efl/legacy/eeze/src/lib/Eeze_Sensor.h

251 lines
8.3 KiB
C

#ifndef EEZE_SENSOR_H
#define EEZE_SENSOR_H
#ifdef EAPI
# undef EAPI
#endif
#ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
#else
# define EAPI
#endif
#include <Eina.h>
/**
* @file Eeze_Sensor.h
* @brief Sensor information
* @since 1.8
*
* Eeze sensor functions allow you to gather sensor information from different sensor sources
* available on the hardware. It supports a plugin architecture to support different hardware
* platforms and devices.
*
* @addtogroup sensor Sensor
* @{
*/
/**
* @enum Eeze_Sensor_Type
* @since 1.8
*
* All sensor types known by Eeze Sensor. This list of types include real physical types like
* proximity or light as well as "aggregated" types like putting a device down on the dsiplay side
* (facedown).
*/
typedef enum
{
EEZE_SENSOR_TYPE_ACCELEROMETER, /**< Accelerometer sensor */
EEZE_SENSOR_TYPE_MAGNETIC, /**< Magnetic sensor */
EEZE_SENSOR_TYPE_ORIENTATION, /**< Orientation sensor */
EEZE_SENSOR_TYPE_GYROSCOPE, /**< Gyroscope sensor */
EEZE_SENSOR_TYPE_LIGHT, /**< Light sensor */
EEZE_SENSOR_TYPE_PROXIMITY, /**< Proximity sensor */
EEZE_SENSOR_TYPE_MOTION_SNAP, /**< Snap motion sensor */
EEZE_SENSOR_TYPE_MOTION_SHAKE, /**< Shake motion sensor */
EEZE_SENSOR_TYPE_MOTION_DOUBLETAP, /**< Doubletap motion sensor */
EEZE_SENSOR_TYPE_MOTION_PANNING, /**< Panning motion sensor */
EEZE_SENSOR_TYPE_MOTION_FACEDOWN, /**< Facedown motion sensor */
/* Non-Tizen from here */
EEZE_SENSOR_TYPE_BAROMETER, /**< Barometer sensor */
EEZE_SENSOR_TYPE_TEMPERATURE, /**< Temperature sensor */
EEZE_SENSOR_TYPE_LAST = 0xFF /**< Last item to mark end of enum */
} Eeze_Sensor_Type;
/**
* @defgroup Sensor_Events Available eeze sensor events
* @brief Sensor events that are emitted from the library as ecore events
*
* Event types used to regoister ecore_event_handler on. These events are used for
* #eeze_sensor_async_read to deliver read out data. It is also used for generated events like
* facedown or shake.
* @since 1.8
* @{
*/
EAPI int EEZE_SENSOR_EVENT_ACCELEROMETER;
EAPI int EEZE_SENSOR_EVENT_MAGNETIC;
EAPI int EEZE_SENSOR_EVENT_ORIENTATION;
EAPI int EEZE_SENSOR_EVENT_GYROSCOPE;
EAPI int EEZE_SENSOR_EVENT_LIGHT;
EAPI int EEZE_SENSOR_EVENT_PROXIMITY;
EAPI int EEZE_SENSOR_EVENT_SNAP;
EAPI int EEZE_SENSOR_EVENT_SHAKE;
EAPI int EEZE_SENSOR_EVENT_DOUBLETAP;
EAPI int EEZE_SENSOR_EVENT_PANNING;
EAPI int EEZE_SENSOR_EVENT_FACEDOWN;
EAPI int EEZE_SENSOR_EVENT_BAROMETER;
EAPI int EEZE_SENSOR_EVENT_TEMPERATURE;
/**@}*/
/**
* @typedef Eeze_Sensor
* @since 1.8
*
* Handle for an Eeze_Sensor.
*/
typedef struct _Eeze_Sensor
{
Eina_Array *modules_array; /**< Array of available runtime modules */
Eina_Hash *modules; /**< Hash with loaded modules */
} Eeze_Sensor;
/**
* @typedef Eeze_Sensor_Obj;
* @since 1.8
*
* Object for a sensor type. Keeps information about the type and holds the data for the accessor
* functions. As this information gets also updated by async reads it might be a good idea to check
* the timestamp value to see when the data has been updated. The timestamp is given as unix epoch
* (seconds since 00:00:00 UTC on 1 January 1970).
*/
typedef struct _Eeze_Sensor_Obj
{
unsigned int type; /**< Sensor type see #Eeze_Sensor_Type */
int accuracy; /**< Accuracy of the sensor value */
float data[3]; /**< Sensor data depending on the sensor type */
unsigned long long timestamp; /**< Timestamp of data read */
Eina_Bool continuous_flow; /**< FUTURE USE: Continuous flow of sensor read out */
} Eeze_Sensor_Obj;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Create sensor object to operate on.
* @param type Sensor type to create object from.
* @return Sensor object for the given type.
*
* Takes the sensor type and create an object for it to operate on. During this it also does an
* initial sensor data read to fill the sensor data into the object.
* The #eeze_sensor_free function must be used to destroy the object and release its memory.
* @since 1.8
*/
EAPI Eeze_Sensor_Obj *eeze_sensor_new(Eeze_Sensor_Type type);
/**
* @brief Free a sensor object.
* @param sens Sensor object to operate on.
*
* Free an sensor object when it is no longer needed.
* @since 1.8
*/
EAPI void eeze_sensor_free(Eeze_Sensor_Obj *sens);
/**
* @brief Get accuracy from sensor object.
* @param sens Sensor object to operate on.
* @param accuracy Pointer to write accurancy value into.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* Accessor function to get the accurancy property from the sensor object.
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_accuracy_get(Eeze_Sensor_Obj *sens, int *accuracy);
/**
* @brief Get data from all three data properties
* @param sens Sensor object to operate on.
* @param x Pointer to write first data property value into.
* @param y Pointer to write second data property value into.
* @param z Pointer to write third data property value into.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* Accessor function to get all three data properties from the sensor object. This is used for sensor
* types that offer all three values. Like acceleromter and magnetic.
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_xyz_get(Eeze_Sensor_Obj *sens, float *x, float *y, float *z);
/**
* @brief Get data from first two data properties
* @param sens Sensor object to operate on.
* @param x Pointer to write first data property value into.
* @param y Pointer to write second data property value into.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* Accessor function to get the first two data properties from the sensor object. This is used for sensor
* types that offer two values. Like panning.
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_xy_get(Eeze_Sensor_Obj *sens, float *x, float *y);
/**
* @brief Get the data from first data property
* @param sens Sensor object to operate on.
* @param x Pointer to write first data property value into.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* Accessor function to get the first data property from the sensor object. This is used for sensor
* types that only offer one value. Like light or proximity.
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_x_get(Eeze_Sensor_Obj *sens, float *x);
/**
* @brief Get timestamp from sensor object.
* @param sens Sensor object to operate on.
* @param timestamp Pointer to write timestamp value into.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* Accessor function to get the timestamp property from the sensor object.
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_timestamp_get(Eeze_Sensor_Obj *sens, unsigned long long *timestamp);
/**
* @brief Read out sensor data
* @param sens Sensor object to operate on.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* This function reads sensor data from the device and fills the sensor object with the data. This
* call is synchronuos and blocks until the data is read out and updated in the sensor object.
* For simple applications this is fine and the easiest way to use the API.
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_read(Eeze_Sensor_Obj *sens);
/**
* @brief Asynchronous read out sensor data
* @param sens Sensor object to operate on.
* @param user_data Data to pass to the callback function.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* This function reads sensor data from the device and fills the sensor object with the data. The
* read is done asynchronously and thus does not block after calling. Instead the given callback
* function is called once the read is finished and the object filled.
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_async_read(Eeze_Sensor_Obj *sens, void *user_data);
/**
* @brief Helper function to access the sensor handle
* @return The sensor handle to operate on
*
* @since 1.8
*/
EAPI Eeze_Sensor *eeze_sensor_handle_get(void);
/**
* @brief Fetch the sensor object by type from the sensor object list
* @param type Sensor type to fetch from the list of sensor objects.
* @return The sensor object matching the given type
*
* @since 1.8
*/
EAPI Eeze_Sensor_Obj *eeze_sensor_obj_get(Eeze_Sensor_Type type);
Eina_Bool eeze_sensor_init(void);
void eeze_sensor_shutdown(void);
#ifdef __cplusplus
}
#endif
/** @} */
#endif