#ifndef _EVAS_H #define _EVAS_H #ifdef EAPI #undef EAPI #endif #ifdef WIN32 # ifdef BUILDING_DLL # define EAPI __declspec(dllexport) # else # define EAPI __declspec(dllimport) # endif #else # ifdef GCC_HASCLASSVISIBILITY # define EAPI __attribute__ ((visibility("default"))) # else # define EAPI # endif #endif #ifndef EVAS_COMMON_H #ifndef EVAS_PRIVATE_H /** * @file * @brief These routines are used for Evas library interaction. */ enum _Evas_Callback_Type { EVAS_CALLBACK_MOUSE_IN, /**< Mouse In Event */ EVAS_CALLBACK_MOUSE_OUT, /**< Mouse Out Event */ EVAS_CALLBACK_MOUSE_DOWN, /**< Mouse Button Down Event */ EVAS_CALLBACK_MOUSE_UP, /**< Mouse Button Up Event */ EVAS_CALLBACK_MOUSE_MOVE, /**< Mouse Move Event */ EVAS_CALLBACK_MOUSE_WHEEL, /**< Mouse Wheel Event */ EVAS_CALLBACK_FREE, /**< Object Being Freed */ EVAS_CALLBACK_KEY_DOWN, /**< Key Press Event */ EVAS_CALLBACK_KEY_UP, /**< Key Release Event */ EVAS_CALLBACK_FOCUS_IN, /**< Focus In Event */ EVAS_CALLBACK_FOCUS_OUT, /**< Focus Out Event */ EVAS_CALLBACK_SHOW, /**< Show Event */ EVAS_CALLBACK_HIDE, /**< Hide Event */ EVAS_CALLBACK_MOVE, /**< Move Event */ EVAS_CALLBACK_RESIZE, /**< Resize Event */ EVAS_CALLBACK_RESTACK /**< Restack Event */ }; typedef enum _Evas_Callback_Type Evas_Callback_Type; /**< The type of event to trigger the callback */ typedef struct _Evas_List Evas_List; /**< A generic linked list node handle */ typedef struct _Evas_Rectangle Evas_Rectangle; /**< A generic rectangle handle */ typedef struct _Evas_Smart_Class Evas_Smart_Class; /**< A smart object base class */ typedef struct _Evas_Hash Evas_Hash; /**< A Hash table handle */ typedef struct _Evas Evas; /**< An Evas canvas handle */ typedef struct _Evas_Object Evas_Object; /**< An Evas Object handle */ typedef void Evas_Performance; /**< An Evas Performance handle */ typedef struct _Evas_Modifier Evas_Modifier; /**< An Evas Modifier */ typedef struct _Evas_Lock Evas_Lock; /**< An Evas Lock */ typedef struct _Evas_Smart Evas_Smart; /**< An Evas Smart Object handle */ typedef unsigned long long Evas_Modifier_Mask; /**< An Evas modifier mask type */ #if 0 /* able to change co-ordinate systems to remove all fp ops */ typedef double Evas_Coord; /**< A unit in canvas space. Normally a double, but may vary on platforms */ typedef double Evas_Font_Size; /**< Units to descript font sizes. Normally a double, but may vary on platforms */ typedef double Evas_Angle; /**< A unit to measure angles (in degrees). Normally a double, but may vary on platforms */ typedef int Evas_Bool; /**< A boolean. 1 = on/true/yes, 0 = off/false/no */ #else typedef int Evas_Coord; typedef int Evas_Font_Size; typedef int Evas_Angle; typedef char Evas_Bool; #endif struct _Evas_List /** A linked list node */ { void *data; /**< Pointer to list element payload */ Evas_List *next; /**< Next member in the list */ Evas_List *prev; /**< Previous member in the list */ Evas_List *last; /**< Private member. Don't use this */ int count; /**< Private member. Don't use this */ }; struct _Evas_Rectangle /** A rectangle */ { int x; /**< top-left x co-ordinate of rectangle */ int y; /**< top-left y co-ordinate of rectangle */ int w; /**< width of rectangle */ int h; /**< height of rectangle */ }; struct _Evas_Smart_Class /** a smart object class */ { const char *name; /** the string name of the class */ void (*add) (Evas_Object *o); void (*del) (Evas_Object *o); void (*layer_set) (Evas_Object *o, int l); void (*raise) (Evas_Object *o); void (*lower) (Evas_Object *o); void (*stack_above) (Evas_Object *o, Evas_Object *above); void (*stack_below) (Evas_Object *o, Evas_Object *below); void (*move) (Evas_Object *o, Evas_Coord x, Evas_Coord y); void (*resize) (Evas_Object *o, Evas_Coord w, Evas_Coord h); void (*show) (Evas_Object *o); void (*hide) (Evas_Object *o); void (*color_set) (Evas_Object *o, int r, int g, int b, int a); void (*clip_set) (Evas_Object *o, Evas_Object *clip); void (*clip_unset) (Evas_Object *o); const void *data; }; #endif #endif typedef struct _Evas_Pixel_Import_Source Evas_Pixel_Import_Source; /**< A source description of pixels for importing pixels */ typedef struct _Evas_Engine_Info Evas_Engine_Info; /**< A generic Evas Engine information structure */ typedef struct _Evas_Event_Mouse_Down Evas_Event_Mouse_Down; /**< Event structure for #EVAS_CALLBACK_MOUSE_DOWN event callbacks */ typedef struct _Evas_Event_Mouse_Up Evas_Event_Mouse_Up; /**< Event structure for #EVAS_CALLBACK_MOUSE_UP event callbacks */ typedef struct _Evas_Event_Mouse_In Evas_Event_Mouse_In; /**< Event structure for #EVAS_CALLBACK_MOUSE_IN event callbacks */ typedef struct _Evas_Event_Mouse_Out Evas_Event_Mouse_Out; /**< Event structure for #EVAS_CALLBACK_MOUSE_OUT event callbacks */ typedef struct _Evas_Event_Mouse_Move Evas_Event_Mouse_Move; /**< Event structure for #EVAS_CALLBACK_MOUSE_MOVE event callbacks */ typedef struct _Evas_Event_Mouse_Wheel Evas_Event_Mouse_Wheel; /**< Event structure for #EVAS_CALLBACK_MOUSE_WHEEL event callbacks */ typedef struct _Evas_Event_Key_Down Evas_Event_Key_Down; /**< Event structure for #EVAS_CALLBACK_KEY_DOWN event callbacks */ typedef struct _Evas_Event_Key_Up Evas_Event_Key_Up; /**< Event structure for #EVAS_CALLBACK_KEY_UP event callbacks */ #define EVAS_LOAD_ERROR_NONE 0 /**< No error on load */ #define EVAS_LOAD_ERROR_GENERIC 1 /**< A non-specific error occured */ #define EVAS_LOAD_ERROR_DOES_NOT_EXIST 2 /**< File (or file path) does not exist */ #define EVAS_LOAD_ERROR_PERMISSION_DENIED 3 /**< Permission deinied to an existing file (or path) */ #define EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED 4 /**< Allocation of resources failure prevented load */ #define EVAS_LOAD_ERROR_CORRUPT_FILE 5 /**< File corrupt (but was detected as a known format) */ #define EVAS_LOAD_ERROR_UNKNOWN_FORMAT 6 /**< File is not a known format */ #define EVAS_ALLOC_ERROR_NONE 0 /**< No allocation error */ #define EVAS_ALLOC_ERROR_FATAL 1 /**< Allocation failed despite attempts to free up memory */ #define EVAS_ALLOC_ERROR_RECOVERED 2 /**< Allocation succeeded, but extra memory had to be found by freeing up speculative resources */ struct _Evas_Pixel_Import_Source { int format; /**< pixel format type ie ARGB32, YUV420P_601 etc. */ int w, h; /**< width and height of source in pixels */ void **rows; /**< an array of pointers (size depends on format) pointing to left edge of each scanline */ }; #define EVAS_PIXEL_FORMAT_NONE 0 /**< No pixel format */ #define EVAS_PIXEL_FORMAT_ARGB32 1 /**< ARGB 32bit pixel format with A in the high byte per 32bit pixel word */ #define EVAS_PIXEL_FORMAT_YUV420P_601 2 /**< YUV 420 Planar format with CCIR 601 color encoding wuth contiguous planes in the order Y, U and V */ struct _Evas_Engine_Info /** Generic engine information. Generic info is useless */ { int magic; /**< Magic number */ }; struct _Evas_Event_Mouse_Down /** Mouse button press event */ { int button; /**< Mouse button number that went down (1 - 32) */ struct { int x, y; } output; struct { Evas_Coord x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_Up /** Mouse butotn relase event */ { int button; /**< Mouse button number that was raised (1 - 32) */ struct { int x, y; } output; struct { Evas_Coord x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_In /** Mouse enter event */ { int buttons; /**< Button pressed mask, Bits set to 1 are buttons currently pressed (bit 0 = mouse button 1, bit 1 = mouse button 2 etc.) */ struct { int x, y; } output; struct { Evas_Coord x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_Out /** Mouse leave event */ { int buttons; /**< Button pressed mask, Bits set to 1 are buttons currently pressed (bit 0 = mouse button 1, bit 1 = mouse button 2 etc.) */ struct { int x, y; } output; struct { Evas_Coord x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_Move /** Mouse button down event */ { int buttons; /**< Button pressed mask, Bits set to 1 are buttons currently pressed (bit 0 = mouse button 1, bit 1 = mouse button 2 etc.) */ struct { struct { int x, y; } output; struct { Evas_Coord x, y; } canvas; } cur, prev; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_Wheel /** Wheel event */ { int direction; /* 0 = default up/down wheel FIXME: more wheel types */ int z; /* ...,-2,-1 = down, 1,2,... = up */ struct { int x, y; } output; struct { Evas_Coord x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Key_Down /** Key press event */ { char *keyname; /**< The string name of the key pressed */ void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Key_Up /** Key release event */ { char *keyname; /**< The string name of the key released */ void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; #ifdef __cplusplus extern "C" { #endif EAPI Evas_List *evas_list_append (Evas_List *list, const void *data); EAPI Evas_List *evas_list_prepend (Evas_List *list, const void *data); EAPI Evas_List *evas_list_append_relative (Evas_List *list, const void *data, const void *relative); EAPI Evas_List *evas_list_prepend_relative (Evas_List *list, const void *data, const void *relative); EAPI Evas_List *evas_list_remove (Evas_List *list, const void *data); EAPI Evas_List *evas_list_remove_list (Evas_List *list, Evas_List *remove_list); EAPI void *evas_list_find (Evas_List *list, const void *data); EAPI Evas_List *evas_list_find_list (Evas_List *list, const void *data); EAPI Evas_List *evas_list_free (Evas_List *list); EAPI Evas_List *evas_list_last (Evas_List *list); EAPI Evas_List *evas_list_next (Evas_List *list); EAPI Evas_List *evas_list_prev (Evas_List *list); EAPI void *evas_list_data (Evas_List *list); EAPI int evas_list_count (Evas_List *list); EAPI void *evas_list_nth (Evas_List *list, int n); EAPI Evas_List *evas_list_nth_list (Evas_List *list, int n); EAPI Evas_List *evas_list_reverse (Evas_List *list); EAPI Evas_List *evas_list_sort (Evas_List *list, int size, int(*func)(void*,void*)); EAPI int evas_list_alloc_error (void); /* FIXME: add: * api to add find, del members by data, size not just string and also * provide hash generation functions settable by the app * * do we really need this? hmmm - let me think... there may be a better way */ EAPI Evas_Hash *evas_hash_add (Evas_Hash *hash, const char *key, const void*data); EAPI Evas_Hash *evas_hash_del (Evas_Hash *hash, const char *key, const void*data); EAPI void *evas_hash_find (Evas_Hash *hash, const char *key); EAPI int evas_hash_size (Evas_Hash *hash); EAPI void evas_hash_free (Evas_Hash *hash); EAPI void evas_hash_foreach (Evas_Hash *hash, Evas_Bool (*func) (Evas_Hash *hash, const char *key, void *data, void *fdata), const void *fdata); EAPI int evas_hash_alloc_error (void); EAPI int evas_alloc_error (void); EAPI int evas_init (void); EAPI int evas_shutdown (void); EAPI Evas *evas_new (void); EAPI void evas_free (Evas *e); EAPI int evas_render_method_lookup (const char *name); EAPI Evas_List *evas_render_method_list (void); EAPI void evas_render_method_list_free (Evas_List *list); EAPI void evas_output_method_set (Evas *e, int render_method); EAPI int evas_output_method_get (Evas *e); EAPI Evas_Engine_Info *evas_engine_info_get (Evas *e); EAPI void evas_engine_info_set (Evas *e, Evas_Engine_Info *info); EAPI void evas_output_size_set (Evas *e, int w, int h); EAPI void evas_output_size_get (Evas *e, int *w, int *h); EAPI void evas_output_viewport_set (Evas *e, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h); EAPI void evas_output_viewport_get (Evas *e, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h); EAPI Evas_Coord evas_coord_screen_x_to_world (Evas *e, int x); EAPI Evas_Coord evas_coord_screen_y_to_world (Evas *e, int y); EAPI int evas_coord_world_x_to_screen (Evas *e, Evas_Coord x); EAPI int evas_coord_world_y_to_screen (Evas *e, Evas_Coord y); EAPI void evas_pointer_output_xy_get (Evas *e, int *x, int *y); EAPI void evas_pointer_canvas_xy_get (Evas *e, Evas_Coord *x, Evas_Coord *y); EAPI int evas_pointer_button_down_mask_get (Evas *e); EAPI Evas_Bool evas_pointer_inside_get (Evas *e); /* DOC UP TO HERE */ EAPI void evas_damage_rectangle_add (Evas *e, int x, int y, int w, int h); EAPI void evas_obscured_rectangle_add (Evas *e, int x, int y, int w, int h); EAPI void evas_obscured_clear (Evas *e); EAPI Evas_List *evas_render_updates (Evas *e); EAPI void evas_render_updates_free (Evas_List *updates); EAPI void evas_render (Evas *e); EAPI Evas_Object *evas_object_rectangle_add (Evas *e); EAPI Evas_Object *evas_object_line_add (Evas *e); EAPI void evas_object_line_xy_set (Evas_Object *obj, Evas_Coord x1, Evas_Coord y1, Evas_Coord x2, Evas_Coord y2); EAPI void evas_object_line_xy_get (Evas_Object *obj, Evas_Coord *x1, Evas_Coord *y1, Evas_Coord *x2, Evas_Coord *y2); EAPI Evas_Object *evas_object_gradient_add (Evas *e); EAPI void evas_object_gradient_color_add (Evas_Object *obj, int r, int g, int b, int a, int distance); EAPI void evas_object_gradient_colors_clear (Evas_Object *obj); EAPI void evas_object_gradient_angle_set (Evas_Object *obj, Evas_Angle angle); EAPI Evas_Angle evas_object_gradient_angle_get (Evas_Object *obj); EAPI Evas_Object *evas_object_polygon_add (Evas *e); EAPI void evas_object_polygon_point_add (Evas_Object *obj, Evas_Coord x, Evas_Coord y); EAPI void evas_object_polygon_points_clear (Evas_Object *obj); EAPI Evas_Object *evas_object_image_add (Evas *e); EAPI void evas_object_image_file_set (Evas_Object *obj, const char *file, const char *key); EAPI void evas_object_image_file_get (Evas_Object *obj, char **file, char **key); EAPI void evas_object_image_border_set (Evas_Object *obj, int l, int r, int t, int b); EAPI void evas_object_image_border_get (Evas_Object *obj, int *l, int *r, int *t, int *b); EAPI void evas_object_image_fill_set (Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h); EAPI void evas_object_image_fill_get (Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h); EAPI void evas_object_image_size_set (Evas_Object *obj, int w, int h); EAPI void evas_object_image_size_get (Evas_Object *obj, int *w, int *h); EAPI int evas_object_image_load_error_get (Evas_Object *obj); EAPI void evas_object_image_data_set (Evas_Object *obj, void *data); EAPI void *evas_object_image_data_get (Evas_Object *obj, Evas_Bool for_writing); EAPI void evas_object_image_data_copy_set (Evas_Object *obj, void *data); EAPI void evas_object_image_data_update_add (Evas_Object *obj, int x, int y, int w, int h); EAPI void evas_object_image_alpha_set (Evas_Object *obj, Evas_Bool has_alpha); EAPI Evas_Bool evas_object_image_alpha_get (Evas_Object *obj); EAPI void evas_object_image_smooth_scale_set(Evas_Object *obj, Evas_Bool smooth_scale); EAPI Evas_Bool evas_object_image_smooth_scale_get(Evas_Object *obj); EAPI void evas_object_image_reload (Evas_Object *obj); EAPI Evas_Bool evas_object_image_pixels_import (Evas_Object *obj, Evas_Pixel_Import_Source *pixels); EAPI void evas_object_image_pixels_get_callback_set(Evas_Object *obj, void (*func) (void *data, Evas_Object *o), void *data); EAPI void evas_object_image_pixels_dirty_set (Evas_Object *obj, Evas_Bool dirty); EAPI Evas_Bool evas_object_image_pixels_dirty_get (Evas_Object *obj); EAPI void evas_image_cache_flush (Evas *e); EAPI void evas_image_cache_reload (Evas *e); EAPI void evas_image_cache_set (Evas *e, int size); EAPI int evas_image_cache_get (Evas *e); EAPI Evas_Object *evas_object_text_add (Evas *e); EAPI void evas_object_text_font_source_set (Evas_Object *obj, const char *font); EAPI const char *evas_object_text_font_source_get (Evas_Object *obj); EAPI void evas_object_text_font_set (Evas_Object *obj, const char *font, Evas_Font_Size size); EAPI void evas_object_text_font_get (Evas_Object *obj, char **font, Evas_Font_Size *size); EAPI void evas_object_text_text_set (Evas_Object *obj, const char *text); EAPI const char *evas_object_text_text_get (Evas_Object *obj); EAPI Evas_Coord evas_object_text_ascent_get (Evas_Object *obj); EAPI Evas_Coord evas_object_text_descent_get (Evas_Object *obj); EAPI Evas_Coord evas_object_text_max_ascent_get (Evas_Object *obj); EAPI Evas_Coord evas_object_text_max_descent_get (Evas_Object *obj); EAPI Evas_Coord evas_object_text_horiz_advance_get(Evas_Object *obj); EAPI Evas_Coord evas_object_text_vert_advance_get (Evas_Object *obj); EAPI Evas_Coord evas_object_text_inset_get (Evas_Object *obj); EAPI int evas_object_text_char_pos_get (Evas_Object *obj, int pos, Evas_Coord *cx, Evas_Coord *cy, Evas_Coord *cw, Evas_Coord *ch); EAPI int evas_object_text_char_coords_get (Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord *cx, Evas_Coord *cy, Evas_Coord *cw, Evas_Coord *ch); EAPI int evas_string_char_next_get (const char *str, int pos, int *decoded); EAPI int evas_string_char_prev_get (const char *str, int pos, int *decoded); EAPI void evas_font_path_clear (Evas *e); EAPI void evas_font_path_append (Evas *e, const char *path); EAPI void evas_font_path_prepend (Evas *e, const char *path); EAPI const Evas_List *evas_font_path_list (Evas *e); EAPI void evas_font_cache_flush (Evas *e); EAPI void evas_font_cache_set (Evas *e, int size); EAPI int evas_font_cache_get (Evas *e); EAPI void evas_object_del (Evas_Object *obj); EAPI const char *evas_object_type_get (Evas_Object *obj); EAPI void evas_object_layer_set (Evas_Object *obj, int l); EAPI int evas_object_layer_get (Evas_Object *obj); EAPI void evas_object_raise (Evas_Object *obj); EAPI void evas_object_lower (Evas_Object *obj); EAPI void evas_object_stack_above (Evas_Object *obj, Evas_Object *above); EAPI void evas_object_stack_below (Evas_Object *obj, Evas_Object *below); EAPI Evas_Object *evas_object_above_get (Evas_Object *obj); EAPI Evas_Object *evas_object_below_get (Evas_Object *obj); EAPI Evas_Object *evas_object_bottom_get (Evas *e); EAPI Evas_Object *evas_object_top_get (Evas *e); EAPI void evas_object_move (Evas_Object *obj, Evas_Coord x, Evas_Coord y); EAPI void evas_object_resize (Evas_Object *obj, Evas_Coord w, Evas_Coord h); EAPI void evas_object_geometry_get (Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h); EAPI void evas_object_show (Evas_Object *obj); EAPI void evas_object_hide (Evas_Object *obj); EAPI Evas_Bool evas_object_visible_get (Evas_Object *obj); EAPI void evas_object_color_set (Evas_Object *obj, int r, int g, int b, int a); EAPI void evas_object_color_get (Evas_Object *obj, int *r, int *g, int *b, int *a); EAPI void evas_object_clip_set (Evas_Object *obj, Evas_Object *clip); EAPI Evas_Object *evas_object_clip_get (Evas_Object *obj); EAPI void evas_object_clip_unset (Evas_Object *obj); EAPI const Evas_List *evas_object_clipees_get (Evas_Object *obj); EAPI void evas_object_data_set (Evas_Object *obj, const char *key, const void *data); EAPI void *evas_object_data_get (Evas_Object *obj, const char *key); EAPI void *evas_object_data_del (Evas_Object *obj, const char *key); EAPI void evas_object_name_set (Evas_Object *obj, const char *name); EAPI const char *evas_object_name_get (Evas_Object *obj); EAPI Evas_Object *evas_object_name_find (Evas *e, const char *name); EAPI Evas *evas_object_evas_get (Evas_Object *obj); EAPI Evas_Object *evas_object_top_at_xy_get (Evas *e, Evas_Coord x, Evas_Coord y, Evas_Bool include_pass_events_objects, Evas_Bool include_hidden_objects); EAPI Evas_Object *evas_object_top_at_pointer_get (Evas *e); EAPI Evas_Object *evas_object_top_in_rectangle_get (Evas *e, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h, Evas_Bool include_pass_events_objects, Evas_Bool include_hidden_objects); EAPI Evas_List *evas_objects_at_xy_get (Evas *e, Evas_Coord x, Evas_Coord y, Evas_Bool include_pass_events_objects, Evas_Bool include_hidden_objects); EAPI Evas_List *evas_objects_in_rectangle_get (Evas *e, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h, Evas_Bool include_pass_events_objects, Evas_Bool include_hidden_objects); EAPI Evas_Smart *evas_smart_new (const char *name, void (*func_add) (Evas_Object *obj), void (*func_del) (Evas_Object *obj), void (*func_layer_set) (Evas_Object *obj, int l), void (*func_raise) (Evas_Object *obj), void (*func_lower) (Evas_Object *obj), void (*func_stack_above) (Evas_Object *obj, Evas_Object *above), void (*func_stack_below) (Evas_Object *obj, Evas_Object *below), void (*func_move) (Evas_Object *obj, Evas_Coord x, Evas_Coord y), void (*func_resize) (Evas_Object *obj, Evas_Coord w, Evas_Coord h), void (*func_show) (Evas_Object *obj), void (*func_hide) (Evas_Object *obj), void (*func_color_set) (Evas_Object *obj, int r, int g, int b, int a), void (*func_clip_set) (Evas_Object *obj, Evas_Object *clip), void (*func_clip_unset) (Evas_Object *obj), const void *data); EAPI void evas_smart_free (Evas_Smart *s); EAPI Evas_Smart *evas_smart_class_new (Evas_Smart_Class *sc); EAPI Evas_Smart_Class *evas_smart_class_get (Evas_Smart *s); EAPI void *evas_smart_data_get (Evas_Smart *s); EAPI Evas_Object *evas_object_smart_add (Evas *e, Evas_Smart *s); EAPI void evas_object_smart_member_add (Evas_Object *obj, Evas_Object *smart_obj); EAPI void evas_object_smart_member_del (Evas_Object *obj); EAPI Evas_Smart *evas_object_smart_smart_get (Evas_Object *obj); EAPI void *evas_object_smart_data_get (Evas_Object *obj); EAPI void evas_object_smart_data_set (Evas_Object *obj, void *data); EAPI void evas_object_smart_callback_add (Evas_Object *obj, const char *event, void (*func) (void *data, Evas_Object *obj, void *event_info), const void *data); EAPI void *evas_object_smart_callback_del (Evas_Object *obj, const char *event, void (*func) (void *data, Evas_Object *obj, void *event_info)); EAPI void evas_object_smart_callback_call (Evas_Object *obj, const char *event, void *event_info); EAPI void evas_event_freeze (Evas *e); EAPI void evas_event_thaw (Evas *e); EAPI int evas_event_freeze_get (Evas *e); EAPI void evas_event_feed_mouse_down_data (Evas *e, int b, const void *data); EAPI void evas_event_feed_mouse_up_data (Evas *e, int b, const void *data); EAPI void evas_event_feed_mouse_move_data (Evas *e, int x, int y, const void *data); EAPI void evas_event_feed_mouse_in_data (Evas *e, const void *data); EAPI void evas_event_feed_mouse_out_data (Evas *e, const void *data); EAPI void evas_event_feed_mouse_wheel_data (Evas *e, int direction, int z, const void *data); EAPI void evas_event_feed_key_down_data (Evas *e, const char *keyname, const void *data); EAPI void evas_event_feed_key_up_data (Evas *e, const char *keyname, const void *data); EAPI void evas_event_feed_mouse_down (Evas *e, int b); EAPI void evas_event_feed_mouse_up (Evas *e, int b); EAPI void evas_event_feed_mouse_move (Evas *e, int x, int y); EAPI void evas_event_feed_mouse_in (Evas *e); EAPI void evas_event_feed_mouse_out (Evas *e); EAPI void evas_event_feed_mouse_wheel (Evas *e, int direction, int z); EAPI void evas_event_feed_key_down (Evas *e, const char *keyname); EAPI void evas_event_feed_key_up (Evas *e, const char *keyname); EAPI void evas_object_focus_set (Evas_Object *obj, Evas_Bool focus); EAPI Evas_Bool evas_object_focus_get (Evas_Object *obj); EAPI Evas_Object *evas_focus_get (Evas *e); EAPI Evas_Modifier *evas_key_modifier_get (Evas *e); EAPI Evas_Lock *evas_key_lock_get (Evas *e); EAPI Evas_Bool evas_key_modifier_is_set_get (Evas_Modifier *m, const char *keyname); EAPI Evas_Bool evas_key_lock_is_set_get (Evas_Lock *l, const char *keyname); EAPI void evas_key_modifier_add (Evas *e, const char *keyname); EAPI void evas_key_modifier_del (Evas *e, const char *keyname); EAPI void evas_key_lock_add (Evas *e, const char *keyname); EAPI void evas_key_lock_del (Evas *e, const char *keyname); EAPI void evas_key_modifier_on (Evas *e, const char *keyname); EAPI void evas_key_modifier_off (Evas *e, const char *keyname); EAPI void evas_key_lock_on (Evas *e, const char *keyname); EAPI void evas_key_lock_off (Evas *e, const char *keyname); EAPI Evas_Modifier_Mask evas_key_modifier_mask_get (Evas *e, const char *keyname); EAPI Evas_Bool evas_object_key_grab (Evas_Object *obj, const char *keyname, Evas_Modifier_Mask modifiers, Evas_Modifier_Mask not_modifiers, Evas_Bool exclusive); EAPI void evas_object_key_ungrab (Evas_Object *obj, const char *keyname, Evas_Modifier_Mask modifiers, Evas_Modifier_Mask not_modifiers); EAPI void evas_object_pass_events_set (Evas_Object *obj, Evas_Bool pass); EAPI Evas_Bool evas_object_pass_events_get (Evas_Object *obj); EAPI void evas_object_repeat_events_set (Evas_Object *obj, Evas_Bool repeat); EAPI Evas_Bool evas_object_repeat_events_get (Evas_Object *obj); EAPI void evas_object_event_callback_add (Evas_Object *obj, Evas_Callback_Type type, void (*func) (void *data, Evas *e, Evas_Object *obj, void *event_info), const void *data); EAPI void *evas_object_event_callback_del (Evas_Object *obj, Evas_Callback_Type type, void (*func) (void *data, Evas *e, Evas_Object *obj, void *event_info)); EAPI void evas_object_intercept_show_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), const void *data); EAPI void *evas_object_intercept_show_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); EAPI void evas_object_intercept_hide_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), const void *data); EAPI void *evas_object_intercept_hide_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); EAPI void evas_object_intercept_move_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Coord x, Evas_Coord y), const void *data); EAPI void *evas_object_intercept_move_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Coord x, Evas_Coord y)); EAPI void evas_object_intercept_resize_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Coord w, Evas_Coord h), const void *data); EAPI void *evas_object_intercept_resize_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Coord w, Evas_Coord h)); EAPI void evas_object_intercept_raise_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), const void *data); EAPI void *evas_object_intercept_raise_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); EAPI void evas_object_intercept_lower_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), const void *data); EAPI void *evas_object_intercept_lower_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); EAPI void evas_object_intercept_stack_above_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *above), const void *data); EAPI void *evas_object_intercept_stack_above_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *above)); EAPI void evas_object_intercept_stack_below_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *below), const void *data); EAPI void *evas_object_intercept_stack_below_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *below)); EAPI void evas_object_intercept_layer_set_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, int l), const void *data); EAPI void *evas_object_intercept_layer_set_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, int l)); /* Evas imaging api - exports some of the comon gfx engine routines */ /* this is not complete and should be considered experimental. use at your */ /* own risk */ #ifndef EVAS_COMMON_H #ifndef EVAS_PRIVATE_H typedef struct _Evas_Imaging_Image Evas_Imaging_Image; typedef struct _Evas_Imaging_Font Evas_Imaging_Font; #endif #endif EAPI Evas_Imaging_Image *evas_imaging_image_load (const char *file, const char *key); EAPI void evas_imaging_image_free (Evas_Imaging_Image *im); EAPI void evas_imaging_image_size_get (Evas_Imaging_Image *im, int *w, int *h); EAPI Evas_Bool evas_imaging_image_alpha_get (Evas_Imaging_Image *im); EAPI void evas_imaging_image_cache_set (int bytes); EAPI int evas_imaging_image_cache_get (void); EAPI Evas_Imaging_Font *evas_imaging_font_load (const char *file, const char *key, int size); EAPI void evas_imaging_font_free (Evas_Imaging_Font *fn); EAPI int evas_imaging_font_ascent_get (Evas_Imaging_Font *fn); EAPI int evas_imaging_font_descent_get (Evas_Imaging_Font *fn); EAPI int evas_imaging_font_max_ascent_get (Evas_Imaging_Font *fn); EAPI int evas_imaging_font_max_descent_get (Evas_Imaging_Font *fn); EAPI int evas_imaging_font_line_advance_get (Evas_Imaging_Font *fn); EAPI void evas_imaging_font_string_advance_get (Evas_Imaging_Font *fn, char *str, int *x, int *y); EAPI void evas_imaging_font_string_size_query (Evas_Imaging_Font *fn, char *str, int *w, int *h); EAPI int evas_imaging_font_string_inset_get (Evas_Imaging_Font *fn, char *str); EAPI int evas_imaging_font_string_char_coords_get (Evas_Imaging_Font *fn, char *str, int pos, int *cx, int *cy, int *cw, int *ch); EAPI int evas_imaging_font_string_char_at_coords_get (Evas_Imaging_Font *fn, char *str, int x, int y, int *cx, int *cy, int *cw, int *ch); EAPI void evas_imaging_font_cache_set (int bytes); EAPI int evas_imaging_font_cache_get (void); #ifdef __cplusplus } #endif #endif