart_show(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_show(sd->obj); } static void _smart_hide(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_hide(sd->obj); } static void _smart_color_set(Evas_Object * obj, int r, int g, int b, int a) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_color_set(sd->obj, r, g, b, a); } static void _smart_clip_set(Evas_Object * obj, Evas_Object * clip) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_clip_set(sd->obj, clip); } static void _smart_clip_unset(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_clip_unset(sd->obj); }