efl/src/lib/elementary/elm_photocam.eo

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import evas_types;
enum Elm.Photocam.Zoom_Mode
{
[[Types of zoom available.]]
manual = 0, [[Zoom controlled normally by elm_photocam_zoom_set]]
auto_fit, [[Zoom until photo fits in photocam]]
auto_fill, [[Zoom until photo fills photocam]]
auto_fit_in, [[Zoom in until photo fits in photocam]]
last
}
class Elm.Photocam (Elm.Widget, Elm.Interface_Scrollable,
Elm.Interface.Atspi_Widget_Action, Efl.File,
Efl.Ui.Clickable, Efl.Ui.Scrollable,
Efl.Ui.Zoomable)
{
legacy_prefix: elm_photocam;
eo_prefix: elm_obj_photocam;
event_prefix: elm_photocam;
methods {
@property paused {
set {
[[Set the paused state for photocam
This sets the paused state to on or off for photocam. The
default is off. This will stop zooming using animation on
zoom level changes and change instantly. This will stop any
existing animations that are running.
]]
}
get {
[[Get the paused state for photocam
This gets the current paused state for the photocam object.
]]
}
values {
paused: bool; [[The pause state.]]
}
}
@property gesture_enabled {
set {
[[Set the gesture state for photocam.
This sets the gesture state to on or off for photocam. The
default is off. This will start multi touch zooming.
]]
}
get {
[[Get the gesture state for photocam.
This gets the current gesture state for the photocam object.
]]
}
values {
gesture: bool; [[The gesture state.]]
}
}
@property zoom {
set {
[[Set the zoom level of the photo
This sets the zoom level. If $zoom is 1, it means no zoom. If
it's smaller than 1, it means zoom in. If it's bigger than 1,
it means zoom out. For example, $zoom 1 will be 1:1 pixel for
pixel. $zoom 2 will be 2:1 (that is 2x2 photo pixels will
display as 1 on-screen pixel) which is a zoom out. 4:1 will
be 4x4 photo pixels as 1 screen pixel, and so on. The $zoom
parameter must be greater than 0. It is suggested to stick
to powers of 2. (1, 2, 4, 8, 16, 32, etc.).
]]
}
get {
[[Get the zoom level of the photo
This returns the current zoom level of the photocam object.
Note that if you set the fill mode to other than
#ELM_PHOTOCAM_ZOOM_MODE_MANUAL (which is the default), the
zoom level may be changed at any time by the photocam object
itself to account for photo size and photocam viewport size.
]]
}
values {
zoom: double; [[The zoom level to set]]
}
}
@property zoom_mode {
set {
[[Set the zoom mode
This sets the zoom mode to manual or one of several automatic
levels. Manual (ELM_PHOTOCAM_ZOOM_MODE_MANUAL) means that zoom
is set manually by @.zoom.set and will stay at that level until
changed by code or until zoom mode is changed. This is the
default mode. The Automatic modes will allow the photocam object
to automatically adjust zoom mode based on properties.
#ELM_PHOTOCAM_ZOOM_MODE_AUTO_FIT) will adjust zoom so the photo
fits EXACTLY inside the scroll frame with no pixels outside this
region. #ELM_PHOTOCAM_ZOOM_MODE_AUTO_FILL will be similar but
ensure no pixels within the frame are left unfilled.
]]
}
get {
[[Get the zoom mode
This gets the current zoom mode of the photocam object.
]]
}
values {
mode: Elm.Photocam.Zoom_Mode; [[The zoom mode.]]
}
}
@property image_region {
get {
[[Get the region of the image that is currently shown
See also @.image_region_show.
]]
}
values {
x: int; [[A pointer to the X-coordinate of region]]
y: int; [[A pointer to the Y-coordinate of region]]
w: int; [[A pointer to the width]]
h: int; [[A pointer to the height]]
}
}
@property internal_image {
get {
[[Get the internal low-res image used for photocam
This gets the internal image object inside photocam. Do not
modify it. It is for inspection only, and hooking callbacks
to. Nothing else. It may be deleted at any time as well.
]]
return: Efl.Canvas.Object; [[The internal image object handle or $null]]
}
}
@property image_size {
get {
[[Get the current image pixel width and height
This gets the current photo pixel width and height (for the
original). The size will be returned in the integers $w and $h
that are pointed to.
]]
}
values {
w: int; [[A pointer to the width return]]
h: int; [[A pointer to the height return]]
}
}
@property image_orient {
set {
[[Set the photocam image orientation.
This function allows to rotate or flip the photocam image.
@since 1.14
]]
}
get {
[[Get the photocam image orientation.
@since 1.14
]]
}
values {
orient: Evas.Image.Orient; [[The photocam image orientation
\@ref Evas_Image_Orient. Default is
#EVAS_IMAGE_ORIENT_NONE.
]]
}
}
image_region_show {
[[Set the viewed region of the image
This shows the region of the image without using animation.
]]
params {
@in x: int; [[X-coordinate of region in image original pixels]]
@in y: int; [[Y-coordinate of region in image original pixels]]
@in w: int; [[Width of region in image original pixels]]
@in h: int; [[Height of region in image original pixels]]
}
}
}
implements {
class.constructor;
Efl.Object.constructor;
Efl.Gfx.position.set;
Efl.Canvas.Group.group_add;
Efl.Canvas.Group.group_del;
Efl.Canvas.Group.group_member_add;
Efl.Canvas.Group.group_resize;
Elm.Widget.theme_apply;
Elm.Widget.on_focus;
Elm.Widget.event;
Elm.Interface_Scrollable.region_bring_in;
Elm.Interface.Atspi_Widget_Action.elm_actions.get;
Efl.File.file.set;
Efl.File.file.get;
}
events {
press;
load;
loaded;
load,detail;
loaded,detail;
download,start;
download,progress;
download,done;
download,error;
}
}