bea9567d0e
The previous commit modifies the concept of direct rendering vs. indirect rendering, so some runtime checks (in debug mode only) will fail. This commit introduces two new engine functions: - gl_get_pixels_pre - gl_get_pixels_post The latter will be used in a later patch for optimization. |
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.. | ||
evas_3d_utils.h | ||
evas_blend_ops.h | ||
evas_common_private.h | ||
evas_filter.h | ||
evas_inline.x | ||
evas_macros.h | ||
evas_mmx.h | ||
evas_options.h | ||
evas_private.h |