#ifndef EDJE_SND_CONVERT_H__ # define EDJE_SND_CONVERT_H__ #include "edje_private.h" #ifdef HAVE_LIBSNDFILE #include #define SF_CONTAINER(x) ((x) & SF_FORMAT_TYPEMASK) #define SF_CODEC(x) ((x) & SF_FORMAT_SUBMASK) typedef struct _Edje_Sound_Encode Edje_Sound_Encode; struct _Edje_Sound_Encode /*Encoding information*/ { const char *file; /* the encode sound file path */ Eina_Bool encoded; /* True if encoding is successful else False */ char *comp_type; /* either LOSSLESS (FLAC) or LOSSY (Ogg/Vorbis) Compression */ }; Edje_Sound_Encode *_edje_multisense_encode(const char* filename, Edje_Sound_Sample *sample, double quality); const char *_edje_multisense_encode_to_flac(char *snd_path, SF_INFO sfinfo); const char *_edje_multisense_encode_to_ogg_vorbis(char *snd_path, double quality, SF_INFO sfinfo); #endif #endif