#include #include #include #include #include #include #define WIDTH (320) #define HEIGHT (240) static Eina_List *filenames = NULL; static Eina_List *curfile = NULL; static void _playback_started_cb(void *data, Evas_Object *o, void *event_info) { printf("Emotion object started playback.\n"); } static Evas_Object * _create_emotion_object(Evas *e) { Evas_Object *em = emotion_object_add(e); emotion_object_init(em, "gstreamer"); evas_object_smart_callback_add( em, "playback_started", _playback_started_cb, NULL); return em; } static void _on_key_down(void *data, Evas *e, Evas_Object *o, void *event_info) { Evas_Event_Key_Down *ev = event_info; Evas_Object *em = data; if (!strcmp(ev->keyname, "Return")) { emotion_object_play_set(em, EINA_TRUE); } else if (!strcmp(ev->keyname, "space")) { emotion_object_play_set(em, EINA_FALSE); } else if (!strcmp(ev->keyname, "Escape")) { ecore_main_loop_quit(); } else if (!strcmp(ev->keyname, "n")) { const char *file; if (!curfile) curfile = filenames; else curfile = eina_list_next(curfile); file = eina_list_data_get(curfile); fprintf(stderr, "playing next file: %s\n", file); emotion_object_file_set(em, file); } else if (!strcmp(ev->keyname, "p")) { const char *file; if (!curfile) curfile = eina_list_last(filenames); else curfile = eina_list_prev(curfile); file = eina_list_data_get(curfile); fprintf(stderr, "playing next file: %s\n", file); emotion_object_file_set(em, file); } else { fprintf(stderr, "unhandled key: %s\n", ev->keyname); } } static void _frame_decode_cb(void *data, Evas_Object *o, void *event_info) { // fprintf(stderr, "smartcb: frame_decode\n"); } static void _length_change_cb(void *data, Evas_Object *o, void *event_info) { fprintf(stderr, "smartcb: length_change: %0.3f\n", emotion_object_play_length_get(o)); } static void _position_update_cb(void *data, Evas_Object *o, void *event_info) { fprintf(stderr, "smartcb: position_update: %0.3f\n", emotion_object_position_get(o)); } static void _progress_change_cb(void *data, Evas_Object *o, void *event_info) { fprintf(stderr, "smartcb: progress_change: %0.3f, %s\n", emotion_object_progress_status_get(o), emotion_object_progress_info_get(o)); } static void _frame_resize_cb(void *data, Evas_Object *o, void *event_info) { int w, h; emotion_object_size_get(o, &w, &h); fprintf(stderr, "smartcb: frame_resize: %dx%d\n", w, h); } static void /* adjust canvas' contents on resizes */ _canvas_resize_cb(Ecore_Evas *ee) { int w, h; Evas_Object *bg, *em; ecore_evas_geometry_get(ee, NULL, NULL, &w, &h); bg = ecore_evas_data_get(ee, "bg"); em = ecore_evas_data_get(ee, "emotion"); evas_object_resize(bg, w, h); evas_object_resize(em, w, h); } int main(int argc, const char *argv[]) { int err; Ecore_Evas *ee; Evas *e; Evas_Object *bg, *em; int i; if (argc < 2) { printf("One argument is necessary. Usage:\n"); printf("\t%s \n", argv[0]); } eina_init(); for (i = 1; i < argc; i++) filenames = eina_list_append(filenames, eina_stringshare_add(argv[i])); curfile = filenames; if (!ecore_evas_init()) return EXIT_FAILURE; /* this will give you a window with an Evas canvas under the first * engine available */ ee = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL); if (!ee) goto error; ecore_evas_callback_resize_set(ee, _canvas_resize_cb); ecore_evas_show(ee); /* the canvas pointer, de facto */ e = ecore_evas_get(ee); /* adding a background to this example */ bg = evas_object_rectangle_add(e); evas_object_name_set(bg, "our dear rectangle"); evas_object_color_set(bg, 255, 0, 0, 255); /* white bg */ evas_object_move(bg, 0, 0); /* at canvas' origin */ evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */ evas_object_show(bg); ecore_evas_data_set(ee, "bg", bg); /* Creating the emotion object */ em = _create_emotion_object(e); emotion_object_file_set(em, eina_list_data_get(curfile)); evas_object_move(em, 0, 0); evas_object_resize(em, WIDTH, HEIGHT); emotion_object_border_set(em, -30, -30, -30, -30); evas_object_show(em); ecore_evas_data_set(ee, "emotion", em); evas_object_smart_callback_add(em, "frame_decode", _frame_decode_cb, NULL); evas_object_smart_callback_add(em, "length_change", _length_change_cb, NULL); evas_object_smart_callback_add(em, "position_update", _position_update_cb, NULL); evas_object_smart_callback_add(em, "progress_change", _progress_change_cb, NULL); evas_object_smart_callback_add(em, "frame_resize", _frame_resize_cb, NULL); evas_object_event_callback_add(bg, EVAS_CALLBACK_KEY_DOWN, _on_key_down, em); evas_object_focus_set(bg, EINA_TRUE); emotion_object_play_set(em, EINA_TRUE); ecore_main_loop_begin(); ecore_evas_free(ee); ecore_evas_shutdown(); return 0; error: fprintf(stderr, "you got to have at least one evas engine built and linked" " up to ecore-evas for this example to run properly.\n"); EINA_LIST_FREE(filenames, curfile) eina_stringshare_del(eina_list_data_get(curfile)); ecore_evas_shutdown(); eina_shutdown(); return -1; }