e9a73c5b81
Summary:
egl images created using tbm surface for native surface set use
GL_TEXTURE_EXTERNA_OES as texture target, so we should bind to
this target when rendering. Or there is a GL_INVALID_OPERATION
error on glBindTexture in function _orig_shader_array_flush.
Thia patch follows logic of following commit;
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.. | ||
benchmarks | ||
bin | ||
bindings | ||
edje_external | ||
examples | ||
generic | ||
lib | ||
modules | ||
scripts | ||
static_libs | ||
tests | ||
wayland_protocol |