#include "evas_common.h" #include "evas_private.h" #include #ifdef EVAS_CSERVE2 #include "evas_cs2_private.h" #endif // debug rendering /* #define REND_DGB 1 */ /* #define STDOUT_DBG 1 */ #ifdef REND_DGB static FILE *dbf = NULL; static void rend_dbg(const char *txt) { if (!dbf) { #ifdef STDOUT_DBG dbf = stdout; #else dbf = fopen("EVAS-RENDER-DEBUG.log", "w"); #endif if (!dbf) return; } fputs(txt, dbf); fflush(dbf); } #define RD(args...) \ { \ char __tmpbuf[4096]; \ \ snprintf(__tmpbuf, sizeof(__tmpbuf), ##args); \ rend_dbg(__tmpbuf); \ } #define RDI(xxxx) \ { \ char __tmpbuf[4096]; int __tmpi; \ for (__tmpi = 0; __tmpi < xxxx; __tmpi++) \ __tmpbuf[__tmpi] = ' '; \ __tmpbuf[__tmpi] = 0; \ rend_dbg(__tmpbuf); \ } #else #define RD(args...) #define RDI(x) #endif static Eina_List * evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char do_draw); EAPI void evas_damage_rectangle_add(Evas *e, int x, int y, int w, int h) { Eina_Rectangle *r; MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); NEW_RECT(r, x, y, w, h); if (!r) return; e->damages = eina_list_append(e->damages, r); e->changed = EINA_TRUE; } EAPI void evas_obscured_rectangle_add(Evas *e, int x, int y, int w, int h) { Eina_Rectangle *r; MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); NEW_RECT(r, x, y, w, h); if (!r) return; e->obscures = eina_list_append(e->obscures, r); } EAPI void evas_obscured_clear(Evas *e) { Eina_Rectangle *r; MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); EINA_LIST_FREE(e->obscures, r) { eina_rectangle_free(r); } } static Eina_Bool _evas_render_had_map(Evas_Object *obj) { return ((obj->prev.map) && (obj->prev.usemap)); // return ((!obj->cur.map) && (obj->prev.usemap)); } static Eina_Bool _evas_render_is_relevant(Evas_Object *obj) { return ((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) || (evas_object_was_visible(obj) && (!obj->prev.have_clipees))); } static Eina_Bool _evas_render_can_render(Evas_Object *obj) { return (evas_object_is_visible(obj) && (!obj->cur.have_clipees)); } static void _evas_render_prev_cur_clip_cache_add(Evas *e, Evas_Object *obj) { e->engine.func->output_redraws_rect_add(e->engine.data.output, obj->prev.cache.clip.x, obj->prev.cache.clip.y, obj->prev.cache.clip.w, obj->prev.cache.clip.h); e->engine.func->output_redraws_rect_add(e->engine.data.output, obj->cur.cache.clip.x, obj->cur.cache.clip.y, obj->cur.cache.clip.w, obj->cur.cache.clip.h); } static void _evas_render_cur_clip_cache_del(Evas *e, Evas_Object *obj) { Evas_Coord x, y, w, h; x = obj->cur.cache.clip.x; y = obj->cur.cache.clip.y; w = obj->cur.cache.clip.w; h = obj->cur.cache.clip.h; if (obj->cur.clipper) { RECTS_CLIP_TO_RECT(x, y, w, h, obj->cur.clipper->cur.cache.clip.x, obj->cur.clipper->cur.cache.clip.y, obj->cur.clipper->cur.cache.clip.w, obj->cur.clipper->cur.cache.clip.h); } e->engine.func->output_redraws_rect_del(e->engine.data.output, x, y, w, h); } static void _evas_render_phase1_direct(Evas *e, Eina_Array *active_objects, Eina_Array *restack_objects __UNUSED__, Eina_Array *delete_objects __UNUSED__, Eina_Array *render_objects) { unsigned int i; Eina_List *l; Evas_Object *proxy; RD(" [--- PHASE 1 DIRECT\n"); for (i = 0; i < active_objects->count; i++) { Evas_Object *obj; obj = eina_array_data_get(active_objects, i); if (obj->changed) { /* Flag need redraw on proxy too */ evas_object_clip_recalc(obj); EINA_LIST_FOREACH(obj->proxy.proxies, l, proxy) proxy->proxy.redraw = EINA_TRUE; } } for (i = 0; i < render_objects->count; i++) { Evas_Object *obj; obj = eina_array_data_get(render_objects, i); RD(" OBJ [%p] changed %i\n", obj, obj->changed); if (obj->changed) { /* Flag need redraw on proxy too */ evas_object_clip_recalc(obj); obj->func->render_pre(obj); if (obj->proxy.redraw) _evas_render_prev_cur_clip_cache_add(e, obj); if (obj->proxy.proxies) { obj->proxy.redraw = EINA_TRUE; EINA_LIST_FOREACH(obj->proxy.proxies, l, proxy) { proxy->func->render_pre(proxy); _evas_render_prev_cur_clip_cache_add(e, proxy); } } RD(" pre-render-done smart:%p|%p [%p, %i] | [%p, %i] has_map:%i had_map:%i\n", obj->smart.smart, evas_object_smart_members_get_direct(obj), obj->cur.map, obj->cur.usemap, obj->prev.map, obj->prev.usemap, _evas_render_has_map(obj), _evas_render_had_map(obj)); if ((obj->smart.smart) && (_evas_render_has_map(obj))) { RD(" has map + smart\n"); _evas_render_prev_cur_clip_cache_add(e, obj); } } else { if (obj->smart.smart) { // obj->func->render_pre(obj); } else if ((obj->rect_del) || (evas_object_is_opaque(obj) && evas_object_is_visible(obj))) { RD(" rect del\n"); _evas_render_cur_clip_cache_del(e, obj); } } } RD(" ---]\n"); } static Eina_Bool _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Eina_Array *active_objects, Eina_Array *restack_objects, Eina_Array *delete_objects, Eina_Array *render_objects, int restack, int *redraw_all, Eina_Bool mapped_parent #ifdef REND_DGB , int level #endif ) { Eina_Bool clean_them = EINA_FALSE; Evas_Object *obj2; int is_active; Eina_Bool map, hmap; //Need pre render for the children of mapped object. //But only when they have changed. if (mapped_parent && (!obj->changed)) return EINA_FALSE; obj->rect_del = EINA_FALSE; obj->render_pre = EINA_FALSE; if (obj->delete_me == 2) eina_array_push(delete_objects, obj); else if (obj->delete_me != 0) obj->delete_me++; /* If the object will be removed, we should not cache anything during this run. */ if (obj->delete_me != 0) clean_them = EINA_TRUE; /* build active object list */ evas_object_clip_recalc(obj); is_active = evas_object_is_active(obj); obj->is_active = is_active; RDI(level); RD(" [--- PROCESS [%p] '%s' active = %i, del = %i | %i %i %ix%i\n", obj, obj->type, is_active, obj->delete_me, obj->cur.geometry.x, obj->cur.geometry.y, obj->cur.geometry.w, obj->cur.geometry.h); if ((!mapped_parent) && ((is_active) || (obj->delete_me != 0))) eina_array_push(active_objects, obj); #ifdef REND_DGB if (!is_active) { RDI(level); RD(" [%p] vis: %i, cache.clip.vis: %i cache.clip.a: %i [%p]\n", obj, obj->cur.visible, obj->cur.cache.clip.visible, obj->cur.cache.clip.a, obj->func->is_visible); } #endif map = _evas_render_has_map(obj); hmap = _evas_render_had_map(obj); if ((restack) && (!map)) { if (!obj->changed) { eina_array_push(&e->pending_objects, obj); obj->changed = EINA_TRUE; } obj->restack = EINA_TRUE; clean_them = EINA_TRUE; } if (map) { RDI(level); RD(" obj mapped\n"); if (obj->changed) { if (map != hmap) *redraw_all = 1; if ((is_active) && (!obj->clip.clipees) && ((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) || (evas_object_was_visible(obj) && (!obj->prev.have_clipees)))) { eina_array_push(render_objects, obj); _evas_render_prev_cur_clip_cache_add(e, obj); obj->render_pre = EINA_TRUE; if (obj->smart.smart) { EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), obj2) { _evas_render_phase1_object_process(e, obj2, active_objects, restack_objects, delete_objects, render_objects, obj->restack, redraw_all, EINA_TRUE #ifdef REND_DGB , level + 1 #endif ); } } } } return clean_them; } else if (hmap) { RDI(level); RD(" had map - restack objs\n"); // eina_array_push(restack_objects, obj); _evas_render_prev_cur_clip_cache_add(e, obj); if (obj->changed) { if (!map) { if ((obj->cur.map) && (obj->cur.usemap)) map = EINA_TRUE; } if (map != hmap) { *redraw_all = 1; } } } /* handle normal rendering. this object knows how to handle maps */ if (obj->changed) { if (obj->smart.smart) { RDI(level); RD(" changed + smart - render ok\n"); eina_array_push(render_objects, obj); obj->render_pre = EINA_TRUE; EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), obj2) { _evas_render_phase1_object_process(e, obj2, active_objects, restack_objects, delete_objects, render_objects, obj->restack, redraw_all, mapped_parent #ifdef REND_DGB , level + 1 #endif ); } } else { if ((is_active) && (!obj->clip.clipees) && _evas_render_is_relevant(obj)) { RDI(level); RD(" relevant + active\n"); if (obj->restack) eina_array_push(restack_objects, obj); else { eina_array_push(render_objects, obj); obj->render_pre = EINA_TRUE; } } else { RDI(level); RD(" skip - not smart, not active or clippees or not relevant\n"); } } } else { RD(" not changed... [%i] -> (%i %i %p %i) [%i]\n", evas_object_is_visible(obj), obj->cur.visible, obj->cur.cache.clip.visible, obj->smart.smart, obj->cur.cache.clip.a, evas_object_was_visible(obj)); if ((!obj->clip.clipees) && (obj->delete_me == 0) && (_evas_render_can_render(obj) || (evas_object_was_visible(obj) && (!obj->prev.have_clipees)))) { if (obj->smart.smart) { RDI(level); RD(" smart + visible/was visible + not clip\n"); eina_array_push(render_objects, obj); obj->render_pre = EINA_TRUE; EINA_INLIST_FOREACH (evas_object_smart_members_get_direct(obj), obj2) { _evas_render_phase1_object_process(e, obj2, active_objects, restack_objects, delete_objects, render_objects, restack, redraw_all, mapped_parent #ifdef REND_DGB , level + 1 #endif ); } } else { if (evas_object_is_opaque(obj) && evas_object_is_visible(obj)) { RDI(level); RD(" opaque + visible\n"); eina_array_push(render_objects, obj); obj->rect_del = EINA_TRUE; } else if (evas_object_is_visible(obj)) { RDI(level); RD(" visible\n"); eina_array_push(render_objects, obj); obj->render_pre = EINA_TRUE; } else { RDI(level); RD(" skip\n"); } } } /* else if (obj->smart.smart) { RDI(level); RD(" smart + mot visible/was visible\n"); eina_array_push(render_objects, obj); obj->render_pre = 1; EINA_INLIST_FOREACH (evas_object_smart_members_get_direct(obj), obj2) { _evas_render_phase1_object_process(e, obj2, active_objects, restack_objects, delete_objects, render_objects, restack, redraw_all #ifdef REND_DGB , level + 1 #endif ); } } */ } if (!is_active) obj->restack = EINA_FALSE; RDI(level); RD(" ---]\n"); return clean_them; } static Eina_Bool _evas_render_phase1_process(Evas *e, Eina_Array *active_objects, Eina_Array *restack_objects, Eina_Array *delete_objects, Eina_Array *render_objects, int *redraw_all) { Evas_Layer *lay; Eina_Bool clean_them = EINA_FALSE; RD(" [--- PHASE 1\n"); EINA_INLIST_FOREACH(e->layers, lay) { Evas_Object *obj; EINA_INLIST_FOREACH(lay->objects, obj) { clean_them |= _evas_render_phase1_object_process (e, obj, active_objects, restack_objects, delete_objects, render_objects, 0, redraw_all, EINA_FALSE #ifdef REND_DGB , 1 #endif ); } } RD(" ---]\n"); return clean_them; } static void _evas_render_check_pending_objects(Eina_Array *pending_objects, Evas *e) { unsigned int i; for (i = 0; i < pending_objects->count; ++i) { Evas_Object *obj; int is_active; Eina_Bool ok = EINA_FALSE; obj = eina_array_data_get(pending_objects, i); if (!obj->layer) goto clean_stuff; //If the children are in active objects, They should be cleaned up. if (obj->changed_map && _evas_render_has_map(obj)) goto clean_stuff; evas_object_clip_recalc(obj); is_active = evas_object_is_active(obj); if ((!is_active) && (!obj->is_active) && (!obj->render_pre) && (!obj->rect_del)) { ok = EINA_TRUE; goto clean_stuff; } if (obj->is_active == is_active) { if (obj->changed) { if (obj->smart.smart) { if (obj->render_pre || obj->rect_del) ok = EINA_TRUE; } else if ((is_active) && (obj->restack) && (!obj->clip.clipees) && (_evas_render_can_render(obj) || (evas_object_was_visible(obj) && (!obj->prev.have_clipees)))) { if (!(obj->render_pre || obj->rect_del)) ok = EINA_TRUE; } else if (is_active && (!obj->clip.clipees) && (_evas_render_can_render(obj) || (evas_object_was_visible(obj) && (!obj->prev.have_clipees)))) { if (obj->render_pre || obj->rect_del) ok = EINA_TRUE; } } else { if ((!obj->clip.clipees) && (obj->delete_me == 0) && (!obj->cur.have_clipees || (evas_object_was_visible(obj) && (!obj->prev.have_clipees))) && evas_object_is_opaque(obj) && evas_object_is_visible(obj)) { if (obj->rect_del || obj->smart.smart) ok = EINA_TRUE; } } } clean_stuff: if (!ok) { eina_array_clean(&e->active_objects); eina_array_clean(&e->render_objects); eina_array_clean(&e->restack_objects); eina_array_clean(&e->delete_objects); e->invalidate = EINA_TRUE; return ; } } } Eina_Bool pending_change(void *data, void *gdata __UNUSED__) { Evas_Object *obj; obj = data; if (obj->delete_me) return EINA_FALSE; if (obj->pre_render_done) { RD(" OBJ [%p] pending change %i -> 0, pre %i\n", obj, obj->changed, obj->pre_render_done); obj->pre_render_done = EINA_FALSE; evas_object_change_reset(obj); } return obj->changed ? EINA_TRUE : EINA_FALSE; } static Eina_Bool _evas_render_can_use_overlay(Evas *e, Evas_Object *obj) { Eina_Rectangle *r; Evas_Object *tmp; Eina_List *alphas = NULL; Eina_List *opaques = NULL; Evas_Object *video_parent = NULL; Eina_Rectangle zone; Evas_Coord xc1, yc1, xc2, yc2; unsigned int i; Eina_Bool nooverlay; video_parent = _evas_object_image_video_parent_get(obj); /* Check if any one is the stack make this object mapped */ tmp = obj; while (tmp && !_evas_render_has_map(tmp)) tmp = tmp->smart.parent; if (tmp && _evas_render_has_map(tmp)) return EINA_FALSE; /* we are mapped, we can't be an overlay */ if (!evas_object_is_visible(obj)) return EINA_FALSE; /* no need to update the overlay if it's not visible */ /* If any recoloring of the surface is needed, n overlay to */ if ((obj->cur.cache.clip.r != 255) || (obj->cur.cache.clip.g != 255) || (obj->cur.cache.clip.b != 255) || (obj->cur.cache.clip.a != 255)) return EINA_FALSE; /* Check presence of transparent object on top of the video object */ EINA_RECTANGLE_SET(&zone, obj->cur.cache.clip.x, obj->cur.cache.clip.y, obj->cur.cache.clip.w, obj->cur.cache.clip.h); for (i = e->active_objects.count - 1; i > 0; i--) { Eina_Rectangle self; Eina_Rectangle *match; Evas_Object *current; Eina_List *l; int xm1, ym1, xm2, ym2; current = eina_array_data_get(&e->active_objects, i); /* Did we find the video object in the stack ? */ if (current == video_parent || current == obj) break; EINA_RECTANGLE_SET(&self, current->cur.cache.clip.x, current->cur.cache.clip.y, current->cur.cache.clip.w, current->cur.cache.clip.h); /* This doesn't cover the area of the video object, so don't bother with that object */ if (!eina_rectangles_intersect(&zone, &self)) continue; xc1 = current->cur.cache.clip.x; yc1 = current->cur.cache.clip.y; xc2 = current->cur.cache.clip.x + current->cur.cache.clip.w; yc2 = current->cur.cache.clip.y + current->cur.cache.clip.h; if (evas_object_is_visible(current) && (!current->clip.clipees) && (current->cur.visible) && (!current->delete_me) && (current->cur.cache.clip.visible) && (!current->smart.smart)) { Eina_Bool included = EINA_FALSE; if (evas_object_is_opaque(current) || ((current->func->has_opaque_rect) && (current->func->has_opaque_rect(current)))) { /* The object is opaque */ /* Check if the opaque object is inside another opaque object */ EINA_LIST_FOREACH(opaques, l, match) { xm1 = match->x; ym1 = match->y; xm2 = match->x + match->w; ym2 = match->y + match->h; /* Both object are included */ if (xc1 >= xm1 && yc1 >= ym1 && xc2 <= xm2 && yc2 <= ym2) { included = EINA_TRUE; break; } } /* Not included yet */ if (!included) { Eina_List *ln; Evas_Coord xn2, yn2; r = eina_rectangle_new(current->cur.cache.clip.x, current->cur.cache.clip.y, current->cur.cache.clip.w, current->cur.cache.clip.h); opaques = eina_list_append(opaques, r); xn2 = r->x + r->w; yn2 = r->y + r->h; /* Remove all the transparent object that are covered by the new opaque object */ EINA_LIST_FOREACH_SAFE(alphas, l, ln, match) { xm1 = match->x; ym1 = match->y; xm2 = match->x + match->w; ym2 = match->y + match->h; if (xm1 >= r->x && ym1 >= r->y && xm2 <= xn2 && ym2 <= yn2) { /* The new rectangle is over some transparent object, so remove the transparent object */ alphas = eina_list_remove_list(alphas, l); } } } } else { /* The object has some transparency */ /* Check if the transparent object is inside any other transparent object */ EINA_LIST_FOREACH(alphas, l, match) { xm1 = match->x; ym1 = match->y; xm2 = match->x + match->w; ym2 = match->y + match->h; /* Both object are included */ if (xc1 >= xm1 && yc1 >= ym1 && xc2 <= xm2 && yc2 <= ym2) { included = EINA_TRUE; break; } } /* If not check if it is inside any opaque one */ if (!included) { EINA_LIST_FOREACH(opaques, l, match) { xm1 = match->x; ym1 = match->y; xm2 = match->x + match->w; ym2 = match->y + match->h; /* Both object are included */ if (xc1 >= xm1 && yc1 >= ym1 && xc2 <= xm2 && yc2 <= ym2) { included = EINA_TRUE; break; } } } /* No inclusion at all, so add it */ if (!included) { r = eina_rectangle_new(current->cur.cache.clip.x, current->cur.cache.clip.y, current->cur.cache.clip.w, current->cur.cache.clip.h); alphas = eina_list_append(alphas, r); } } } } /* If there is any pending transparent object, then no overlay */ nooverlay = !!eina_list_count(alphas); EINA_LIST_FREE(alphas, r) eina_rectangle_free(r); EINA_LIST_FREE(opaques, r) eina_rectangle_free(r); if (nooverlay) return EINA_FALSE; return EINA_TRUE; } Eina_Bool evas_render_mapped(Evas *e, Evas_Object *obj, void *context, void *surface, int off_x, int off_y, int mapped, int ecx, int ecy, int ecw, int ech #ifdef REND_DGB , int level #endif ) { void *ctx; Evas_Object *obj2; Eina_Bool clean_them = EINA_FALSE; evas_object_clip_recalc(obj); RDI(level); RD(" { evas_render_mapped(%p, %p, %p, %p, %i, %i, %i, %i)\n", e, obj, context, surface, off_x, off_y, mapped, level); if (mapped) { if ((!evas_object_is_visible(obj)) || (obj->clip.clipees) || (obj->cur.have_clipees)) { RDI(level); RD(" }\n"); return clean_them; } } else if (!(((evas_object_is_active(obj) && (!obj->clip.clipees) && (_evas_render_can_render(obj)))) )) { RDI(level); RD(" }\n"); return clean_them; } // set render_pre - for child objs that may not have gotten it. obj->pre_render_done = EINA_TRUE; RD(" Hasmap: %p (%d) %p %d -> %d\n",obj->func->can_map, obj->func->can_map ? obj->func->can_map(obj): -1, obj->cur.map, obj->cur.usemap, _evas_render_has_map(obj)); if (_evas_render_has_map(obj)) { int sw, sh; Eina_Bool changed = EINA_FALSE, rendered = EINA_FALSE; clean_them = EINA_TRUE; sw = obj->cur.geometry.w; sh = obj->cur.geometry.h; RDI(level); RD(" mapped obj: %ix%i\n", sw, sh); if ((sw <= 0) || (sh <= 0)) { RDI(level); RD(" }\n"); return clean_them; } evas_object_map_update(obj, off_x, off_y, sw, sh, sw, sh); if (obj->cur.map->surface) { if ((obj->cur.map->surface_w != sw) || (obj->cur.map->surface_h != sh)) { RDI(level); RD(" new surf: %ix%i\n", sw, sh); obj->layer->evas->engine.func->image_map_surface_free (e->engine.data.output, obj->cur.map->surface); obj->cur.map->surface = NULL; } } if (!obj->cur.map->surface) { obj->cur.map->surface_w = sw; obj->cur.map->surface_h = sh; obj->cur.map->surface = obj->layer->evas->engine.func->image_map_surface_new (e->engine.data.output, obj->cur.map->surface_w, obj->cur.map->surface_h, obj->cur.map->alpha); RDI(level); RD(" fisrt surf: %ix%i\n", sw, sh); changed = EINA_TRUE; } if (obj->smart.smart) { Evas_Object *o2; EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), o2) { if (!evas_object_is_visible(o2) && !evas_object_was_visible(o2)) { evas_object_change_reset(o2); continue; } if (o2->changed) { changed = EINA_TRUE; evas_object_change_reset(o2); break; } } if (obj->changed_color) changed = EINA_TRUE; evas_object_change_reset(obj); } else if (obj->changed) { if (((obj->changed_pchange) && (obj->changed_map)) || (obj->changed_color)) changed = EINA_TRUE; evas_object_change_reset(obj); } /* mark the old map as invalid, so later we don't reuse it as a * cache. */ if (changed && obj->prev.map) obj->prev.valid_map = EINA_FALSE; // clear surface before re-render if ((changed) && (obj->cur.map->surface)) { int off_x2, off_y2; RDI(level); RD(" children redraw\n"); // FIXME: calculate "changes" within map surface and only clear // and re-render those if (obj->cur.map->alpha) { ctx = e->engine.func->context_new(e->engine.data.output); e->engine.func->context_color_set (e->engine.data.output, ctx, 0, 0, 0, 0); e->engine.func->context_render_op_set (e->engine.data.output, ctx, EVAS_RENDER_COPY); e->engine.func->rectangle_draw(e->engine.data.output, ctx, obj->cur.map->surface, 0, 0, obj->cur.map->surface_w, obj->cur.map->surface_h); e->engine.func->context_free(e->engine.data.output, ctx); } ctx = e->engine.func->context_new(e->engine.data.output); off_x2 = -obj->cur.geometry.x; off_y2 = -obj->cur.geometry.y; if (obj->smart.smart) { EINA_INLIST_FOREACH (evas_object_smart_members_get_direct(obj), obj2) { clean_them |= evas_render_mapped(e, obj2, ctx, obj->cur.map->surface, off_x2, off_y2, 1, ecx, ecy, ecw, ech #ifdef REND_DGB , level + 1 #endif ); } } else { int x = 0, y = 0, w = 0, h = 0; w = obj->cur.map->surface_w; h = obj->cur.map->surface_h; RECTS_CLIP_TO_RECT(x, y, w, h, obj->cur.geometry.x + off_x2, obj->cur.geometry.y + off_y2, obj->cur.geometry.w, obj->cur.geometry.h); e->engine.func->context_clip_set(e->engine.data.output, ctx, x, y, w, h); obj->func->render(obj, e->engine.data.output, ctx, obj->cur.map->surface, off_x2, off_y2); } e->engine.func->context_free(e->engine.data.output, ctx); rendered = EINA_TRUE; } RDI(level); RD(" draw map\n"); if (rendered) { obj->cur.map->surface = e->engine.func->image_dirty_region (e->engine.data.output, obj->cur.map->surface, 0, 0, obj->cur.map->surface_w, obj->cur.map->surface_h); obj->cur.valid_map = EINA_TRUE; } e->engine.func->context_clip_unset(e->engine.data.output, context); if (obj->cur.map->surface) { if (obj->cur.clipper) { int x, y, w, h; evas_object_clip_recalc(obj); x = obj->cur.cache.clip.x; y = obj->cur.cache.clip.y; w = obj->cur.cache.clip.w; h = obj->cur.cache.clip.h; if (obj->smart.smart) { Evas_Object *tobj; obj->cur.cache.clip.dirty = EINA_TRUE; tobj = obj->cur.map_parent; obj->cur.map_parent = obj->cur.clipper->cur.map_parent; obj->cur.map_parent = tobj; } RECTS_CLIP_TO_RECT(x, y, w, h, obj->cur.clipper->cur.cache.clip.x, obj->cur.clipper->cur.cache.clip.y, obj->cur.clipper->cur.cache.clip.w, obj->cur.clipper->cur.cache.clip.h); e->engine.func->context_clip_set(e->engine.data.output, context, x + off_x, y + off_y, w, h); } } // if (surface == e->engine.data.output) e->engine.func->context_clip_clip(e->engine.data.output, context, ecx, ecy, ecw, ech); if (obj->cur.cache.clip.visible) { obj->layer->evas->engine.func->context_multiplier_unset (e->engine.data.output, context); obj->layer->evas->engine.func->image_map_draw (e->engine.data.output, context, surface, obj->cur.map->surface, obj->spans, obj->cur.map->smooth, 0); } // FIXME: needs to cache these maps and // keep them only rendering updates // obj->layer->evas->engine.func->image_map_surface_free // (e->engine.data.output, obj->cur.map->surface); // obj->cur.map->surface = NULL; } else { if (0 && obj->cur.cached_surface) fprintf(stderr, "We should cache '%s' [%i, %i, %i, %i]\n", evas_object_type_get(obj), obj->cur.bounding_box.x, obj->cur.bounding_box.x, obj->cur.bounding_box.w, obj->cur.bounding_box.h); if (mapped) { RDI(level); RD(" draw child of mapped obj\n"); ctx = e->engine.func->context_new(e->engine.data.output); if (obj->smart.smart) { EINA_INLIST_FOREACH (evas_object_smart_members_get_direct(obj), obj2) { clean_them |= evas_render_mapped(e, obj2, ctx, surface, off_x, off_y, 1, ecx, ecy, ecw, ech #ifdef REND_DGB , level + 1 #endif ); } } else { RDI(level); if (obj->cur.clipper) { RD(" clip: %i %i %ix%i [%i %i %ix%i]\n", obj->cur.cache.clip.x + off_x, obj->cur.cache.clip.y + off_y, obj->cur.cache.clip.w, obj->cur.cache.clip.h, obj->cur.geometry.x + off_x, obj->cur.geometry.y + off_y, obj->cur.geometry.w, obj->cur.geometry.h); RD(" clipper: %i %i %ix%i\n", obj->cur.clipper->cur.cache.clip.x + off_x, obj->cur.clipper->cur.cache.clip.y + off_y, obj->cur.clipper->cur.cache.clip.w, obj->cur.clipper->cur.cache.clip.h); int x, y, w, h; if (_evas_render_has_map(obj)) evas_object_clip_recalc(obj); x = obj->cur.cache.clip.x + off_x; y = obj->cur.cache.clip.y + off_y; w = obj->cur.cache.clip.w; h = obj->cur.cache.clip.h; RECTS_CLIP_TO_RECT(x, y, w, h, obj->cur.clipper->cur.cache.clip.x + off_x, obj->cur.clipper->cur.cache.clip.y + off_y, obj->cur.clipper->cur.cache.clip.w, obj->cur.clipper->cur.cache.clip.h); e->engine.func->context_clip_set(e->engine.data.output, ctx, x, y, w, h); } obj->func->render(obj, e->engine.data.output, ctx, surface, off_x, off_y); } e->engine.func->context_free(e->engine.data.output, ctx); } else { if (obj->cur.clipper) { int x, y, w, h; if (_evas_render_has_map(obj)) evas_object_clip_recalc(obj); x = obj->cur.cache.clip.x; y = obj->cur.cache.clip.y; w = obj->cur.cache.clip.w; h = obj->cur.cache.clip.h; RECTS_CLIP_TO_RECT(x, y, w, h, obj->cur.clipper->cur.cache.clip.x, obj->cur.clipper->cur.cache.clip.y, obj->cur.clipper->cur.cache.clip.w, obj->cur.clipper->cur.cache.clip.h); e->engine.func->context_clip_set(e->engine.data.output, context, x + off_x, y + off_y, w, h); e->engine.func->context_clip_clip(e->engine.data.output, context, ecx, ecy, ecw, ech); } RDI(level); RD(" draw normal obj\n"); obj->func->render(obj, e->engine.data.output, context, surface, off_x, off_y); } if (obj->changed_map) clean_them = EINA_TRUE; } RDI(level); RD(" }\n"); return clean_them; } static void _evas_render_cutout_add(Evas *e, Evas_Object *obj, int off_x, int off_y) { if (evas_object_is_opaque(obj)) { Evas_Coord cox, coy, cow, coh; cox = obj->cur.cache.clip.x; coy = obj->cur.cache.clip.y; cow = obj->cur.cache.clip.w; coh = obj->cur.cache.clip.h; if ((obj->cur.map) && (obj->cur.usemap)) { Evas_Object *oo; oo = obj; while (oo->cur.clipper) { if ((oo->cur.clipper->cur.map_parent != oo->cur.map_parent) && (!((oo->cur.map) && (oo->cur.usemap)))) break; RECTS_CLIP_TO_RECT(cox, coy, cow, coh, oo->cur.geometry.x, oo->cur.geometry.y, oo->cur.geometry.w, oo->cur.geometry.h); oo = oo->cur.clipper; } } e->engine.func->context_cutout_add (e->engine.data.output, e->engine.data.context, cox + off_x, coy + off_y, cow, coh); } else { if (obj->func->get_opaque_rect) { Evas_Coord obx, oby, obw, obh; obj->func->get_opaque_rect(obj, &obx, &oby, &obw, &obh); if ((obw > 0) && (obh > 0)) { obx += off_x; oby += off_y; RECTS_CLIP_TO_RECT(obx, oby, obw, obh, obj->cur.cache.clip.x + off_x, obj->cur.cache.clip.y + off_y, obj->cur.cache.clip.w, obj->cur.cache.clip.h); e->engine.func->context_cutout_add (e->engine.data.output, e->engine.data.context, obx, oby, obw, obh); } } } } static Eina_List * evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char do_draw) { Evas_Object *obj; Eina_List *updates = NULL; Eina_List *ll; void *surface; Eina_Bool clean_them = EINA_FALSE; Eina_Bool alpha; Eina_Rectangle *r; int ux, uy, uw, uh; int cx, cy, cw, ch; unsigned int i, j; int redraw_all = 0; Eina_Bool haveup = 0; MAGIC_CHECK(e, Evas, MAGIC_EVAS); return NULL; MAGIC_CHECK_END(); if (!e->changed) return NULL; #ifdef EVAS_CSERVE2 if (evas_cserve2_use_get()) evas_cserve2_dispatch(); #endif evas_call_smarts_calculate(e); RD("[--- RENDER EVAS (size: %ix%i)\n", e->viewport.w, e->viewport.h); evas_event_callback_call(e, EVAS_CALLBACK_RENDER_PRE, NULL); /* Check if the modified object mean recalculating every thing */ if (!e->invalidate) _evas_render_check_pending_objects(&e->pending_objects, e); /* phase 1. add extra updates for changed objects */ if (e->invalidate || e->render_objects.count <= 0) clean_them = _evas_render_phase1_process(e, &e->active_objects, &e->restack_objects, &e->delete_objects, &e->render_objects, &redraw_all); /* phase 1.5. check if the video should be inlined or stay in their overlay */ alpha = e->engine.func->canvas_alpha_get(e->engine.data.output, e->engine.data.context); EINA_LIST_FOREACH(e->video_objects, ll, obj) { /* we need the surface to be transparent to display the underlying overlay */ if (alpha && _evas_render_can_use_overlay(e, obj)) _evas_object_image_video_overlay_show(obj); else _evas_object_image_video_overlay_hide(obj); } /* phase 1.8. pre render for proxy */ _evas_render_phase1_direct(e, &e->active_objects, &e->restack_objects, &e->delete_objects, &e->render_objects); /* phase 2. force updates for restacks */ for (i = 0; i < e->restack_objects.count; ++i) { obj = eina_array_data_get(&e->restack_objects, i); obj->func->render_pre(obj); _evas_render_prev_cur_clip_cache_add(e, obj); } eina_array_clean(&e->restack_objects); /* phase 3. add exposes */ EINA_LIST_FREE(e->damages, r) { e->engine.func->output_redraws_rect_add(e->engine.data.output, r->x, r->y, r->w, r->h); eina_rectangle_free(r); } /* phase 4. framespace, output & viewport changes */ if (e->viewport.changed) { e->engine.func->output_redraws_rect_add(e->engine.data.output, 0, 0, e->output.w, e->output.h); } if (e->output.changed) { e->engine.func->output_resize(e->engine.data.output, e->output.w, e->output.h); e->engine.func->output_redraws_rect_add(e->engine.data.output, 0, 0, e->output.w, e->output.h); } if ((e->output.w != e->viewport.w) || (e->output.h != e->viewport.h)) { ERR("viewport size != output size!"); } if (e->framespace.changed) { int fx, fy, fw, fh; fx = e->viewport.x - e->framespace.x; fy = e->viewport.y - e->framespace.y; fw = e->viewport.w + e->framespace.w; fh = e->viewport.h + e->framespace.h; if (fx < 0) fx = 0; if (fy < 0) fy = 0; e->engine.func->output_redraws_rect_add(e->engine.data.output, fx, fy, fw, fh); } /* phase 4.5: check if object is not in framespace. if not, we need to clip * it to the 'master' clip. * * NB: This is for the wayland engine(s). If we do not do this, then * objects will draw outside the viewport and potentially onto the frame * itself */ if (!strncmp(e->engine.module->definition->name, "wayland", 7)) { Eina_Rectangle clip_rect; /* see if the master clip has been added yet, if not, then create */ if (!e->framespace.clip) { e->framespace.clip = evas_object_rectangle_add(e); evas_object_color_set(e->framespace.clip, 255, 255, 255, 255); evas_object_move(e->framespace.clip, e->framespace.x, e->framespace.y); evas_object_resize(e->framespace.clip, e->viewport.w - e->framespace.w, e->viewport.h - e->framespace.h); evas_object_show(e->framespace.clip); } else { /* master clip is already present. check for size changes in the * viewport, and update master clip size if needed */ if ((e->viewport.changed) || (e->output.changed) || (e->framespace.changed)) { evas_object_move(e->framespace.clip, e->framespace.x, e->framespace.y); evas_object_resize(e->framespace.clip, e->viewport.w - e->framespace.w, e->viewport.h - e->framespace.h); } } EINA_RECTANGLE_SET(&clip_rect, e->framespace.clip->cur.geometry.x, e->framespace.clip->cur.geometry.y, e->framespace.clip->cur.geometry.w, e->framespace.clip->cur.geometry.h) /* With the master clip all setup, we need to loop the objects on this * canvas and determine if the object is in the viewport space. If it * is in the viewport space (and not in framespace), then we need to * clip the object to the master clip so that it does not draw on top * of the frame (eg: elm 3d test) */ for (i = 0; i < e->render_objects.count; ++i) { Eina_Rectangle obj_rect; Evas_Object *pclip; obj = eina_array_data_get(&e->render_objects, i); if (obj->is_frame) continue; if (obj->delete_me) continue; EINA_RECTANGLE_SET(&obj_rect, obj->cur.geometry.x, obj->cur.geometry.y, obj->cur.geometry.w, obj->cur.geometry.h); /* if the object does not intersect our clip rect, ignore it */ if (!eina_rectangles_intersect(&clip_rect, &obj_rect)) continue; if (!(pclip = evas_object_clip_get(obj))) { /* skip clipping if the object is itself the * framespace clip */ if (obj == e->framespace.clip) continue; /* clip this object so it does not draw on the window frame */ evas_object_clip_set(obj, e->framespace.clip); } } } if (redraw_all) { e->engine.func->output_redraws_rect_add(e->engine.data.output, 0, 0, e->output.w, e->output.h); } /* phase 5. add obscures */ EINA_LIST_FOREACH(e->obscures, ll, r) { e->engine.func->output_redraws_rect_del(e->engine.data.output, r->x, r->y, r->w, r->h); } /* build obscure objects list of active objects that obscure */ for (i = 0; i < e->active_objects.count; ++i) { obj = eina_array_data_get(&e->active_objects, i); if (UNLIKELY((evas_object_is_opaque(obj) || ((obj->func->has_opaque_rect) && (obj->func->has_opaque_rect(obj)))) && evas_object_is_visible(obj) && (!obj->clip.clipees) && (obj->cur.visible) && (!obj->delete_me) && (obj->cur.cache.clip.visible) && (!obj->smart.smart))) /* obscuring_objects = eina_list_append(obscuring_objects, obj); */ eina_array_push(&e->obscuring_objects, obj); } /* save this list */ /* obscuring_objects_orig = obscuring_objects; */ /* obscuring_objects = NULL; */ /* phase 6. go thru each update rect and render objects in it*/ if (do_draw) { unsigned int offset = 0; while ((surface = e->engine.func->output_redraws_next_update_get (e->engine.data.output, &ux, &uy, &uw, &uh, &cx, &cy, &cw, &ch))) { int off_x, off_y; RD(" [--- UPDATE %i %i %ix%i\n", ux, uy, uw, uh); if (make_updates) { Eina_Rectangle *rect; NEW_RECT(rect, ux, uy, uw, uh); if (rect) updates = eina_list_append(updates, rect); } haveup = EINA_TRUE; off_x = cx - ux; off_y = cy - uy; /* build obscuring objects list (in order from bottom to top) */ if (alpha) { e->engine.func->context_clip_set(e->engine.data.output, e->engine.data.context, ux + off_x, uy + off_y, uw, uh); } for (i = 0; i < e->obscuring_objects.count; ++i) { obj = (Evas_Object *)eina_array_data_get (&e->obscuring_objects, i); if (evas_object_is_in_output_rect(obj, ux, uy, uw, uh)) { eina_array_push(&e->temporary_objects, obj); /* reset the background of the area if needed (using cutout and engine alpha flag to help) */ if (alpha) _evas_render_cutout_add(e, obj, off_x, off_y); } } if (alpha) { e->engine.func->context_color_set(e->engine.data.output, e->engine.data.context, 0, 0, 0, 0); e->engine.func->context_multiplier_unset (e->engine.data.output, e->engine.data.context); e->engine.func->context_render_op_set(e->engine.data.output, e->engine.data.context, EVAS_RENDER_COPY); e->engine.func->rectangle_draw(e->engine.data.output, e->engine.data.context, surface, cx, cy, cw, ch); e->engine.func->context_cutout_clear(e->engine.data.output, e->engine.data.context); e->engine.func->context_clip_unset(e->engine.data.output, e->engine.data.context); } /* render all object that intersect with rect */ for (i = 0; i < e->active_objects.count; ++i) { obj = eina_array_data_get(&e->active_objects, i); /* if it's in our outpout rect and it doesn't clip anything */ RD(" OBJ: [%p] '%s' %i %i %ix%i\n", obj, obj->type, obj->cur.geometry.x, obj->cur.geometry.y, obj->cur.geometry.w, obj->cur.geometry.h); if ((evas_object_is_in_output_rect(obj, ux, uy, uw, uh) || (obj->smart.smart)) && (!obj->clip.clipees) && (obj->cur.visible) && (!obj->delete_me) && (obj->cur.cache.clip.visible) && // (!obj->smart.smart) && ((obj->cur.color.a > 0 || obj->cur.render_op != EVAS_RENDER_BLEND))) { int x, y, w, h; RD(" DRAW (vis: %i, a: %i, clipees: %p\n", obj->cur.visible, obj->cur.color.a, obj->clip.clipees); if ((e->temporary_objects.count > offset) && (eina_array_data_get(&e->temporary_objects, offset) == obj)) offset++; x = cx; y = cy; w = cw; h = ch; if (((w > 0) && (h > 0)) || (obj->smart.smart)) { if (!obj->smart.smart) { RECTS_CLIP_TO_RECT(x, y, w, h, obj->cur.cache.clip.x + off_x, obj->cur.cache.clip.y + off_y, obj->cur.cache.clip.w, obj->cur.cache.clip.h); } if (obj->cur.mask) e->engine.func->context_mask_set(e->engine.data.output, e->engine.data.context, obj->cur.mask->func->engine_data_get(obj->cur.mask), obj->cur.mask->cur.geometry.x + off_x, obj->cur.mask->cur.geometry.y + off_y, obj->cur.mask->cur.geometry.w, obj->cur.mask->cur.geometry.h); else e->engine.func->context_mask_unset(e->engine.data.output, e->engine.data.context); e->engine.func->context_clip_set(e->engine.data.output, e->engine.data.context, x, y, w, h); #if 1 /* FIXME: this can slow things down... figure out optimum... coverage */ for (j = offset; j < e->temporary_objects.count; ++j) { Evas_Object *obj2; obj2 = (Evas_Object *)eina_array_data_get (&e->temporary_objects, j); _evas_render_cutout_add(e, obj2, off_x, off_y); } #endif clean_them |= evas_render_mapped(e, obj, e->engine.data.context, surface, off_x, off_y, 0, cx, cy, cw, ch #ifdef REND_DGB , 1 #endif ); e->engine.func->context_cutout_clear(e->engine.data.output, e->engine.data.context); } } } /* punch rect out */ e->engine.func->output_redraws_next_update_push(e->engine.data.output, surface, ux, uy, uw, uh); /* free obscuring objects list */ eina_array_clean(&e->temporary_objects); RD(" ---]\n"); } /* flush redraws */ if (haveup) { evas_event_callback_call(e, EVAS_CALLBACK_RENDER_FLUSH_PRE, NULL); e->engine.func->output_flush(e->engine.data.output); evas_event_callback_call(e, EVAS_CALLBACK_RENDER_FLUSH_POST, NULL); } } /* clear redraws */ e->engine.func->output_redraws_clear(e->engine.data.output); /* and do a post render pass */ for (i = 0; i < e->active_objects.count; ++i) { obj = eina_array_data_get(&e->active_objects, i); obj->pre_render_done = EINA_FALSE; RD(" OBJ [%p] post... %i %i\n", obj, obj->changed, do_draw); if ((obj->changed) && (do_draw)) { RD(" OBJ [%p] post... func1\n", obj); obj->func->render_post(obj); obj->restack = EINA_FALSE; evas_object_change_reset(obj); } else if (clean_them) { RD(" OBJ [%p] post... func2\n", obj); obj->func->render_post(obj); obj->restack = EINA_FALSE; evas_object_change_reset(obj); } /* moved to other pre-process phase 1 if (obj->delete_me == 2) { delete_objects = eina_list_append(delete_objects, obj); } else if (obj->delete_me != 0) obj->delete_me++; */ } /* free our obscuring object list */ eina_array_clean(&e->obscuring_objects); /* If some object are still marked as changed, do not remove them from the pending list. */ eina_array_remove(&e->pending_objects, pending_change, NULL); for (i = 0; i < e->render_objects.count; ++i) { obj = eina_array_data_get(&e->render_objects, i); obj->pre_render_done = EINA_FALSE; } /* delete all objects flagged for deletion now */ for (i = 0; i < e->delete_objects.count; ++i) { obj = eina_array_data_get(&e->delete_objects, i); evas_object_free(obj, 1); } eina_array_clean(&e->delete_objects); e->changed = EINA_FALSE; e->viewport.changed = EINA_FALSE; e->output.changed = EINA_FALSE; e->framespace.changed = EINA_FALSE; e->invalidate = EINA_FALSE; // always clean... lots of mem waste! /* If their are some object to restack or some object to delete, * it's useless to keep the render object list around. */ if (clean_them) { eina_array_clean(&e->active_objects); eina_array_clean(&e->render_objects); eina_array_clean(&e->restack_objects); eina_array_clean(&e->temporary_objects); eina_array_clean(&e->clip_changes); /* we should flush here and have a mempool system for this eina_array_flush(&e->active_objects); eina_array_flush(&e->render_objects); eina_array_flush(&e->restack_objects); eina_array_flush(&e->delete_objects); eina_array_flush(&e->obscuring_objects); eina_array_flush(&e->temporary_objects); eina_array_flush(&e->clip_changes); */ e->invalidate = EINA_TRUE; } evas_module_clean(); evas_event_callback_call(e, EVAS_CALLBACK_RENDER_POST, NULL); RD("---]\n"); return updates; } EAPI void evas_render_updates_free(Eina_List *updates) { Eina_Rectangle *r; EINA_LIST_FREE(updates, r) eina_rectangle_free(r); } EAPI Eina_List * evas_render_updates(Evas *e) { MAGIC_CHECK(e, Evas, MAGIC_EVAS); return NULL; MAGIC_CHECK_END(); if (!e->changed) return NULL; return evas_render_updates_internal(e, 1, 1); } EAPI void evas_render(Evas *e) { MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); if (!e->changed) return; evas_render_updates_internal(e, 0, 1); } EAPI void evas_norender(Evas *e) { MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); // if (!e->changed) return; evas_render_updates_internal(e, 0, 0); } EAPI void evas_render_idle_flush(Evas *e) { MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); evas_fonts_zero_presure(e); if ((e->engine.func) && (e->engine.func->output_idle_flush) && (e->engine.data.output)) e->engine.func->output_idle_flush(e->engine.data.output); eina_array_flush(&e->active_objects); eina_array_flush(&e->render_objects); eina_array_flush(&e->restack_objects); eina_array_flush(&e->delete_objects); eina_array_flush(&e->obscuring_objects); eina_array_flush(&e->temporary_objects); eina_array_flush(&e->clip_changes); e->invalidate = EINA_TRUE; } EAPI void evas_sync(Evas *e) { (void) e; } static void _evas_render_dump_map_surfaces(Evas_Object *obj) { if ((obj->cur.map) && obj->cur.map->surface) { obj->layer->evas->engine.func->image_map_surface_free (obj->layer->evas->engine.data.output, obj->cur.map->surface); obj->cur.map->surface = NULL; } if (obj->smart.smart) { Evas_Object *obj2; EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), obj2) _evas_render_dump_map_surfaces(obj2); } } EAPI void evas_render_dump(Evas *e) { Evas_Layer *lay; MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); EINA_INLIST_FOREACH(e->layers, lay) { Evas_Object *obj; EINA_INLIST_FOREACH(lay->objects, obj) { if ((obj->type) && (!strcmp(obj->type, "image"))) evas_object_inform_call_image_unloaded(obj); _evas_render_dump_map_surfaces(obj); } } if ((e->engine.func) && (e->engine.func->output_dump) && (e->engine.data.output)) e->engine.func->output_dump(e->engine.data.output); } void evas_render_invalidate(Evas *e) { MAGIC_CHECK(e, Evas, MAGIC_EVAS); return; MAGIC_CHECK_END(); eina_array_clean(&e->active_objects); eina_array_clean(&e->render_objects); eina_array_flush(&e->restack_objects); eina_array_flush(&e->delete_objects); e->invalidate = EINA_TRUE; } void evas_render_object_recalc(Evas_Object *obj) { MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if ((!obj->changed) && (obj->delete_me < 2)) { Evas *e; e = obj->layer->evas; if ((!e) || (e->cleanup)) return; eina_array_push(&e->pending_objects, obj); obj->changed = EINA_TRUE; } } /* vim:set ts=8 sw=3 sts=3 expandtab cino=>5n-2f0^-2{2(0W1st0 :*/