efl/legacy
Gustavo Sverzut Barbieri 163272dc48 Welcome EWS - Ecore+Evas Single Process Windowing System.
EWS is a new Ecor_Evas engine that builds on top of other engines. It
will create a backing store Ecore_Evas and ecore_evas_ews_new()
windows are created in it as images, but transparent to the outside
users (similar to buffer's ecore_evas_object_image_new()).

It provides a basic windowing system, with a known background object
that can be changed to your pleasure, and issue Ecore_Events to notify
of new windows and changes like movement, etc. Then you can write a
simple window manager based on it. (See example, Elementary will
contain one as well).

Backing store is determined by your best engine (as in
ecore_evas_new()) or specified with ecore_evas_ews_engine_set() or
environment variable $ECORE_EVAS_EWS (format:
engine-namey:w:h:options). The size can be set with
ecore_evas_ews_setup().



SVN revision: 63848
2011-10-05 22:11:00 +00:00
..
ecore Welcome EWS - Ecore+Evas Single Process Windowing System. 2011-10-05 22:11:00 +00:00
edje edje edje_cc_handlers.c: Fixed edje_cc bugs about data.item. Patch by Jaehwan Kim <jae.hwan.kim@samsung.com> 2011-10-05 06:37:06 +00:00
eet FIX: allow open of eet files with 0 key entries. this kind of breaks 2011-10-04 10:03:09 +00:00
eeze not sure how this happened, but it's totally wrong 2011-09-06 19:16:56 +00:00
efreet efreet: add svg. 2011-09-22 14:10:04 +00:00
eina eina: fix r63811 2011-10-05 21:09:10 +00:00
eio eio: don't free internal data. 2011-09-19 12:47:02 +00:00
embryo fix COPYING to say 2011. 2011-09-05 07:15:41 +00:00
emotion emotion: FPS tracking. 2011-10-05 09:39:32 +00:00
escape Escape: Only require libtool 2.2, since it seems 2.4 isn't very popular yet... 2011-09-29 21:04:07 +00:00
ethumb ethumb: fix wrong dirty detection. 2011-08-31 09:28:54 +00:00
evas evas: fix shader for nv12. 2011-10-05 10:16:25 +00:00
evil Evil: add RTLD_DEFAULT support in dlsym() on Windows CE 2011-10-05 22:08:13 +00:00