mixin Ector.Renderer.Buffer (Efl.Interface, Ector.Renderer, Efl.Gfx.Fill) { [[Ector buffers have a default fill set to repeat]] eo_prefix: ector_renderer_buffer; methods { @property buffer { set { [[Sets the source buffer for this renderer, adds a ref]] } get { [[Return the current source, no ref change]] } values { buf: Ector.Buffer; } } } implements { Efl.Gfx.Fill.fill.get; Efl.Gfx.Fill.fill.set; } }