efl/legacy/evas/src/lib/include/evas_private.h

715 lines
25 KiB
C

#ifndef EVAS_PRIVATE_H
#define EVAS_PRIVATE_H
#endif
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
/* complain when peole pass in wrong object types etc. */
#define MAGIC_DEBUG
#define RENDER_METHOD_SOFTWARE_X11 0x00000001
#define RENDER_METHOD_DIRECTFB 0x00000002
#define RENDER_METHOD_FB 0x00000003
#define RENDER_METHOD_BUFFER 0x00000004
#define RENDER_METHOD_SOFTWARE_WIN32_GDI 0x00000005
#define RENDER_METHOD_SOFTWARE_QTOPIA 0x00000006
#define RENDER_METHOD_GL_X11 0x00000007
#define RENDER_METHOD_CAIRO_X11 0x00000008
#define RENDER_METHOD_SOFTWARE_XCB 0x00000009
#define RENDER_METHOD_INVALID 0x00000000
typedef enum _Evas_Callback_Type
{
EVAS_CALLBACK_MOUSE_IN,
EVAS_CALLBACK_MOUSE_OUT,
EVAS_CALLBACK_MOUSE_DOWN,
EVAS_CALLBACK_MOUSE_UP,
EVAS_CALLBACK_MOUSE_MOVE,
EVAS_CALLBACK_MOUSE_WHEEL,
EVAS_CALLBACK_FREE,
EVAS_CALLBACK_KEY_DOWN,
EVAS_CALLBACK_KEY_UP,
EVAS_CALLBACK_FOCUS_IN,
EVAS_CALLBACK_FOCUS_OUT,
EVAS_CALLBACK_SHOW,
EVAS_CALLBACK_HIDE,
EVAS_CALLBACK_MOVE,
EVAS_CALLBACK_RESIZE,
EVAS_CALLBACK_RESTACK
} Evas_Callback_Type;
typedef enum _Evas_Button_Flags
{
EVAS_BUTTON_NONE = 0,
EVAS_BUTTON_DOUBLE_CLICK = (1 << 0),
EVAS_BUTTON_TRIPLE_CLICK = (1 << 1)
} Evas_Button_Flags;
typedef enum _Evas_Format_Type
{
EVAS_FORMAT_NONE = 0,
EVAS_FORMAT_FONT,
EVAS_FORMAT_SIZE,
EVAS_FORMAT_COLOR,
EVAS_FORMAT_COLOR2,
EVAS_FORMAT_COLOR3,
EVAS_FORMAT_ALIGN,
EVAS_FORMAT_STYLE,
EVAS_FORMAT_UNDERLINE,
EVAS_FORMAT_NEWLINE,
EVAS_FORMAT_TAB,
EVAS_FORMAT_L2R,
EVAS_FORMAT_R2L,
EVAS_FORMAT_ANCHOR
} Evas_Format_Type;
typedef enum _Evas_Format_Direction
{
EVAS_FORMAT_DIRECTION_VERTICAL = 0,
EVAS_FORMAT_DIRECTION_HORIZONTAL = 1
} Evas_Format_Direction;
typedef struct _Evas_Rectangle Evas_Rectangle;
typedef struct _Evas Evas;
typedef struct _Evas_Layer Evas_Layer;
typedef struct _Evas_Object Evas_Object;
typedef struct _Evas_Font_Dir Evas_Font_Dir;
typedef struct _Evas_Font Evas_Font;
typedef struct _Evas_Font_Alias Evas_Font_Alias;
typedef struct _Evas_Data_Node Evas_Data_Node;
typedef struct _Evas_Func_Node Evas_Func_Node;
typedef struct _Evas_Func Evas_Func;
typedef struct _Evas_Object_Func Evas_Object_Func;
typedef struct _Evas_Modifier Evas_Modifier;
typedef struct _Evas_Lock Evas_Lock;
typedef unsigned long long Evas_Modifier_Mask;
typedef struct _Evas_Smart Evas_Smart;
typedef void Evas_Performance;
typedef struct _Evas_Intercept_Func Evas_Intercept_Func;
typedef struct _Evas_Intercept_Func_Basic Evas_Intercept_Func_Basic;
typedef struct _Evas_Intercept_Func_SizePos Evas_Intercept_Func_SizePos;
typedef struct _Evas_Intercept_Func_Obj Evas_Intercept_Func_Obj;
typedef struct _Evas_Intercept_Func_Int Evas_Intercept_Func_Int;
typedef struct _Evas_Key_Grab Evas_Key_Grab;
typedef struct _Evas_Callbacks Evas_Callbacks;
typedef struct _Evas_Smart_Class Evas_Smart_Class;
typedef struct _Evas_Format Evas_Format;
#if 0 /* able to change co-ordinate systems to remove all fp ops */
typedef double Evas_Coord;
typedef double Evas_Font_Size;
typedef double Evas_Angle;
#ifndef EVAS_COMMON_H
typedef int Evas_Bool;
#endif
#else
typedef int Evas_Coord;
typedef int Evas_Font_Size;
typedef int Evas_Angle;
#ifndef EVAS_COMMON_H
typedef char Evas_Bool;
#endif
#endif
#define MAGIC_EVAS 0x70777770
#define MAGIC_OBJ 0x71777770
#define MAGIC_OBJ_RECTANGLE 0x71777771
#define MAGIC_OBJ_LINE 0x71777772
#define MAGIC_OBJ_GRADIENT 0x71777773
#define MAGIC_OBJ_POLYGON 0x71777774
#define MAGIC_OBJ_IMAGE 0x71777775
#define MAGIC_OBJ_TEXT 0x71777776
#define MAGIC_OBJ_SMART 0x71777777
#define MAGIC_OBJ_TEXTBLOCK 0x71777778
#define MAGIC_SMART 0x72777770
#ifdef MAGIC_DEBUG
#define MAGIC_CHECK_FAILED(o, t, m) \
{evas_debug_error(); \
if (!o) evas_debug_input_null(); \
else if (((t *)o)->magic == 0) evas_debug_magic_null(); \
else evas_debug_magic_wrong((m), ((t *)o)->magic); \
}
#else
#define MAGIC_CHECK_FAILED(o, t, m)
#endif
#define MAGIC_CHECK(o, t, m) \
{if ((!o) || (!(((t *)o)->magic == (m)))) { \
MAGIC_CHECK_FAILED(o, t, m)
#define MAGIC_CHECK_END() \
}}
#define NEW_RECT(_r, _x, _y, _w, _h) \
{(_r) = malloc(sizeof(Evas_Rectangle)); \
if (_r) \
{ \
(_r)->x = (_x); (_r)->y = (_y); \
(_r)->w = (_w); (_r)->h = (_h); \
}}
#define MERR_NONE() _evas_alloc_error = EVAS_ALLOC_ERROR_NONE
#define MERR_FATAL() _evas_alloc_error = EVAS_ALLOC_ERROR_FATAL
#define MERR_BAD() _evas_alloc_error = EVAS_ALLOC_ERROR_RECOVERED
#define EVAS_OBJECT_IMAGE_FREE_FILE_AND_KEY(o) \
if ((o)->cur.file) \
{ \
free((o)->cur.file); \
if ((o)->prev.file == (o)->cur.file) \
(o)->prev.file = NULL; \
(o)->cur.file = NULL; \
} \
if ((o)->cur.key) \
{ \
free((o)->cur.key); \
if ((o)->prev.key == (o)->cur.key) \
(o)->prev.key = NULL; \
(o)->cur.key = NULL; \
} \
if ((o)->prev.file) \
{ \
free((o)->prev.file); \
(o)->prev.file = NULL; \
} \
if ((o)->prev.key) \
{ \
free((o)->prev.key); \
(o)->prev.key = NULL; \
}
struct _Evas_Rectangle
{
int x, y, w, h;
};
struct _Evas_Intercept_Func_Basic
{
void (*func) (void *data, Evas_Object *obj);
void *data;
};
struct _Evas_Intercept_Func_SizePos
{
void (*func) (void *data, Evas_Object *obj, Evas_Coord x, Evas_Coord y);
void *data;
};
struct _Evas_Intercept_Func_Obj
{
void (*func) (void *data, Evas_Object *obj, Evas_Object *obj2);
void *data;
};
struct _Evas_Intercept_Func_Int
{
void (*func) (void *data, Evas_Object *obj, int n);
void *data;
};
struct _Evas_Key_Grab
{
char *keyname;
Evas_Modifier_Mask modifiers;
Evas_Modifier_Mask not_modifiers;
Evas_Object *object;
char exclusive : 1;
char just_added : 1;
char delete_me : 1;
};
struct _Evas_Intercept_Func
{
Evas_Intercept_Func_Basic show;
Evas_Intercept_Func_Basic hide;
Evas_Intercept_Func_SizePos move;
Evas_Intercept_Func_SizePos resize;
Evas_Intercept_Func_Basic raise;
Evas_Intercept_Func_Basic lower;
Evas_Intercept_Func_Obj stack_above;
Evas_Intercept_Func_Obj stack_below;
Evas_Intercept_Func_Int layer_set;
};
struct _Evas_Smart
{
DATA32 magic;
int usage;
char delete_me : 1;
char class_allocated : 1;
Evas_Smart_Class *smart_class;
};
struct _Evas_Smart_Class /** a smart object class */
{
const char *name; /** the string name of the class */
void (*add) (Evas_Object *o);
void (*del) (Evas_Object *o);
void (*layer_set) (Evas_Object *o, int l);
void (*raise) (Evas_Object *o);
void (*lower) (Evas_Object *o);
void (*stack_above) (Evas_Object *o, Evas_Object *above);
void (*stack_below) (Evas_Object *o, Evas_Object *below);
void (*move) (Evas_Object *o, Evas_Coord x, Evas_Coord y);
void (*resize) (Evas_Object *o, Evas_Coord w, Evas_Coord h);
void (*show) (Evas_Object *o);
void (*hide) (Evas_Object *o);
void (*color_set) (Evas_Object *o, int r, int g, int b, int a);
void (*clip_set) (Evas_Object *o, Evas_Object *clip);
void (*clip_unset) (Evas_Object *o);
const void *data;
};
struct _Evas_Modifier
{
struct {
int count;
char **list;
} mod;
Evas_Modifier_Mask mask; /* ok we have a max of 64 modifiers */
};
struct _Evas_Lock
{
struct {
int count;
char **list;
} lock;
Evas_Modifier_Mask mask; /* we have a max of 64 locks */
};
struct _Evas_Callbacks
{
char deletions_waiting : 1;
int walking_list;
Evas_Object_List *down;
Evas_Object_List *up;
Evas_Object_List *move;
Evas_Object_List *in;
Evas_Object_List *out;
Evas_Object_List *wheel;
Evas_Object_List *key_down;
Evas_Object_List *key_up;
Evas_Object_List *free;
Evas_Object_List *obj_focus_in;
Evas_Object_List *obj_focus_out;
Evas_Object_List *obj_show;
Evas_Object_List *obj_hide;
Evas_Object_List *obj_move;
Evas_Object_List *obj_resize;
Evas_Object_List *obj_restack;
};
struct _Evas
{
Evas_Object_List _list_data;
DATA32 magic;
struct {
char inside : 1;
int mouse_grabbed;
DATA32 button;
int x, y;
Evas_Coord canvas_x, canvas_y;
struct {
Evas_List *in;
} object;
} pointer;
struct {
Evas_Coord x, y, w, h;
char changed : 1;
} viewport;
struct {
int w, h;
DATA32 render_method;
char changed : 1;
} output;
int output_validity;
Evas_List *damages;
Evas_List *obscures;
Evas_Layer *layers;
Evas_Hash *name_hash;
char changed : 1;
char walking_layers : 1;
int events_frozen;
struct {
Evas_Func *func;
struct {
void *output;
void *context;
} data;
void *info;
int info_magic;
} engine;
int delete_grabs;
int walking_grabs;
Evas_List *grabs;
Evas_List *font_path;
Evas_Object *focused;
Evas_Modifier modifiers;
Evas_Lock locks;
};
struct _Evas_Layer
{
Evas_Object_List _list_data;
int layer;
Evas_Object *objects;
Evas *evas;
void *engine_data;
char delete_me : 1;
};
struct _Evas_Object
{
Evas_Object_List _list_data;
DATA32 magic;
const char *type;
Evas_Layer *layer;
struct {
struct {
struct {
int x, y, w, h;
int validity;
} geometry;
struct {
int x, y, w, h;
unsigned char r, g, b, a;
char visible : 1;
} clip;
} cache;
struct {
Evas_Coord x, y, w, h;
} geometry;
struct {
unsigned char r, g, b, a;
} color;
char visible : 1;
int layer;
Evas_Object *clipper;
} cur, prev;
char *name;
Evas_Intercept_Func *interceptors;
struct {
Evas_List *elements;
} data;
Evas_List *grabs;
Evas_Callbacks *callbacks;
struct {
Evas_List *clipees;
Evas_List *changes;
} clip;
Evas_Object_Func *func;
void *object_data;
struct {
int walking_list;
Evas_Smart *smart;
void *data;
Evas_Object *parent;
Evas_List *contained;
Evas_List *callbacks;
char deletions_waiting : 1;
} smart;
int mouse_grabbed;
short store : 1;
short pass_events : 1;
short repeat_events : 1;
short restack : 1;
short changed : 1;
short mouse_in : 1;
short pre_render_done : 1;
short intercepted : 1;
short focused : 1;
unsigned char delete_me;
};
struct _Evas_Func_Node
{
Evas_Object_List _list_data;
char delete_me : 1;
void (*func) (void *data, Evas *e, Evas_Object *obj, void *event_info);
void *data;
};
struct _Evas_Data_Node
{
char *key;
void *data;
};
struct _Evas_Font_Dir
{
Evas_Hash *lookup;
Evas_List *fonts;
Evas_List *aliases;
DATA64 dir_mod_time;
DATA64 fonts_dir_mod_time;
DATA64 fonts_alias_mod_time;
};
struct _Evas_Font
{
char type;
struct {
char *prop[14];
} x;
struct {
char *name;
} simple;
char *path;
};
struct _Evas_Font_Alias
{
char *alias;
Evas_Font *fn;
};
struct _Evas_Object_Func
{
void (*free) (Evas_Object *obj);
void (*render) (Evas_Object *obj, void *output, void *context, void *surface, int x, int y);
void (*render_pre) (Evas_Object *obj);
void (*render_post) (Evas_Object *obj);
void (*store) (Evas_Object *obj);
void (*unstore) (Evas_Object *obj);
int (*is_visible) (Evas_Object *obj);
int (*was_visible) (Evas_Object *obj);
int (*is_opaque) (Evas_Object *obj);
int (*was_opaque) (Evas_Object *obj);
int (*is_inside) (Evas_Object *obj, Evas_Coord x, Evas_Coord y);
int (*was_inside) (Evas_Object *obj, Evas_Coord x, Evas_Coord y);
void (*coords_recalc) (Evas_Object *obj);
};
struct _Evas_Func
{
void *(*info) (Evas *e);
void (*info_free) (Evas *e, void *info);
void (*setup) (Evas *e, void *info);
void (*output_free) (void *data);
void (*output_resize) (void *data, int w, int h);
void (*output_tile_size_set) (void *data, int w, int h);
void (*output_redraws_rect_add) (void *data, int x, int y, int w, int h);
void (*output_redraws_rect_del) (void *data, int x, int y, int w, int h);
void (*output_redraws_clear) (void *data);
void *(*output_redraws_next_update_get) (void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch);
void (*output_redraws_next_update_push) (void *data, void *surface, int x, int y, int w, int h);
void (*output_flush) (void *data);
void *(*context_new) (void *data);
void (*context_free) (void *data, void *context);
void (*context_clip_set) (void *data, void *context, int x, int y, int w, int h);
void (*context_clip_clip) (void *data, void *context, int x, int y, int w, int h);
void (*context_clip_unset) (void *data, void *context);
int (*context_clip_get) (void *data, void *context, int *x, int *y, int *w, int *h);
void (*context_color_set) (void *data, void *context, int r, int g, int b, int a);
int (*context_color_get) (void *data, void *context, int *r, int *g, int *b, int *a);
void (*context_multiplier_set) (void *data, void *context, int r, int g, int b, int a);
void (*context_multiplier_unset) (void *data, void *context);
int (*context_multiplier_get) (void *data, void *context, int *r, int *g, int *b, int *a);
void (*context_cutout_add) (void *data, void *context, int x, int y, int w, int h);
void (*context_cutout_clear) (void *data, void *context);
void (*rectangle_draw) (void *data, void *context, void *surface, int x, int y, int w, int h);
void (*line_draw) (void *data, void *context, void *surface, int x1, int y1, int x2, int y2);
void *(*polygon_point_add) (void *data, void *context, void *polygon, int x, int y);
void *(*polygon_points_clear) (void *data, void *context, void *polygon);
void (*polygon_draw) (void *data, void *context, void *surface, void *polygon);
void *(*gradient_color_add) (void *data, void *context, void *gradient, int r, int g, int b, int a, int distance);
void *(*gradient_colors_clear) (void *data, void *context, void *gradient);
void (*gradient_draw) (void *data, void *context, void *surface, void *gradient, int x, int y, int w, int h, double angle);
void *(*image_load) (void *data, char *file, char *key, int *error);
void *(*image_new_from_data) (void *data, int w, int h, DATA32 *image_data);
void *(*image_new_from_copied_data) (void *data, int w, int h, DATA32 *image_data);
void (*image_free) (void *data, void *image);
void (*image_size_get) (void *data, void *image, int *w, int *h);
void *(*image_size_set) (void *data, void *image, int w, int h);
void *(*image_dirty_region) (void *data, void *image, int x, int y, int w, int h);
void *(*image_data_get) (void *data, void *image, int to_write, DATA32 **image_data);
void *(*image_data_put) (void *data, void *image, DATA32 *image_data);
void *(*image_alpha_set) (void *data, void *image, int has_alpha);
int (*image_alpha_get) (void *data, void *image);
void (*image_draw) (void *data, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth);
char *(*image_comment_get) (void *data, void *image, char *key);
char *(*image_format_get) (void *data, void *image);
void (*image_cache_flush) (void *data);
void (*image_cache_set) (void *data, int bytes);
int (*image_cache_get) (void *data);
void *(*font_load) (void *data, char *name, int size);
void *(*font_memory_load) (void *data, char *name, int size, const void *fdata, int fdata_size);
void *(*font_add) (void *data, void *font, char *name, int size);
void *(*font_memory_add) (void *data, void *font, char *name, int size, const void *fdata, int fdata_size);
void (*font_free) (void *data, void *font);
int (*font_ascent_get) (void *data, void *font);
int (*font_descent_get) (void *data, void *font);
int (*font_max_ascent_get) (void *data, void *font);
int (*font_max_descent_get) (void *data, void *font);
void (*font_string_size_get) (void *data, void *font, char *text, int *w, int *h);
int (*font_inset_get) (void *data, void *font, char *text);
int (*font_h_advance_get) (void *data, void *font, char *text);
int (*font_v_advance_get) (void *data, void *font, char *text);
int (*font_char_coords_get) (void *data, void *font, char *text, int pos, int *cx, int *cy, int *cw, int *ch);
int (*font_char_at_coords_get) (void *data, void *font, char *text, int x, int y, int *cx, int *cy, int *cw, int *ch);
void (*font_draw) (void *data, void *context, void *surface, void *font, int x, int y, int w, int h, int ow, int oh, char *text);
void (*font_cache_flush) (void *data);
void (*font_cache_set) (void *data, int bytes);
int (*font_cache_get) (void *data);
/* Engine functions will over time expand from here */
};
#ifdef __cplusplus
extern "C" {
#endif
Evas_Object *evas_object_new(void);
void evas_object_free(Evas_Object *obj, int clean_layer);
void evas_object_inject(Evas_Object *obj, Evas *e);
void evas_object_release(Evas_Object *obj, int clean_layer);
void evas_object_change(Evas_Object *obj);
Evas_List *evas_object_render_pre_visible_change(Evas_List *updates, Evas_Object *obj, int is_v, int was_v);
Evas_List *evas_object_render_pre_clipper_change(Evas_List *updates, Evas_Object *obj);
Evas_List *evas_object_render_pre_prev_cur_add(Evas_List *updates, Evas_Object *obj);
void evas_object_render_pre_effect_updates(Evas_List *updates, Evas_Object *obj, int is_v, int was_v);
Evas_List * evas_rects_return_difference_rects(int x, int y, int w, int h, int xx, int yy, int ww, int hh);
void evas_object_clip_recalc(Evas_Object *obj);
Evas_Layer *evas_layer_new(Evas *e);
void evas_layer_pre_free(Evas_Layer *lay);
void evas_layer_free(Evas_Layer *lay);
Evas_Layer *evas_layer_find(Evas *e, int layer_num);
void evas_layer_add(Evas_Layer *lay);
void evas_layer_del(Evas_Layer *lay);
void evas_object_coords_recalc(Evas_Object *obj);
int evas_object_is_active(Evas_Object *obj);
int evas_object_is_in_output_rect(Evas_Object *obj, int x, int y, int w, int h);
int evas_object_was_in_output_rect(Evas_Object *obj, int x, int y, int w, int h);
int evas_object_is_visible(Evas_Object *obj);
int evas_object_was_visible(Evas_Object *obj);
int evas_object_is_opaque(Evas_Object *obj);
int evas_object_was_opaque(Evas_Object *obj);
void evas_object_recalc_clippees(Evas_Object *obj);
int evas_object_clippers_is_visible(Evas_Object *obj);
int evas_object_clippers_was_visible(Evas_Object *obj);
void evas_object_event_callback_call(Evas_Object *obj, Evas_Callback_Type type, void *event_info);
int evas_event_passes_through(Evas_Object *obj);
Evas_List *evas_event_objects_event_list(Evas *e, Evas_Object *stop, int x, int y);
int evas_file_path_is_full_path(char *path);
char *evas_file_path_join(char *path, char *end);
int evas_file_path_exists(char *path);
int evas_file_path_is_file(char *path);
int evas_file_path_is_dir(char *path);
Evas_List *evas_file_path_list(char *path, char *match, int match_case);
DATA64 evas_file_modified_time(const char *file);
char *evas_file_path_resolve(const char *file);
int evas_mem_free(int mem_required);
int evas_mem_degrade(int mem_required);
void evas_debug_error(void);
void evas_debug_input_null(void);
void evas_debug_magic_null(void);
void evas_debug_magic_wrong(DATA32 expected, DATA32 supplied);
void evas_debug_generic(const char *str);
char *evas_debug_magic_string_get(DATA32 magic);
void evas_object_smart_use(Evas_Smart *s);
void evas_object_smart_unuse(Evas_Smart *s);
void evas_object_smart_del(Evas_Object *obj);
void evas_object_smart_cleanup(Evas_Object *obj);
void *evas_mem_calloc(int size);
void evas_object_event_callback_cleanup(Evas_Object *obj);
void evas_object_inform_call_show(Evas_Object *obj);
void evas_object_inform_call_hide(Evas_Object *obj);
void evas_object_inform_call_move(Evas_Object *obj);
void evas_object_inform_call_resize(Evas_Object *obj);
void evas_object_inform_call_restack(Evas_Object *obj);
void evas_object_intercept_cleanup(Evas_Object *obj);
int evas_object_intercept_call_show(Evas_Object *obj);
int evas_object_intercept_call_hide(Evas_Object *obj);
int evas_object_intercept_call_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y);
int evas_object_intercept_call_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h);
int evas_object_intercept_call_raise(Evas_Object *obj);
int evas_object_intercept_call_lower(Evas_Object *obj);
int evas_object_intercept_call_stack_above(Evas_Object *obj, Evas_Object *above);
int evas_object_intercept_call_stack_below(Evas_Object *obj, Evas_Object *below);
int evas_object_intercept_call_layer_set(Evas_Object *obj, int l);
void evas_object_grabs_cleanup(Evas_Object *obj);
void evas_key_grab_free(Evas_Object *obj, const char *keyname, Evas_Modifier_Mask modifiers, Evas_Modifier_Mask not_modifiers);
void evas_font_dir_cache_free(void);
char *evas_font_dir_cache_find(char *dir, char *font);
void *evas_font_load(Evas *evas, char *name, char *source, int size);
extern int _evas_alloc_error;
typedef struct _Evas_Imaging_Image Evas_Imaging_Image;
typedef struct _Evas_Imaging_Font Evas_Imaging_Font;
struct _Evas_Imaging_Image
{
RGBA_Image *image;
};
struct _Evas_Imaging_Font
{
RGBA_Font *font;
};
#ifdef __cplusplus
}
#endif