/* EINA - EFL data type library * Copyright (C) 2008 Cedric Bail * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; * if not, see . */ /** * @page tutorial_array_page Array Tutorial * * The Array data type is allow the storage of data like a C array. * It is designed such that the access to its element is very fast. * But the addition or removal can be done only at the end of the * array. To add or remove an element at any location, the Eina * @ref Eina_List_Group is the correct container is the correct one. * * @section tutorial_error_basic_usage Basic Usage * * An array must created with eina_array_new(). That function * takes an integer as parameter, which is the count of pointers to * add when increasing the array size. Once the array is not used * anymore, it must be destroyed with eina_array_free(). * * To append data at the end of the array, the function * eina_array_push() must be used. To remove the data at the end of * the array, eina_array_pop() must be used. Once the array is filled, * one can check its elements by iterating over it. A while loop and * eina_array_data_get() can be used, or else one can use the * predefined macro EINA_ARRAY_ITER_NEXT(). To free all the elements, * a while loop can be used with eina_array_count_get(). Here is an * example of use: * * @code * #include * #include * #include * * #include * * int main(void) * { * const char *strings[] = { * "first string", * "second string", * "third string", * "fourth string" * }; * Eina_Array *array; * char *item; * Eina_Array_Iterator iterator; * unsigned int i; * * if (!eina_init()) * { * printf ("Error during the initialization of eina\n"); * return EXIT_FAILURE; * } * * array = eina_array_new(16); * if (!array) * goto shutdown; * * for (i = 0; i < 4; i++) * { * eina_array_push(array, strdup(strings[i])); * } * * printf("array count: %d\n", eina_array_count_get(array)); * EINA_ARRAY_ITER_NEXT(array, i, item, iterator) * { * printf("item #%d: %s\n", i, item); * } * * while (eina_array_count_get(array)) * { * void *data; * * data = eina_array_pop(array); * free(data); * } * * eina_array_free(array); * eina_shutdown(); * * return EXIT_SUCCESS; * * shutdown: * eina_shutdown(); * * return EXIT_FAILURE; * } * @endcode * * To be continued */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #include #include #include "eina_config.h" #include "eina_private.h" #include "eina_error.h" #include "eina_log.h" /* undefs EINA_ARG_NONULL() so NULL checks are not compiled out! */ #include "eina_safety_checks.h" #include "eina_array.h" /*============================================================================* * Local * *============================================================================*/ /** * @cond LOCAL */ static const char EINA_MAGIC_ARRAY_STR[] = "Eina Array"; static const char EINA_MAGIC_ARRAY_ITERATOR_STR[] = "Eina Array Iterator"; static const char EINA_MAGIC_ARRAY_ACCESSOR_STR[] = "Eina Array Accessor"; #define EINA_MAGIC_CHECK_ARRAY(d) \ do { \ if (!EINA_MAGIC_CHECK(d, EINA_MAGIC_ARRAY)) { \ EINA_MAGIC_FAIL(d, EINA_MAGIC_ARRAY); } \ } while (0) #define EINA_MAGIC_CHECK_ARRAY_ITERATOR(d, ...) \ do { \ if (!EINA_MAGIC_CHECK(d, EINA_MAGIC_ARRAY_ITERATOR)) \ { \ EINA_MAGIC_FAIL(d, EINA_MAGIC_ARRAY_ITERATOR); \ return __VA_ARGS__; \ } \ } while (0) #define EINA_MAGIC_CHECK_ARRAY_ACCESSOR(d, ...) \ do { \ if (!EINA_MAGIC_CHECK(d, EINA_MAGIC_ARRAY_ACCESSOR)) \ { \ EINA_MAGIC_FAIL(d, EINA_MAGIC_ACCESSOR); \ return __VA_ARGS__; \ } \ } while (0) typedef struct _Eina_Iterator_Array Eina_Iterator_Array; struct _Eina_Iterator_Array { Eina_Iterator iterator; const Eina_Array *array; unsigned int index; EINA_MAGIC }; typedef struct _Eina_Accessor_Array Eina_Accessor_Array; struct _Eina_Accessor_Array { Eina_Accessor accessor; const Eina_Array *array; EINA_MAGIC }; static int _eina_array_log_dom = -1; #ifdef ERR #undef ERR #endif #define ERR(...) EINA_LOG_DOM_ERR(_eina_array_log_dom, __VA_ARGS__) #ifdef DBG #undef DBG #endif #define DBG(...) EINA_LOG_DOM_DBG(_eina_array_log_dom, __VA_ARGS__) static void eina_array_iterator_free(Eina_Iterator_Array *it) EINA_ARG_NONNULL(1); static Eina_Array *eina_array_iterator_get_container(Eina_Iterator_Array *it) EINA_ARG_NONNULL(1); static Eina_Bool eina_array_iterator_next(Eina_Iterator_Array *it, void **data) EINA_ARG_NONNULL(1); static Eina_Bool eina_array_accessor_get_at(Eina_Accessor_Array *it, unsigned int idx, void **data) EINA_ARG_NONNULL(1); static Eina_Array *eina_array_accessor_get_container(Eina_Accessor_Array *it) EINA_ARG_NONNULL(1); static void eina_array_accessor_free(Eina_Accessor_Array *it) EINA_ARG_NONNULL(1); static Eina_Bool eina_array_iterator_next(Eina_Iterator_Array *it, void **data) { EINA_MAGIC_CHECK_ARRAY_ITERATOR(it, EINA_FALSE); if (!(it->index < eina_array_count_get(it->array))) return EINA_FALSE; if (data) *data = eina_array_data_get(it->array, it->index); it->index++; return EINA_TRUE; } static Eina_Array * eina_array_iterator_get_container(Eina_Iterator_Array *it) { EINA_MAGIC_CHECK_ARRAY_ITERATOR(it, NULL); return (Eina_Array *)it->array; } static void eina_array_iterator_free(Eina_Iterator_Array *it) { EINA_MAGIC_CHECK_ARRAY_ITERATOR(it); MAGIC_FREE(it); } static Eina_Bool eina_array_accessor_get_at(Eina_Accessor_Array *it, unsigned int idx, void **data) { EINA_MAGIC_CHECK_ARRAY_ACCESSOR(it, EINA_FALSE); if (!(idx < eina_array_count_get(it->array))) return EINA_FALSE; if (data) *data = eina_array_data_get(it->array, idx); return EINA_TRUE; } static Eina_Array * eina_array_accessor_get_container(Eina_Accessor_Array *it) { EINA_MAGIC_CHECK_ARRAY_ACCESSOR(it, NULL); return (Eina_Array *)it->array; } static void eina_array_accessor_free(Eina_Accessor_Array *it) { EINA_MAGIC_CHECK_ARRAY_ACCESSOR(it); MAGIC_FREE(it); } EAPI Eina_Bool eina_array_grow(Eina_Array *array) { void **tmp; unsigned int total; EINA_SAFETY_ON_NULL_RETURN_VAL(array, EINA_FALSE); EINA_MAGIC_CHECK_ARRAY(array); total = array->total + array->step; eina_error_set(0); tmp = realloc(array->data, sizeof (void *) * total); if (EINA_UNLIKELY(!tmp)) { eina_error_set(EINA_ERROR_OUT_OF_MEMORY); return 0; } array->total = total; array->data = tmp; return 1; } /** * @endcond */ /*============================================================================* * Global * *============================================================================*/ /** * @internal * @brief Initialize the array module. * * @return #EINA_TRUE on success, #EINA_FALSE on failure. * * This function sets up the error and magic modules or Eina. It is * called by eina_init(). * * @see eina_init() */ Eina_Bool eina_array_init(void) { _eina_array_log_dom = eina_log_domain_register("eina_array", EINA_LOG_COLOR_DEFAULT); if (_eina_array_log_dom < 0) { EINA_LOG_ERR("Could not register log domain: eina_array"); return EINA_FALSE; } #define EMS(n) eina_magic_string_static_set(n, n ## _STR) EMS(EINA_MAGIC_ARRAY); EMS(EINA_MAGIC_ARRAY_ITERATOR); EMS(EINA_MAGIC_ARRAY_ACCESSOR); #undef EMS return EINA_TRUE; } /** * @internal * @brief Shut down the array module. * * @return #EINA_TRUE on success, #EINA_FALSE on failure. * * This function shuts down the array module set up by * eina_array_init(). It is called by eina_shutdown(). * * @see eina_shutdown() */ Eina_Bool eina_array_shutdown(void) { eina_log_domain_unregister(_eina_array_log_dom); _eina_array_log_dom = -1; return EINA_TRUE; } /*============================================================================* * API * *============================================================================*/ /** * @addtogroup Eina_Array_Group Array * * @brief These functions provide array management. * * The Array data type in Eina is designed to have a very fast access to * its data (compared to the Eina @ref Eina_List_Group). On the other hand, * data can be added or removed only at the end of the array. To insert * data at any place, the Eina @ref Eina_List_Group is the correct container * to use. * * To use the array data type, eina_init() must be called before any * other array functions. When eina is no more array function is used, * eina_shutdown() must be called to free all the resources. * * An array must be created with eina_array_new(). It allocated all * the necessary data for an array. When not needed anymore, an array * is freed with eina_array_free(). This function does not free any * allocated memory used to store the data of each element. For that, * just iterate over the array to free them. A convenient way to do * that is by using #EINA_ARRAY_ITER_NEXT. An example of code is given * in the description of this macro. * * @warning All the other functions do not check if the used array is * valid or not. It's up to the user to be sure of that. It is * designed like that for performance reasons. * * The usual features of an array are classic ones: to append an * element, use eina_array_push() and to remove the last element, use * eina_array_pop(). To retrieve the element at a given positin, use * eina_array_data_get(). The number of elements can be retrieved with * eina_array_count_get(). * * For more information, you can look at the @ref tutorial_array_page. * * @{ */ /** * @brief Create a new array. * * @param step The count of pointers to add when increasing the array size. * @return @c NULL on failure, non @c NULL otherwise. * * This function creates a new array. When adding an element, the array * allocates @p step elements. When that buffer is full, then adding * another element will increase the buffer of @p step elements again. * * This function return a valid array on success, or @c NULL if memory * allocation fails. In that case, the error is set to * #EINA_ERROR_OUT_OF_MEMORY. */ EAPI Eina_Array * eina_array_new(unsigned int step) { Eina_Array *array; eina_error_set(0); array = malloc(sizeof (Eina_Array)); if (!array) { eina_error_set(EINA_ERROR_OUT_OF_MEMORY); return NULL; } EINA_MAGIC_SET(array, EINA_MAGIC_ARRAY); array->version = EINA_ARRAY_VERSION; array->data = NULL; array->total = 0; array->count = 0; array->step = step; return array; } /** * @brief Free an array. * * @param array The array to free. * * This function frees @p array. It calls first eina_array_flush() then * free the memory of the pointer. It does not free the memory * allocated for the elements of @p array. To free them, use * #EINA_ARRAY_ITER_NEXT. For performance reasons, there is no check * of @p array. */ EAPI void eina_array_free(Eina_Array *array) { eina_array_flush(array); EINA_SAFETY_ON_NULL_RETURN(array); EINA_MAGIC_CHECK_ARRAY(array); MAGIC_FREE(array); } /** * @brief Set the step of an array. * * @param array The array. * @param sizeof_eina_array Should be the value returned by sizeof(Eina_Array). * @param step The count of pointers to add when increasing the array size. * * This function sets the step of @p array to @p step. For performance * reasons, there is no check of @p array. If it is @c NULL or * invalid, the program may crash. This function should be called when * the array is not initialized. */ EAPI void eina_array_step_set(Eina_Array *array, unsigned int sizeof_eina_array, unsigned int step) { EINA_SAFETY_ON_NULL_RETURN(array); if (sizeof (Eina_Array) != sizeof_eina_array) { ERR("Unknow Eina_Array size ! Got %i, expected %i !\n", sizeof_eina_array, (int) sizeof (Eina_Array)); /* Force memory to zero to provide a small layer of security */ memset(array, 0, sizeof_eina_array); return ; } array->version = EINA_ARRAY_VERSION; array->data = NULL; array->total = 0; array->count = 0; array->step = step; EINA_MAGIC_SET(array, EINA_MAGIC_ARRAY); } /** * @brief Flush an array. * * @param array The array to flush. * * This function sets the count and total members of @p array to 0, * frees and set to NULL its data member. For performance reasons, * there is no check of @p array. If it is @c NULL or invalid, the * program may crash. */ EAPI void eina_array_flush(Eina_Array *array) { EINA_SAFETY_ON_NULL_RETURN(array); EINA_MAGIC_CHECK_ARRAY(array); array->count = 0; array->total = 0; if (!array->data) return; free(array->data); array->data = NULL; } /** * @brief Rebuild an array by specifying the data to keep. * * @param array The array. * @param keep The functions which selects the data to keep. * @param gdata The data to pass to the function keep. * @return #EINA_TRUE on success, #EINA_FALSE oterwise. * * This function rebuilds @p array be specifying the elements to keep * with the function @p keep. @p gdata is an additional data to pass * to @p keep. For performance reasons, there is no check of @p * array. If it is @c NULL or invalid, the program may crash. * * This function always return a valid array. If it wasn't able to * remove items due to an allocation failure, it will return #EINA_FALSE * and the error is set to #EINA_ERROR_OUT_OF_MEMORY. */ EAPI Eina_Bool eina_array_remove(Eina_Array *array, Eina_Bool (*keep)(void *data, void *gdata), void *gdata) { void **tmp; /* WARNING: The algorithm does exit before using unitialized data. So compiler is giving you a false positiv here too. */ void *data = NULL; unsigned int total = 0; unsigned int limit; unsigned int i; EINA_SAFETY_ON_NULL_RETURN_VAL(array, EINA_FALSE); EINA_SAFETY_ON_NULL_RETURN_VAL(keep, EINA_FALSE); EINA_MAGIC_CHECK_ARRAY(array); if (array->total == 0) return EINA_TRUE; for (i = 0; i < array->count; ++i) { data = eina_array_data_get(array, i); if (keep(data, gdata) == EINA_FALSE) break; } limit = i; if (i < array->count) ++i; for (; i < array->count; ++i) { data = eina_array_data_get(array, i); if (keep(data, gdata) == EINA_TRUE) break; } /* Special case all objects that need to stay are at the beginning of the array. */ if (i == array->count) { array->count = limit; if (array->count == 0) { free(array->data); array->total = 0; array->data = NULL; } return EINA_TRUE; } eina_error_set(0); tmp = malloc(sizeof (void *) * array->total); if (!tmp) { eina_error_set(EINA_ERROR_OUT_OF_MEMORY); return EINA_FALSE; } memcpy(tmp, array->data, limit * sizeof(void *)); total = limit; if (i < array->count) { tmp[total] = data; total++; ++i; } for (; i < array->count; ++i) { data = eina_array_data_get(array, i); if (keep(data, gdata)) { tmp[total] = data; total++; } } free(array->data); /* If we do not keep any object in the array, we should have exited earlier in test (i == array->count). */ assert(total != 0); array->data = tmp; array->count = total; return EINA_TRUE; } /** * @brief Returned a new iterator associated to an array. * * @param array The array. * @return A new iterator. * * This function returns a newly allocated iterator associated to * @p array. If @p array is @c NULL or the count member of @p array is * less or equal than 0, this function returns NULL. If the memory can * not be allocated, NULL is returned and #EINA_ERROR_OUT_OF_MEMORY is * set. Otherwise, a valid iterator is returned. */ EAPI Eina_Iterator * eina_array_iterator_new(const Eina_Array *array) { Eina_Iterator_Array *it; EINA_SAFETY_ON_NULL_RETURN_VAL(array, NULL); EINA_MAGIC_CHECK_ARRAY(array); eina_error_set(0); it = calloc(1, sizeof (Eina_Iterator_Array)); if (!it) { eina_error_set(EINA_ERROR_OUT_OF_MEMORY); return NULL; } EINA_MAGIC_SET(it, EINA_MAGIC_ARRAY_ITERATOR); EINA_MAGIC_SET(&it->iterator, EINA_MAGIC_ITERATOR); it->array = array; it->iterator.version = EINA_ITERATOR_VERSION; it->iterator.next = FUNC_ITERATOR_NEXT(eina_array_iterator_next); it->iterator.get_container = FUNC_ITERATOR_GET_CONTAINER( eina_array_iterator_get_container); it->iterator.free = FUNC_ITERATOR_FREE(eina_array_iterator_free); return &it->iterator; } /** * @brief Returned a new accessor associated to an array. * * @param array The array. * @return A new accessor. * * This function returns a newly allocated accessor associated to * @p array. If @p array is @c NULL or the count member of @p array is * less or equal than 0, this function returns NULL. If the memory can * not be allocated, NULL is returned and #EINA_ERROR_OUT_OF_MEMORY is * set. Otherwise, a valid accessor is returned. */ EAPI Eina_Accessor * eina_array_accessor_new(const Eina_Array *array) { Eina_Accessor_Array *ac; EINA_SAFETY_ON_NULL_RETURN_VAL(array, NULL); EINA_MAGIC_CHECK_ARRAY(array); eina_error_set(0); ac = calloc(1, sizeof (Eina_Accessor_Array)); if (!ac) { eina_error_set(EINA_ERROR_OUT_OF_MEMORY); return NULL; } EINA_MAGIC_SET(ac, EINA_MAGIC_ARRAY_ACCESSOR); EINA_MAGIC_SET(&ac->accessor, EINA_MAGIC_ACCESSOR); ac->array = array; ac->accessor.version = EINA_ACCESSOR_VERSION; ac->accessor.get_at = FUNC_ACCESSOR_GET_AT(eina_array_accessor_get_at); ac->accessor.get_container = FUNC_ACCESSOR_GET_CONTAINER( eina_array_accessor_get_container); ac->accessor.free = FUNC_ACCESSOR_FREE(eina_array_accessor_free); return &ac->accessor; } /** * @} */