#ifndef __ESCAPE_H__ #define __ESCAPE_H__ #ifndef EAPI #define EAPI #endif /* EAPI */ #define __UNUSED__ __attribute__((unused)) #include #ifdef CLOCK_REALTIME #undef CLOCK_REALTIME #endif #ifdef CLOCK_PROF #undef CLOCK_PROF #endif #ifdef CLOCK_PROCESS_CPUTIME_ID #undef CLOCK_PROCESS_CPUTIME_ID #endif /** * @page escape_main Escape * @image html e_big.png * @author Youness Alaoui * @date 2011 * * @section intro_sec Introduction * * The Escape library is a library that acts implements some of the missing * function from the PS3 GameOS system that are needed for the proper * functioning of the EFL. * * @section escape_sec Escape API Documentation * * Take a look at the documentation of @ref mmap/munmap. * */ #include "escape_libgen.h" #include "escape_unistd.h" #ifdef __cplusplus extern "C" { #endif /* Nothing to see here */ #ifdef __cplusplus } #endif #endif /* __ESCAPE_H__ */