efl/legacy/evas/src/modules/engines/software_sdl/evas_engine_sdl.c

1007 lines
26 KiB
C

#include <assert.h>
#include <math.h>
#include <string.h>
#include <sys/time.h>
#include <time.h>
#include <SDL/SDL.h>
#include "evas_engine_sdl.h"
/* #define DEBUG_SDL */
extern Evas_List* evas_modules;
static Evas_Func func = {};
static Evas_Func pfunc = {};
static void* _sdl_output_setup (int w, int h, int fullscreen, int noframe, int alpha, int hwsurface);
static void _sdl_stretch_blit (const RGBA_Engine_Image* from, RGBA_Engine_Image* to, int w, int h);
static int _sdl_image_constructor (RGBA_Engine_Image*, void* data);
static void _sdl_image_destructor (RGBA_Engine_Image *eim);
static void _sdl_image_dirty_region (RGBA_Engine_Image *eim, int x, int y, int w, int h);
static int _sdl_image_dirty (RGBA_Engine_Image *dst, const RGBA_Engine_Image *src);
static int _sdl_image_size_set (RGBA_Engine_Image *dst, const RGBA_Engine_Image *src);
static int _sdl_image_update_data (RGBA_Engine_Image* dst, void* engine_data);
static void _sdl_image_load (RGBA_Engine_Image *eim, const RGBA_Image* im);
static int _sdl_image_mem_size_get (RGBA_Engine_Image *eim);
#ifdef DEBUG_SDL
static void _sdl_image_debug(const char* context, RGBA_Engine_Image* im);
#endif
static const Evas_Cache_Engine_Image_Func _sdl_cache_engine_image_cb = {
.key = NULL,
.constructor = _sdl_image_constructor,
.destructor = _sdl_image_destructor,
.dirty_region = _sdl_image_dirty_region,
.dirty = _sdl_image_dirty,
.size_set = _sdl_image_size_set,
.update_data = _sdl_image_update_data,
.load = _sdl_image_load,
.mem_size_get = _sdl_image_mem_size_get,
#ifdef DEBUG_SDL
.debug = _sdl_image_debug
#else
.debug = NULL
#endif
};
#define _SDL_UPDATE_PIXELS(EIM) ;
/* EIM->src->image->data = ((SDL_Surface*) EIM->engine_data)->pixels; */
#define RMASK 0x00ff0000
#define GMASK 0x0000ff00
#define BMASK 0x000000ff
#define AMASK 0xff000000
/* SDL engine info function */
static void*
evas_engine_sdl_info (Evas* e)
{
Evas_Engine_Info_SDL* info = calloc(1, sizeof (Evas_Engine_Info_SDL));
if (!info)
return NULL;
info->magic.magic = rand();
return info;
}
static void
evas_engine_sdl_info_free (Evas* e, void* info)
{
Evas_Engine_Info_SDL* in = (Evas_Engine_Info_SDL*) info;
free(in);
in = NULL;
}
/* SDL engine output manipulation function */
static void
evas_engine_sdl_setup (Evas* e, void* in)
{
Evas_Engine_Info_SDL* info = (Evas_Engine_Info_SDL*) in;
/* if we arent set to sdl, why the hell do we get called?! */
if (evas_output_method_get(e) != evas_render_method_lookup("software_sdl"))
return ;
SDL_Init(SDL_INIT_NOPARACHUTE);
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
{
fprintf(stderr, "SDL_Init failed with %s\n", SDL_GetError());
exit(-1);
}
/* lets just set up */
e->engine.data.output = _sdl_output_setup(e->output.w, e->output.h,
info->info.fullscreen,
info->info.noframe,
info->info.alpha,
info->info.hwsurface);
if (!e->engine.data.output)
return;
e->engine.func = &func;
e->engine.data.context = e->engine.func->context_new(e->engine.data.output);
info->info.surface = ((Render_Engine*) e->engine.data.output)->surface;
}
static void
evas_engine_sdl_output_free (void *data)
{
Render_Engine* re = (Render_Engine*) data;
if (re->cache)
evas_cache_engine_image_shutdown(re->cache);
evas_common_tilebuf_free(re->tb);
if (re->rects)
evas_common_tilebuf_free_render_rects(re->rects);
if (re->update_rects)
free(re->update_rects);
memset(re, sizeof (Render_Engine), 0);
free(re);
evas_common_font_shutdown();
evas_common_image_shutdown();
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
static void
evas_engine_sdl_output_resize (void *data, int w, int h)
{
/* FIXME */
Render_Engine* re = (Render_Engine*) data;
RGBA_Engine_Image* eim = NULL;
if (w == re->tb->outbuf_w && h == re->tb->outbuf_h)
return;
eim = re->rgba_engine_image;
/* Rebuil tilebuf */
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(w, h);
if (re->tb)
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
/* Build the new screen */
re->surface = SDL_SetVideoMode(w, h, 32,
(re->hwsurface ? SDL_HWSURFACE : SDL_SWSURFACE)
| (re->fullscreen ? SDL_FULLSCREEN : 0)
| (re->noframe ? SDL_NOFRAME : 0)
| (re->alpha ? SDL_SRCALPHA : 0));
if (!re->surface)
{
fprintf(stderr, "Unable to change the resolution to : %ix%i\n", w, h);
exit(-1);
}
re->rgba_engine_image = evas_cache_engine_image_engine(re->cache, re->surface);
if (!re->rgba_engine_image)
{
fprintf(stderr, "RGBA_Image allocation from SDL failed\n");
exit(-1);
}
/* Destroy the copy */
evas_cache_engine_image_drop(eim);
}
static void
evas_engine_sdl_output_tile_size_set (void *data, int w, int h)
{
Render_Engine* re = (Render_Engine*) data;
evas_common_tilebuf_set_tile_size(re->tb, w, h);
}
static void
evas_engine_sdl_output_redraws_rect_add (void *data, int x, int y, int w, int h)
{
Render_Engine* re = (Render_Engine*) data;
evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
}
static void
evas_engine_sdl_output_redraws_rect_del (void *data, int x, int y, int w, int h)
{
Render_Engine* re = (Render_Engine*) data;
evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
}
static void
evas_engine_sdl_output_redraws_clear (void *data)
{
Render_Engine* re = (Render_Engine*) data;
evas_common_tilebuf_clear(re->tb);
}
static void*
evas_engine_sdl_output_redraws_next_update_get (void *data,
int *x, int *y, int *w, int *h,
int *cx, int *cy, int *cw, int *ch)
{
Render_Engine* re = (Render_Engine*) data;
Tilebuf_Rect* tb_rect = NULL;
if (re->end)
{
re->end = 0;
return NULL;
}
if (!re->rects)
{
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
re->cur_rect = (Evas_Object_List *) re->rects;
}
if (!re->cur_rect)
return NULL;
tb_rect = (Tilebuf_Rect*) re->cur_rect;
*cx = *x = tb_rect->x;
*cy = *y = tb_rect->y;
*cw = *w = tb_rect->w;
*ch = *h = tb_rect->h;
re->cur_rect = re->cur_rect->next;
if (!re->cur_rect)
{
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;
re->end = 1;
}
/* Return the "fake" surface so it is passed to the drawing routines. */
return re->rgba_engine_image;
}
static void
evas_engine_sdl_output_redraws_next_update_push (void *data, void *surface,
int x, int y, int w, int h)
{
Render_Engine *re = (Render_Engine *) data;
if (re->update_rects_count + 1 > re->update_rects_limit)
{
re->update_rects_limit += 8;
re->update_rects = realloc(re->update_rects, sizeof (SDL_Rect) * re->update_rects_limit);
}
re->update_rects[re->update_rects_count].x = x;
re->update_rects[re->update_rects_count].y = y;
re->update_rects[re->update_rects_count].w = w;
re->update_rects[re->update_rects_count].h = h;
++re->update_rects_count;
evas_common_cpu_end_opt();
}
static void
_sdl_image_dirty_region(RGBA_Engine_Image *eim, int x, int y, int w, int h)
{
SDL_UpdateRect((SDL_Surface*) eim->engine_data, x, y, w, h);
}
static void
evas_engine_sdl_output_flush (void *data)
{
Render_Engine *re = (Render_Engine *) data;
if (re->update_rects_count > 0)
SDL_UpdateRects(re->surface, re->update_rects_count, re->update_rects);
re->update_rects_count = 0;
}
static void
evas_engine_sdl_output_idle_flush (void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
}
/*
* Image objects
*/
static void*
evas_engine_sdl_image_load(void *data, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
{
Render_Engine* re = (Render_Engine*) data;;
*error = 0;
return evas_cache_engine_image_request(re->cache, file, key, lo, NULL, error);
}
static int
evas_engine_sdl_image_alpha_get(void *data, void *image)
{
RGBA_Engine_Image *eim = image;
if (!eim) return 1;
switch (eim->src->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
if (eim->src->flags & RGBA_IMAGE_HAS_ALPHA) return 1;
default:
break;
}
return 0;
}
static void
evas_engine_sdl_image_size_get(void *data, void *image, int *w, int *h)
{
RGBA_Engine_Image* eim;
eim = image;
if (w) *w = eim->src->image->w;
if (h) *h = eim->src->image->h;
}
static int
evas_engine_sdl_image_colorspace_get(void *data, void *image)
{
RGBA_Engine_Image *eim = image;
if (!eim) return EVAS_COLORSPACE_ARGB8888;
return eim->src->cs.space;
}
static void
evas_engine_sdl_image_colorspace_set(void *data, void *image, int cspace)
{
RGBA_Engine_Image *eim = (RGBA_Engine_Image*) image;
if (!eim) return;
if (eim->src->cs.space == cspace) return;
evas_cache_engine_colorspace(eim, cspace, NULL);
}
static void*
evas_engine_sdl_image_new_from_copied_data(void *data,
int w, int h,
DATA32* image_data,
int alpha, int cspace)
{
Render_Engine *re = (Render_Engine*) data;
return evas_cache_engine_image_copied_data(re->cache, w, h, image_data, alpha, cspace, NULL);
}
static void*
evas_engine_sdl_image_new_from_data(void *data, int w, int h, DATA32* image_data, int alpha, int cspace)
{
Render_Engine *re = (Render_Engine*) data;
return evas_cache_engine_image_data(re->cache, w, h, image_data, alpha, cspace, NULL);
}
static void
evas_engine_sdl_image_free(void *data, void *image)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) image;
(void) data;
evas_cache_engine_image_drop(eim);
}
static void*
evas_engine_sdl_image_size_set(void *data, void *image, int w, int h)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) image;
(void) data;
return evas_cache_engine_image_size_set(eim, w, h);
}
void*
evas_engine_sdl_image_dirty_region(void *data,
void *image,
int x, int y, int w, int h)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) image;
(void) data;
return evas_cache_engine_image_dirty(eim, x, y, w, h);
}
void*
evas_engine_sdl_image_data_get(void *data, void *image,
int to_write, DATA32** image_data)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) image;
(void) data;
if (!eim)
{
*image_data = NULL;
return NULL;
}
switch (eim->src->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
if (to_write)
eim = evas_cache_engine_image_dirty(eim, 0, 0, eim->src->image->w, eim->src->image->h);
evas_cache_engine_image_load_data(eim);
*image_data = eim->src->image->data;
break;
case EVAS_COLORSPACE_YCBCR422P709_PL:
case EVAS_COLORSPACE_YCBCR422P601_PL:
*image_data = eim->src->cs.data;
break;
default:
abort();
break;
}
return eim;
}
void*
evas_engine_sdl_image_data_put(void *data, void *image, DATA32* image_data)
{
Render_Engine* re = (Render_Engine*) data;
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) image;
if (!eim) return NULL;
switch (eim->src->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
if (image_data != eim->src->image->data)
{
evas_cache_engine_image_drop(eim);
eim = evas_cache_engine_image_data(re->cache,
eim->src->image->w, eim->src->image->h,
image_data,
func.image_alpha_get(data, eim),
func.image_colorspace_get(data, eim),
NULL);
}
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
if (image_data != eim->src->cs.data)
{
if (eim->src->cs.data)
if (!eim->src->cs.no_free)
free(eim->src->cs.data);
eim->src->cs.data = image_data;
evas_common_image_colorspace_dirty(eim->src);
}
break;
default:
abort();
break;
}
return eim;
}
void*
evas_engine_sdl_image_alpha_set(void *data, void *image, int has_alpha)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) image;
(void) data;
if (!eim) return NULL;
if (eim->src->cs.space != EVAS_COLORSPACE_ARGB8888)
{
eim->src->flags &= ~RGBA_IMAGE_HAS_ALPHA;
return eim;
}
eim = evas_cache_engine_image_dirty(eim, 0, 0, eim->src->image->w, eim->src->image->h);
/* FIXME: update SDL_Surface flags */
if (has_alpha)
eim->src->flags |= RGBA_IMAGE_HAS_ALPHA;
else
eim->src->flags &= ~RGBA_IMAGE_HAS_ALPHA;
return eim;
}
void*
evas_engine_sdl_image_border_set(void *data, void *image, int l, int r, int t, int b)
{
return image;
}
void
evas_engine_sdl_image_border_get(void *data, void *image, int *l, int *r, int *t, int *b)
{
/* FIXME: need to know what evas expect from this call */
}
void
evas_engine_sdl_image_draw(void *data, void *context, void *surface, void *image,
int src_region_x, int src_region_y, int src_region_w, int src_region_h,
int dst_region_x, int dst_region_y, int dst_region_w, int dst_region_h,
int smooth)
{
Render_Engine* re = data;
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) image;
RGBA_Engine_Image* dst = (RGBA_Engine_Image*) surface;
RGBA_Draw_Context* dc = (RGBA_Draw_Context*) context;
int mustlock_im = 0;
int mustlock_dst = 0;
(void) data;
if (eim->src->cs.space == EVAS_COLORSPACE_ARGB8888)
evas_cache_engine_image_load_data(eim);
/* Fallback to software method */
if (SDL_MUSTLOCK(((SDL_Surface*) dst->engine_data)))
{
mustlock_dst = 1;
SDL_LockSurface(dst->engine_data);
_SDL_UPDATE_PIXELS(dst);
}
if (eim->engine_data && SDL_MUSTLOCK(((SDL_Surface*) eim->engine_data)))
{
mustlock_im = 1;
SDL_LockSurface(eim->engine_data);
_SDL_UPDATE_PIXELS(eim);
}
evas_common_image_colorspace_normalize(eim->src);
if (smooth)
evas_common_scale_rgba_in_to_out_clip_smooth(eim->src, dst->src, dc,
src_region_x, src_region_y, src_region_w, src_region_h,
dst_region_x, dst_region_y, dst_region_w, dst_region_h);
else
evas_common_scale_rgba_in_to_out_clip_sample(eim->src, dst->src, dc,
src_region_x, src_region_y, src_region_w, src_region_h,
dst_region_x, dst_region_y, dst_region_w, dst_region_h);
evas_common_cpu_end_opt ();
if (mustlock_im)
SDL_UnlockSurface(eim->engine_data);
if (mustlock_dst)
SDL_UnlockSurface(dst->engine_data);
}
void
evas_engine_sdl_image_cache_flush(void *data)
{
Render_Engine* re = (Render_Engine*) data;
int size;
size = evas_cache_engine_image_get(re->cache);
evas_cache_engine_image_set(re->cache, 0);
evas_cache_engine_image_set(re->cache, size);
}
void
evas_engine_sdl_image_cache_set(void *data, int bytes)
{
Render_Engine* re = (Render_Engine*) data;
evas_cache_engine_image_set(re->cache, bytes);
}
int
evas_engine_sdl_image_cache_get(void *data)
{
Render_Engine* re = (Render_Engine*) data;
return evas_cache_engine_image_get(re->cache);
}
char*
evas_engine_sdl_image_comment_get(void *data, void *image, char *key)
{
RGBA_Engine_Image *eim = (RGBA_Engine_Image*) image;
return eim->src->info.comment;
}
char*
evas_engine_sdl_image_format_get(void *data, void *image)
{
/* FIXME: need to know what evas expect from this call */
return NULL;
}
static void
evas_engine_sdl_font_draw(void *data, void *context, void *surface, void *font, int x, int y, int w, int h, int ow, int oh, const char *text)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) surface;
int mustlock_im = 0;
if (eim->engine_data && SDL_MUSTLOCK(((SDL_Surface*) eim->engine_data)))
{
mustlock_im = 1;
SDL_LockSurface(eim->engine_data);
_SDL_UPDATE_PIXELS(eim);
}
evas_common_font_draw(eim->src, context, font, x, y, text);
evas_common_cpu_end_opt();
if (mustlock_im)
SDL_UnlockSurface(eim->engine_data);
}
static void
evas_engine_sdl_line_draw(void *data, void *context, void *surface, int x1, int y1, int x2, int y2)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) surface;
int mustlock_im = 0;
if (eim->engine_data && SDL_MUSTLOCK(((SDL_Surface*) eim->engine_data)))
{
mustlock_im = 1;
SDL_LockSurface(eim->engine_data);
_SDL_UPDATE_PIXELS(eim);
}
evas_common_line_draw(eim->src, context, x1, y1, x2, y2);
evas_common_cpu_end_opt();
if (mustlock_im)
SDL_UnlockSurface(eim->engine_data);
}
static void
evas_engine_sdl_rectangle_draw(void *data, void *context, void *surface, int x, int y, int w, int h)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) surface;
int mustlock_im = 0;
if (eim->engine_data && SDL_MUSTLOCK(((SDL_Surface*) eim->engine_data)))
{
mustlock_im = 1;
SDL_LockSurface(eim->engine_data);
_SDL_UPDATE_PIXELS(eim);
}
evas_common_rectangle_draw(eim->src, context, x, y, w, h);
evas_common_cpu_end_opt();
if (mustlock_im)
SDL_UnlockSurface(eim->engine_data);
}
static void
evas_engine_sdl_polygon_draw(void *data, void *context, void *surface, void *polygon)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) surface;
int mustlock_im = 0;
if (eim->engine_data && SDL_MUSTLOCK(((SDL_Surface*) eim->engine_data)))
{
mustlock_im = 1;
SDL_LockSurface(eim->engine_data);
_SDL_UPDATE_PIXELS(eim);
}
evas_common_polygon_draw(eim->src, context, polygon);
evas_common_cpu_end_opt();
if (mustlock_im)
SDL_UnlockSurface(eim->engine_data);
}
static void
evas_engine_sdl_gradient_draw(void *data, void *context, void *surface, void *gradient, int x, int y, int w, int h)
{
RGBA_Engine_Image* eim = (RGBA_Engine_Image*) surface;
int mustlock_im = 0;
if (eim->engine_data && SDL_MUSTLOCK(((SDL_Surface*) eim->engine_data)))
{
mustlock_im = 1;
SDL_LockSurface(eim->engine_data);
_SDL_UPDATE_PIXELS(eim);
}
evas_common_gradient_draw(eim->src, context, x, y, w, h, gradient);
evas_common_cpu_end_opt();
if (mustlock_im)
SDL_UnlockSurface(eim->engine_data);
}
EAPI int module_open(Evas_Module *em)
{
if (!em) return 0;
/* get whatever engine module we inherit from */
if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0;
/* store it for later use */
func = pfunc;
/* now to override methods */
#define ORD(f) EVAS_API_OVERRIDE(f, &func, evas_engine_sdl_)
ORD(info);
ORD(info_free);
ORD(setup);
ORD(output_free);
ORD(output_resize);
ORD(output_tile_size_set);
ORD(output_redraws_rect_add);
ORD(output_redraws_rect_del);
ORD(output_redraws_clear);
ORD(output_redraws_next_update_get);
ORD(output_redraws_next_update_push);
ORD(output_flush);
ORD(output_idle_flush);
ORD(image_load);
ORD(image_new_from_data);
ORD(image_new_from_copied_data);
ORD(image_colorspace_set);
ORD(image_colorspace_get);
ORD(image_free);
ORD(image_size_set);
ORD(image_size_get);
ORD(image_dirty_region);
ORD(image_data_get);
ORD(image_data_put);
ORD(image_alpha_set);
ORD(image_alpha_get);
ORD(image_border_set);
ORD(image_border_get);
ORD(image_draw);
ORD(image_comment_get);
ORD(image_format_get);
ORD(image_cache_flush);
ORD(image_cache_set);
ORD(image_cache_get);
ORD(font_draw);
ORD(line_draw);
ORD(rectangle_draw);
ORD(polygon_draw);
ORD(gradient_draw);
/* now advertise out own api */
em->functions = (void *)(&func);
return 1;
}
EAPI void module_close(void)
{
}
EAPI Evas_Module_Api evas_modapi =
{
EVAS_MODULE_API_VERSION,
EVAS_MODULE_TYPE_ENGINE,
"software_sdl",
"none"
};
/* Private routines. */
static void*
_sdl_output_setup (int w, int h, int fullscreen, int noframe, int alpha, int hwsurface)
{
Render_Engine *re = calloc(1, sizeof(Render_Engine));
/* if we haven't initialized - init (automatic abort if already done) */
evas_common_cpu_init();
evas_common_blend_init();
evas_common_image_init();
evas_common_convert_init();
evas_common_scale_init();
evas_common_rectangle_init();
evas_common_gradient_init();
evas_common_polygon_init();
evas_common_line_init();
evas_common_font_init();
evas_common_draw_init();
evas_common_tilebuf_init();
re->cache = evas_cache_engine_image_init(&_sdl_cache_engine_image_cb, evas_common_image_cache_get());
if (!re->cache)
{
fprintf(stderr, "Evas_Cache_Engine_Image allocation failed!\n");
exit(-1);
}
re->tb = evas_common_tilebuf_new(w, h);
/* in preliminary tests 16x16 gave highest framerates */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
re->surface = SDL_SetVideoMode(w, h, 32,
(hwsurface ? SDL_HWSURFACE : SDL_SWSURFACE)
| (fullscreen ? SDL_FULLSCREEN : 0)
| (noframe ? SDL_NOFRAME : 0)
| (alpha ? SDL_SRCALPHA : 0));
if (!re->surface)
return NULL;
SDL_SetAlpha(re->surface, SDL_SRCALPHA | SDL_RLEACCEL, 0);
/* We create a "fake" RGBA_Image which points to the SDL surface. Each access
* to that surface is wrapped in Lock / Unlock calls whenever the data is
* manipulated directly. */
re->rgba_engine_image = evas_cache_engine_image_engine(re->cache, re->surface);
if (!re->rgba_engine_image)
{
fprintf(stderr, "RGBA_Image allocation from SDL failed\n");
exit(-1);
}
re->alpha = alpha;
re->hwsurface = hwsurface;
re->fullscreen = fullscreen;
re->noframe = noframe;
return re;
}
static void
_sdl_stretch_blit (const RGBA_Engine_Image* from,
RGBA_Engine_Image* to,
int w, int h)
{
int mustlock_from = 0;
int mustlock_to = 0;
if (from->engine_data)
if (SDL_MUSTLOCK(((SDL_Surface*) from->engine_data)))
mustlock_from = 1;
if (to->engine_data)
if (SDL_MUSTLOCK(((SDL_Surface*) to->engine_data)))
mustlock_to = 1;
if (mustlock_from)
{
SDL_LockSurface(from->engine_data);
_SDL_UPDATE_PIXELS(from);
}
if (mustlock_to)
{
SDL_LockSurface(to->engine_data);
_SDL_UPDATE_PIXELS(to);
}
evas_common_blit_rectangle(from->src, to->src, 0, 0, w, h, 0, 0);
if (mustlock_to)
SDL_UnlockSurface(to->engine_data);
if (mustlock_from)
SDL_UnlockSurface(from->engine_data);
evas_common_cpu_end_opt();
}
static int
_sdl_image_constructor(RGBA_Engine_Image* eim, void* data)
{
SDL_Surface *sdl = NULL;
if (eim->src->image->data)
{
/* FIXME: Take care of CSPACE */
sdl = SDL_CreateRGBSurfaceFrom(eim->src->image->data,
eim->src->image->w, eim->src->image->h,
32, eim->src->image->w * 4,
RMASK, GMASK, BMASK, AMASK);
eim->engine_data = sdl;
}
return 0;
}
static void
_sdl_image_destructor(RGBA_Engine_Image *eim)
{
if (eim->engine_data)
SDL_FreeSurface(eim->engine_data);
eim->engine_data = NULL;
}
static int
_sdl_image_dirty(RGBA_Engine_Image *dst, const RGBA_Engine_Image *src)
{
SDL_Surface *sdl = NULL;
/* FIXME: Take care of CSPACE */
sdl = SDL_CreateRGBSurfaceFrom(dst->src->image->data,
dst->src->image->w, dst->src->image->h,
32, dst->src->image->w * 4,
0xff0000, 0xff00, 0xff, 0xff000000);
dst->engine_data = sdl;
return 0;
}
static int
_sdl_image_update_data(RGBA_Engine_Image *dst, void* engine_data)
{
SDL_Surface *sdl = NULL;
if (engine_data)
{
sdl = engine_data;
dst->src->image->data = sdl->pixels;
dst->src->image->no_free = 1;
dst->src->image->w = sdl->w;
dst->src->image->h = sdl->h;
dst->src->flags |= RGBA_IMAGE_HAS_ALPHA;
}
else
/* FIXME: Take care of CSPACE */
sdl = SDL_CreateRGBSurfaceFrom(dst->src->image->data,
dst->src->image->w, dst->src->image->h,
32, dst->src->image->w * 4,
RMASK, GMASK, BMASK, AMASK);
dst->engine_data = sdl;
return 0;
}
static int
_sdl_image_size_set(RGBA_Engine_Image *dst, const RGBA_Engine_Image *src)
{
SDL_Surface* sdl;
sdl = SDL_CreateRGBSurfaceFrom(dst->src->image->data,
dst->src->image->w, dst->src->image->h,
32, dst->src->image->w * 4,
RMASK, GMASK, BMASK, AMASK);
dst->engine_data = sdl;
/* _sdl_stretch_blit(src, dst, dst->src->image->w, dst->src->image->h); */
return 0;
}
static void
_sdl_image_load(RGBA_Engine_Image *eim, const RGBA_Image *im)
{
SDL_Surface* sdl;
if (!eim->engine_data)
{
sdl = SDL_CreateRGBSurfaceFrom(eim->src->image->data,
eim->src->image->w, eim->src->image->h,
32, eim->src->image->w * 4,
RMASK, GMASK, BMASK, AMASK);
eim->engine_data = sdl;
}
}
static int
_sdl_image_mem_size_get(RGBA_Engine_Image *eim)
{
int size = 0;
if (eim->engine_data)
size = sizeof (SDL_Surface) + sizeof (SDL_PixelFormat) + (eim->src ? evas_common_image_ram_usage(eim->src) : 0);
return size;
}
#ifdef DEBUG_SDL
static void
_sdl_image_debug(const char* context, RGBA_Engine_Image* eim)
{
printf ("*** %s image (%p) ***\n", context, eim);
if (eim)
{
printf ("* W: %i\n* H: %i\n", eim->src->image->w, eim->src->image->h);
printf ("* Pixels: %p\n* SDL Surface: %p\n", eim->src->image->data, eim->engine_data);
printf ("* Surface->pixels: %p\n", ((SDL_Surface*) eim->engine_data)->pixels);
printf ("* Flags: %i\n", eim->src->flags);
printf ("* Filename: %s\n* Key: %s\n", eim->src->info.file, eim->src->info.key);
printf ("* Reference: %i\n", eim->references);
}
printf ("*** ***\n");
}
#endif