57f2e02b9e
direct rendering and then another image object using Native Surface rendering, there was a potential for it to fall into the same direct rendering path. Also, fixed some minor Evas GL extension bugs that came from refactoring. SVN revision: 79532 |
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Evas_Engine_GL_X11.h | ||
evas_engine.c | ||
evas_engine.h | ||
evas_x_main.c |