efl/legacy/evas/src/lib/engines/common/evas_tiler.c

1324 lines
30 KiB
C

#include "evas_common.h"
#ifdef EVAS_RECT_SPLIT
static const list_node_t list_node_zeroed = { NULL };
static const list_t list_zeroed = { NULL, NULL };
typedef struct list_node_pool
{
list_node_t *node;
int len;
int max;
} list_node_pool_t;
static list_node_pool_t list_node_pool = { NULL, 0, 1024 };
void
rect_list_node_pool_set_max(int max)
{
int diff;
diff = list_node_pool.len - max;
for (; diff > 0 && list_node_pool.node; diff--)
{
list_node_t *node;
node = list_node_pool.node;
list_node_pool.node = node->next;
list_node_pool.len--;
free(node);
}
list_node_pool.max = max;
}
void
rect_list_node_pool_flush(void)
{
while (list_node_pool.node)
{
list_node_t *node;
node = list_node_pool.node;
list_node_pool.node = node->next;
list_node_pool.len--;
free(node);
}
}
inline list_node_t *
rect_list_node_pool_get(void)
{
if (list_node_pool.node)
{
list_node_t *node;
node = list_node_pool.node;
list_node_pool.node = node->next;
list_node_pool.len--;
return node;
}
else return malloc(sizeof(rect_node_t));
}
inline void
rect_list_node_pool_put(list_node_t *node)
{
if (list_node_pool.len < list_node_pool.max)
{
node->next = list_node_pool.node;
list_node_pool.node = node;
list_node_pool.len++;
}
else free(node);
}
inline void
rect_init(rect_t *r, int x, int y, int w, int h)
{
r->area = w * h;
r->left = x;
r->top = y;
r->right = x + w;
r->bottom = y + h;
r->width = w;
r->height = h;
}
void
rect_print(const rect_t r)
{
INF("<rect(%d, %d, %d, %d)>", r.left, r.top, r.width, r.height);
}
void
rect_list_print(const list_t rects)
{
list_node_t *node;
int len;
len = 0;
for (node = rects.head; node; node = node->next) len++;
putchar('[');
for (node = rects.head; node; node = node->next)
{
rect_print(((rect_node_t *)node)->rect);
if (node->next)
{
putchar(',');
if (len < 4) putchar(' ');
else
{
putchar('\n');
putchar(' ');
}
}
}
putchar(']');
}
inline void
rect_list_append_node(list_t *rects, list_node_t *node)
{
if (rects->tail)
{
rects->tail->next = node;
rects->tail = node;
}
else
{
rects->head = node;
rects->tail = node;
}
}
inline void
rect_list_append(list_t *rects, const rect_t r)
{
rect_node_t *rect_node;
rect_node = (rect_node_t *)rect_list_node_pool_get();
rect_node->rect = r;
rect_node->_lst = list_node_zeroed;
rect_list_append_node(rects, (list_node_t *)rect_node);
}
inline void
rect_list_append_xywh(list_t *rects, int x, int y, int w, int h)
{
rect_t r;
rect_init(&r, x, y, w, h);
rect_list_append(rects, r);
}
inline void
rect_list_concat(list_t *rects, list_t *other)
{
if (!other->head)
return;
if (rects->tail)
{
rects->tail->next = other->head;
rects->tail = other->tail;
}
else
{
rects->head = other->head;
rects->tail = other->tail;
}
*other = list_zeroed;
}
inline list_node_t *
rect_list_unlink_next(list_t *rects, list_node_t *parent_node)
{
list_node_t *node;
if (parent_node)
{
node = parent_node->next;
parent_node->next = node->next;
}
else
{
node = rects->head;
rects->head = node->next;
}
if (rects->tail == node) rects->tail = parent_node;
*node = list_node_zeroed;
return node;
}
inline void
rect_list_del_next(list_t *rects, list_node_t *parent_node)
{
list_node_t *node;
node = rect_list_unlink_next(rects, parent_node);
rect_list_node_pool_put(node);
}
void
rect_list_clear(list_t *rects)
{
list_node_t *node;
node = rects->head;
while (node)
{
list_node_t *aux;
aux = node->next;
rect_list_node_pool_put(node);
node = aux;
}
*rects = list_zeroed;
}
static inline void
_calc_intra_rect_area(const rect_t a, const rect_t b, int *width, int *height)
{
int max_left, min_right, max_top, min_bottom;
if (a.left < b.left) max_left = b.left;
else max_left = a.left;
if (a.right < b.right) min_right = a.right;
else min_right = b.right;
*width = min_right - max_left;
if (a.top < b.top) max_top = b.top;
else max_top = a.top;
if (a.bottom < b.bottom) min_bottom = a.bottom;
else min_bottom = b.bottom;
*height = min_bottom - max_top;
}
static inline void
_split_strict(list_t *dirty, const rect_t current, rect_t r)
{
int h_1, h_2, w_1, w_2;
h_1 = current.top - r.top;
h_2 = r.bottom - current.bottom;
w_1 = current.left - r.left;
w_2 = r.right - current.right;
if (h_1 > 0)
{
/* .--.r (b) .---.r2
* | | | |
* .-------.cur (a) .---.r '---'
* | | | | -> | | +
* | `--' | `---'
* `-------'
*/
rect_list_append_xywh(dirty, r.left, r.top, r.width, h_1);
r.height -= h_1;
r.top = current.top;
}
if (h_2 > 0)
{
/* .-------.cur (a)
* | .---. | .---.r
* | | | | -> | |
* `-------' `---' + .---.r2
* | | | |
* `---'r (b) `---'
*/
rect_list_append_xywh(dirty, r.left, current.bottom, r.width, h_2);
r.height -= h_2;
}
if (w_1 > 0)
{
/* (b) r .----.cur (a)
* .--|-. | .--.r2 .-.r
* | | | | -> | | + | |
* `--|-' | `--' `-'
* `----'
*/
rect_list_append_xywh(dirty, r.left, r.top, w_1, r.height);
/* not necessary to keep these, r (b) will be destroyed */
/* r.width -= w_1; */
/* r.left = current.left; */
}
if (w_2 > 0)
{
/* .----.cur (a)
* | |
* | .-|--.r (b) .-.r .--.r2
* | | | | -> | | + | |
* | `-|--' `-' `--'
* `----'
*/
rect_list_append_xywh(dirty, current.right, r.top, w_2, r.height);
/* not necessary to keep this, r (b) will be destroyed */
/* r.width -= w_2; */
}
}
void
rect_list_del_split_strict(list_t *rects, const rect_t del_r)
{
list_t modified = list_zeroed;
list_node_t *cur_node, *prev_node;
prev_node = NULL;
cur_node = rects->head;
while (cur_node)
{
int intra_width, intra_height;
rect_t current;
current = ((rect_node_t*)cur_node)->rect;
_calc_intra_rect_area(del_r, current, &intra_width, &intra_height);
if ((intra_width <= 0) || (intra_height <= 0))
{
/* .---.current .---.del_r
* | | | |
* `---+---.del_r `---+---.current
* | | | |
* `---' `---'
* no interception, nothing to do
*/
prev_node = cur_node;
cur_node = cur_node->next;
}
else if ((intra_width == current.width) &&
(intra_height == current.height))
{
/* .-------.del_r
* | .---. |
* | | | |
* | `---'current
* `-------'
* current is contained, remove from rects
*/
cur_node = cur_node->next;
rect_list_del_next(rects, prev_node);
}
else
{
_split_strict(&modified, del_r, current);
cur_node = cur_node->next;
rect_list_del_next(rects, prev_node);
}
}
rect_list_concat(rects, &modified);
}
void
rect_list_add_split_strict(list_t *rects, list_node_t *node)
{
list_t dirty = list_zeroed;
list_t new_dirty = list_zeroed;
list_node_t *cur_node;
if (!rects->head)
{
rect_list_append_node(rects, node);
return;
}
rect_list_append_node(&dirty, node);
cur_node = rects->head;
while (dirty.head)
{
rect_t current;
if (!cur_node)
{
rect_list_concat(rects, &dirty);
break;
}
current = ((rect_node_t*)cur_node)->rect;
while (dirty.head)
{
int intra_width, intra_height;
rect_t r;
r = ((rect_node_t *)dirty.head)->rect;
_calc_intra_rect_area(r, current, &intra_width, &intra_height);
if ((intra_width == r.width) && (intra_height == r.height))
/* .-------.cur
* | .---.r|
* | | | |
* | `---' |
* `-------'
*/
rect_list_del_next(&dirty, NULL);
else if ((intra_width <= 0) || (intra_height <= 0))
{
/* .---.cur .---.r
* | | | |
* `---+---.r `---+---.cur
* | | | |
* `---' `---'
*/
list_node_t *tmp;
tmp = rect_list_unlink_next(&dirty, NULL);
rect_list_append_node(&new_dirty, tmp);
}
else
{
_split_strict(&new_dirty, current, r);
rect_list_del_next(&dirty, NULL);
}
}
dirty = new_dirty;
new_dirty = list_zeroed;
cur_node = cur_node->next;
}
}
static inline void
_calc_intra_outer_rect_area(const rect_t a, const rect_t b,
rect_t *intra, rect_t *outer)
{
int min_left, max_left, min_right, max_right;
int min_top, max_top, min_bottom, max_bottom;
if (a.left < b.left)
{
max_left = b.left;
min_left = a.left;
}
else
{
max_left = a.left;
min_left = b.left;
}
if (a.right < b.right)
{
min_right = a.right;
max_right = b.right;
}
else
{
min_right = b.right;
max_right = a.right;
}
intra->left = max_left;
intra->right = min_right;
intra->width = min_right - max_left;
outer->left = min_left;
outer->right = max_right;
outer->width = max_right - min_left;
if (a.top < b.top)
{
max_top = b.top;
min_top = a.top;
}
else
{
max_top = a.top;
min_top = b.top;
}
if (a.bottom < b.bottom)
{
min_bottom = a.bottom;
max_bottom = b.bottom;
}
else
{
min_bottom = b.bottom;
max_bottom = a.bottom;
}
intra->top = max_top;
intra->bottom = min_bottom;
intra->height = min_bottom - max_top;
if ((intra->width > 0) && (intra->height > 0))
intra->area = intra->width * intra->height;
else
intra->area = 0;
outer->top = min_top;
outer->bottom = max_bottom;
outer->height = max_bottom - min_top;
outer->area = outer->width * outer->height;
}
enum
{
SPLIT_FUZZY_ACTION_NONE,
SPLIT_FUZZY_ACTION_SPLIT,
SPLIT_FUZZY_ACTION_MERGE
};
static inline int
_split_fuzzy(list_t *dirty, const rect_t a, rect_t *b)
{
int h_1, h_2, w_1, w_2, action;
h_1 = a.top - b->top;
h_2 = b->bottom - a.bottom;
w_1 = a.left - b->left;
w_2 = b->right - a.right;
action = SPLIT_FUZZY_ACTION_NONE;
if (h_1 > 0)
{
/* .--.r (b) .---.r2
* | | | |
* .-------.cur (a) .---.r '---'
* | | | | -> | | +
* | `--' | `---'
* `-------'
*/
rect_list_append_xywh(dirty, b->left, b->top, b->width, h_1);
b->height -= h_1;
b->top = a.top;
action = SPLIT_FUZZY_ACTION_SPLIT;
}
if (h_2 > 0)
{
/* .-------.cur (a)
* | .---. | .---.r
* | | | | -> | |
* `-------' `---' + .---.r2
* | | | |
* `---'r (b) `---'
*/
rect_list_append_xywh(dirty, b->left, a.bottom, b->width, h_2);
b->height -= h_2;
action = SPLIT_FUZZY_ACTION_SPLIT;
}
if (((w_1 > 0) || (w_2 > 0)) && (a.height == b->height))
return SPLIT_FUZZY_ACTION_MERGE;
if (w_1 > 0)
{
/* (b) r .----.cur (a)
* .--|-. | .--.r2 .-.r
* | | | | -> | | + | |
* `--|-' | `--' `-'
* `----'
*/
rect_list_append_xywh(dirty, b->left, b->top, w_1, b->height);
/* not necessary to keep these, r (b) will be destroyed */
/* b->width -= w_1; */
/* b->left = a.left; */
action = SPLIT_FUZZY_ACTION_SPLIT;
}
if (w_2 > 0)
{
/* .----.cur (a)
* | |
* | .-|--.r (b) .-.r .--.r2
* | | | | -> | | + | |
* | `-|--' `-' `--'
* `----'
*/
rect_list_append_xywh(dirty, a.right, b->top, w_2, b->height);
/* not necessary to keep these, r (b) will be destroyed */
/* b->width -= w_2; */
action = SPLIT_FUZZY_ACTION_SPLIT;
}
return action;
}
list_node_t *
rect_list_add_split_fuzzy(list_t *rects, list_node_t *node, int accepted_error)
{
list_t dirty = list_zeroed;
list_node_t *old_last;
old_last = rects->tail;
if (!rects->head)
{
rect_list_append_node(rects, node);
return old_last;
}
rect_list_append_node(&dirty, node);
while (dirty.head)
{
list_node_t *d_node, *cur_node, *prev_cur_node;
int keep_dirty;
rect_t r;
d_node = rect_list_unlink_next(&dirty, NULL);
r = ((rect_node_t *)d_node)->rect;
prev_cur_node = NULL;
cur_node = rects->head;
keep_dirty = 1;
while (cur_node)
{
int area, action;
rect_t current, intra, outer;
current = ((rect_node_t *)cur_node)->rect;
_calc_intra_outer_rect_area(r, current, &intra, &outer);
area = current.area + r.area - intra.area;
if ((intra.width == r.width) && (intra.height == r.height))
{
/* .-------.cur
* | .---.r|
* | | | |
* | `---' |
* `-------'
*/
keep_dirty = 0;
break;
}
else if ((intra.width == current.width) &&
(intra.height == current.height))
{
/* .-------.r
* | .---.cur
* | | | |
* | `---' |
* `-------'
*/
if (old_last == cur_node)
old_last = prev_cur_node;
cur_node = cur_node->next;
rect_list_del_next(rects, prev_cur_node);
}
else if ((outer.area - area) <= accepted_error)
{
/* .-----------. bounding box (outer)
* |.---. .---.|
* ||cur| |r ||
* || | | ||
* |`---' `---'|
* `-----------'
* merge them, remove both and add merged
*/
rect_node_t *n;
if (old_last == cur_node)
old_last = prev_cur_node;
n = (rect_node_t *)rect_list_unlink_next(rects, prev_cur_node);
n->rect = outer;
rect_list_append_node(&dirty, (list_node_t *)n);
keep_dirty = 0;
break;
}
else if (intra.area <= accepted_error)
{
/* .---.cur .---.r
* | | | |
* `---+---.r `---+---.cur
* | | | |
* `---' `---'
* no split, no merge
*/
prev_cur_node = cur_node;
cur_node = cur_node->next;
}
else
{
/* split is required */
action = _split_fuzzy(&dirty, current, &r);
if (action == SPLIT_FUZZY_ACTION_MERGE)
{
/* horizontal merge is possible: remove both, add merged */
rect_node_t *n;
if (old_last == cur_node)
old_last = prev_cur_node;
n = (rect_node_t *)
rect_list_unlink_next(rects, prev_cur_node);
n->rect.left = outer.left;
n->rect.width = outer.width;
n->rect.right = outer.right;
n->rect.area = outer.width * r.height;
rect_list_append_node(&dirty, (list_node_t *)n);
}
else if (action == SPLIT_FUZZY_ACTION_NONE)
{
/*
* this rect check was totally useless,
* should never happen
*/
/* prev_cur_node = cur_node; */
/* cur_node = cur_node->next; */
WRN("Should not get here!");
abort();
}
keep_dirty = 0;
break;
}
}
if (UNLIKELY(keep_dirty)) rect_list_append_node(rects, d_node);
else rect_list_node_pool_put(d_node);
}
return old_last;
}
static inline void
_calc_outer_rect_area(const rect_t a, const rect_t b, rect_t *outer)
{
int min_left, max_right;
int min_top, max_bottom;
if (a.left < b.left) min_left = a.left;
else min_left = b.left;
if (a.right < b.right) max_right = b.right;
else max_right = a.right;
outer->left = min_left;
outer->right = max_right;
outer->width = max_right - min_left;
if (a.top < b.top) min_top = a.top;
else min_top = b.top;
if (a.bottom < b.bottom) max_bottom = b.bottom;
else max_bottom = a.bottom;
outer->top = min_top;
outer->bottom = max_bottom;
outer->height = max_bottom - min_top;
outer->area = outer->width * outer->height;
}
void
rect_list_merge_rects(list_t *rects, list_t *to_merge, int accepted_error)
{
while (to_merge->head)
{
list_node_t *node, *parent_node;
rect_t r1;
int merged;
r1 = ((rect_node_t *)to_merge->head)->rect;
merged = 0;
parent_node = NULL;
node = rects->head;
while (node)
{
rect_t r2, outer;
int area;
r2 = ((rect_node_t *)node)->rect;
_calc_outer_rect_area(r1, r2, &outer);
area = r1.area + r2.area; /* intra area is taken as 0 */
if (outer.area - area <= accepted_error)
{
/*
* remove both r1 and r2, create r3
* actually r3 uses r2 instance, saves memory
*/
rect_node_t *n;
n = (rect_node_t *)rect_list_unlink_next(rects, parent_node);
n->rect = outer;
rect_list_append_node(to_merge, (list_node_t *)n);
merged = 1;
break;
}
parent_node = node;
node = node->next;
}
if (!merged)
{
list_node_t *n;
n = rect_list_unlink_next(to_merge, NULL);
rect_list_append_node(rects, n);
}
else
rect_list_del_next(to_merge, NULL);
}
}
void
rect_list_add_split_fuzzy_and_merge(list_t *rects,
list_node_t *node,
int split_accepted_error,
int merge_accepted_error)
{
list_node_t *n;
n = rect_list_add_split_fuzzy(rects, node, split_accepted_error);
if (n && n->next)
{
list_t to_merge;
/* split list into 2 segments, already merged and to merge */
to_merge.head = n->next;
to_merge.tail = rects->tail;
rects->tail = n;
n->next = NULL;
rect_list_merge_rects(rects, &to_merge, merge_accepted_error);
}
}
#endif /* EVAS_RECT_SPLIT */
#define TILE(tb, x, y) ((tb)->tiles.tiles[((y) * (tb)->tiles.w) + (x)])
#ifdef RECTUPDATE
#elif defined(EVAS_RECT_SPLIT)
#else
static int tilebuf_x_intersect(Tilebuf *tb, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill);
static int tilebuf_y_intersect(Tilebuf *tb, int y, int h, int *y1, int *y2, int *y1_fill, int *y2_fill);
static int tilebuf_intersect(int tsize, int tlen, int tnum, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill);
#endif
static void tilebuf_setup(Tilebuf *tb);
EAPI void
evas_common_tilebuf_init(void)
{
}
EAPI Tilebuf *
evas_common_tilebuf_new(int w, int h)
{
Tilebuf *tb;
tb = calloc(1, sizeof(Tilebuf));
if (!tb) return NULL;
tb->tile_size.w = 8;
tb->tile_size.h = 8;
tb->outbuf_w = w;
tb->outbuf_h = h;
return tb;
}
EAPI void
evas_common_tilebuf_free(Tilebuf *tb)
{
#ifdef RECTUPDATE
evas_common_regionbuf_free(tb->rb);
#elif defined(EVAS_RECT_SPLIT)
rect_list_clear(&tb->rects);
rect_list_node_pool_flush();
#else
if (tb->tiles.tiles) free(tb->tiles.tiles);
#endif
free(tb);
}
EAPI void
evas_common_tilebuf_set_tile_size(Tilebuf *tb, int tw, int th)
{
tb->tile_size.w = tw;
tb->tile_size.h = th;
tilebuf_setup(tb);
}
EAPI void
evas_common_tilebuf_get_tile_size(Tilebuf *tb, int *tw, int *th)
{
if (tw) *tw = tb->tile_size.w;
if (th) *th = tb->tile_size.h;
}
#ifdef EVAS_RECT_SPLIT
static inline int
_add_redraw(list_t *rects, int max_w, int max_h, int x, int y, int w, int h)
{
rect_node_t *rn;
if ((w <= 0) || (h <= 0)) return 0;
RECTS_CLIP_TO_RECT(x, y, w, h, 0, 0, max_w, max_h);
if ((w <= 0) || (h <= 0)) return 0;
x >>= 1;
y >>= 1;
w += 2;
w >>= 1;
h += 2;
h >>= 1;
rn = (rect_node_t *)rect_list_node_pool_get();
rn->_lst = list_node_zeroed;
rect_init(&rn->rect, x, y, w, h);
//INF("ACCOUNTING: add_redraw: %4d,%4d %3dx%3d", x, y, w, h);
//testing on my core2 duo desktop - fuzz of 32 or 48 is best.
#define FUZZ 32
rect_list_add_split_fuzzy_and_merge(rects, (list_node_t *)rn,
FUZZ * FUZZ, FUZZ * FUZZ);
return 1;
}
#endif
EAPI int
evas_common_tilebuf_add_redraw(Tilebuf *tb, int x, int y, int w, int h)
{
#ifdef RECTUPDATE
int i;
if ((w <= 0) || (h <= 0)) return 0;
RECTS_CLIP_TO_RECT(x, y, w, h, 0, 0, tb->outbuf_w, tb->outbuf_h);
if ((w <= 0) || (h <= 0)) return 0;
for (i = 0; i < h; i++)
evas_common_regionbuf_span_add(tb->rb, x, x + w - 1, y + i);
return 1;
#elif defined(EVAS_RECT_SPLIT)
return _add_redraw(&tb->rects, tb->outbuf_w, tb->outbuf_h, x, y, w, h);
#else
int tx1, tx2, ty1, ty2, tfx1, tfx2, tfy1, tfy2, xx, yy;
int num;
if ((w <= 0) || (h <= 0)) return 0;
RECTS_CLIP_TO_RECT(x, y, w, h, 0, 0, tb->outbuf_w, tb->outbuf_h);
if ((w <= 0) || (h <= 0)) return 0;
num = 0;
/* wipes out any motion vectors in tiles it touches into redraws */
if (tilebuf_x_intersect(tb, x, w, &tx1, &tx2, &tfx1, &tfx2) &&
tilebuf_y_intersect(tb, y, h, &ty1, &ty2, &tfy1, &tfy2))
{
Tilebuf_Tile *tbt;
int delta_x;
int delta_y;
tbt = &(TILE(tb, tx1, ty1));
delta_x = tx2 - tx1 + 1;
delta_y = ty2 - ty1 + 1;
for (yy = delta_y; yy > 0; yy--)
{
Tilebuf_Tile *tbti;
tbti = tbt;
for (xx = delta_x; xx > 0; xx--)
{
tbti->redraw = 1;
tbti++;
}
tbt += tb->tiles.w;
}
num = (tx2 - tx1 + 1) * (ty2 - ty1 + 1);
}
return num;
#endif
}
EAPI int
evas_common_tilebuf_del_redraw(Tilebuf *tb, int x, int y, int w, int h)
{
#ifdef RECTUPDATE
int i;
for (i = 0; i < h; i++)
evas_common_regionbuf_span_del(tb->rb, x, x + w - 1, y + i);
#elif defined(EVAS_RECT_SPLIT)
rect_t r;
if (!tb->rects.head) return 0;
if ((w <= 0) || (h <= 0)) return 0;
RECTS_CLIP_TO_RECT(x, y, w, h, 0, 0, tb->outbuf_w, tb->outbuf_h);
if ((w <= 0) || (h <= 0)) return 0;
x += 1;
y += 1;
x >>= 1;
y >>= 1;
w -= 1;
w >>= 1;
h -= 1;
h >>= 1;
if ((w <= 0) || (h <= 0)) return 0;
rect_init(&r, x, y, w, h);
//ERR("ACCOUNTING: del_redraw: %4d,%4d %3dx%3d", x, y, w, h);
rect_list_del_split_strict(&tb->rects, r);
tb->need_merge = 1;
return 0;
#else
int tx1, tx2, ty1, ty2, tfx1, tfx2, tfy1, tfy2, xx, yy;
int num;
num = 0;
/* wipes out any motion vectors in tiles it touches into redraws */
if (tilebuf_x_intersect(tb, x, w, &tx1, &tx2, &tfx1, &tfx2) &&
tilebuf_y_intersect(tb, y, h, &ty1, &ty2, &tfy1, &tfy2))
{
Tilebuf_Tile *tbt;
int delta_y;
int delta_x;
if (!tfx1) tx1++;
if (!tfx2) tx2--;
if (!tfy1) ty1++;
if (!tfy2) ty2--;
tbt = &(TILE(tb, tx1, ty1));
delta_x = tx2 - tx1 + 1;
delta_y = ty2 - ty1 + 1;
for (yy = delta_y; yy > 0; yy--)
{
Tilebuf_Tile *tbti;
tbti = tbt;
for (xx = delta_x; xx > 0; xx--)
{
tbti->redraw = 0;
tbti++;
}
tbt += tb->tiles.w;
}
num = (tx2 - tx1 + 1) * (ty2 - ty1 + 1);
}
return num;
#endif
}
EAPI int
evas_common_tilebuf_add_motion_vector(Tilebuf *tb, int x, int y, int w, int h, int dx, int dy, int alpha __UNUSED__)
{
#ifdef EVAS_RECT_SPLIT
list_t lr = list_zeroed;
int num;
num = _add_redraw(&lr, tb->outbuf_w, tb->outbuf_h, x, y, w, h);
num += _add_redraw(&lr, tb->outbuf_w, tb->outbuf_h, x + dx, y + dy, w, h);
while (lr.head)
{
list_node_t *node = rect_list_unlink_next(&lr, NULL);
rect_list_add_split_fuzzy_and_merge(&tb->rects, node,
FUZZ * FUZZ, FUZZ * FUZZ);
}
return num;
#else
/* FIXME: need to actually implement motion vectors. for now it just */
/* implements redraws */
int num;
num = evas_common_tilebuf_add_redraw(tb, x, y, w, h);
num += evas_common_tilebuf_add_redraw(tb, x + dx, y + dy, w, h);
return num;
#endif
}
EAPI void
evas_common_tilebuf_clear(Tilebuf *tb)
{
#ifdef RECTUPDATE
evas_common_regionbuf_clear(tb->rb);
#elif defined(EVAS_RECT_SPLIT)
rect_list_clear(&tb->rects);
tb->need_merge = 0;
#else
if (!tb->tiles.tiles) return;
memset(tb->tiles.tiles, 0, tb->tiles.w * tb->tiles.h * sizeof(Tilebuf_Tile));
#endif
}
EAPI Tilebuf_Rect *
evas_common_tilebuf_get_render_rects(Tilebuf *tb)
{
#ifdef RECTUPDATE
return evas_common_regionbuf_rects_get(tb->rb);
#elif defined(EVAS_RECT_SPLIT)
list_node_t *n;
Tilebuf_Rect *rects = NULL;
if (tb->need_merge) {
list_t to_merge;
to_merge = tb->rects;
tb->rects = list_zeroed;
rect_list_merge_rects(&tb->rects, &to_merge, FUZZ * FUZZ);
tb->need_merge = 0;
}
for (n = tb->rects.head; n; n = n->next) {
rect_t cur;
cur = ((rect_node_t *)n)->rect;
cur.left <<= 1;
cur.top <<= 1;
cur.width <<= 1;
cur.height <<= 1;
RECTS_CLIP_TO_RECT(cur.left, cur.top, cur.width, cur.height,
0, 0, tb->outbuf_w, tb->outbuf_h);
if ((cur.width > 0) && (cur.height > 0))
{
Tilebuf_Rect *r;
r = malloc(sizeof(Tilebuf_Rect));
r->x = cur.left;
r->y = cur.top;
r->w = cur.width;
r->h = cur.height;
rects = (Tilebuf_Rect *)eina_inlist_append(EINA_INLIST_GET(rects), EINA_INLIST_GET(r));
}
}
return rects;
#else
Tilebuf_Rect *rects = NULL;
Tilebuf_Tile *tbt;
int x, y;
tbt = &(TILE(tb, 0, 0));
for (y = 0; y < tb->tiles.h; y++)
{
for (x = 0; x < tb->tiles.w; x++, tbt++)
{
if (tbt->redraw)
{
Tilebuf_Tile *tbti;
int can_expand_x = 1, can_expand_y = 1;
Tilebuf_Rect *r = NULL;
int xx = 0, yy = 0;
r = malloc(sizeof(Tilebuf_Rect));
r->_list_data.next = NULL;
r->_list_data.prev = NULL;
r->_list_data.last = NULL;
/* amalgamate tiles */
#if 1
tbti = tbt;
while (can_expand_x)
{
tbti++;
xx++;
if ((x + xx) >= tb->tiles.w)
can_expand_x = 0;
else if (!(tbti->redraw))
can_expand_x = 0;
if (can_expand_x)
tbti->redraw = 0;
}
tbti = tbt;
while (can_expand_y)
{
int i;
tbti += tb->tiles.w;
yy++;
if ((y + yy) >= tb->tiles.h)
can_expand_y = 0;
if (can_expand_y)
{
Tilebuf_Tile *tbtj;
tbtj = tbti;
for (i = x; i < x + xx; i++, tbtj++)
{
if (!(tbtj->redraw))
{
can_expand_y = 0;
break;
}
}
}
if (can_expand_y)
{
Tilebuf_Tile *tbtj;
tbtj = tbti;
for (i = x; i < x + xx; i++, tbtj++)
tbtj->redraw = 0;
}
}
tbt->redraw = 0;
#else
xx = 1;
yy = 1;
#endif
r->x = x * tb->tile_size.w;
r->y = y * tb->tile_size.h;
r->w = (xx) * tb->tile_size.w;
r->h = (yy) * tb->tile_size.h;
rects = eina_inlist_append(rects, r);
x = x + (xx - 1);
tbt += xx - 1;
}
}
}
return rects;
#endif
}
EAPI void
evas_common_tilebuf_free_render_rects(Tilebuf_Rect *rects)
{
while (rects)
{
Tilebuf_Rect *r;
r = rects;
rects = (Tilebuf_Rect *)eina_inlist_remove(EINA_INLIST_GET(rects), EINA_INLIST_GET(r));
free(r);
}
}
/* need a way of getting rectangles to: blit, re-render */
/* internal usage */
static void
tilebuf_setup(Tilebuf *tb)
{
if ((tb->outbuf_w <= 0) || (tb->outbuf_h <= 0)) return;
#ifdef RECTUPDATE
tb->rb = evas_common_regionbuf_new(tb->outbuf_w, tb->outbuf_h);
#elif defined(EVAS_RECT_SPLIT)
tb->rects = list_zeroed;
#else
if (tb->tiles.tiles) free(tb->tiles.tiles);
tb->tiles.tiles = NULL;
tb->tiles.w = (tb->outbuf_w + (tb->tile_size.w - 1)) / tb->tile_size.w;
tb->tiles.h = (tb->outbuf_h + (tb->tile_size.h - 1)) / tb->tile_size.h;
tb->tiles.tiles = malloc(tb->tiles.w * tb->tiles.h * sizeof(Tilebuf_Tile));
if (!tb->tiles.tiles)
{
tb->tiles.w = 0;
tb->tiles.h = 0;
return;
}
memset(tb->tiles.tiles, 0, tb->tiles.w * tb->tiles.h * sizeof(Tilebuf_Tile));
#endif
}
#ifdef RECTUPDATE
#elif defined(EVAS_RECT_SPLIT)
#else
static int
tilebuf_x_intersect(Tilebuf *tb, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill)
{
return tilebuf_intersect(tb->tile_size.w, tb->outbuf_w, tb->tiles.w,
x, w, x1, x2, x1_fill, x2_fill);
}
static int
tilebuf_y_intersect(Tilebuf *tb, int y, int h, int *y1, int *y2, int *y1_fill, int *y2_fill)
{
return tilebuf_intersect(tb->tile_size.h, tb->outbuf_h, tb->tiles.h,
y, h, y1, y2, y1_fill, y2_fill);
}
static int
tilebuf_intersect(int tsize, int tlen, int tnum, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill)
{
int p1, p2;
/* initial clip out of region */
if ((x + w) <= 0) return 0;
if (x >= tlen) return 0;
/* adjust x & w so it all fits in region */
if (x < 0)
{
w += x;
x = 0;
}
if (w < 0) return 0;
if ((x + w) > tlen) w = tlen - x;
/* now figure if the first edge is fully filling its tile */
p1 = (x) / tsize;
if ((p1 * tsize) == (x)) *x1_fill = 1;
else *x1_fill = 0;
*x1 = p1;
/* now figure if the last edge is fully filling its tile */
p2 = (x + w - 1) / tsize;
if (((p2 + 1) * tsize) == (x + w)) *x2_fill = 1;
else *x2_fill = 0;
*x2 = p2;
return 1;
tnum = 0;
}
#endif