efl/legacy/evas/src/modules/engines/gl_sdl/evas_engine.h

74 lines
1.6 KiB
C

#ifndef EVAS_ENGINE_H
#define EVAS_ENGINE_H
#define _EVAS_ENGINE_SDL_H
#include "config.h"
#include <SDL/SDL.h>
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
# include <EGL/egl.h>
# include <SDL/SDL_opengles.h>
# ifdef HAVE_SDL_FLAG_OPENGLES
# define EVAS_SDL_GL_FLAG SDL_OPENGLES
# else
# define EVAS_SDL_GL_FLAG SDL_OPENGL /* This probably won't work? */
# endif
#else
# include <SDL/SDL_opengl.h>
# define EVAS_SDL_GL_FLAG SDL_OPENGL
#endif
#include "evas_common.h"
#include "evas_private.h"
#include "evas_gl_common.h"
#include "Evas.h"
#include "Evas_Engine_GL_SDL.h"
extern int _evas_engine_GL_SDL_log_dom ;
#ifdef ERR
# undef ERR
#endif
#define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_GL_SDL_log_dom, __VA_ARGS__)
#ifdef DBG
# undef DBG
#endif
#define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_GL_SDL_log_dom, __VA_ARGS__)
#ifdef INF
# undef INF
#endif
#define INF(...) EINA_LOG_DOM_INFO(_evas_engine_GL_SDL_log_dom, __VA_ARGS__)
#ifdef WRN
# undef WRN
#endif
#define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_GL_SDL_log_dom, __VA_ARGS__)
#ifdef CRIT
# undef CRIT
#endif
#define CRIT(...) EINA_LOG_DOM_CRIT(_evas_engine_GL_SDL_log_dom, __VA_ARGS__)
typedef struct _Render_Engine Render_Engine;
struct _Render_Engine
{
Evas_Engine_Info_GL_SDL *info;
int w, h;
Evas_Engine_GL_Context *gl_context;
struct {
int redraw : 1;
int drew : 1;
int x1, y1, x2, y2;
} draw;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
EGLContext egl_context[1];
EGLSurface egl_surface[1];
EGLConfig egl_config;
EGLDisplay egl_disp;
#endif
};
#endif