import elm_general; import elm_list; import elm_genlist_item; class Elm.Genlist (Efl.Ui.Layout, Efl.Ui.Focus.Composition, Elm.Interface_Scrollable, Efl.Ui.Clickable, Efl.Access.Widget.Action, Efl.Access.Selection, Efl.Ui.Selectable, Efl.Ui.Legacy) { [[Elementary genlist class]] legacy_prefix: elm_genlist; eo_prefix: elm_obj_genlist; event_prefix: elm_genlist; methods { @property homogeneous { set { [[Enable/disable homogeneous mode. This will enable the homogeneous mode where items are of the same height and width so that genlist may do the lazy-loading at its maximum (which increases the performance for scrolling the list). In the normal mode, genlist will pre-calculate all the items' sizes even though they are not in use. So items' callbacks are called many times than expected. But homogeneous mode will skip the item size pre-calculation process so items' callbacks are called only when the item is needed. Note: This also works well with group index. ]] } get { [[Get whether the homogeneous mode is enabled.]] } values { homogeneous: bool; [[Assume the items within the genlist are of the same height and width. Default is $false.]] } } @property select_mode { set { [[Set the genlist select mode. #ELM_OBJECT_SELECT_MODE_DEFAULT means that items will call their selection func and callback once when first becoming selected. Any further clicks will do nothing, unless you set always select mode. ELM_OBJECT_SELECT_MODE_ALWAYS means that even if selected, every click will make the selected callbacks be called. #ELM_OBJECT_SELECT_MODE_NONE will turn off the ability to select items entirely and they will neither appear selected nor call selected callback functions. ]] } get { [[Get the genlist select mode.]] } values { mode: Elm.Object.Select_Mode(Elm.Object.Select_Mode.max); [[The select mode.]] } } @property focus_on_selection { set { [[Set focus upon items selection mode When enabled, every selection of an item inside the genlist will automatically set focus to its first focusable widget from the left. This is true of course if the selection was made by clicking an unfocusable area in an item or selecting it with a key movement. Clicking on a focusable widget inside an item will couse this particular item to get focus as usual. ]] } get { [[Get whether focus upon item's selection mode is enabled.]] } values { enabled: bool; [[The tree effect status.]] } } @property longpress_timeout { set { [[Set the timeout in seconds for the longpress event. This option will change how long it takes to send an event "longpressed" after the mouse down signal is sent to the list. If this event occurs, no "clicked" event will be sent. Warning: If you set the longpress timeout value with this API, your genlist will not be affected by the longpress value of elementary config value later. ]] } get { [[Get the timeout in seconds for the longpress event.]] } values { timeout: double; [[Timeout in seconds. Default is elm config value (1.0).]] } } @property multi_select { set { [[Enable or disable multi-selection in the genlist. This enables ($true) or disables ($false) multi-selection in the list. This allows more than 1 item to be selected. To retrieve the list of selected items, use @.selected_items.get. ]] } get { [[Get if multi-selection in genlist is enabled or disabled.]] } values { multi: bool; [[Multi-select enable/disable. Default is disabled.]] } } @property reorder_mode { set { [[Set reorder mode. After turning on the reorder mode, longpress on normal item will trigger reordering of the item. You can move the item up and down. However, reorder does not work with group item. ]] } get { [[Get the reorder mode.]] } values { reorder_mode: bool; [[The reorder mode.]] } } @property decorate_mode { set { [[Set Genlist decorate mode. This sets Genlist decorate mode to all items. ]] } get { [[Get Genlist decorate mode.]] } values { decorated: bool; [[The decorate mode status.]] } } @property multi_select_mode { set { [[Set the genlist multi select mode. #ELM_OBJECT_MULTI_SELECT_MODE_DEFAULT means that select/unselect items whenever each item is clicked. #ELM_OBJECT_MULTI_SELECT_MODE_WITH_CONTROL means that only one item will be selected although multi-selection is enabled, if clicked without pressing control key. This mode is only available with multi-selection. @since 1.8 ]] } get { [[Get the genlist multi select mode. @since 1.8 ]] } values { mode: Elm.Object.Multi_Select_Mode(Elm.Object.Multi_Select_Mode.max); [[The multi select mode]] } } @property block_count { set { [[Set the maximum number of items within an item block. This will configure the block count to tune to the target with particular performance matrix. A block of objects will be used to reduce the number of operations due to many objects in the screen. It can determine the visibility, or if the object has changed, it theme needs to be updated, etc. doing this kind of calculation to the entire block, instead of per object. The default value for the block count is enough for most lists, so unless you know you will have a lot of objects visible in the screen at the same time, don't try to change this. ]] } get { [[Get the maximum number of items within an item block.]] } values { count: int; [[Maximum number of items within an item block. Default is 32.]] } } @property tree_effect_enabled { [[Control genlist tree effect.]] set {} get {} values { enabled: bool; [[The tree effect status.]] } } @property highlight_mode { set { [[Set whether the genlist items should be highlighted on item selection. This will turn on/off the highlight effect on item selection. The selected and clicked callback functions will still be called. Highlight is enabled by default. ]] } get { [[Get whether the genlist items' should be highlighted when item selected. ]] } values { highlight: bool; [[$true to enable highlighting or $false to disable it.]] } } @property mode { set { [[This sets the horizontal stretching mode. This sets the mode used for sizing items horizontally. Valid modes are @Elm.List.Mode.limit, @Elm.List.Mode.scroll, and @Elm.List.Mode.compress. The default is @Elm.List.Mode.scroll. This mode means that if items are too wide to fit, the scroller will scroll horizontally. Otherwise items are expanded to fill the width of the viewport of the scroller. If it is @Elm.List.Mode.limit, items will be expanded to the viewport width and limited to that size. If it is @Elm.List.Mode.compress, the item width will be fixed (restricted to a minimum of) to the list width when calculating its size in order to allow the height to be calculated based on it. This allows, for instance, text block to wrap lines if the Edje part is configured with "text.min: 0 1". Note: @Elm.List.Mode.compress will make list resize slower as it will have to recalculate every item height again whenever the list width changes! Note: Homogeneous mode is for that all items in the genlist same width/height. With @Elm.List.Mode.compress, it makes genlist items to fast initializing. However there's no sub-objects in genlist which can be on the flying resizable (such as TEXTBLOCK). If then, some dynamic esizable objects in genlist would not diplayed properly. ]] } get { [[Get the horizontal stretching mode.]] } values { mode: Elm.List.Mode(Elm.List.Mode.last); [[The mode to use (one of @Elm.List.Mode.scroll or @Elm.List.Mode.limit).]] } } @property decorated_item { get { [[Get active genlist mode item. This function returns the item that was activated with a mode, by the function @.decorate_mode.set. ]] return: Elm.Widget.Item; [[The active item for that current mode. Or $null if no item is activated with any mode.]] } } @property selected_item { get { [[Get the selected item in the genlist. This gets the selected item in the list (if multi-selection is enabled, only the item that was first selected in the list is returned - which is not very useful, so see @.selected_items.get for when multi-selection is used). If no item is selected, $null is returned. ]] return: Elm.Widget.Item; [[The selected item, or $null if none is selected.]] } } @property first_item { get { [[Get the first item in the genlist. This returns the first item in the list. If filter is set on genlist, it returns the first filtered item in the list. ]] return: Elm.Widget.Item; [[The first item or $null.]] } } @property realized_items { get { [[Get a list of realized items in genlist. This returns a list of the realized items in the genlist. The list contains genlist item pointers. The list must be freed by the caller when done with \@ref eina_list_free. The item pointers in the list are only valid so long as those items are not deleted or the genlist is not deleted. ]] return: list @owned @warn_unused; [[List of realized items]] } } @property selected_items { get { [[Get a list of selected items in the genlist. It returns a list of the selected items. This list pointer is only valid so long as the selection doesn't change (no items are selected or unselected, or unselected implicitl by deletion). The list contains genlist items pointers. The order of the items in this list is the order which they were selected, i.e. the first item in this list is the first item that was selected, and so on. Note: If not in multi-select mode, consider using function @.selected_item.get instead. ]] return: const(list); [[List of selected items]] } } @property last_item { get { [[Get the last item in the genlist This returns the last item in the list. If filter is set to genlist, it returns last filtered item in the list. ]] return: Elm.Widget.Item; [[Last item in list]] } } item_insert_before { [[Insert an item before another in a genlist widget This inserts an item before another in the list. It will be in the same tree level or group as the item it is inserted before. ]] return: Elm.Widget.Item; [[Handle to inserted item]] params { @cref itc: Elm.Genlist.Item.Class; [[The item class for the item.]] @in data: const(void_ptr); [[The item data.]] @in parent: Elm.Widget.Item @nullable; [[The parent item, or $null if none.]] @in before_it: Elm.Widget.Item; [[The item to place this new one before.]] @in type: Elm.Genlist.Item.Type; [[Item type.]] @in func: Evas_Smart_Cb @optional; [[Convenience function called when the item is selected.]] @in func_data: const(void_ptr) @optional; [[Data passed to $func above.]] } } realized_items_update { [[Update the contents of all realized items. This updates all realized items by calling all the item class functions again to get the contents, texts and states. Use this when the original item data has changed and the changes are desired to be reflected. To update just one item, use \@ref elm_genlist_item_update. ]] } item_insert_after { [[Insert an item after another in a genlist widget This inserts an item after another in the list. It will be in the same tree level or group as the item it is inserted after. ]] return: Elm.Widget.Item; [[Handle to inserted item]] params { @cref itc: Elm.Genlist.Item.Class; [[The item class for the item.]] @in data: const(void_ptr); [[The item data.]] @in parent: Elm.Widget.Item @nullable; [[The parent item, or $null if none.]] @in after_it: Elm.Widget.Item; [[The item to place this new one after.]] @in type: Elm.Genlist.Item.Type; [[Item type.]] @in func: Evas_Smart_Cb @optional; [[Convenience function called when the item is selected.]] @in func_data: const(void_ptr) @optional; [[Data passed to $func above.]] } } at_xy_item_get @const { [[Get the item that is at the x, y canvas coords. This returns the item at the given coordinates (which are canvas relative, not object-relative). If an item is at that coordinate, that item handle is returned, and if $posret is not NULL, the integer pointed to is set to a value of -1, 0 or 1, depending if the coordinate is on the upper portion of that item (-1), on the middle section (0) or on the lower part (1). If NULL is returned as an item (no item found there), then posret may indicate -1 or 1 based if the coordinate is above or below all items respectively in the genlist. ]] return: Elm.Widget.Item; [[Item at position]] params { @in x: int; [[The input x coordinate.]] @in y: int; [[The input y coordinate.]] @out posret: int; [[The position relative to the item returned here.]] } } @property filter { set { [[Set filter mode with key. This initiates the filter mode of genlist with user/application provided key. If key is NULL, the filter mode is turned off. The filter data passed has to be managed by application itself and should not be deleted before genlist is deleted(or while filtering is not done. ]] } values { key: void_ptr; [[Filter key]] } } filter_iterator_new { [[Returns an iterator over the list of filtered items. Return NULL if filter is not set. Application must take care of the case while calling the API. Must be freed after use. ]] return: iterator @owned; [[Iterator on genlist]] } filtered_items_count @const { [[Return how many items have passed the filter currently. This behaviour is O(1) and returns the count of items which are currently passed by the filter. After "filter,done", the call returns total count of the filtered items. @since 1.18 ]] return: uint; [[Count of items passing the filter]] } items_count @const { [[Return how many items are currently in a list. This behavior is O(1) and includes items which may or may not be realized. ]] return: uint; [[Item in list]] } item_prepend { [[Prepend a new item in a given genlist widget. This adds an item to the beginning of the list or beginning of the children of the parent if given. ]] return: Elm.Widget.Item; [[Handle to prepended item]] params { @cref itc: Elm.Genlist.Item.Class; [[The item class for the item.]] @in data: const(void_ptr); [[The item data.]] @in parent: Elm.Widget.Item @nullable; [[The parent item, or $null if none.]] @in type: Elm.Genlist.Item.Type; [[Item type.]] @in func: Evas_Smart_Cb @optional; [[Convenience function called when the item is selected.]] @in func_data: const(void_ptr) @optional; [[Data passed to $func above.]] } } clear { [[Remove all items from a given genlist widget. This removes (and deletes) all items in $obj, leaving it empty. ]] } item_append { [[Append a new item in a given genlist widget. This adds the given item to the end of the list or the end of the children list if the $parent is given. ]] return: Elm.Widget.Item; [[Handle to appended item]] params { @cref itc: Elm.Genlist.Item.Class; [[The item class for the item.]] @in data: const(void_ptr); [[The item data.]] @in parent: Elm.Widget.Item @nullable; [[The parent item, or $null if none.]] @in type: Elm.Genlist.Item.Type; [[Item type.]] @in func: Evas_Smart_Cb @optional; [[Convenience function called when the item is selected.]] @in func_data: const(void_ptr) @optional; [[Data passed to $func above.]] } } item_sorted_insert { [[Insert a new item into the sorted genlist object This inserts an item in the genlist based on user defined comparison function. The two arguments passed to the function $func are genlist item handles to compare. ]] return: Elm.Widget.Item; [[Handle to inserted item]] params { @cref itc: Elm.Genlist.Item.Class; [[The item class for the item.]] @in data: const(void_ptr); [[The item data.]] @in parent: Elm.Widget.Item @nullable; [[The parent item, or $null if none.]] @in type: Elm.Genlist.Item.Type; [[Item type.]] @in comp: Eina_Compare_Cb; [[The function called for the sort.]] @in func: Evas_Smart_Cb @optional; [[Convenience function called when the item is selected.]] @in func_data: const(void_ptr) @optional; [[Data passed to $func above.]] } } search_by_text_item_get { [[Get genlist item by given string. It takes pointer to the genlist item that will be used to start search from it. This function uses globs (like "*.jpg") for searching and takes search flags as last parameter That is a bitfield with values to be ored together or 0 for no flags. @since 1.11 ]] return: Elm.Widget.Item; [[Searched item]] params { @in item_to_search_from: Elm.Widget.Item @optional; [[ Pointer to item to start search from. If $null, search will be started from the first item of the genlist. ]] @in part_name: string; [[Name of the TEXT part of genlist item to search string in.]] @in pattern: string; [[The search pattern.]] @in flags: Elm.Glob.Match_Flags; [[Search flags.]] } } } implements { class.constructor; Efl.Object.constructor; Efl.Gfx.position { set; } Efl.Gfx.size { set; } Efl.Canvas.Group.group_member_add; Efl.Object.provider_find; Efl.Ui.Widget.theme_apply; Efl.Ui.Widget.widget_sub_object_add; Efl.Ui.Widget.on_access_update; Efl.Ui.Widget.focus_highlight_geometry { get; } Efl.Ui.Focus.Object.on_focus_update; Efl.Ui.Widget.widget_sub_object_del; Efl.Ui.Widget.widget_event; Efl.Ui.Widget.focused_item { get; } Elm.Interface_Scrollable.item_loop_enabled { get; set; } Elm.Interface_Scrollable.bounce_allow { get; set; } Elm.Interface_Scrollable.policy { get; set; } Efl.Access.access_children { get; } Efl.Access.state_set { get; } Efl.Access.Widget.Action.elm_actions { get; } Efl.Access.Selection.selected_children_count { get; } Efl.Access.Selection.selected_child { get; } Efl.Access.Selection.selected_child_deselect; Efl.Access.Selection.child_select; Efl.Access.Selection.child_deselect; Efl.Access.Selection.is_child_selected; Efl.Access.Selection.all_children_select; Efl.Access.Selection.clear; Efl.Ui.Focus.Composition.prepare; Efl.Ui.Widget.focus_state_apply; } events { item,focused; [[Called when genlist item got focus]] item,unfocused; [[Called when genlist item lost focus]] vbar,drag; [[Called when vertical bar is dragged]] vbar,press; [[Called when vertical bar is pressed]] vbar,unpress; [[Called when vertical bar is no longer pressed]] hbar,drag; [[Called when horizontal bar is dragged]] hbar,press; [[Called when horizontal bar is pressed]] hbar,unpress; [[Called when horizontal bar is no longer pressed]] edge,top; [[Called when top edge is reached]] edge,bottom; [[Called when bottom edge is reached]] edge,left; [[Called when left edge is reached]] edge,right; [[Called when right edge is reached]] moved; [[Called when genlist item moved]] moved,before; [[Called when genlist item moved before]] moved,after; [[Called when genlist item moved after]] swipe; [[Called when swipe is detected]] multi,pinch,in; [[Called when multitouch pinch in detected]] multi,pinch,out; [[Called when multitouch pinch out detected]] multi,swipe,down; [[Called when multitouch swipe down detected]] multi,swipe,up; [[Called when multitouch swipe up detected]] multi,swipe,right; [[Called when multitouch swipe right detected]] multi,swipe,left; [[Called when multitouch swipe left detected]] released; [[Called when genlist is released]] activated; [[called when genlist is activated]] highlighted; [[Called when genlist is highlighted]] unhighlighted; [[Called when genlist is no longer highlighted]] realized; [[Called when genlist is realized]] unrealized; [[Called when genlist is unrealized]] contract,request; [[Called when contract is requested]] expand,request; [[Called when expand is requested]] contracted; [[called when genlist is contracted]] expanded; [[Called when genlist is expanded]] index,update; [[Called when genlist index updated]] tree,effect,finished; [[Called when genlist tree effect finished]] filter,done; [[Called when genlist filter is done]] } }