efl/legacy/emotion/src/modules/emotion_xine.h

93 lines
2.9 KiB
C

#ifndef EMOTION_XINE_H
#define EMOTION_XINE_H
#include <xine.h>
#include <xine/xine_plugin.h>
#include <unistd.h>
#include <fcntl.h>
#include <pthread.h>
typedef struct _Emotion_Xine_Video Emotion_Xine_Video;
typedef struct _Emotion_Xine_Video_Frame Emotion_Xine_Video_Frame;
typedef struct _Emotion_Xine_Event Emotion_Xine_Event;
struct _Emotion_Xine_Video
{
xine_t *decoder;
xine_video_port_t *video;
xine_audio_port_t *audio;
xine_stream_t *stream;
xine_event_queue_t *queue;
volatile double len;
volatile double pos;
double fps;
double ratio;
int w, h;
Evas_Object *obj;
volatile Emotion_Xine_Video_Frame *cur_frame;
volatile int get_poslen;
volatile int spu_channel;
volatile int audio_channel;
volatile int video_channel;
volatile double seek_to_pos;
volatile double seeked_pos;
volatile int fq;
Emotion_Vis vis;
int fd_read;
int fd_write;
Ecore_Fd_Handler *fd_handler;
int fd_ev_read;
int fd_ev_write;
Ecore_Fd_Handler *fd_ev_handler;
unsigned char play : 1;
unsigned char just_loaded : 1;
unsigned char video_mute : 1;
unsigned char audio_mute : 1;
unsigned char spu_mute : 1;
unsigned char opt_no_video : 1;
unsigned char opt_no_audio : 1;
volatile unsigned char delete_me : 1;
volatile unsigned char no_time : 1;
volatile unsigned char opening : 1;
volatile unsigned char closing : 1;
volatile unsigned char have_vo : 1;
volatile unsigned char play_ok : 1;
pthread_t get_pos_len_th;
pthread_cond_t get_pos_len_cond;
pthread_mutex_t get_pos_len_mutex;
pthread_t slave_th;
int fd_slave_read;
int fd_slave_write;
unsigned char get_pos_thread_deleted : 1;
};
struct _Emotion_Xine_Video_Frame
{
int w, h;
double ratio;
Emotion_Format format;
unsigned char *y, *u, *v;
unsigned char *bgra_data;
int y_stride, u_stride, v_stride;
Evas_Object *obj;
double timestamp;
void (*done_func)(void *data);
void *done_data;
void *frame;
};
struct _Emotion_Xine_Event
{
int type;
void *xine_event;
int mtype;
};
unsigned char module_open(Evas_Object *obj, const Emotion_Video_Module **module, void **video, Emotion_Module_Options *opt);
void module_close(Emotion_Video_Module *module, void *video);
#endif