#include "Evas.h" #include #include #include #include #include "evas_gl_routines.h" #include "evas_imlib_routines.h" #include "evas_image_routines.h" static void _evas_free_text(Evas_Object o) { Evas_Object_Text oo; oo = o; if (oo->current.text) free(oo->current.text); free(o); } static void _evas_free_text_renderer_data(Evas e, Evas_Object o) { switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: break; default: break; } } Evas_Object evas_add_text(Evas e, char *font, int size, char *text) { Evas_Object_Text oo; Evas_Object_Any o; Evas_List l; Evas_Layer layer; o = oo = malloc(sizeof(struct _Evas_Object_Text)); memset(o, 0, sizeof(struct _Evas_Object_Text)); o->type = OBJECT_TEXT; o->object_free = _evas_free_text; o->object_renderer_data_free = _evas_free_text_renderer_data; oo->current.text = strdup(text); oo->current.font = strdup(font); oo->current.size = size; { switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_imlib_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); __evas_imlib_text_font_free(fn); } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_gl_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); __evas_gl_text_font_free(fn); } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_image_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); __evas_image_text_font_free(fn); } } break; default: break; } } o->current.x = 0; o->current.y = 0; o->current.w = (double)oo->current.string.w; o->current.h = (double)oo->current.string.h; for (l = e->layers; l; l = l->next) { layer = l->data; if (layer->layer == o->current.layer) { layer->objects = evas_list_append(layer->objects, o); return o; } } layer = malloc(sizeof(struct _Evas_Layer)); memset(layer, 0, sizeof(struct _Evas_Layer)); e->layers = evas_list_append(e->layers, layer); layer->objects = evas_list_append(layer->objects, o); return o; } char * evas_get_text_string(Evas e, Evas_Object o) { Evas_Object_Text oo; oo = o; return oo->current.text; } char * evas_get_text_font(Evas e, Evas_Object o) { Evas_Object_Text oo; oo = o; return oo->current.font; } int evas_get_text_size(Evas e, Evas_Object o) { Evas_Object_Text oo; oo = o; return oo->current.size; } int evas_text_at_position(Evas e, Evas_Object o, double x, double y, int *char_x, int *char_y, int *char_w, int *char_h) { Evas_Object_Text oo; oo = o; switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { int ret; Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { ret = __evas_imlib_text_get_character_at_pos(fn, oo->current.text, (int)(x - o->current.x), (int)(y - o->current.y), char_x, char_y, char_w, char_h); __evas_imlib_text_font_free(fn); return ret; } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { int ret; Evas_GL_Font *fn; fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { ret = __evas_gl_text_get_character_at_pos(fn, oo->current.text, (int)(x - o->current.x), (int)(y - o->current.y), char_x, char_y, char_w, char_h); __evas_gl_text_font_free(fn); return ret; } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { int ret; Evas_Image_Font *fn; fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { ret = __evas_image_text_get_character_at_pos(fn, oo->current.text, (int)(x - o->current.x), (int)(y - o->current.y), char_x, char_y, char_w, char_h); __evas_image_text_font_free(fn); return ret; } } break; default: break; } return 0; } void evas_text_at(Evas e, Evas_Object o, int index, int *char_x, int *char_y, int *char_w, int *char_h) { Evas_Object_Text oo; oo = o; switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_imlib_text_get_character_number(fn, oo->current.text, index, char_x, char_y, char_w, char_h); __evas_imlib_text_font_free(fn); } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_gl_text_get_character_number(fn, oo->current.text, index, char_x, char_y, char_w, char_h); __evas_gl_text_font_free(fn); } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_image_text_get_character_number(fn, oo->current.text, index, char_x, char_y, char_w, char_h); __evas_image_text_font_free(fn); } } break; default: break; } } void evas_text_get_ascent_descent(Evas e, Evas_Object o, double *ascent, double *descent) { int a, d; Evas_Object_Text oo; oo = o; a = 0; d = 0; switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { a = __evas_imlib_text_font_get_ascent(fn); d = __evas_imlib_text_font_get_descent(fn); __evas_imlib_text_font_free(fn); } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { a = __evas_gl_text_font_get_ascent(fn); d = __evas_gl_text_font_get_descent(fn); __evas_gl_text_font_free(fn); } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { a = __evas_image_text_font_get_ascent(fn); d = __evas_image_text_font_get_descent(fn); __evas_image_text_font_free(fn); } } break; default: break; } if (ascent) *ascent = a; if (descent) *descent = d; } void evas_text_get_max_ascent_descent(Evas e, Evas_Object o, double *ascent, double *descent) { int a, d; Evas_Object_Text oo; oo = o; a = 0; d = 0; switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { a = __evas_imlib_text_font_get_max_ascent(fn); d = __evas_imlib_text_font_get_max_descent(fn); __evas_imlib_text_font_free(fn); } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { a = __evas_gl_text_font_get_max_ascent(fn); d = __evas_gl_text_font_get_max_descent(fn); __evas_gl_text_font_free(fn); } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { a = __evas_image_text_font_get_max_ascent(fn); d = __evas_image_text_font_get_max_descent(fn); __evas_image_text_font_free(fn); } } break; default: break; } if (ascent) *ascent = a; if (descent) *descent = d; } void evas_text_get_advance(Evas e, Evas_Object o, double *h_advance, double *v_advance) { int a, d; Evas_Object_Text oo; oo = o; a = 0; d = 0; switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_imlib_text_font_get_advances(fn, oo->current.text, &a, &d); __evas_imlib_text_font_free(fn); } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_gl_text_font_get_advances(fn, oo->current.text, &a, &d); __evas_gl_text_font_free(fn); } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_image_text_font_get_advances(fn, oo->current.text, &a, &d); __evas_image_text_font_free(fn); } } break; default: break; } if (h_advance) *h_advance = a; if (v_advance) *v_advance = d; } double evas_text_get_inset(Evas e, Evas_Object o) { Evas_Object_Text oo; int inset; oo = o; switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { inset = __evas_imlib_text_font_get_first_inset(fn, oo->current.text); __evas_imlib_text_font_free(fn); return (double)inset; } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { inset = __evas_gl_text_font_get_first_inset(fn, oo->current.text); __evas_gl_text_font_free(fn); return (double)inset; } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new(e->current.display, oo->current.font, oo->current.size); if (fn) { inset = __evas_image_text_font_get_first_inset(fn, oo->current.text); __evas_image_text_font_free(fn); return (double)inset; } } break; default: break; } return 0; } void evas_set_text(Evas e, Evas_Object o, char *text) { switch (o->type) { case OBJECT_TEXT: { Evas_Object_Text oo; oo = (Evas_Object_Text)o; if (oo->current.text) free(oo->current.text); oo->current.text = strdup(text); oo->previous.text = NULL; { switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_imlib_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); evas_resize(e, o, (double)oo->current.string.w, (double)oo->current.string.h); __evas_imlib_text_font_free(fn); } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_gl_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); evas_resize(e, o, (double)oo->current.string.w, (double)oo->current.string.h); __evas_gl_text_font_free(fn); } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_image_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); evas_resize(e, o, (double)oo->current.string.w, (double)oo->current.string.h); __evas_image_text_font_free(fn); } } break; default: break; } } o->current.w = (double)oo->current.string.w; o->current.h = (double)oo->current.string.h; } o->changed = 1; e->changed = 1; break; default: break; } } void evas_set_font(Evas e, Evas_Object o, char *font, int size) { switch (o->type) { case OBJECT_TEXT: { Evas_Object_Text oo; oo = (Evas_Object_Text)o; if (oo->current.font) free(oo->current.font); oo->current.font = strdup(font); oo->previous.font = NULL; oo->current.size = size; { switch (e->current.render_method) { case RENDER_METHOD_ALPHA_SOFTWARE: { Evas_Imlib_Font *fn; fn = __evas_imlib_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_imlib_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); evas_resize(e, o, (double)oo->current.string.w, (double)oo->current.string.h); __evas_imlib_text_font_free(fn); } } break; case RENDER_METHOD_BASIC_HARDWARE: break; case RENDER_METHOD_3D_HARDWARE: { Evas_GL_Font *fn; fn = __evas_gl_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_gl_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); evas_resize(e, o, (double)oo->current.string.w, (double)oo->current.string.h); __evas_gl_text_font_free(fn); } } break; case RENDER_METHOD_ALPHA_HARDWARE: break; case RENDER_METHOD_IMAGE: { Evas_Image_Font *fn; fn = __evas_image_text_font_new (e->current.display, oo->current.font, oo->current.size); if (fn) { __evas_image_text_get_size(fn, oo->current.text, &oo->current.string.w, &oo->current.string.h); evas_resize(e, o, (double)oo->current.string.w, (double)oo->current.string.h); __evas_image_text_font_free(fn); } } break; default: break; } } o->current.w = (double)oo->current.string.w; o->current.h = (double)oo->current.string.h; } o->changed = 1; e->changed = 1; break; default: break; } }