efl/legacy/evas/src/modules/engines/gl_common/evas_gl_image.c

897 lines
28 KiB
C

#include "evas_gl_private.h"
void
evas_gl_common_image_all_unload(Evas_Engine_GL_Context *gc)
{
Eina_List *l;
Evas_GL_Image *im;
EINA_LIST_FOREACH(gc->shared->images, l, im)
{
if (im->im) evas_cache_image_unload_data(&im->im->cache_entry);
if (im->tex)
{
if (!im->tex->pt->dyn.img)
{
evas_gl_common_texture_free(im->tex);
im->tex = NULL;
}
}
}
}
static void
_evas_gl_image_cache_trim(Evas_Engine_GL_Context *gc)
{
int size = evas_common_image_get_cache();
while (gc->shared->images_size > size)
{
Evas_GL_Image *im2;
Eina_List *l = NULL;
EINA_LIST_REVERSE_FOREACH(gc->shared->images, l, im2)
{
if (im2->references == 0)
{
im2->cached = 0;
im2->gc->shared->images =
eina_list_remove_list(im2->gc->shared->images, l);
im2->gc->shared->images_size -= (im2->csize);
evas_gl_common_image_free(im2);
l = NULL;
break;
}
}
if ((gc->shared->images_size > size) && (l))
{
printf("EEK %i > %i, no 0 ref imgs\n",
gc->shared->images_size, size);
break;
}
if (!gc->shared->images)
{
printf("EEK %i > %i, no imgs\n",
gc->shared->images_size, size);
break;
}
}
}
static Eina_Bool
_evas_gl_image_cache_add(Evas_GL_Image *im)
{
if (im->references == 0)
{
im->csize = im->w * im->h * 4;
im->gc->shared->images_size += im->csize;
_evas_gl_image_cache_trim(im->gc);
return EINA_TRUE;
}
else
{
im->gc->shared->images = eina_list_remove(im->gc->shared->images, im);
im->cached = 0;
}
return EINA_FALSE;
}
void
evas_gl_common_image_ref(Evas_GL_Image *im)
{
if (im->references == 0)
{
im->gc->shared->images_size -= (im->csize);
}
im->references++;
}
void
evas_gl_common_image_unref(Evas_GL_Image *im)
{
im->references--;
if (im->references == 0)
{
_evas_gl_image_cache_add(im);
}
}
Evas_GL_Image *
evas_gl_common_image_load(Evas_Engine_GL_Context *gc, const char *file, const char *key, Evas_Image_Load_Opts *lo, int *error)
{
Evas_GL_Image *im;
RGBA_Image *im_im;
Eina_List *l;
im_im = evas_common_load_image_from_file(file, key, lo, error);
if (!im_im) return NULL;
// FIXME: keep unreffed shared images around
EINA_LIST_FOREACH(gc->shared->images, l, im)
{
if (im->im == im_im)
{
// why did i put this here? i think to free the rgba pixel data once a texture
// exists.
// evas_cache_image_drop(&im_im->cache_entry);
gc->shared->images = eina_list_remove_list(gc->shared->images, l);
gc->shared->images = eina_list_prepend(gc->shared->images, im);
evas_gl_common_image_ref(im);
*error = EVAS_LOAD_ERROR_NONE;
return im;
}
}
im = calloc(1, sizeof(Evas_GL_Image));
if (!im)
{
*error = EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED;
return NULL;
}
im->references = 1;
im->im = im_im;
im->gc = gc;
im->cached = 1;
im->cs.space = EVAS_COLORSPACE_ARGB8888;
im->alpha = im->im->cache_entry.flags.alpha;
im->w = im->im->cache_entry.w;
im->h = im->im->cache_entry.h;
if (lo) im->load_opts = *lo;
gc->shared->images = eina_list_prepend(gc->shared->images, im);
return im;
}
Evas_GL_Image *
evas_gl_common_image_new_from_data(Evas_Engine_GL_Context *gc, unsigned int w, unsigned int h, DATA32 *data, int alpha, int cspace)
{
Evas_GL_Image *im;
Eina_List *l;
if (data)
{
EINA_LIST_FOREACH(gc->shared->images, l, im)
{
if (((void *)(im->im->image.data) == (void *)data) &&
(im->im->cache_entry.w == w) &&
(im->im->cache_entry.h == h))
{
gc->shared->images = eina_list_remove_list(gc->shared->images, l);
gc->shared->images = eina_list_prepend(gc->shared->images, im);
evas_gl_common_image_ref(im);
return im;
}
}
}
im = calloc(1, sizeof(Evas_GL_Image));
if (!im) return NULL;
im->references = 1;
im->im = (RGBA_Image *) evas_cache_image_data(evas_common_image_cache_get(),
w, h, data, alpha, cspace);
if (!im->im)
{
free(im);
return NULL;
}
im->gc = gc;
im->cs.space = cspace;
im->alpha = im->im->cache_entry.flags.alpha;
im->w = im->im->cache_entry.w;
im->h = im->im->cache_entry.h;
switch (cspace)
{
case EVAS_COLORSPACE_ARGB8888:
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
if (im->tex) evas_gl_common_texture_free(im->tex);
im->tex = NULL;
im->cs.data = data;
im->cs.no_free = 1;
break;
default:
abort();
break;
}
return im;
}
Evas_GL_Image *
evas_gl_common_image_new_from_copied_data(Evas_Engine_GL_Context *gc, unsigned int w, unsigned int h, DATA32 *data, int alpha, int cspace)
{
Evas_GL_Image *im;
im = calloc(1, sizeof(Evas_GL_Image));
if (!im) return NULL;
im->references = 1;
im->im = (RGBA_Image *) evas_cache_image_copied_data(evas_common_image_cache_get(),
w, h, data, alpha, cspace);
if (!im->im)
{
free(im);
return NULL;
}
im->gc = gc;
im->cs.space = cspace;
im->alpha = im->im->cache_entry.flags.alpha;
im->w = im->im->cache_entry.w;
im->h = im->im->cache_entry.h;
switch (cspace)
{
case EVAS_COLORSPACE_ARGB8888:
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
if (im->tex) evas_gl_common_texture_free(im->tex);
im->tex = NULL;
im->cs.no_free = 0;
if (im->im->cache_entry.h > 0)
im->cs.data = calloc(1, im->im->cache_entry.h * sizeof(unsigned char *) * 2);
if ((data) && (im->cs.data))
memcpy(im->cs.data, data, im->im->cache_entry.h * sizeof(unsigned char *) * 2);
break;
default:
abort();
break;
}
return im;
}
Evas_GL_Image *
evas_gl_common_image_new(Evas_Engine_GL_Context *gc, unsigned int w, unsigned int h, int alpha, int cspace)
{
Evas_GL_Image *im;
im = calloc(1, sizeof(Evas_GL_Image));
if (!im) return NULL;
im->references = 1;
im->im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
if (!im->im)
{
free(im);
return NULL;
}
im->gc = gc;
im->im->cache_entry.flags.alpha = alpha ? 1 : 0;
im->cs.space = cspace;
im->alpha = im->im->cache_entry.flags.alpha;
im->im->cache_entry.w = w;
im->im->cache_entry.h = h;
im->w = im->im->cache_entry.w;
im->h = im->im->cache_entry.h;
evas_cache_image_colorspace(&im->im->cache_entry, cspace);
im->im = (RGBA_Image *)evas_cache_image_size_set(&im->im->cache_entry, w, h);
switch (cspace)
{
case EVAS_COLORSPACE_ARGB8888:
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
// if (im->tex) evas_gl_common_texture_free(im->tex);
im->tex = NULL;
im->cs.no_free = 0;
if (im->im->cache_entry.h > 0)
im->cs.data = calloc(1, im->im->cache_entry.h * sizeof(unsigned char *) * 2);
break;
default:
abort();
break;
}
return im;
}
Evas_GL_Image *
evas_gl_common_image_alpha_set(Evas_GL_Image *im, int alpha)
{
if (!im) return NULL;
if (im->alpha == alpha) return im;
im->alpha = alpha;
if (!im->im) return im;
im->im->cache_entry.flags.alpha = alpha ? 1 : 0;
if (im->tex)
{
evas_gl_common_texture_free(im->tex);
im->tex = NULL;
}
if (!im->tex)
im->tex = evas_gl_common_texture_new(im->gc, im->im);
return im;
}
void
evas_gl_common_image_native_enable(Evas_GL_Image *im)
{
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
im->cs.data = NULL;
}
im->cs.no_free = 0;
if (im->cached)
{
if (im->references == 0)
im->gc->shared->images_size -= (im->csize);
im->gc->shared->images = eina_list_remove(im->gc->shared->images, im);
im->cached = 0;
}
if (im->im)
{
evas_cache_image_drop(&im->im->cache_entry);
im->im = NULL;
}
if (im->tex)
{
evas_gl_common_texture_free(im->tex);
im->tex = NULL;
}
im->cs.space = EVAS_COLORSPACE_ARGB8888;
im->tex = evas_gl_common_texture_native_new(im->gc, im->w, im->h, im->alpha, im);
im->tex_only = 1;
}
void
evas_gl_common_image_native_disable(Evas_GL_Image *im)
{
if (im->im)
{
evas_cache_image_drop(&im->im->cache_entry);
im->im = NULL;
}
if (im->tex)
{
evas_gl_common_texture_free(im->tex);
im->tex = NULL;
}
im->tex_only = 0;
im->im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
im->im->cache_entry.flags.alpha = im->alpha;
im->cs.space = EVAS_COLORSPACE_ARGB8888;
evas_cache_image_colorspace(&im->im->cache_entry, im->cs.space);
im->im = (RGBA_Image *)evas_cache_image_size_set(&im->im->cache_entry, im->w, im->h);
if (!im->tex)
im->tex = evas_gl_common_texture_new(im->gc, im->im);
}
void
evas_gl_common_image_scale_hint_set(Evas_GL_Image *im, int hint)
{
im->scale_hint = hint;
// FIXME: take advantage of this even in gl (eg if image is
// 1600x1200 but we always use it at 800x600 or even less - drop
// the texture res down for "non dynamic" stuff to save memory)
}
void
evas_gl_common_image_content_hint_set(Evas_GL_Image *im, int hint)
{
if (im->content_hint == hint) return;
im->content_hint = hint;
if (!im->gc) return;
if (!im->gc->shared->info.sec_image_map) return;
if (!im->gc->shared->info.bgra) return;
// does not handle yuv yet.
if (im->cs.space != EVAS_COLORSPACE_ARGB8888) return;
if (im->content_hint == EVAS_IMAGE_CONTENT_HINT_DYNAMIC)
{
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
im->cs.data = NULL;
}
im->cs.no_free = 0;
if (im->cached)
{
if (im->references == 0)
im->gc->shared->images_size -= im->csize;
im->gc->shared->images = eina_list_remove(im->gc->shared->images, im);
im->cached = 0;
}
if (im->im)
{
evas_cache_image_drop(&im->im->cache_entry);
im->im = NULL;
}
if (im->tex)
{
evas_gl_common_texture_free(im->tex);
im->tex = NULL;
}
im->tex = evas_gl_common_texture_dynamic_new(im->gc, im);
im->tex_only = 1;
}
else
{
if (im->im)
{
evas_cache_image_drop(&im->im->cache_entry);
im->im = NULL;
}
if (im->tex)
{
evas_gl_common_texture_free(im->tex);
im->tex = NULL;
}
im->tex_only = 0;
im->im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
im->im->cache_entry.flags.alpha = im->alpha;
im->cs.space = EVAS_COLORSPACE_ARGB8888;
evas_cache_image_colorspace(&im->im->cache_entry, im->cs.space);
im->im = (RGBA_Image *)evas_cache_image_size_set(&im->im->cache_entry, im->w, im->h);
if (!im->tex)
im->tex = evas_gl_common_texture_new(im->gc, im->im);
}
}
void
evas_gl_common_image_cache_flush(Evas_Engine_GL_Context *gc)
{
_evas_gl_image_cache_trim(gc);
}
void
evas_gl_common_image_free(Evas_GL_Image *im)
{
#if 0 // filtering disabled
Filtered_Image *fi;
#endif
evas_gl_common_context_flush(im->gc);
im->references--;
if (im->references > 0) return;
if (im->native.func.free)
im->native.func.free(im->native.func.data, im);
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
}
if (im->cached)
{
if (_evas_gl_image_cache_add(im)) return;
}
if (im->im) evas_cache_image_drop(&im->im->cache_entry);
if (im->tex) evas_gl_common_texture_free(im->tex);
#if 0 // filtering disabled
EINA_LIST_FREE(im->filtered, fi)
{
free(fi->key);
evas_gl_common_image_free((Evas_GL_Image *)fi->image);
free(fi);
}
#endif
free(im);
}
Evas_GL_Image *
evas_gl_common_image_surface_new(Evas_Engine_GL_Context *gc, unsigned int w, unsigned int h, int alpha)
{
Evas_GL_Image *im;
im = calloc(1, sizeof(Evas_GL_Image));
if (!im) return NULL;
im->references = 1;
im->gc = gc;
im->cs.space = EVAS_COLORSPACE_ARGB8888;
im->alpha = alpha;
im->w = w;
im->h = h;
im->tex = evas_gl_common_texture_render_new(gc, w, h, alpha);
im->tex_only = 1;
return im;
}
void
evas_gl_common_image_dirty(Evas_GL_Image *im, unsigned int x, unsigned int y, unsigned int w, unsigned int h)
{
if ((w == 0) && (h == 0) && (x == 0) && (y == 0))
{
w = im->w;
h = im->h;
}
if (im->im)
{
im->im = (RGBA_Image *)evas_cache_image_dirty(&im->im->cache_entry, x, y, w, h);
}
im->dirty = 1;
}
void
evas_gl_common_image_update(Evas_Engine_GL_Context *gc, Evas_GL_Image *im)
{
if (!im->im) return;
/*
if ((im->cs.space == EVAS_COLORSPACE_YCBCR422P601_PL) ||
(im->cs.space == EVAS_COLORSPACE_YCBCR422P709_PL))
{
// SOFTWARE convert. do multi texture later
if ((im->cs.data) && (*((unsigned char **)im->cs.data)))
{
if (im->dirty || !im->im->image.data)
{
free(im->im->image.data);
im->im->image.data = malloc(im->im->cache_entry.w * im->im->cache_entry.h * sizeof(DATA32));
if (im->im->image.data)
evas_common_convert_yuv_420p_601_rgba(im->cs.data,
(void *)im->im->image.data,
im->im->cache_entry.w, im->im->cache_entry.h);
}
}
space = EVAS_COLORSPACE_ARGB8888;
}
else
*/
switch (im->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
if ((im->tex) && (im->dirty))
{
evas_cache_image_load_data(&im->im->cache_entry);
evas_gl_common_texture_update(im->tex, im->im);
evas_cache_image_unload_data(&im->im->cache_entry);
}
if (!im->tex)
{
evas_cache_image_load_data(&im->im->cache_entry);
im->tex = evas_gl_common_texture_new(gc, im->im);
evas_cache_image_unload_data(&im->im->cache_entry);
}
im->dirty = 0;
if (!im->tex) return;
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
if ((im->tex) && (im->dirty))
{
evas_gl_common_texture_yuv_update(im->tex, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if ((!im->tex) && (im->cs.data) && (*((unsigned char **)im->cs.data)))
{
im->tex = evas_gl_common_texture_yuv_new(gc, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if (!im->tex) return;
break;
case EVAS_COLORSPACE_YCBCR422601_PL:
if ((im->tex) && (im->dirty))
{
evas_gl_common_texture_yuy2_update(im->tex, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if ((!im->tex) && (im->cs.data) && (*((unsigned char **)im->cs.data)))
{
im->tex = evas_gl_common_texture_yuy2_new(gc, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if (!im->tex) return;
break;
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
if ((im->tex) && (im->dirty))
{
evas_gl_common_texture_nv12_update(im->tex, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if ((!im->tex) && (im->cs.data) && (*((unsigned char **)im->cs.data)))
{
im->tex = evas_gl_common_texture_nv12_new(gc, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if (!im->tex) return;
break;
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
if ((im->tex) && (im->dirty))
{
evas_gl_common_texture_nv12tiled_update(im->tex, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if ((!im->tex) && (im->cs.data) && (*((unsigned char **)im->cs.data)))
{
im->tex = evas_gl_common_texture_nv12tiled_new(gc, im->cs.data,
im->im->cache_entry.w,
im->im->cache_entry.h);
im->dirty = 0;
}
if (!im->tex) return;
break;
default:
ERR("unhandled img format colorspace=%d", im->cs.space);
break;
}
}
void
evas_gl_common_image_map_draw(Evas_Engine_GL_Context *gc, Evas_GL_Image *im,
int npoints, RGBA_Map_Point *p, int smooth, int level __UNUSED__)
{
RGBA_Draw_Context *dc;
int r, g, b, a;
int c, cx, cy, cw, ch;
Eina_Bool yuv = 0;
Eina_Bool yuy2 = 0;
dc = gc->dc;
if (dc->mul.use)
{
a = (dc->mul.col >> 24) & 0xff;
r = (dc->mul.col >> 16) & 0xff;
g = (dc->mul.col >> 8 ) & 0xff;
b = (dc->mul.col ) & 0xff;
}
else
{
r = g = b = a = 255;
}
evas_gl_common_image_update(gc, im);
c = gc->dc->clip.use;
cx = gc->dc->clip.x; cy = gc->dc->clip.y;
cw = gc->dc->clip.w; ch = gc->dc->clip.h;
im->tex->im = im;
evas_gl_common_context_image_map_push(gc, im->tex, npoints, p,
c, cx, cy, cw, ch,
r, g, b, a, smooth, im->tex_only,
im->cs.space);
}
void
evas_gl_common_image_draw(Evas_Engine_GL_Context *gc, Evas_GL_Image *im, int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int smooth)
{
RGBA_Draw_Context *dc;
Evas_GL_Image *imm;
int r, g, b, a;
double ssx, ssy, ssw, ssh;
double mssx, mssy, mssw, mssh;
Cutout_Rects *rects;
Cutout_Rect *rct;
int c, cx, cy, cw, ch;
int i;
int yuv = 0;
int yuy2 = 0;
if (sw < 1) sw = 1;
if (sh < 1) sh = 1;
dc = gc->dc;
imm = (Evas_GL_Image *)dc->mask.mask;
if (dc->mul.use)
{
a = (dc->mul.col >> 24) & 0xff;
r = (dc->mul.col >> 16) & 0xff;
g = (dc->mul.col >> 8 ) & 0xff;
b = (dc->mul.col ) & 0xff;
}
else
{
r = g = b = a = 255;
}
evas_gl_common_image_update(gc, im);
if (!im->tex)
{
evas_gl_common_rect_draw(gc, dx, dy, dw, dh);
return;
}
if (imm)
{
evas_gl_common_image_update(gc, imm);
if (!imm->tex) imm = NULL; /* Turn of mask on error */
}
if ((im->cs.space == EVAS_COLORSPACE_YCBCR422P601_PL) ||
(im->cs.space == EVAS_COLORSPACE_YCBCR422P709_PL))
yuv = 1;
if (im->cs.space == EVAS_COLORSPACE_YCBCR422601_PL)
yuy2 = 1;
im->tex->im = im;
if (imm) imm->tex->im = imm;
if ((!gc->dc->cutout.rects) ||
((gc->shared->info.tune.cutout.max > 0) &&
(gc->dc->cutout.active > gc->shared->info.tune.cutout.max)))
{
if (gc->dc->clip.use)
{
int nx, ny, nw, nh;
double scalex,scaley;
nx = dx; ny = dy; nw = dw; nh = dh;
RECTS_CLIP_TO_RECT(nx, ny, nw, nh,
gc->dc->clip.x, gc->dc->clip.y,
gc->dc->clip.w, gc->dc->clip.h);
if ((nw < 1) || (nh < 1)) return;
if ((!imm) && (nx == dx) && (ny == dy) && (nw == dw) && (nh == dh))
{
if (yuv)
evas_gl_common_context_yuv_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth);
else if (yuy2)
evas_gl_common_context_yuy2_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth);
else
evas_gl_common_context_image_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth, im->tex_only);
return;
}
ssx = (double)sx + ((double)(sw * (nx - dx)) / (double)(dw));
ssy = (double)sy + ((double)(sh * (ny - dy)) / (double)(dh));
ssw = ((double)sw * (double)(nw)) / (double)(dw);
ssh = ((double)sh * (double)(nh)) / (double)(dh);
if (imm)
{
/* Correct ones here */
scalex = imm->w / (double)dc->mask.w;
scaley = imm->h / (double)dc->mask.h;
mssx = scalex * (nx - dc->mask.x);
mssy = scaley * (ny - dc->mask.y);
mssw = scalex * nw;
mssh = scaley * nh;
/* No yuv + imm I'm afraid */
evas_gl_common_context_image_mask_push(gc,
im->tex,
imm->tex,
ssx, ssy, ssw, ssh,
mssx, mssy, mssw, mssh,
//dc->mask.x, dc->mask.y, dc->mask.w, dc->mask.h,
nx, ny, nw, nh,
r, g, b, a,
smooth);
}
else if (yuv)
evas_gl_common_context_yuv_push(gc,
im->tex,
ssx, ssy, ssw, ssh,
nx, ny, nw, nh,
r, g, b, a,
smooth);
else if (yuy2)
evas_gl_common_context_yuy2_push(gc,
im->tex,
ssx, ssy, ssw, ssh,
nx, ny, nw, nh,
r, g, b, a,
smooth);
else
evas_gl_common_context_image_push(gc,
im->tex,
ssx, ssy, ssw, ssh,
nx, ny, nw, nh,
r, g, b, a,
smooth, im->tex_only);
}
else
{
if (yuv)
evas_gl_common_context_yuv_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth);
else if (yuy2)
evas_gl_common_context_yuy2_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth);
else
evas_gl_common_context_image_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth, im->tex_only);
}
return;
}
/* save out clip info */
c = gc->dc->clip.use; cx = gc->dc->clip.x; cy = gc->dc->clip.y; cw = gc->dc->clip.w; ch = gc->dc->clip.h;
evas_common_draw_context_clip_clip(gc->dc, 0, 0, gc->w, gc->h);
evas_common_draw_context_clip_clip(gc->dc, dx, dy, dw, dh);
/* our clip is 0 size.. abort */
if ((gc->dc->clip.w <= 0) || (gc->dc->clip.h <= 0))
{
gc->dc->clip.use = c; gc->dc->clip.x = cx; gc->dc->clip.y = cy; gc->dc->clip.w = cw; gc->dc->clip.h = ch;
return;
}
rects = evas_common_draw_context_apply_cutouts(dc);
for (i = 0; i < rects->active; ++i)
{
int nx, ny, nw, nh;
rct = rects->rects + i;
nx = dx; ny = dy; nw = dw; nh = dh;
RECTS_CLIP_TO_RECT(nx, ny, nw, nh, rct->x, rct->y, rct->w, rct->h);
if ((nw < 1) || (nh < 1)) continue;
if ((nx == dx) && (ny == dy) && (nw == dw) && (nh == dh))
{
if (yuv)
evas_gl_common_context_yuv_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth);
else if (yuy2)
evas_gl_common_context_yuy2_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth);
else
evas_gl_common_context_image_push(gc,
im->tex,
sx, sy, sw, sh,
dx, dy, dw, dh,
r, g, b, a,
smooth, im->tex_only);
continue;
}
ssx = (double)sx + ((double)(sw * (nx - dx)) / (double)(dw));
ssy = (double)sy + ((double)(sh * (ny - dy)) / (double)(dh));
ssw = ((double)sw * (double)(nw)) / (double)(dw);
ssh = ((double)sh * (double)(nh)) / (double)(dh);
if (yuv)
evas_gl_common_context_yuv_push(gc,
im->tex,
ssx, ssy, ssw, ssh,
nx, ny, nw, nh,
r, g, b, a,
smooth);
else if (yuy2)
evas_gl_common_context_yuy2_push(gc,
im->tex,
ssx, ssy, ssw, ssh,
nx, ny, nw, nh,
r, g, b, a,
smooth);
else
evas_gl_common_context_image_push(gc,
im->tex,
ssx, ssy, ssw, ssh,
nx, ny, nw, nh,
r, g, b, a,
smooth, im->tex_only);
}
evas_common_draw_context_apply_clear_cutouts(rects);
/* restore clip info */
gc->dc->clip.use = c; gc->dc->clip.x = cx; gc->dc->clip.y = cy; gc->dc->clip.w = cw; gc->dc->clip.h = ch;
}